Lands of Lore: The Throne of Chaos
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|Lands of Lore: The Throne of Chaos|
Developer: Westwood Studios
Lands of Lore: The Throne of Chaos is a game where you find out that the big guy with four arms is a wizard, the witch that can transform into any shape chooses to stay ugly, and that Captain Picard was king way before Oblivion!
Unused Item Icons
An unused helm icon. All helms in the final game use a single icon.
A key probably forgotten by the developers of the game.
Possibly the old icon of the Writ of Passage, or a note.
The arrows are not separate items; they are instead automatically used by a bow. Perhaps the arrows were separate items in another version of the game?
A bottle containing an orange liquid.
A bottle containing a yellow liquid.
A bottle containing a green liquid.
Another key not used in the game.
A cloak, possibly the Whisper Cloak, which is given by the beggar.
In the game, Roland's Manor was already attacked by Scotia's monsters by the time you get to it. However, there is an unused screen of the Manor that looks intact.
|Old Version||Final Version|
Dawn is an important person in Lands of Lore, but she is not playable. However, it was intended that she should join your group at some point in the game, as she has some unused character portraits.
Gladstone Keep's Old Theme
This music would probably have been used in Gladstone Keep, but more specifically at the beginning of the game. It is in the same style as the second theme of the Keep after the attack by Scotia.
With the help of a program to extract the graphics of the game, you can see text on the screen where King Richard is put in stasis after Scotia's attack. The texts describes when the king is there or not.
Lands of Lore has an impressive number of unused items.
These items are special and they are used only by throwing at enemies. If the icons are weapons, items for the projectiles launched represented from traps visible in the game. The most surprising thing is that these items are named. Possible that these items were used by the developers of the game.
This is the first item by default and is only a single mouse cursor. During the launch of this item, it's a broken bottle is visible.
This is one of the arrows used by some enemies. She can do damage by throwing over enemies.
A single arrow shot by enemies.
A flaming arrow shot by enemies. A crossbows use this kind of arrows.
Another kind of arrow, but bigger.
A projectile in the form of a shuriken.
Same as the previous item.
Some monsters spit these things.
Much the same thing as the previous item.
Contrary to what some may believe, this throw item representing a large fireball is no damage. This is the case of other items using traps visible in the game. This is the only item not using real name.
This item is also one of the traps in the game.
A big ball with spikes, it is one of the many traps visible in the game.
It is an extremely powerful item, it uses the same projectiles as ghosts on the third floor in the White Tower. When used on enemies, you can kill quickly.
This kind of projectile does not seem visible in the game.
As "Dispell" the projectile does not seem to use in the game, however, is as powerful as "Pain" by using it on enemies.
Same as the other "Dispell".
List all items and items not used in the game. [Here]
Unused areas in the maps
Several locations in a map are inaccessible, some even have a name with a colored square. The case most surprising is located in Yvel Woods.