Metroid II: Return of Samus
From The Cutting Room Floor
| Metroid II: Return of Samus |
|---|
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Developer: Nintendo R&D1
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Metroid II is best known as "that game between the first one and Super Metroid".
Debug Mode
The Game Shark code 0101A0D0 will enable some debug features. They are all accessed from the pause screen.
Here you can adjust what items you have. Select a bit with Left / Right and press A to toggle it.
- Bit 0: Bombs
- Bit 1: High Jump Boots
- Bit 2: Screw Attack
- Bit 3: Space Jump
- Bit 4: Spring Ball
- Bit 5: Spider Ball
- Bit 6: Varia Suit
- Bit 7: (Unused)
You can also change what weapon you're using by pressing up/down.
- 00: Standard
- 01: Ice Beam
- 02: Wave Beam
- 03: Spazer Beam
- 04: Plasma Beam
- 08: Missiles
With debug mode enabled, you can save anywhere! From the pause screen, press Select. As long as you're not in the air, your game will be saved. This causes the save text to be loaded over the enemy graphics when you start again, which can be fixed by moving to another area.
| The Metroid series | |
|---|---|
| NES | Metroid |
| Super NES | Super Metroid |
| GameCube | Metroid Prime (Prototype) • Metroid Prime 2: Echoes |
| Wii | Metroid Prime 3: Corruption (Prototype) • Metroid: Other M |
| Game Boy | Metroid II: Return of Samus |
| Game Boy Advance | Metroid Fusion • Metroid Zero Mission |
| Nintendo DS | Metroid Prime Hunters ("First Hunt" Prototype) |

