Talk:007: The World Is Not Enough (Nintendo 64)

Loading Screens
I suppose this would fall under Xkeeper's proposed technical trivia category, but apparently the loading screens in this game aren't actually needed and can be disabled with a code. I haven't had any luck finding this code online, but I asked Zoinkity about it, so hopefully it can be added to the article at some point. It's pretty funny that two of the biggest complaints about the game, hideous graphics and long load times on a cartridge game, are apparently only the result of developer incompetence and could've been corrected easily. --Dragonsbrethren 17:51, 17 July 2013 (EDT)