Guerrilla War (NES)
Guerrilla War is (more or less) an NES port of the arcade game of the same name. Any similarities to the Cuban Revolution are purely coincidental.
Some messages from the programmers are located at 00F8BD (US version) and 00FB8F (Japanese version) in the ROM:
APO? mess DaDi DaDaDa DaDi ATHENA ikima--su MARIchan muzukas hikute wakanna-i Ganbarima-----su Ti-----me Girl!! Fight ! Fight !! HoHoHoHoHoHoHoHo Knt mess NIKAGETSU DE TSU KKUTTAN DAZO- HOMETE HOMETE 3/9/88 20:0 BUG GA DEMASSEN YOUNI ....
|Athena, ready to go!|
MARIchan muzukas hikute wakanna-i
MARI-chan muzukashikute wakanna-i.
|Mari-chan is tough, I don't understand her!|
|I'll do my best!|
NIKAGETSU DE TSU KKUTTAN DAZO- HOMETE HOMETE
Nikagetsu de tsukkutan dazo~. Homete homete.
|I managed to finish this game in 2 months! Let's hear it for me!|
BUG GA DEMASSEN YOUNI ....
BUG ga demassen youni...
|I hope there aren't any bugs...|
Knt is the main programmer. APO's identity is unknown.
"Athena, ready to go!" (± some words) is a line from Psycho Soldier, another SNK game.
Level and Difficulty Select
Hold A + B when selecting the number of players for this menu, with a difficulty and stage selection. Note that all stages except the last are accessible here.
Sasuke vs. Commander
A minigame based on Sasuke vs. Commander, an early SNK arcade game, is hidden inside the Japanese version. To access it, do the following:
- At the player selection screen, hold A + B and press Start to trigger the Level and Difficulty Select cheat.
- Set to stage 5.
- Now, hold Up + A + B on controllers 1 and 2, and then press Start on controller 1.
The ROM also includes the necessary font and space in the side bar for a score, an alternate screen layout, and multiple frames of animation for Sasuke and the ninjas, but none of it was used. It's likely that the developers had planned a more full-fledged port, but simply ran out of time.
Most of the game's graphics and screen layouts remain in the US ROM, but the program code was either disabled or removed.
These hidden powerups are arranged to be in the order of the programmer's initials (KNT) and developer/publisher name (SNK).
- K - "Kill" all enemies on the screen.
- N - +1000 pts.
- S, T - generic weapon.