Translations:Super Mario Bros. 3/12/en

Unused 2P Level


A fourth 2P level, which has a large arc of coins and uses an otherwise unused block graphic. When a coin is collected, an incorrect tile appears in its place. There is in fact code related to this level that instigates a timer which expires and then decides that Mario lost the match. Presumably, the player who collected the most coins would win, but the code that would handle this isn't in the ROM.