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User talk:BreakingBenny

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On "version" or "port"

Hi there. We've noticed that you have been editing pages (including disambiguation pages) to change the wording from "version" to "port". While "port" is the more correct term for it, we use the term "version" as that is what we've always used. I would like to wish that you don't do edits like such in the future. Thank you for your time. -Einstein95 (talk) 04:16, 2 December 2013 (EST)

  • Yeah, whatever. "Version" is still completely different from "port", comparative to "Revision". --BreakingBenny (talk) 04:19, 2 December 2013 (EST)
"Yeah, whatever" probably isn't a great way to respond to a request from an administrator. The problem here is that you're "correcting" something which isn't wrong on the basis of unreasonably rigid and narrow definitions of words which don't line up with standard English usage. Expressions like "Jaguar version" are not wrong or in any way unclear to readers; nobody is getting confused by the fact that "version" is also used in software development jargon, because from context it's clear this isn't that kind of "version". It simply isn't necessary to reword things to suit your personal preference for word usage. Thanks for your understanding. — Vague / Rant 08:10, 2 December 2013 (EST)
I've been looking at Wikipedia as well as Wiktionary on the verb and substantive of "port", says it's fiddled around with to be usable with the possibly-more coarse & limited system and hardware.

Let's say we have a game originally made on PC, it gets ported to a console which has limitations in its hardware and making it minorly inferior. But some so-called ports can also be made from scratch, so we could call 'em by simply versions then. If Another World was ported from the Amiga to DOS, it's probably a port as well while the consoles have extras to compensate for hardware, few systems can get bonuses to compensate for being lacking compared to the original.., but Nvidia has stated that consoles will never outperform PCs today when we can customize our specs. --BreakingBenny (talk) 09:08, 3 December 2013 (EST)

The heck?

What was the point of that comment when you moved Postal 2 Complete around? (Which I don't agree with, Postal 2 Complete added lots of things that weren't in the original Postal 2 or its expansions.) You can't update Postal 2 to Postal 2 Complete, it's a separate release and it should be treated as such. If that "amirite assholes" comment was meant to be in jest, making fun of Postal Dude... it kinda didn't hit its mark. // Foxhack 16:01, 17 April 2014 (EDT)

Categorization

I've noticed you've been forgetting categorizations quite a bit. Make sure you add these when you upload any image or sound file to this wiki. More info can be found in the help pages. --From: divingkataetheweirdo (talk) 18:05, 23 May 2014 (EDT)

Harry Potter PC Games

The pages contain content from the Windows version only. Please don't move them back to (PC). M64m (talk) 20:46, 27 June 2014 (EDT)

I do not agree that any unused content in a Windows version of a game released for both PC platforms would not have any of that on another, at least today. It *is* possible that the unused things *might* be in the Macintosh one too, but nobody can tell considering Windows is the actual gaming platform, while Mac is more for other things. --BreakingBenny (talk) 20:52, 27 June 2014 (EDT)
You do realize that the PC category was used only for DOS and Windows games, right? Mac games were always in a separate category. Although even then, I've argued that section needs to split into Mac OS Classic and Mac OS X, due to the two being very different. --From: divingkataetheweirdo (talk) 20:57, 27 June 2014 (EDT)
The Mac version was done by a different developer. Unless you have explicit proof that all the unused content was in the game, there's no need to change the page name. Divingkataetheweirdo also makes a good point, PC is an obsolete tag. M64m (talk) 21:01, 27 June 2014 (EDT)
True, the Mac version was handled by a different developer, but their site indicates that it is a port of the PC game. A rather vanilla port at that. This isn't surprising considering this is Aspyr we're dealing with, and much of their catalog (even at that time) consisted of PC-to-Mac ports. Moreover, the developers of the port, Westlake Interactive, have a history of doing PC-to-Mac ports (It's a pretty long list).--From: divingkataetheweirdo (talk) 21:07, 27 June 2014 (EDT)
I thought so, guys. Maybe I should have mentioned the Wikipedia articles say that the three Harry Potter PC games use Unreal Engine on Mac, which means there's little difference to me. Also, we should indeed have two seperate Macintosh categories, where OS X is for videogames from today like Amnesia: The Dark Descent... Just re-name the original category and then add another one for the other!...However, I've noticed that some DOS games have the "PC" in their names replaced with "DOS" because that is the platform they are meant and released for. But what about the first Carmageddon, for example? It supports both Microsoft platforms including Mac OS Classic (pre-OS X)! Unless y'all find you need to go the way of making CarMACageddon (Carmack lol) a seperate page even for DOS, go ahead if you really want to. --BreakingBenny talk) 22:38, 27 June 2014 (EDT)

GBA MIDIs

I would rather we not use MIDIs extracted with GBAMusRiper. Occasional playback errors aside, they're not at all accurate to how a real GBA would have played them, and accuracy is one of this wiki's primary goals. --BMF54123 (talk) 20:32, 2 August 2014 (EDT)

Their lacking accuracy is likely a result of GBAMusRiper still being work-in-progress for next year, as the lead instruments won't always extract properly and sometimes the instrument tracks won't pitch/modulate properly as *I* could see in MOTHER 3's rips. --BreakingBenny (talk) 03:33, 3 August 2014 (EDT)
Also, I really want the quality from the GBA songs that isn't limited by the system's or the emulating of its limitations. --BreakingBenny (talk) 07:05, 4 August 2014 (EDT)
Cool, feel free to use ripped MIDIs in your personal collection. Just don't upload them here. :) --BMF54123 (talk) 07:39, 4 August 2014 (EDT)

I hate to sound nosy, but...

What's with your obsession with removing spaces in the page source that people reading the page aren't even going to see? It wouldn't bug me so much if you simply removed spaces from just the page text, but good grief you're even doing it for bobs and chart formatting, which a normal reader doesn't even have access to. I know it's a weird thing to ask, but what's making you so obsessive about it? --Legoking831 (talk) 16:42, 5 August 2014 (EDT)

I find it as more efficient that way, ridding something that isn't gonna be used anyways. --BreakingBenny (talk) 17:32, 5 August 2014 (EDT)
If they don't affect the page's appearance, please leave them alone. --BMF54123 (talk) 17:42, 5 August 2014 (EDT)
If that is how y'all want it to be, guess the only places I am allowed to do that on is things that belong to me. If I would revamp the Carmageddon (PC) page by myself, would it then be unofficially mine? --BreakingBenny (talk) 17:55, 5 August 2014 (EDT)
Nobody "owns" the articles on this wiki, so no. Why is this such a big deal, anyway? --BMF54123 (talk) 20:49, 5 August 2014 (EDT)
Because, I would end up being the only one maintaining it like with the PC version of The 7th Guest...and I have previously tried getting LuigiBlood to help out with the CD-i version, considering he has done stuff with Zelda & Hotel Mario. So far, I haven't got any responses. --BreakingBenny (talk) 02:55, 6 August 2014 (EDT)
Yes, it sucks plenty when you're the only one working on a particular article, but I have also created loads of articles by myself. Just because you're the major/sole contributor of an article doesn't mean other people can't fix its formatting. --From: divingkataetheweirdo (talk) 22:39, 5 August 2017 (EDT)

To answer your question about ripping from HE games

The user Supper made a neat little utility that extracts nearly everything from the HE games called HEErip (Humongous Entertainment Everything Rip). You can find it on his page here: [1] It rips all of the sounds and the graphics, though getting to the subtitles is a bit of a pain (he explains how to do it on his talk page. I also don't know how to properly extract animations yet, though he seems to if the Pajama Sam 1 and 2 pages are any indicator. --Legoking831 (talk) 14:58, 11 September 2014 (EDT)

Bob Formatting

Stop removing the spaces from bobs. It's annoying. It's unnecessary. I'm not sure why you're so obsessed with this. --BMF54123 (talk) 00:50, 19 September 2014 (EDT)

It becomes a lot more efficient that way, in my honest opinion. I also personally don't enjoy legacy content that would never go re-used and instead takes up space on a person's machine. Remember when SteamPipe came to be? Half-Life 2 content copied all around the Multiplayer games including Portal 1 (which is technically no different) when in fact it could've been like how the Singleplayer campaign of HL2 was, where only Episodic resources were added and the base content is in the standard "hl2" directory. We've had discussions about that on Valve's GitHub page regarding this and I have been a bit frustrated about it myself, when I brought up L4D2's DLCs that clearly have duplicated uncompressed WAVs of the in-game soundtrack that nobody at Valve ever thought about taking care of ever since they put their minds on the Xbox 360. --BreakingBenny (talk) 03:54, 19 September 2014 (EDT)
It has no effect on efficiency, only making it harder to read, and since when do the spaces take up space on the client computer? -Einstein95 (talk) 04:32, 19 September 2014 (EDT)
Be patient. We don't have a firm guideline on keeping bob spaces consistent. It's considered more OK to not use them for new articles, than remove existing ones. Theclaw (talk) 06:12, 19 September 2014 (EDT)
I don't think it is my problem then, I've gotten used to working with Source mode on the Fallout Wiki which certainly better done (in contrast to the Gamepedia) with me and people like Jspoelstra in the house...except that even on the Wiki I do things on they appreciate convenience. --BreakingBenny (talk) 06:29, 19 September 2014 (EDT)
Oh, thanks for linking to that wiki, where I was amused to find out you had been warned there about this exact same thing. I'd listen to admins, they know what they're talking about. -Einstein95 (talk) 06:58, 19 September 2014 (EDT)
Okay, I'm going to make this simple: stop removing spaces from tables and editing perfectly fine sentences just for the sake of editing them, or I'm going to ban you. You are contributing nothing by doing this. --BMF54123 (talk) 19:43, 30 September 2014 (EDT)
Is it permament, too? I wanted to say earlier that if people can't read it like that, I would say it isn't my problem. Then again, nobody is perfect nor is anyone a saint... However, my opinion'd be that it all could've been how I do it in the first place. --BreakingBenny (talk) 04:05, 1 October 2014 (EDT)
I don't care what you do when creating pages, just don't go around editing a bunch of pages after the fact to remove spaces, or unnecessarily reword sentences, or what have you. --BMF54123 (talk) 05:26, 1 October 2014 (EDT)
I had the idea about shortening the text so as not to drag things too long just for comedy, though can and could be averted with The Stanley Parable. --BreakingBenny (talk) 05:37, 1 October 2014 (EDT)
If your goal is shortening the text, I'm sorry to break it to you, but you're doing a shoddy job of it. Shortening a sentence by three whole characters is going to have an extremely negligible effect. Shortening works better when a paragraph is a huge mess or when something goes into way too much detail that isn't needed. Changing "There, you've gotten a..." to "And there's your..." is barely any different and just screams of "I made an edit so I could make an edit." I may not be an admin here, but I'm quite frankly as sick of it as the other guys are. Oh yeah, and enough with changing underscores in file names to spaces on the pages already. If the file name has underscores in it, that's how it should be in the source too. --Legoking831 (talk) 12:20, 2 October 2014 (EDT)
Spaces and underscores in filenames are interpreted the same way by the MediaWiki software. It doesn't matter which one you use and (much like spaces in bobs/tables) there is no need to go around "fixing" this. --BMF54123 (talk) 16:14, 2 October 2014 (EDT)
I warned you. You didn't listen. You're blocked for a week. The next block is permanent. --BMF54123 (talk) 03:02, 30 November 2014 (EST)

Stop doing this. This has absolutely no effect on the actual presentation of the page, and we've already told you countless times that these edits are completely pointless. --Devin (talk) 13:34, 15 April 2015 (EDT)

Stop. Just stop doing this. We've told you over and over and over again that making changes to an article like this that have no effect on what people actually see (or edits that reword things without actually improving them) are unnecessary. We've told you repeatedly to stop doing it, because it's a complete waste of time, and this time you actually made things worse by breaking a link with your sloppy "fix". BMF already said you would be permanently blocked if you continued making low-effort useless edits like this; I'm just going to block you for a month instead, but I'm not going to stop BMF from making good on what he said before. --Devin (talk) 13:53, 29 April 2015 (EDT)
And I just did. Can't say we didn't warn you! Repeatedly! --BMF54123 (talk) 14:25, 29 April 2015 (EDT)

Stop Rewording Articles

Please do us all a favor and just stop rewording articles altogether. You're not doing a very good job of it, and are leaving little mistakes everywhere that we have to clean up later (example: "making BGM NO. 14 and 1A unused in-game" -> "1A unused in-game", seen here). Most of your changes are completely unnecessary and do not actually improve an article's flow or grammar.

You may add new information, but you may not change an article's existing wording or structure. Is that understood? --BMF54123 (talk) 16:44, 12 October 2014 (EDT)

I am always in a hurry when I do edits, since I like things being done as fast as possible. My promise is that I'll work up on being hasty, as I indeed do things so quickly mistakes slip in...which is why I often get in trouble with you. --BreakingBenny (talk) 17:03, 12 October 2014 (EDT)
Or you could just do like I ask and not reword things for the sake of rewording them. Hasty or not, your edits are largely unnecessary and usually do not improve pages at all. --BMF54123 (talk) 18:15, 12 October 2014 (EDT)
I'll just go back to the videogames I have, mostly those less common ones... I am rather lonely and lose motivation with those games I do work alone on here. --BreakingBenny (talk) 09:02, 13 October 2014 (EDT)

CS: Go Revision Summary

Please be civil in your communications on TCRF. --GlitterBerri (talk) 15:23, 21 December 2014 (EST)

However, BreakingBenny *did* fix a couple of grammar errors. Examples include changing "Also some weapon listed below are not implement," to "Also, some weapon listed below are not implemented" nd "If somebody have time" to "If somebody has time". --From: divingkataetheweirdo (talk) 15:27, 21 December 2014 (EST)
Yes, but the point here is his edit summary and removing spaces in the bob which he has been repeatedly said not to do. -Einstein95 (talk) 15:31, 21 December 2014 (EST)

Renaming Files

There's no need to rename files unless they actually break one of the file naming guidelines. --BMF54123 (talk) 14:56, 22 February 2015 (EST)

I was thinking that my renaming of that is for convenience, so the titlescreen image uses it "by default" so the filename doesn't need to be specified... It's easiest when the page focuses on a platform in particular. --BreakingBenny (talk) 16:45, 22 February 2015 (EST)
Is there a good reason why you renamed this titlescreen image? -Ehm (talk) 14:18, 5 August 2017 (EDT)
I wanted it to be somewhat "conventional", as the Bob template will by default use (Game name)-title.png if the image tag is either blank or not included. If you want to, you can call me obsessed with "efficient things" when editing wikis, like when I use PAGENAME where it'd fit. --BreakingBenny (talk) 14:39, 5 August 2017 (EDT)
This sure looks like one of those "efficient things" that got you banned previously. I strongly advise you to suppress the urge going forward. -Ehm (talk) 14:55, 5 August 2017 (EDT)
I can assure you I know what I'm doing, and it isn't self-destructive; I've done this kind of thing on other wikis to cut down on code that would have to be run, and nobody minded. Then all of a sudden you do when I make it follow the default formatting that is {{PAGENAME}}-title.png, even if both ways like "File:Payday-2-Titlescreen.png" work perfectly.… What else do you want from me aside from hunting me down??? --BreakingBenny (talk) 19:49, 5 August 2017 (EDT)
Eh, pretty minor either way. It only cuts down maybe a couple microseconds on rendering time, so it doesn't really seem worth your energy moving around files to be all {{PAGENAME}}-title.png. This is especially when it comes to pages with a colon in the title. I wouldn't make a big deal of this particular edit, but doing fixes solely to speed things up when the return is so little for wikis isn't particularly productive. --From: divingkataetheweirdo (talk) 19:52, 5 August 2017 (EDT)
You've been warned about needlessly renaming stuff in the past, and you're being warned again now. I don't care how justified you feel you are, I don't want you making file names "more efficient". -Ehm (talk) 21:07, 5 August 2017 (EDT)
Also, straight from Xkeeper...
Xkeeper	it's actually much less efficient than he seems to think
Xkeeper	if you specify the argument, the wiki can go "ah, the file is here"
Xkeeper	if you don't, the wiki has to go "hmm, does this file exist? if not, i'd better show this image instead"
Xkeeper	the auto-use was designed to make uploading title screens easy
Xkeeper	a literal click-n-replace solution while looking rather appealing
Xkeeper	converting from one or the other is a mindless waste of everyone's time and resources
I presume you think it's efficient because there's less line in the Bob, but that doesn't make it faster. --From: divingkataetheweirdo (talk) 22:09, 5 August 2017 (EDT)
Adding on here, your argument of "I've done this kind of thing on other wikis to cut down on code that would have to be run, and nobody minded" sounds a lot like "No one else has ever complained about this; therefore, no one can complain about it." -eientei95 (talk) 22:55, 5 August 2017 (EDT)

Admin edits

Quick notice:

  • Do not just copy-paste entire documents from elsewhere into articles
  • Do not add content in comments; either make it visible or don't add it at all
  • If an administrator removes something and tells you not to add it, don't add it again

--Devin (talk) 12:35, 4 March 2015 (EST)

Oh well, at least I won't have to look at the patch readme for my coming edit. Now I could just edit from there... but, it's way simpler to edit the things inside a text document and then copypaste (or cut n' paste) from there. --BreakingBenny (talk) 13:58, 4 March 2015 (EST)

"Is it OK to ask "Who marked these graphics as "model renders"?"

We appreciate you updating file descriptions when possible, but you really don't have to do this every time you find a model render in the "ripped graphics" category. Please note that the model render category didn't even exist until several years after those images were originally uploaded, and trying to make the original uploader look like an idiot just for using the only category that actually made sense to use at the time isn't the least bit constructive. --Devin (talk) 12:08, 17 March 2015 (EDT)

Translated Page Title Screens

These pages use the English title screen regardless of page language. Also I don't think it's a good idea to ask questions like this in edit summaries. --M64m (talk) 12:58, 20 March 2015 (EDT)

That's not good, otherwise I could've been able to make use of the "PAGENAME" template and added "slash sv". I also do feel for myself over the summary question because I stopped using mIRC... When is that Mibit chat for web clients coming back? --BreakingBenny (talk) 13:00, 20 March 2015 (EDT)
No idea. I suggest going back to a dedicated client like mIRC or Hexchat. --M64m (talk) 13:04, 20 March 2015 (EDT)

Counter-Strike: Source old playermodels

How did the Terrorist playermodel end up in Fortress Forever of all Source mods? And does the CT model packed with the SDK have any difference to characters\counterterrorist.mdl? L337 KR3W (talk) 09:24, 4 February 2024 (UTC)

I would imagine the FF devs had access to Valve's repository, which included the Turtle Rock Studios playermodels for CSS. They developed Fortress Forever before the Source SDK even had come out, and with the repository they also had the Phoenix Connexion mesh and animation files (surprisingly, akin to back in the 2004 release which there also exists footage of from Richter Overtime regarding whether HL2, HL1:S and CSS were better on Day 1) likely to utilize the same techniques for weapon holdtypes... or rather "PlayerAnimationExtension" to only animate the upper-body based on your held weapon, as shown in the weapons' scripts. The CT model that comes with the Source SDK is the one from 2004 and has that Turtle Rock style, rather than the closer-to-final one (characters\counterterrorist.mdl). I even wound up compiling the QC myself and the reference SMD mentions UrbanTemp as a texture... Yep, it's that old-ass one. --BreakingBenny (talk) 00:21, 5 February 2024 (UTC)
Actually... considering Fortress Forever was in development even before the SDK came out, it's safe to say the devs had access to that oldest Terrorist playermodel and animations which gave them the chance to experiment, way back when CSS shipped in 2004. That model acted as a placeholder, as shown by #define FF_PLAYER_MODEL "models/player/terror.mdl" in the source code (c_ff_player.cpp). --BreakingBenny (talk) 23:19, 6 February 2024 (UTC)