Talk:Jojo's Bizarre Adventure

--Fayk 15:57, 26 January 2012 (EST) Some things I know are present that aren't yet on the page: More unused character sprites (aforementioned Grey Fly sprite, the B&W death comic book scan, there's at least one or two Kameo/Cameo sprites, at least one unused sound (http://supmatt.standcrash.com/wtfchallenger.wav - jedpossum said it's in Venture as well). Also Death13 has at least one attack that I don't think I've ever seen him use as the AI, N'dul has a bunch of specials (with sprites but maybe not animations) that aren't ever used in the minigame stage, etc. Through debug you can play as Boss Dio/Iced which doesn't reveal much (Dio plays the same, just diff sprite unless you do attacks boss-dio never uses) but Iced has a few hints like a different throw animation if I remember correctly. Also worth noting that the weird young joseph sprite (with Old Joseph clothing) is how he appears in the PS1 jojo 1.5 game. If mechanics are relevant, N'dul always dies in one hit, and Death 13 glitches a lot on >1 round settings (I think? Something like that, it's been a while).

DJLC:I've found a metric fuck ton of unused sounds that I will make a new page for it soon.

DJLC 5:15pm Sept 26th, I'm going to start uploading stuff back onto the site. I found more grey fly stuff that's actually in the game and I've got some people to help me rip sprites. I also have more unused sprites that I'm just going to upload and I'm fairly sure they aren't used.

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DJLC: I am nearly at the end of discovering stuff for this game but I still have a lot to do to get it all up here. I am still deciding how I'm going to upload some of these sprites because there are tons of Grey Fly and Zombie sprites.

That ice sprite is one of Iceman's attacks. It is used in the numerous X Men vs series and other Capcom games that feature him. Probably left over from another engine that this was based on.

DJLC: Ok that makes a lot of sense, there are also some of the Octagonal ice ball sprites in there as well.

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Anyone want to help me rip sprites?

I am loading it up in MAME and print-screening a whole lot of this.

The zombies have a lot of frames of animation that I could use help in animating.

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So should we want to note that Enya and Cameo were put into the PSX version's Super Story Mode? MightyKombat 00:05, 17 August 2011 (EDT)

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I will talk about it at some point but I want to focus on content cut from this version of the game. If they had data of it in these files, it was meant for this game originally.

Alright then. I have no idea about Joseph's exclamations though. I should also note that Enya's name was changed to N-Yah amongst other renames to avoid copyright complications with famous musicians (The vampire Vanilla Ice comes to mind.) As for Kameo though, no idea either. MightyKombat 01:16, 17 August 2011 (EDT)

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BTW, is there any unused sprites for Gray Fly/Tower of Gray? Since we found Enya and Cameo's stuff in there I have an inkling there might be some Gray Fly stuff in there as well. MightyKombat 12:13, 17 August 2011 (EDT)

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Oh yeah, I just don't know I'm going to represent them seeing how there is a lot of them and I have no idea if I want them animated or not.

There is still a LOT to dig up but its really just time consuming.

Okay. Sure got me interested in this game again. MightyKombat 17:28, 17 August 2011 (EDT)

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What would be great is if someone helps us rip sprites while decompiling the files. If anyone knows how to do stuff like that, please let me know.

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DJLC: 12:50 PM Aug 26th: I am going to start looking digging more stuff out of the game again as I've been busy with the first week of school. I am sitting on a back catalog of info, just looking for time to put it all up. I am not close to being done with this at all.

"しんどう" means "Vibration". --Jay &quot;The Brain&quot; Mann 15:48, 11 February 2012 (EST)