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Sted: Iseki Wakusei no Yabou

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Title Screen

Sted: Iseki Wakusei no Yabou

Developer: Alpha Denshi
Publisher: K. Amusement Leasing
Platform: NES
Released in JP: July 27, 1990


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

A turn based RPG that's similar to the Phantasy Star series.

Disabled Debug Routines

All three Famicom games (the other two being Satomi Hakkenden and Famicom Meijin Sen) developed by Alpha Denshi contain the same debug routines to test game internals or engines.

CHR Data Viewer

Sted - Iseki Wakusei no Yabou (J)-1.png

Use the Game Genie code AANGIAAE, then reset the console. Now you can see the game's graphics, and select any palette or edit any of the existing palettes with the D-Pad and the A button on the first controller. Since these are just leftovers, and there is no proper ASCII font in the CHR data, the messages themselves are unreadable and changing some of the values causes the program to crash.

Memory Editor/Viewer

Sted - Iseki Wakusei no Yabou (J)-2.png

Use the Game Genie code GANGIAAA, then reset the console. Now you can browse CPU memory as well as modify any data in it. Since these are just leftovers, and there is no proper ASCII font in the CHR data, the messages themselves are unreadable.

Unused Text

Although there is no more code for the engine test mode left, the string "TEST0123456789TEST" is still present in the code.