The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Nintendo EAD
Publisher: Nintendo
Released: 2007, Wii
Super Mario Galaxy takes traditional platforming and sets it deep in space in one of the best video games of all time. Left over in the game are traces of all the ideas that didn't quite make it into the game, from lost planets to unused enemies to early models. A few of these ideas were worked into the sequel.
All Featured BlurbsDid You Know...
- ...that Sega Smash Pack Volume 1 has instructions on how to make a ROM loader? And that the instructions were to a pirate group?
- ...that Yoshi once had more transformations in Super Mario World 2: Yoshi's Island?
- ...that the Superman arcade game has graphics for a female character and a sign advertising delicious Cold Blood?
- ...that Scribblenauts once had a female Maxwell?
- ...that Amiga developers really, really, really, really, really, REALLY didn't like pirates?
- ...that Maya the Bee & Her Friends was supposed to be a South Park game?
- ...that at least 58 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Super Smash Bros. is a crossover fighting game combining characters from ten Nintendo franchises into a smash party filled with hammers, tornadoes, explosions, Pokémon, Home-Run Bats, and an overenthusiastic announcer. The results were... well, the creativity and fun should speak for themselves.
"New" is an unused stage, found in the debug menu.
It features five wooden platforms, the smallest of which moves diagonally downward-left and upward-right, and two which move to the left and right above another platform; a textureless, irregularly-shaped platform; and an invisible platform above the stage. Only the main platform and the one above the middle of the stage are not solid when interacted with from below. It contains the same unused objects and textures as "Small", and one of the patches of flowers moves to the left and right. Player 3 spawns on the floating platform in front of the tree, Player 1 spawns below it, Player 2 spawns at the right of Player 1, and Player 4 spawns between the moving wooden platforms. Like "Small", the floating platform that appears after a KO spawns at the ground, in the middle of the main platform.
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