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Talk:ActRaiser

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Unused Graphics

The palettes look different, but otherwise the first one looks exactly like the icon that appears in Fillmore when the village catches fire (randomly happens sometimes per play) and the people ask for rain, and the other one looks like the icon that appears in Northwall when the people are too cold and you need to give them the fleece. Sprite Gallery --Fo-sig.gifFlying Omelette 07:42, 15 August 2010 (EDT)

About the unused items

Not important at all but i tried to see if the items had any ai data by making a offering modifier code. Out of 20 values that didn't kill the game when used 2 of them (Hex values of 10 and 11) didn't seem to have any ai data or icons (they used bomb or herb). I think that is where the unused items where probably supposed to be. SamuelEarl666 (talk) 04:31, 2 May 2014 (EDT)

Debug Mode Controls

Having tested the currently listed controls myself on the US version and JP versions with the Mesen (S) emulator, and No-Intro roms, these controls are different. Just about every single command is different, to be honest, I'm not sure where the original author got these listings from but I need others to confirm this as well, so it can be updated accordingly. Apocalypse612 (talk) 23:51, 18 October 2019 (PST)