Pingus

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<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Title Screen

Pingus

Platforms: Windows, Mac OS X, Linux
Released internationally: 1998


AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.



Hmmm...
To do:
Version differences, grumbel.xml, and lots of unused levels and levelsets.


Pingus is an open-source Lemmings clone with penguins instead of lemmings.

Contents

Unused Text

$Date: 2000/02/09 22:13:21 $

data/images/textures
====================

This directory contains all textures used for automatic generated map, 
which are used by the worms mode (not implemented).

Filename:                          | Author:
-----------------------------------+-----------------------------------
PingusLemmingsRoofTile.pcx	   | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTileBlueish.pcx  | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTileOcre.pcx	   | Michael Mestre <mmestre@teaser.fr>
PingusLemmingsRoofTilePaleGrey.pcx | Michael Mestre <mmestre@teaser.fr>
rockagglo.pcx                      | Michael Mestre <mmestre@teaser.fr>
rockagglo2.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo3.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo4.pcx                     | Michael Mestre <mmestre@teaser.fr>
rockagglo5.pcx                     | Michael Mestre <mmestre@teaser.fr>
rocktile.pcx                       | Michael Mestre <mmestre@teaser.fr>
stones.pcx                         | Joel Fauche <joel.fauche@wanadoo.fr>

An old file stored in "\data\images\textures\README" that refers to some non-existent graphics.

Comments extracted from the level files, as (comment) support is going
to be removed and thus the comments will disappear from the levelfiles.

wip/snow5.pingus:                        "this should be a space level as themed, for a space world"
wip/snow6.pingus:                        "drop off on the far right is too high.. building up a bridge from the left "
wip/space3.pingus:                       "I think this level is way too difficult to be any fun. -Phlog"
wip/crystal1.pingus:                     "Fixed the name (this is the proper English phrase you intended. Changed "
wip/snow4.pingus:                        "no exit, water stops before the final rock, making square water"
wip/real1.pingus:                        "Isn't this impossible? -Phlog"
test/sorting.pingus:                     "- stuck under bridge bug"
playable/hellmouth12-grumbel.pingus:     "you can save 30 here"
playable/rockhopping.pingus:             "Pingu that fall to the bottom don't die"
playable/hellmouth6-grumbel.pingus:      "description missing"
playable/desert5.pingus:                 "floaters was 2, increased to 3, 'cause there doesn't seem to be a way to "
playable/wland-timpany.pingus:           "need fix due to head-bounce feature"
playable/rinse.pingus:                   "Pingu walk on air right above the plant. Also, Pingu get trapped in middle "
playable/real6.pingus:                   "I think 4 blockers are needed -Phlog"
playable/hellmouth9-grumbel.pingus:      "playable, but description missing "
playable/pingusworld3-pacho.pingus:      "got broken due to the new head-bounce feature"
playable/headbang.pingus:                "the obvious solution is not the right one"
playable/theway-mips.pingus:             "your comments + solutions (mrmips@hotpop.com. This is my first Pingus level."
playable/xmas-blockblow-timpany.pingus:  "- could need fixing if out-of-screen causes death - has some pingus stuck "
playable/Lev4.pingus:                    "Not too exciting.. just hard -Phlog"
desert/desert8-grumbel.pingus:           "Failing to solve this level to 0.7.3 I have changed it. It still remains difficult."

# EOF #

Stored in "\data\levels\COMMENTS", this lists some developer comments in unused levels.

data/music/01-42nd Street Slide.ogg
data/music/02-Smoke and Mirrors.ogg
data/music/03-Haunted.ogg
data/music/04-Spaced Invaders.ogg
data/music/05-Alien Shores.ogg
data/music/06-Ozric Echo.ogg
data/music/07-Travels.ogg
data/music/08-Big Country.ogg

    from album Alien Shores by Kev Bailey
    http://www.jamendo.com/it/album/37964
    CC BY-SA 3.0
    http://creativecommons.org/licenses/by-sa/3.0/

This is stored in "\data\music\README" and lists some non-existent music files.

Unused Graphics

404 - Graphic Not Found

This is not normally used, but it will appear when an object's graphics are deleted.

Pingus unplayable.png

Pingus unplayable2.png

These are used to mark levels that are currently unplayable.

It's Tux!

Pingus penguinworld.png

Graphics for a currently non-existent "Penguin World".

Pingus test1.png Pingus test2.png Pingus test3.png Pingus test4.png Pingus test5.png Pingus test6.png Pingus test7.png Pingus test8.png Pingus test9.png Pingus test10.png Pingus test11.png Pingus test12.png Pingus test13.png Pingus test14.png Pingus test15.png

Lots of test objects.

Pingus jumperheight.png Pingus fallheight.png

Several test graphics that mark the height of Jumpers and Fallers.

Pingus earlyicon1.png

Pingus earlyicon2.png

What is the SuperTux icon doing here?

Two early designs of the game's icon and the SuperTux icon done in the same style of one of the early icons.

Pingus alien.png

Pingus mysteryisland.png

Pingus pacmanlevelset.png

Pingus underconstruction.png

Several unused levelset icons that correspond with some of the unused levelsets.

Pingus pacmanbkg.png Pingus pacmanframe.png Pingus pacmanmaze.png

Pingus blinky.png Pingus clyde.png Pingus inky.png Pingus pinky.png Pingus pacman.png

A large amount of Pac-Man graphics go unused and are likely part of a future levelset.

Unused Pingus

Angel

Pingus angel.png

Angels float up and away and result in the loss of the Angel once it goes off-screen.

Boarder

Pingus boarder.png

Boarders aren't properly coded and they crash the game when spawned.

Superman

Pingus superman.png

Supermen fly up and away and result in the loss of the Superman once it goes off-screen.

Unused Music

An unused level completion theme.