If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

User talk:OKeijiDragon

From The Cutting Room Floor
(Redirected from User talk:OKei)
Jump to navigation Jump to search
This is the talk page for User:OKeijiDragon.
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Indent replies by prefixing with a colon :
  • Add new sections with the 'Add topic' button at the top right.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.
  • Be familiar with the talk help page.

Filesize

For files like File:NEO_title_screen.png, you should save it at the proper resolution first. Your resizing made the sharp image into a blurry one without providing any benefits.

Please remember: the best thing you can do is take screenshots at the right resolution the first time. Also, for added benefit: Follow the wiki-standard filenaming of "Game Name-title.png", it'll help. --Xk-sig.png Xkeeper (talk) 22:05, 3 April 2011 (EDT)

Trial and error on my part. My bad. OKei 22:10, 3 April 2011 (EDT)

OoT Page

Hey, can you come to the chat for a sec? Got a few things to mention while you're doing this. Thanks for the updates so far! :) --GlitterBerri (talk) 19:59, 23 February 2014 (EST)

Thanks

I thank you for helping reorganize the Resident Evil (PlayStation) page. I've been gone a while due to my computer's CPU dying on me, so I haven't been able to do much lately. As such, I just thought I'd say thanks for your help. --JeffMandM (talk) 10:37, 2 October 2014 (EDT)

No problem! I went and did more refinements and organizing on the Resident Evil (PlayStation) prototype pages individually. --OKeijiDragon 19:27, 10 October 2014 (EDT)

Mega Man Legends

I'd like to know too, but I only managed to see the Paprika scene by accident while messing with codes. But here is a closer GameShark code: 800BB6C8 XXXX modifies the text in the US version, the ""yipe!!" done by Paprika being 800BB6C8 000E (text #14) while in Downtown. Tron's "Shoo! Don't come over here! Shoo! Go away!" is Downtown text #12 (000C), among others of the unused audio. Also in Downtown, AFAIK the sewer is always empty, so this text with choice might be unused:

  • Text #36: "It's a manhole... You can hear footsteps coming from inside.... Maybe this is where that girl went?" (Go inside / Don't go inside)

Looks like an early version of "It's a manhole... "Wonder if that girl being chased by the dog is all right?" (#144) shown if the manhole is checked while Tron is hanging on the post. I wonder if the player had to find Tron instead of seeing her right after entering Downtown? --Metalman (talk) 20:59, 15 January 2016 (EST)

Thank you for your image quality improvement!

I noticed that you improved the quality of the scan I made of the Italian Super Mario 64 box that has only prototype screenshots and I wanted to thank you kindly. My scanner always saves the scans as PDF so I had to save it in Paint as a png in order to post it, with a loss of quality as a result.

Also, it's weird that no one had checked the back of the box in years. Maybe other variants have different screenshots and the Italian one somehow ended up with prototype ones?

V-Jump tape

Can you upload your V-Jump 1995 tape?

Creating the Mother 3 Prerelease Page

I'm going to create a prerelease page for Mother 3, is it okay if I use your info to copy it over? SodaDog (talk) 19:13, 21 August 2021 (UTC)

I don't see why not. But let me make the page first if you would please. --OKeijiDragon 15:41, 22 August 2021 (UTC)
Okay then! SodaDog (talk) 15:45, 22 August 2021 (UTC)
There: https://tcrf.net/Prerelease:Mother_3. Have fun. --OKeijiDragon 15:56, 22 August 2021 (UTC)