Metroid II: Return of Samus

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Title Screen

Metroid II: Return of Samus

Developer: Nintendo R&D1
Publisher: Nintendo
Platform: Game Boy
Released in JP: January 21, 1992
Released in US: November 1991
Released in EU: May 21, 1992


DebugIcon.png This game has debugging material.


Metroid II is best known as "that game between the first one and Super Metroid".

Debug Mode

You need a replacement Game Boy screen now. Just a heads up

The Game Shark code 0101A0D0 will enable some debug features. They are all accessed from the pause screen.

Here you can adjust what items you have. Select a bit with Left / Right and press A to toggle it.

  • Bit 0: Bombs
  • Bit 1: High Jump Boots
  • Bit 2: Screw Attack
  • Bit 3: Space Jump
  • Bit 4: Spring Ball
  • Bit 5: Spider Ball
  • Bit 6: Varia Suit
  • Bit 7: (Unused)

You can also change what weapon you're using by pressing up/down.

  • 00: Standard
  • 01: Ice Beam
  • 02: Wave Beam
  • 03: Spazer Beam
  • 04: Plasma Beam
  • 08: Missiles

With debug mode enabled, you can save anywhere! From the pause screen, press Select. As long as you're not in the air, your game will be saved. This causes the save text to be loaded over the enemy graphics when you start again, which can be fixed by moving to another area.

(Source: BSFree (Kong K. Rool))
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