Mario Kart: Double Dash!!

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Title Screen

Mario Kart: Double Dash!!

Developer: Nintendo EAD
Publisher: Nintendo
Platform: GameCube
Released in JP: November 7, 2003
Released in US: November 14, 2003
Released in EU: November 17, 2003
Released in AU: November 19, 2003
Released in KR: 2003


GraphicsIcon.png This game has unused graphics.


The first and only Mario Kart game where players drive with two characters at once, and was the first title in the series to introduce the concept of choosing different vehicles. Also Toadette.

Contents

Course Dedications

Internal file names for the courses, which give the theme or character the track is dedicated to, indicate that some of the otherwise-neutral tracks were actually dedicated to certain characters.

  • Mushroom Bridge: Koopa Troopa (Nokonoko)
  • Mushroom City: Paratroopa (Patapata)
  • Dino Dino Jungle: Diddy Kong
  • Baby Park: while the course shows it is dedicated to both Baby characters, the file name is for Baby Luigi.

Early Course Map

Oh, is that what that says?

The file packs for Mushroom City contain an extra version of the mini-map from earlier in development. The file, named patapata_course_map is twice the size of the final mini-maps, and reads "patapata course map". The name of the used mini-map is patapata_map.


Award Course

Peach's discarded hairband

Being as the awards ceremony takes place on a copy of Peach Beach, the files for it also contain a mini-map of the course. However, like the unused course map above, this one is twice the size of the final mini-maps, and is rotated 180º compared to the final Peach Beach mini-map. Strangely, it follows the mini-map naming convention, with the name award_map.

Peachy!

The most interesting thing in the pack, however, is this early version of the course's logo. Note that Peach's hair is down, as opposed to tied up in a ponytail as it is in the final game. This is also notable for being the only course logo image to be included within the files for the course it belongs to.

Japanese Contest Code

It's meaningless, but you can use it to impress friends.

A Japanese contest code can be seen in all versions of the game in Time Trials. You can see it by pressing L, R, L, R, X, Y, X, Y, Z once it gives you options after the race. Once the code is entered, a contest code will appear at the bottom of the screen.