Super Donkey Kong (NES)
Super Donkey Kong |
---|
Developer: Ei-How Yang This game has unused music. |
A pirated port of Donkey Kong Land from an 8-bit system to a slightly more colorful 8-bit system.
Debug Menu
Game Genie codes XIXALEXG + GTXEPAGV enable a debug menu by pressing Start at the title screen. Up and Down move the cursor, while Left and Right change the value. B and A increase and decrease the value by 10, respectively.
|
Right before the menu opens, a copyright message saying "FC SYSTEM (C) COPYRIGHT" and a blinking string saying "LIBARY READY" (a typo of "LIBRARY READY") will appear for a couple of seconds. There's also "EI-HOW YANG", but it's colored the same as the background.
Functionally, the menu is almost identical to Toy Story and Pocohontos, which were also done by Ei-How Yang.
Stage Select
At the title screen, press A + B + Select. Use Up / Down to select a stage, and press Start to begin. Because the text uses the wrong palette, you can't actually see it. However, you can only select 5 levels.
Unused Music
This game has an unused music track that was later used in Super Donkey Kong 2. This is strange, since Ei-How Yang didn't(?) make that game, and this is just a port of Donkey Kong Land.
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Ex-Sachen developers > Games developed by Ei-How Yang
Games > Games by platform
Games > Games by publisher > Games published by Hosenkan Electronics
Games > Games by release date > Games released in 1997
Games > Unlicensed games > Unlicensed NES games
The Cutting Room Floor > Unimportant Awards > NES games