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Talk:Beyond: Two Souls

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This is the talk page for Beyond: Two Souls.
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Naked model

According to this Cracked article, there is a detailed nude model for Ellen Page's character. The genitals are never really seen in-game, and they were both modelled and textured, so this counts as unused content. Plus the nature of the entire thing just ramps up interestingness factor. Question is, how do we add this? As a simple mention, a texture upload, or a screenshot upload? {EspyoT} 17:57, 24 March 2014 (EDT)

IIRC, that was from a dev example that used Beyond: Two Souls resources. Teflon (talk) 18:15, 24 March 2014 (EDT)
Has anyone looked into this? It seems like quite a huge controversy to ignore. Also, I'm interested in the results. It's always fun seeing devs being naughty, whether it's hidden penises or.....naked Wii Fit trainers.Robotortoise (talk) 03:28, 1 November 2014 (EDT)
It's already mentioned on the page, and that's all that's necessary. Other sites have gotten themselves in serious trouble for showing off pictures of the full model. --AquaBat (talk) 12:33, 1 November 2014 (EDT)
Xkeeper said it's fine, but....if it makes you uncomfortable I guess we don't have to show it. Robotortoise (talk) 15:19, 1 November 2014 (EDT)

Dynamic Communicator Scripts

This section was removed because, while interesting, it's not really unused and thus not within the scope of the wiki. Things like this should be documented on the forums instead. --BMF54123 (talk) 17:39, 9 April 2014 (EDT)

It's nice to see the things I add being removed continuously. Reverse engineering the precompiled Lua stuff could give us access to more debug features and unused content. Also, I don't know why you put the source code under the debug menu section, but I'm putting it back under its own header; it has nothing to do with the debug menu except for the few settings, which is like 1/20 of the file. Also 2: now the term Dynamic Communicator is used without any explanation. Thanks. Great ways of getting rid of your writers. Writing stuff on here keeps getting less fun, because I know it's either going to be edited heavily, ripped out of context, or removed entirely. EDIT: I just saw Einstein95 was the one who completely messed up the article. So my apologies to you sir. Still, why do you guys have so many problems with the edits I make?? Friend -> Entity... why even bother changing that back!? --Hugo Peters (talk) 18:00, 9 April 2014 (EDT)
This is a wiki, and as such, all contributions are subject to heavy editing (or removal, if they don't really belong on a page), as it clearly says at the bottom of the page every time you click the "Edit" link. If you have issues with something being edited or removed, I would appreciate it if you voiced your concerns here, instead of outright reverting it or dumping snarky HTML comments on the page.
As for the "friend vs. entity" issue, it was meant to add a mild bit of humor to the page. We're not trying to be a repository of 100% bone-dry facts like Wikipedia here. How, exactly, was the original version of the intro detracting from the quality of the article? --BMF54123 (talk) 18:56, 9 April 2014 (EDT)
I would think this info would be better for a notes page. Also, you could have easily created your own user pages and ask us whether or not they look good. --From: divingkataetheweirdo (talk) 01:22, 10 April 2014 (EDT)
I do admit the Friend vs Entity issue might have been a bit exaggerated, it was just a small detail that I didn't want readers to have confusion about, but that's not my main issue here. When I do research on something it takes days if not weeks before I post my finds here. You should understand that it's awful to see it being removed almost instantly, because it doesn't scope with the wiki 100%. I don't know who the "main" admin is here, but I do think Einstein95 should stop being such an idiot. Sorry for my words. Without any proof he just assumes something is fact, and because of this he removes whole sections and keeps removing them even when I modify them to his concerns. Like his reason to the remove the uncompiled script: Let's document unused things, and not uncompiled scripts which some games use. I'm sorry, but I clearly marked that it wasn't sure if the script was actually used or not. Judging by the nature of the script, it probably isn't, but I still have to do research on that. I added it more as an editor's note than as a fact. But because he thinks it's used he removes it and comes up with this bullshit reason! The wiki bobs say "This game contains uncompiled source code". That doesn't mean it has to be unused... (even though it most of the time is)? And his last reason, That isn't uncompiled source code. That's the script that runs one of the debug modes on the page. How does he know? Does he have proof? Has he tested it out? Because I can just tell it isn't true, looking at the script. A script that runs the debug mode would not have to define Dynamic Communicators for almost every function in the game. Just because it contains parts related to the debug mode doesn't mean the whole thing is meant for it... Just because he's an admin doesn't mean he can edit and remove everything to his own whishes. I added the parts of the Dynamic Communicators as an explanation for the script, and to provide a look into how the game works globally so other researchers don't have to find out everything for themselves. In the editing "how-to" there are parts that say you have to explain things as much as possible. So that's what I do! And then it gets removed! So, can I add this information to the wiki knowning Einstein95 or another admin isn't going to remove it completely? Edit it heavily, or improve it? Fine with me. But I do not do research to just post lose facts here and there. --Hugo Peters (talk) 07:02, 10 April 2014 (EDT)

Audio clips no longer exist?

The unused audio files in Unused Dialog >> Audio >> Like Other Girls no longer work as going to the audio directly from the source leads to an error stating that the file no longer exists. Tenclouds (talk)