WWF WrestleMania 2000

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Title Screen

WWF WrestleMania 2000

Also known as: Wrestlemania 2000 (JP)
Developer: AKI
Publishers: THQ (US/EU), Asmik (JP)
Platform: Nintendo 64
Released in JP: September 15, 2000
Released in US: October 31, 1999
Released in EU: October 13, 1999


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


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Contents

Computer Intelligence Edit

Wwf2000 aiedit.png

A normally unselectable Computer Intelligence mode can be accessed using GameShark code D1095184 2000 801709E5 0004. In the regular Edit Mode, select any wrestler and press Z on the main character editing screen. The selection will become bigger and blink slower. Press A to enter it. From here, you can change around any wrestler's AI settings in detail. It should be noted that Virtual Pro Wrestling 2, which is based on Wrestlemania 2000, has this available in its Edit mode.

If you leave this menu, the normal option will appear underneath the "Fighting Style" option until you exit the wrestler's edit menu.


Hmmm...
To do:
Get further insight on these options and see if they save and what exactly, if anything, they do.


Type

This option has six general types of AI: Power, Tecnique (sic), Flying, Rough, Single-Minded, and Striking.

Attack to Stand

There are two choices under this category; Early Stage and Final Stage. Both options have a choice of Striking, Grappling, and Flying.

Attack to Down

There are also "Early Stage" and "Final Stage" choices here, but the options are different. You can choose from Striking, Submission, Flying, and Up.

Finish

This gives you a choice of moves from the wrestler's movelist that you can choose from, presumably as a finishing move. If you try to edit anyone that's not a Create-A-Wrestler, it gives you the "Not Able to Edit" message, but this is more in reference to editing the wrestler's moves than choosing a different finisher for them.

Attacking

This section has a choice of five options, but most of the options are blank, except the middle one with what looks to be a stray Japanese character. It's unknown what any of these do at the moment.

Response to Striking

This brings a list of three choices; Good, Normal, and Bad.

Response to Grappling

This also brings up a list of three choices; Good, Normal, and Bad.

Balance

The choices list here are exactly the same as the Attacking section, and just as mysterious.

Ring Out

There is a choice of five different options here, but every single one of them are blank. No idea what they do.

Appeal

There is a choice of three different options here, but again, all of them are blank.

Hidden Wrestlers

The Godfather's Hos only accompany him in this game. They became unlockable in WWF No Mercy. To save them into a character slot:

  • Ensure there is room in "Superstars 8".
  • Enter the edit mode with GameShark code 8109EFF0 0A01 8109EFF8 0008.
  • Switch off the code.
  • Trade the Hos to another slot.

This can also be done with the Dummy character. It uses a male 3D model, but is considered female by the game and cannot be edited. To save it, repeat the above steps with GameShark code 8109EFF0 0A09 8109EFF8 0008.

Both have simple movesets, no entrance music or video, etc. Through normal play, these models can only be used in matches by cloning a female wrestler to a creation slot, then selecting them as outfits.

Wrestlemania 2000 us n64 hidden 1.png Wrestlemania 2000 us n64 hidden 2.png

Unused Graphics

Hmmm...
To do:
Rip the nWo championship belt texture.
NWo texture.png

WCW texture.png

The ROM still has graphics for the WCW logo, nWo logo, and nWo championship belt, among others, presumably left over from WCW/nWo Revenge. The following GameShark codes will replace the "RAW is WAR" apron textures with the respective unused texture:

nWo

8104747E 0789

WCW

8104747E 0787

Regional Differences

In the Japanese version, the unlockable wrestlers are already available.