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Pokémon X and Y

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Title Screen

Pokémon X and Y

Also known as: Pocket Monsters X and Y (JP/KR)
Developer: Game Freak
Publishers: The Pokémon Company (JP), Nintendo (INT)
Platform: Nintendo 3DS
Released internationally: October 12, 2013


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
  • Rearrange the page a bit. Additionally, document the two broken debug roms from the Gigaleak.
  • Two unused trainer classes (Ace Surfer and Swimmers).
Hmmm...
This page is loooong...
Consider grouping related content into additional subpages to ease readability.

The first main-series Pokémon games in full 3D, Pokémon X and Y are set in the faraway region of Kalos and feature 72 new Pokémon, a huge regional Pokédex separated into three sections, and brand new features such as Mega Evolution and the Fairy type.

Also, fashion and cafés. It is the equivalent of France, after all.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Unreleased Hidden Abilities

In the Generation VI games, it is possible to find Pokémon with special "hidden Abilities". However, some Pokémon couldn't be encountered with hidden Abilities through any legitimate means, rendering the following hidden Abilities unused in normal gameplay.

Pokémon Regular Ability Hidden Ability
Raikou Pressure Volt Absorb
Entei Pressure Flash Fire
Suicune Pressure Water Absorb
Heatran Flash Fire Flame Body

In the Generation VII games, Raikou, Entei, and Suicune's Hidden Abilities were all changed to Inner Focus, and can be obtained legitimately by importing a Raikou, Entei, or Suicune from Virtual Console Gold, Silver, or Crystal to those games through Pokémon Bank.

Unobtainable Shiny Pokémon

For the sake of consistency, every Pokémon in every Pokémon game is given a Shiny variant. Most Shiny Pokémon have been obtainable through random chance encounters or event distributions, including most Legendary Pokémon. However, a few Pokémon cannot be obtained in this form without hacking, and as a consequence, normal players would never be able to see their Shiny coloration. Note that some Shiny Legendary Pokémon, while being Shiny locked in their normal in-game encounters, were still accessible via distribution-based events or via importing them through Poké Transporter.

PokemonXYShinyZygarde.png

  • Zygarde – This Legendary Pokémon is encountered via a fixed in-game battle. However, its probability of being Shiny is locked at 0. Shiny Zygarde would later be obtainable in Generation VII games as part of an event distribution, and through Dynamax Adventures in Sword & Shield.

PokemonXYORASShinyHoopa.png Pokemon-X-Y-ShinyVolcanion.png

  • Hoopa, Volcanion – These Mythical Pokémon were only obtainable through special distributions via Mystery Gift. Pokémon obtained from Mystery Gift cannot be Shiny unless distributed as such, and no distributions of these Pokémon in their Shiny forms were ever planned.

Unused Fixed Encounters

2 unused static encounter slots exist corresponding to Scatterbug and Abomasnow, neither of which are used at any point in the game. Both encounters are shiny locked, and where they may have been placed remains a mystery, although it is likely Abomasnow would've been found on Route 17 (Mamoswine Road).

Internal Index Order

The models of Generation VI Pokémon (in both the overworld and battle) are notable for not following the National Dex order for their naming scheme. Instead, they appear to follow an earlier index order, due to some evolution lines being separated from each other. While this order is followed for the naming, the actual models themselves are in the final game order. Instead of starting at number 650 like the final game, this earlier order starts the Generation VI Pokémon at number 701, with Furfrou. Two Pokémon are seemingly missing from the final game that are featured in this version of the order. For any Pokémon before Generation VI, including their Mega Evolutions, their models are named using their National Dex numbers.

Early Number Final National Dex Number Pokémon Notes
701 676 Furfrou
702 - 703 708 - 709 Phantump line
704 - 705 667 - 668 Litleo line
706 - 708 664 - 666 Scatterbug line
709 - 710 690 - 691 Skrelp line
711 - 712 659 - 660 Bunnelby line
713 - 715 669 - 671 Flabébé line
716 714 Noibat Separate from Noivern, most likely designed first.
717 - 725 650 - 658 Kalos Starters Ordered as Fennekin line, Chespin line, and then Froakie line.
726 - 727 686 - 687 Inkay line Oddly, some of Inkay's textures mention Sewaddle in their names.
728 - 729 672 - 673 Skiddo line
730 675 Pangoro Separate from Pancham, most likely designed first.
731 - 732 694 - 695 Helioptile line
733 - 734 677 - 678 Espurr line
735 - 736 710 - 711 Pumpkaboo line
737 - 740 696 - 699 Fossils
741 702 Dedenne
742 - 743 684 - 685 Swirlix line
744 - 746 679 - 681 Honedge line
747 - 748 688 - 689 Binacle line
749 712 Bergmite See next entry.
750 REMOVED ??? Completely missing. Due to its placement, it is likely there was an evolution stage between Bergmite and Avalugg initially planned.
751 713 Avalugg See previous entry.
752 674 Pancham Separate from Pangoro.
753 - 755 661 - 663 Fletchling Line Strangely late considering that it's the regional bird line.
756 - 757 692 - 693 Clauncher line
758 - 759 682 - 683 Spritzee line
760 707 Klefki Oddly, some of its textures mention Cofagrigus in their names.
761 701 Hawlucha
762 715 Noivern Separate from Noibat.
763 - 765 704 - 706 Goomy line
766 703 Carbink
767 700 Sylveon
768 - 770 716 - 718 Legendary Trio
771 REMOVED ??? Completely missing. Due to its placement, this might have been an additional Legendary or Mythical that was removed. Interestingly, the overworld model for Mewtwo in the Unknown Dungeon is the only Kanto Pokémon model that does not use the correct National Dex number; instead, it uses xxx1. This could suggest that Mewtwo's placement here might have been a later addition, as it doesn't match with any overworld Pokémon, such as the Zygarde in Terminus Cave, which uses 770 in its model name, matching the index order.
772 - 774 719 - 721 Mythical Trio Ordered as Diancie, Volcanion, and finally Hoopa.

Leftover Black 2 / White 2 Trainer Data

At the end of XY's trainer data, several trainer's party data from Black 2 / White 2 can be found, all named UNKNOWN. This includes nearly every battle against Hugh, fights against Team Plasma's Shadow Triad, and the Cheren / Bianca Memory Link battles. Interestingly, while these teams can be identified based on their Pokémon, Levels and Held Items, several of them have slightly different levels and teams to the final Black 2 / White 2. This could suggest that these are actually leftover data from an earlier version of Black 2 / White 2. An example of this includes Hugh's teams commonly missing his Bouffalant and instead having a Flygon before post-game.

Event Super Training Missions

Download.png Download Event Super Training Mission Wondercards
File: PokemonXYORASEventSuperTrainingWondercards.zip (1KB) (info)
Hmmm...
To do:
Other exclusive rewards, possibly different between missions.

Several Super Training missions are hidden in the games' files and meant to be unlocked via Wondercards. All of these missions deal with battling against balloons of Mega Evolutions not seen in the Secret Super Training missions.

Fearsome! Twin Tales of Jutting Jaws! Mega Mawile
Danger Zipped Up Tight! Mega Banette
Stuck between the Strong and the Strong! Mega Scizor
Dazzling! A Dizzying Dance of Spoons! Mega Alakazam
What an Upstart! Magikarp Is Moving Up! Mega Gyarados
Watch It! Multiple Mega Evolutions! Mewtwo, Mega Mewtwo X, Mega Mewtwo Y

Completing these missions may reward the player with an Up-Grade or a Dubious Disc, both of which are not rewarded by any normal Super Training mission. Of note is that these missions give no EVs to the Pokémon, much like Secret Super Training missions, but completion sets bitflags 0-5 in byte 0x3A for the Pokémon.

(Source: SciresM (ProjectPokémon))

Unused Items

Leftover Items

Leftover Key Items

As with every game since Generation IV, every single Key Item from previous games, used and unused, remains in X and Y, completely unused. Everything from the Seal Bag to the Lock Capsule still exists, but with its uses removed.

Wonder Launcher Items

The items that went unused outside of Wonder Launcher multiplayer battles in Generation V are now completely unused, as the Wonder Launcher mode does not exist in X and Y.

Poké Balls

The Apricorn Balls and Sport Balls from HeartGold and SoulSilver and the Park Balls from all Generation IV games remain nonfunctional, but the Dream Ball from Black and White and the Safari Ball from previous games can be hacked into the Bag and function properly.

Apricorns

The Apricorns themselves from HeartGold and SoulSilver can be hacked into the bag, but have no use.

Changed Item Descriptions

Hmmm...
To do:
Check whether any of the other localizations have description changes like this.

Many of the leftover unused items had their descriptions retranslated in the English localization of the game.

Hex Item Name Item Description (BW/B2W2) Item Description (XY)
0005 Safari Ball A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern. A special Poké Ball that is used only in the Great Marsh. It is recognizable by the camouflage pattern decorating it.
0010 Cherish Ball A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort. A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.
005F Growth Mulch A fertilizer to be spread on soft soil in regions where Berries are grown. A maniac will buy it for a high price. A fertilizer to be spread on soft soil in regions where Berries are grown.
0060 Damp Mulch
0061 Stable Mulch
0062 Gooey Mulch
0089 Greet Mail Stationery designed for introductory greetings. Let a Pokémon hold it for delivery. Stationery designed to be easy to use when writing someone for the first time. Have a Pokémon hold it for delivery.
008A Favored Mail Stationery designed for writing about your favorite things. Let a Pokémon hold it for delivery. Stationery designed to make it easier to write about your favorite things. Have a Pokémon hold it for delivery.
008B RSVP Mail Stationery designed for invitations. Let a Pokémon hold it for delivery. Stationery designed to allow you to extend an invitation to the recipient. Have a Pokémon hold it for delivery.
008C Thanks Mail Stationery designed for a thank-you note. Let a Pokémon hold it for delivery. Stationery designed to make it easy to express your thanks. Have a Pokémon hold it for delivery.
008D Inquiry Mail Stationery designed for writing questions. Let a Pokémon hold it for delivery. Stationery designed to make it easier to write to pose a question about something. Have a Pokémon hold it for delivery.
008E Like Mail Stationery designed for writing recommendations. Let a Pokémon hold it for delivery. Stationery designed to allow you to reccomend[sic] something to the reader. Have a Pokémon hold it for delivery.
008F Reply Mail Stationery designed for writing a reply. Let a Pokémon hold it for delivery. Stationery designed to make it easy to respond to a letter you receieved[sic]. Have a Pokémon hold it for delivery.
0090 Bridge Mail S Stationery featuring a print of a sky-piercing bridge. Let a Pokémon hold it for use. Stationery featuring an illustration of a bridge that seems to pierce the sky. Have a Pokémon hold it for delivery.
0091 Bridge Mail D Stationery featuring a print of a red drawbridge. Let a Pokémon hold it for use. Stationery featuring an illustration bright-red[sic] drawbridge. Have a Pokémon hold it for delivery.
0092 Bridge Mail V Stationery featuring a print of a brick bridge. Let a Pokémon hold it for use. Stationery featuring an illustration of a vintage looking[sic] brick bridge. Have a Pokémon hold it for delivery.
0093 Bridge Mail M Stationery featuring a print of an arched bridge. Let a Pokémon hold it for use. Stationery featuring an illustration of a majesticly[sic] arched bridge. Have a Pokémon hold it for delivery.
01A9 HM06 Diving on the first turn, the user floats up and attacks on the second. It can be used for diving in the ocean. Diving on the first turn, the user floats up and attacks on the next turn.
01AC Explorer Kit A bag filled with convenient tools for exploring. It provides access to the Underground. A bag filled with convenient tools for exploring. It provides access to the Underground in the Sinnoh region.
01AD Loot Sack A sturdy, spacious bag that is used to carry loot obtained in the coal mine. A sturdy, spacious bag that is used to carry any treasures or loot obtained in the coal mine.
01AE Rule Book It lists the rules for holding battles. For linked battles, you may choose which set of rules you wish to use. It lists the rules for holding battles. For Link Battles, you may choose which set of rules you wish to use.
01B0 Point Card A card that lists the Battle Points you have earned. A card that lists how many Battle Points you have earned.
01B2 Seal Case A case for storing Seals that can be applied to the Capsule cases of Poké Balls. A case for storing Seals that can be applied to the exteriors of Poké Balls.
01B5 Pal Pad A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play. A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay.
01B8 Galactic Key A card key for disengaging security systems in the Galactic HQ. Losing it can result in punishment, apparently. A card key for disengaging the security systems in the Galactic HQ. Losing it can result in punishment, apparently.
01B9 Red Chain A mythical chain that is said to link the legendary Pokémon that created the Sinnoh region. A mythical chain that is said to link the Legendary Pokémon that created the Sinnoh region.
01BC Coin Case A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins. A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.
01C0 Sprayduck A watering can shaped like a Psyduck. It helps promote healthy growth of Berries planted in soft soil. A watering can shaped like a Psyduck. It helps promote the healthy growth of any Berries planted in good, soft soil.
01C1 Poffin Case A case for storing Poffin cooked from Berries. A case for storing Poffins cooked from Berries.
01C3 Suite Key A key to one of the suites at the luxury hotel by a lake. For some odd reason, it often disappears. A key to one of the suites at a certain luxury hotel by a lake. For some odd reason, it often disappears.
01C4 Oak's Letter A letter from Prof. Oak. Written in it is a request for you to go to Rt. 224. A letter from Professor Oak. Written in it is a request for you to go to Route 224.
01C5 Lunar Wing A feather that glows like the moon. It is said to possess the power to dispel nightmares. A feather that glows like the moon. It's said to possess the power to dispel nightmares.
01C7 Azure Flute A flute that puts out echoing sounds that do not seem to be of this world. It is unknown who made it. A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it.
01C8 S.S. Ticket The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it. A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front.
01C9 Contest Pass The pass required for entering Pokémon Contests. It has a drawing of an award ribbon on it. A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front.
01CA Magma Stone A stone formed when boulders melted in intensely hot magma, then hardened. Magma remains sealed inside. A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it.
01CB Parcel A parcel entrusted in your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town. A parcel entrusted into your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town.
01CC Coupon 1 A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed. A coupon to be exchanged for a Pokémon Watch--Pokétch for short. Three coupons are needed.
01CD Coupon 2
01CE Coupon 3
01D3 Secret Key A high-tech key that has to be used at a specific location. It emits a special electric signal to open a door. A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door.
01D4 Apricorn Box A handy box where you can store up to 99 Apricorns of each kind. A handy box where you can store up to 99 of each kind of Apricorn.
01D9 Slowpoke Tail A very tasty tail of something. It sells for a high price. A very tasty tail of something. It can be sold at a high price to shops.
01DA Clear Bell A very old-fashioned bell that makes a gentle ringing. A very old-fashioned bell that makes a gentle ringing sound.
01DE Red Scale A scale from the red Gyarados. It glows red like a flame. A scale from a red Gyarados. It glows red like a flame.
01E0 Pass A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you'd like. A pass required for riding the Magnet Train. It allows you to ride whenever and however much you'd like.
01E1 Machine Part An important machine part for the Power Plant that was stolen. An important part of a machine that was stolen from the Power Plant.
01E4 Mystery Egg A mysterious Egg obtained from Mr. Pokémon. What's in the Egg is unknown. A mysterious Egg obtained from Mr. Pokémon. What is in the Egg is unknown.
01EC Fast Ball A Poké Ball that makes it easier to catch Pokémon which are quick to run away. A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.
01ED Level Ball A Poké Ball for catching Pokémon that are a lower level than your own. A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.
01EE Lure Ball A Poké Ball for catching Pokémon hooked by a Rod when fishing. A Poké Ball that is good for catching Pokémon that you reel in with a Rod while out fishing.
01EF Heavy Ball A Poké Ball for catching very heavy Pokémon. A Poké Ball that is better than usual at catching very heavy Pokémon.
01F0 Love Ball Poké Ball for catching Pokémon that are the opposite gender of your Pokémon. A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
01F1 Friend Ball A Poké Ball that makes caught Pokémon more friendly. A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.
01F2 Moon Ball A Poké Ball for catching Pokémon that evolve using the Moon Stone. A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.
01F3 Sport Ball A special Poké Ball for the Bug-Catching Contest. A special Poké Ball that is used during the Bug-Catching Contest.
01F6 GB Sounds A music player that allows you to listen to nostalgic songs. It's operated with a single switch. A music player that allows you to listen to nostalgic songs. It's operated with the flip of a single switch.
01F7 Tidal Bell A very old-fashioned bell that makes a gentle ringing. A very old-fashioned bell that makes a gentle ringing sound.
01F9 Data Card 01 It holds Pokéathlon records. It’s a card that shows how many victories you’ve had. It holds Pokéathlon records. It is a card that shows how many victories you have had in the Pokéathlon.
01FA Data Card 02 It holds Pokéathlon records. It’s a card that shows how many losses you’ve had. It holds Pokéathlon records. It is a card that shows how many losses you have had in the Pokéathlon.
01FB Data Card 03 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon have dashed. It holds Pokéathlon records. It is a card that shows how many times your Pokémon dashed in the Pokéathlon.
01FC Data Card 04 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon have jumped. It holds Pokéathlon records. It is a card that shows how many times your Pokémon jumped in the Pokéathlon.
01FD Data Card 05 It holds Pokéathlon records. It’s a card that shows how many times you’ve won the Hurdle Dash. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Hurdle Dash.
01FE Data Card 06 It holds Pokéathlon records. It’s a card that shows how many times you’ve won the Relay Run. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Relay Run.
01FF Data Card 07 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Pennant Capture. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Pennant Capture.
0200 Data Card 08 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Block Smash. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Block Smash.
0201 Data Card 09 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Disc Catch. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Disc Catch.
0202 Data Card 10 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Snow Throw. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Snow Throw.
0203 Data Card 11 It holds Pokéathlon records. It’s a card that shows how many points your Pokémon scored. It holds Pokéathlon records. It is a card that shows how many points your Pokémon scored in the Pokéathlon.
0204 Data Card 12 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon have failed. It holds Pokéathlon records. It is a card that shows how many times your Pokémon failed in the Pokéathlon.
0205 Data Card 13 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon impeded themselves. It holds Pokéathlon records. It is a card that shows how many times your Pokémon impeded themselves.
0206 Data Card 14 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon have tackled. It holds Pokéathlon records. It is a card that shows how many times your Pokémon tackled in the Pokéathlon.
0207 Data Card 15 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon have fallen down. It holds Pokéathlon records. It is a card that shows how many times your Pokémon fell down in the Pokéathlon.
0208 Data Card 16 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Ring Drop. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Ring Drop.
0209 Data Card 17 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Lamp Jump. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Lamp Jump.
020A Data Card 18 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Circle Push. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Circle Push.
020B Data Card 19 It holds Pokéathlon records. It’s a card that shows how many Link Pokéathlon wins you’ve had. It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon wins you have had.
020C Data Card 20 It holds Pokéathlon records. It’s a card that shows how many Link Pokéathlon losses you’ve had. It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon losses you have had.
020D Data Card 21 It holds Pokéathlon records. It’s a card that shows how many times you’ve won an event. It holds Pokéathlon records. It is a card that shows how many times you have won a Pokéathlon event.
020E Data Card 22 It holds Pokéathlon records. It’s a card that shows how many times you’ve lost an event. It holds Pokéathlon records. It is a card that shows how many times you have lost a Pokéathlon event.
020F Data Card 23 It holds Pokéathlon records. It’s a card that shows how many times you’ve switched Pokémon. It holds Pokéathlon records. It is a card that shows how many times you switched Pokémon in the Pokéathlon.
0210 Data Card 24 It holds Pokéathlon records. It’s a card that shows how many times you’ve won Goal Roll. It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Goal Roll.
0211 Data Card 25 It holds Pokéathlon records. It’s a card that shows how many times your Pokémon won individual prizes. It holds Pokéathlon records. It is a card that shows how many times your Pokémon won individual prizes.
0212 Data Card 26 It holds Pokéathlon records. It’s a card that shows how many times you’ve instructed your Pokémon. It holds Pokéathlon records. It is a card that shows how many times you instructed your Pokémon.
0213 Data Card 27 It holds Pokéathlon records. It’s a card that shows how much time you’ve spent in the Pokéathlon. It holds Pokéathlon records. It is a card that shows how much time you spent participating in the Pokéathlon.
0214 Jade Orb A shiny green orb that is said to have a legend and has a deep connection with the Hoenn region. A shiny green orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
0216 Red Orb A shiny red orb that is said to have a legend and has a deep connection with the Hoenn region. A shiny red orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
0217 Blue Orb A shiny blue orb that is said to have a legend and has a deep connection with the Hoenn region. A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
0218 Enigma Stone A crystal ball that was excavated from the ground. A very beautiful stone that is covered with bits of rock and earth. A crystal ball that was excavated from the ground. It's a very beautiful stone that is covered with bits of rock and earth.
0224 Fire Gem A gem with an essence of fire. When held, it strengthens the power of a Fire-type move only once. A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
0225 Water Gem A gem with an essence of water. When held, it strengthens the power of a Water-type move only once. A gem with an essence of water. When held, it strengthens the power of a Water-type move one time.
0226 Electric Gem A gem with an essence of electricity. When held, it strengthens the power of a Electric-type move only once. A gem with an essence of electricity. When held, it strengthens the power of a Electric-type move one time.
0227 Grass Gem A gem with an essence of nature. When held, it strengthens the power of a Grass-type move only once. A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time.
0228 Ice Gem A gem with an essence of ice. When held, it strengthens the power of a Ice-type move only once. A gem with an essence of ice. When held, it strengthens the power of a Ice-type move one time.
0229 Fighting Gem A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move only once. A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time.
022A Poison Gem A gem with an essence of poison. When held, it strengthens the power of a Poison-type move only once. A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time.
022B Ground Gem A gem with an essence of land. When held, it strengthens the power of a Ground-type move only once. A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time.
022C Flying Gem A gem with an essence of air. When held, it strengthens the power of a Flying-type move only once. A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time.
022D Psychic Gem A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move only once. A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
022E Bug Gem A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move only once. A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time.
022F Rock Gem A gem with an essence of rock. When held, it strengthens the power of a Rock-type move only once. A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time.
0230 Ghost Gem A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move only once. A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time.
0231 Dragon Gem A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move only once. A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time.
0232 Dark Gem A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move only once. A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time.
0233 Steel Gem A gem with an essence of steel. When held, it strengthens the power of a Steel-type move only once. A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time.
0240 Dream Ball A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon. A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon.
0248 Relic Copper A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. A copper coin used by an ancient civilization about 3,000 years ago.
0249 Relic Silver A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. A silver coin used by an ancient civilization about 3,000 years ago.
024A Relic Gold A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price. A gold coin used by an ancient civilization about 3,000 years ago.
024B Relic Vase A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price. A fragile vase made by an ancient civilization about 3,000 years ago.
024C Relic Band A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price. A heavy bracelet made by an ancient civilization about 3,000 years ago.
024D Relic Statue A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price. A stone figurine made by an ancient civilization about 3,000 years ago.
024E Relic Crown A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price. A heavy crown made by an ancient civilization about 3,000 years ago.
026F Gram 1 An important letter which Wingull delivers. An important letter that Wingull delivers.
0270 Gram 2
0271 Gram 3
0274 DNA Splicers A splicer that separates Kyurem and a certain Pokémon when they are fused. A splicer that separates Kyurem and a certain Pokémon when they have been fused.
0275
0276 Permit A permit needed to enter the Nature Preserve. Only a few know about this place. A permit that is needed to enter the Nature Preserve. Not many know about it.

New Unused Items

Fairy Gem

Icon Name (EN) Name (JP) Description (EN) Description (JP, Kana) Description (JP, Kanji) Effect
PKMNXY-FairyGem.png Fairy Gem フェアリージュエル A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time. フェアリーの タイプの ジュエル。 もたせると いちどだけ フェアリーの わざの いりょくが つよまる。 フェアリーの タイプの ジュエル。 持たせると 1度だけ フェアリーの 技の 威力が 強まる。 Increases the power of the first Fairy-type move the holder uses by 30%. Consumed after use.

Along with the other gems, which are unavailable (aside from the Normal Gem), a new gem was added for the new Fairy type, which is just as unavailable as the other gems.

Common Stone

Icon Name (EN) Name (JP) Description (EN) Description (JP, Kana) Description (JP, Kanji) Effect
PKMNXY-CommonStone.png Common Stone ありふれたいし A perfectly normal stone that might appear valuable to some. It's all in the eye of the beholder. みる ひとに よっては きちょう かもしれない でも ふつうの いし。 みる 人に よっては 貴重 かもしれない でも 普通の 石。 None.

A Key Item found at 0x02BA. Its intended use is unknown.

Travel Trunk

Icon Name (EN) Name (JP) Description (EN) Description (JP, Kana) Description (JP, Kanji) Effect
PKMNXY-TravelTrunkGold.pngPKMNXY-TravelTrunkSilver.png Travel Trunk いしょうトランク A light and yet incredibly efficient trunk, which can contain every last piece of clothing that can be bought. どんな ファッションアイテムでも つめこんでおける しゅうのうりょく ばつぐんの かるい トランク。 どんな ファッションアイテムでも 詰めこんでおける 収納力 抜群の 軽い トランク。 Opens the interface for changing the player's clothes when used.

The Key Items found at 0x02C2 and 0x02C3 are two variants of the same item, apparently for the male and female player character, respectively. Using the item leads to the screen where you can change your character's clothes. This suggests that you could change your character's clothes at any time by using this item, but the game was changed to incorporate dressing rooms into Pokémon Centers...which makes a lot more sense, actually.

The Travel Trunk would finally be implemented as the "Clothing Trunk" in Pokémon Let's Go!, not as a key item, but as a section in the bag.

Key Stone Items

Icon Name (EN) Name (JP) Description (EN) Description (JP, Kana) Description (JP, Kanji) Effect
Pokemon 3DS placeholder item icon.png Mega Glove メガグローブ This glove contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. メガストーンを もったまま たたかう ポケモンを メガシンカさせる みちのパワーを ひめた グローブ。 メガストーンを 持ったまま 戦う ポケモンを メガシンカさせる 未知のパワーを 秘めた グローブ。 Allows the player to Mega Evolve their Pokémon when owned.
Mega Charm メガチャーム This charm contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. メガストーンを もったまま たたかう ポケモンを メガシンカさせる みちのパワーを ひめた チャーム。 メガストーンを 持ったまま 戦う ポケモンを メガシンカさせる 未知のパワーを 秘めた チャーム。

While the player only uses the Mega Ring, Korrina's Mega Glove and Diantha's Mega Charm exist as Key Items at 0x02CC and 0x02CD, respectively. Their bag icons were either removed or not implemented, so the game uses a question mark as a placeholder icon.

(Source: Bulbapedia [1], [2], Project Pokemon, Pokémon Wiki, veekun [3], [4])

Eternal Flower Floette and Light of Ruin

Hmmm...
To do:
This might need some reordering.

AZ's Floette, known as the Eternal Flower Floette, is briefly seen in a cutscene during the ending of X and Y, but is not obtainable by any normal means, nor has it been distributed in any event. Despite apparently existing only for a cutscene, there were clearly initial plans for it to be a special form of Floette to be obtained by the player in some way. This would most likely be through events.

Unlike normal Floette, Eternal Flower Floette cannot evolve into its next stage. It is also in the Undiscovered egg group, making it unable to be bred. This is akin to the Spiky-Eared Pichu in HeartGold and SoulSilver, which couldn't evolve into Pikachu.

It has higher stats than a normal Floette (with its BST only one point lower than its evolution, Florges), its own unique cry, and has a unique signature move, Light of Ruin.

Sprite Normal coloration Shiny coloration Cry
PokemonXYEternalFloetteSprite.png PokemonXYEternalFloetteAnim.gif PokemonXYEternalFloetteAnimShiny.gif

Base Stats

HP 74
Attack 65
Defense 67
Special Attack 125
Special Defense 128
Speed 92

Light of Ruin

Light of Ruin (X).png

Eternal Floette's signature move has the highest base power out of all Fairy-type attacks, and is the strongest Fairy-type move in the game.

Move Stats

Name Light of Ruin
Type Fairy
Category Special
PP 5
Power 140
Accuracy 90
Description Drawing power from the Eternal Flower, the user fires a powerful beam of light.

This also damages the user quite a lot.

(Source: Serebii)

Unused Evolution Parameters

Eevee's evolution method into Sylveon has an extra parameter to signify which Type of move it needs to have to evolve, and it works with any Type, but only Fairy Type is used under normal conditions.

Thousand Arrows and Thousand Waves

Hmmm...
To do:
Better screenshot of move details in-game, GIF of move.

Thousand Arrows and Thousand Waves are moves unobtainable in Generation VI, confirmed in Generation VII to have been intended for Zygarde. They are physical Ground-type moves with 90 power, 100% accuracy, and 10 PP.

Both moves have extra effects. Thousand Arrows hits Flying or Levitating Pokémon and knocks them to the ground (similar to Gravity), while Thousand Waves prevents affected Pokémon from switching out or fleeing.

Thousand Arrows (X).png Thousand Waves (X).png

Unused Graphics

Early Title Screens

Pokemon-X-Early-Title-Mockup-EN.png

Pokemon-Y-Early-Title-Mockup-EN.png

Pokemon-X-Early-Title-Mockup-JP.png

Pokemon-Y-Early-Title-Mockup-JP.png

These mockups are comprised of separate graphic elements for an early title screen layout. The graphics fit a resolution of 800x480 pixels, which is exactly double the native resolution of the 3DS. The final title screens use a different font for "Push Start Button". The "TM" symbol is also in a fixed position, rather than correlating to the "X" or "Y" logo.

PokemonXYEarlyLogo.png

This logo featuring an strange Mega Symbol can be found in 1/6/5 in the game's files. It is grouped with the final logo's texture, but as the final logo is 2D, it is seemingly never loaded.

Texture Oddity

Torterra's Shiny eye texture has what appears to be a work-in-progress eye that is missing from the non-shiny eye texture.

Shiny Regular
PokemonXYTorterraShinyEye.png PokemonXYTorterraRegularEye.png

Town Map Location Preview

Early Final
Pokemon-XY-Santalune-Map-Preview-Early.png Pokemon-XY-Santalune-Map-Preview-Final.png

There is an early preview image for Santalune City, taken at night. This early version can be found in a\0\6\9, which is the same directory for the final preview images.

Miscellaneous

Pokemon-XY-PikachuF-Nametag.png
A large Japanese nametag for a female Pikachu, used as a placeholder nametag for invalid Pokémon slots. This image can be found in a\0\0\4.

Pokemon-XY-HPbar.png

Pokemon-XY-EXPbar.png

Pokemon-XY-Pink-0.png Pokemon-XY-Pink-1.png

Pokemon-XY-Green-1.png Pokemon-XY-Green-2.png Pokemon-XY-Green-3.png Pokemon-XY-Green-4.png Pokemon-XY-Green-5.png
Placeholder graphics for the HP/EXP bars, element type, and status effects respectively. All of these can be found in a\0\0\5.

Pokemon-XY-Friend-Safari-Placeholder.png
A placeholder image for the Pokémon Type graphic in the Friend Safari. This is from a\2\0\0.

Pokemon-XY-Holocaster-Placeholder-1.png Pokemon-XY-Holocaster-Placeholder-2.png
Two placeholder images found in a\1\5\2, alongside various Holocaster graphics.

Pokemon-XY-Puzzle-Size-Guide.png
A size guideline for jigsaw puzzle images in a\0\1\7. The white overlay is 320x240.

Pokemon-XY-Tile-Test.png
A test image found in a\1\1\6.

Unused Audio

bgm_xy_test Themes

There are 7 versions of the same song, all named bgm_xy_test1 through bgm_xy_test7. They're all the same song, "Friends Theme - A New Meeting", although the waveforms of 1-3 are slightly different from 4-7. These songs may have been used for testing various locations of overworld themes before they were implemented.

bgm_xy_vs_secret_01

As with the Generation V games, a remix of the "Battle! VS Champion" theme from Red and Blue is included for use in the finals of the Pokémon Video Game World Championships tournament. This is a different remix from the Generation V games, though the intro remains the same. There is no way to hear this song through normal gameplay, as it is locked out of the normal multiplayer battle music. Oddly, in the Pokémon Omega Ruby & Pokémon Alpha Sapphire: Super Music Collection soundtrack, the theme is titled Victory! (World Champion), a naming scheme typically reserved for victory themes.

me_xy_test Themes

There are three files, me_xy_test1 through me_xy_test3, which are all just copies of the Pokémon Center's healing machine sound effect. This could have been used for testing player-related sound effects.

(Source: Bond697 and Slashmolder for audio rips)

Unused Terrains

In a/1/4/6 there are two unused battle backgrounds that indicate that there might have been Water and Ice Terrains originally. They use the Wi-Fi battle background as a placeholder.

Their models are found in "128.bin" & "129.bin". Their internal names are "fwaza_aqua" and "fwaza_ice", matching the naming pattern of the other terrains seen in-game ("fwaza_grass", "fwaza_mist" and "fwaza_eleki").

PKMN-XY-Scrapped-WaterIceTerrains.PNG

Sound Debug Logs

Two files named out.txt and out2.txt can be found in a folder called sounddebug. Each file contains comma-separated number values.

Unused Text

A wild Wonder Card appears!

This placeholder text is used for distribution Wonder Cards that don't have an event title attached to them. As all distribution Wonder Cards have an event title, this title goes unseen.

Debugging Files

Hmmm...
To do:
There are probably more files; more analysis is needed.

There are a handful of debugging-related files in the RomFS. Their functions are currently unknown.

DllDebugPokeMake.cro
DllDebugProcLoop.cro
DllFieldDebug.cro
DllTestAriizumi.cro
DllTestHosaka.cro
DllTestIchiraku.cro
DllTestIkeda.cro
DllTestIkuta.cro
DllTestIshiguro.cro
DllTestIto.cro
DllTestKawada.cro
DllTestKosaka.cro
DllTestMori.cro
DllTestNagihashi.cro
DllTestNakahiro.cro
DllTestNCL.cro
DllTestObata.cro
DllTestOhno.cro
DllTestOnoue.cro
DllTestPGL.cro
DllTestSeqDemoView.cro
DllTestSogabe.cro
DllTestSuzuki.cro
DllTestTamada.cro
DllTestTaya.cro
DllTestTomoya.cro

Regional Differences

Title Screen

As usual, PUSH START BUTTON was changed to PRESS START in the English releases.

Birthday Music

In the Japanese version, a cover of "Happy Birthday to You" plays during the player's first visit to a Pokémon Center on their birthday; on later visits, it is replaced with a music box version of the Pokémon Center theme. Because this song was still under (legally dubious) copyright internationally at the time, only the latter theme is heard. However, this cover is still present in the data of all regional versions, under the file name bgm_xy_bd_02.

Revisional Differences

Hmmm...
To do:
Add more reliable sources.

Version 1.1

This patch was released on October 12, 2013.

  • When saving on the North and South Boulevards of Lumiose City, the game could freeze, forcing the player to reboot the 3DS, which corrupts the save file. The fix patches the bug and restores save files to an usable state.
  • The filtering system of the GTS no longer crashes after using certain filters and confirming a trade.

Version 1.2

This patch was released on December 12, 2013. Starting in this update, each subsequent update is required to go online.

  • Pokémon that evolve by trade now learn new moves after evolving if received through Wonder Trade.
  • All Trainer PR Video captions are now unlocked even after fulfilling the requirements.
  • Encryption was added to online functionality. Thus, the Battle Analyzer and Instacheck tools are rendered useless.

Version 1.3

This patch was released on October 28, 2014.

  • When the first Pokémon is sent out in a battle, the standard Poké Ball effect is no longer used for all types of Poké Balls.
  • Vivillon's icon in the Friend Safari menu now appears for every type of pattern.

Version 1.4

This patch was released on April 2, 2015, alongside the version 1.3 patch for Omega Ruby and Alpha Sapphire. Both patches fix the bugs with music related to usage of the Poké Radar.

(Source: Project Pokémon)

Version 1.5

Hmmm...
To do:
Document the so-far-unknown changes.

This patch was released on April 22, 2015, alongside the version 1.4 patch for Omega Ruby and Alpha Sapphire.