SuperTuxKart
SuperTuxKart |
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Platforms: Windows,
Mac OS X,
Linux,
Solaris This game has unused graphics. |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
SuperTuxKart is the successor to the Linux-exclusive TuxKart. It's essentially Mario Kart 64 with FOSS mascots instead of Mario characters. It's also one of the best open-source racing games available.
Contents
Unused Graphics
TestBlok
A simple model named TestBlok.b3d can be found in Minigolf Mischief's track folder. Judging by its name and appearance, it's just a test object.
TinyTux
A small, slightly squished image of Tux. Used in pre-0.7 when hitting the rescue key.
Wood Texture
An early wood texture.
Stone Wall
An early texture for a stone wall.
JumpBomb
The texture for a bomb. It has no corresponding model.
Reset Button
A reset button, complete with model and icon. Used in SuperTuxKart v0.7.0 when hitting the rescue key.
Unused Dialogue
Tux has some unique unused dialog. No other characters have dialog, so Tux's dialog was probably cut early on in development.
"Hey, move it!"
"Ow, that hurts!"
"Ew."
"All right!" This seems to be done by a totally different voice actor and might actually be Tails.
"Later!"
"Uh-oh."
"I'm the winner."
"Yeah!"
"Woo!"
Cleanup > Pages missing date references
Cleanup > Pages missing developer info
Cleanup > Pages missing publisher info
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