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After Burner II (Arcade)

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Title Screen

After Burner II

Developer: Sega AM2
Publisher: Sega
Platforms: Arcade (Sega X Board)
Released internationally: 1987


CopyrightIcon.png This game has hidden developer credits.
TextIcon.png This game has unused text.


NotesIcon.png This game has a notes page

After Burner II: Now with more throttle!

Hmmm...
To do:
Everything here.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Name Entry Reserved Names

Hmmm...
To do:
Verify every single one in real arcade, might need verification on both new and old versions.

There are four names that, when entered, will trigger some special effects.

  1. T.K (one of the developers; identity unknown.)
Causes the game to print I LOVE KIYOMI in yellow above the high score table.
Causes the game to overwrite every single name entry on the high score table.

Hidden Messages

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: "I Love Momoko" is apparently used; find the button combination.

There's code in the game to display four hidden messages, but just like in the first game, the way this routine is coded (see the notes page) makes them inaccessible again. Place this code in MAME's aburner2.xml cheat file to fix this.

  <cheat desc="Fix Hidden Text Code">
    <script state="run">
      <action>maincpu.mw@00F34E=6700</action>
    </script>
  </cheat>

Next, lose all of your lives and get to the "Continue Play" screen. Then, press Vulcan 4 times and Missile 2 times. After that, press the Vulcan button the appropriate number of times (the number of presses changes what message you'll get), insert coin(s), and continue the game.

But who presented it again?
Vulcan (x1)
But is it still copyrighted?
Vulcan (x2)
Keep on keeping on, buddy.
Vulcan (x3)
Thanks again guys.
Vulcan (x4)
(Source: Original TCRF research)

Hidden Plot Messages

Hmmm...
To do:
Get pictures for remaining messages. Hard to do as the sensor input is not emulated yet. The instructions for stage 16's message also don't seem to work so need to be confirmed. Some of the below award points and extra missiles that needs clarifying

The game actually has a deliberately ridiculous secret spoof "plot" of sorts about a greasy bearded nerd called "Match" abducting one "Princess Lucy". This is told via broken English messages that can be revealed by entering certain combinations of commands during the between-level weapon replenishment intermissions. It seems these were originally detailed in issue 16 of Gamest magazine from January 1988, but were also printed in an official booklet that came with the year 2000 reissue of the Sega Game Music Vol.3: After Burner Soundtrack CD.

The messages can be triggered by pressing the correct combination of inputs during the start of the requisite replenishment cutscene. If done correctly, the little plane seen during high score entry flies across the screen leaving a message behind it.

(Source: Andlabs, 7HeroesForceBattle, Replay Burners )

Game Start

AfterBurnerII-StartMsg.png

Input: Start, Vulcan, Missile

Message:

YOUR MISSION
RESCUE LUCY FROM MATCH'S HANDS

Note: needs to be pressed once the game stops zooming in on the player's aircraft just before it takes off

Stage 3

AfterBurnerII-Stage3Msg.png

Input: Start, Throttle High

Message:

WARNING!!

MATCH IS APPROACHING
EQUIP ENOUGH MISSILE!

Stage 5

AfterBurnerII-Stage5Msg.png

Input: Start, Vulcan, Missile

Message:

 MATCH RUN AWAY TO THE NORTH!

Stage 9

AfterBurnerII-Stage9Msg.png

Input: Start, Vulcan, Missile, Throttle High, Joystick Bottom Right

Message:

YOU DID IT !!

MATCH WAS DAMAGED
KEEP THIS CONDITION !

Stage 11

AfterBurnerII-Stage11Msg.png

Input: Vulcan, Missile, Throttle High OR Low, Joystick Left

Message:

BE CAREFUL !!
MATCH'S WEAPON IS
BEARD AND OIL

Stage 13

AfterBurnerII-Stage13Msg.png

Input: Start, Vulcan, Missile

Message:

HELP ME! HELP ME! LUCY CRYING!

Stage 16

Input: Start, Vulcan, Missile, Throttle High, Joystick Bottom Right

Message:

I GET IT!!
MATCH IS POOR
AT MAMA LEMON

Note: Mama Lemon being a popular brand of dishwashing soap

Stage 19

Input: Start, Vulcan, Missile, Throttle High, Joystick Up, Cabinet Sensor

Message:

GREAT!!
PASSWORD IS
T.K 

Note: This one requires triggering the cabinet's "mat" sensor. This was present on deluxe cabinet versions of the game to stop the cabinet moving if someone was standing on certain parts of it (to prevent injury). This input is not currently hooked up in MAME or other arcade emulators.

Stage 21

Input: Start, Vulcan, Missile, Throttle Low, Joystick Up, Cabinet Sensor

Message:

UNBELIEVABLE!!
CATCH UP WITH MATCH
RESCUE LUCY RIGHT AWAY 

Note: As with the stage 19 secret, this requires triggering the cabinet sensor which isn't possible in emulators at the moment.

Game End

AfterBurnerII-EndMsg.png

Input: Start, Vulcan, Missile

Message:

THANK YOU MR.
PRINCESS LUCY WAS RESCUED
BUT MATCH ESCAPED FROM HERE
GO AND DESTROY THE MATCH'S SYSTEM

Hidden Attract Mode Message

AfterBurnerII-DUKE.png

If the following are pressed simultaneously during the attract mode (with no coins inserted, naturally), the "I" text made out of the rotating balls that gets blown up by the fighter planes instead reads "DUKE":
Start, Vulcan, Missile, Joystick Right, Throttle High