The Cutting Room Floor
From The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
The Legend of Zelda Prototype
Developer: Nintendo
Publisher: Nintendo
Released: Unknown (disk image dumped in 2010), Famicom Disk System
A The Legend of Zelda Prototype was dumped and released on December 25th, 2010. It's a late build of the game: the game can be completed, but the Second Quest has just barely been started. Nevertheless, there are a great amount of room alterations, both on the overworld and in the nine dungeons. Some of the game's iconic enemies have different designs, shops have different items in stock, and a significant amount of music hasn't been composed yet. Overall, the prototype is a lot more forgiving than the final version: it's much easier to get rupees, and enemy placement and difficulty isn't quite as evil. It's worth checking out for anyone interested in learning about the game's development.
Did You Know...
- ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
- ...that ClayFighter 63⅓ has a character name graphic for a "HoboCop"?
- ...that many of the special items in Landstalker were censored from the Japanese version?
- ...that Sonic the Hedgehog Mobile has graphics for the Marble Zone UFOs seen in early screenshots and footage of the Genesis original?
- ...that the debug rooms in Metroid Fusion use graphics from Wario Land 4?
- ...that Sonic Mega Collection has an unused video filmed in San Francisco?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!