Metal Slug 2 (Neo Geo)

The second Metal Slug game. Buggy enough to have the bugfix released as a separate game, Metal Slug X.

Debug Mode

 * おしながき
 * メニューを　とじる（PAUSEしたまま） - Close the Menu (While Paused)
 * SET DEBUG DIP
 * ステージ　セレクト - Stage Select
 * TEST STAGE
 * サウンド　テスト - Sound Test
 * COLOR BAR

It is worth noting this Debug menu is shared by Metal Slug 2, X, 3, 4 and 5.

To access the debug mode, open the game in Console Mode and set debug developer mode On at the Neo Geo boot up screen: this can be done via the Kawaks emulator, the Nebula emulator or using the Neo Geo UniBios.

Enter the game, and press COIN up the game twice during gameplay: after pausing, the debug menu will appear - with options to activate the debug dipswitches (which can be activated separately through other options using Kawaks) and even the ability to play on any regular level, and even some test levels not available in the actual game. There is also a Sound Test screen and Color Test screen.

SET DEBUG DIP

 * ムテキ - Invincibility
 * VIEW INFORMATION - View debug information.
 * イシデモＰＡＵＳＥ - Ishi Demo PAUSE
 * VIEW GEO SCROLL A - 1st plane check, shows the walkable ground, makes the foreground choppy as it scrolls when activated. May linger if not turned off properly.
 * VIEW GEO SCROLL B - 2nd plane check, makes the background choppy as it scrolls when activated.
 * VIEW ATTACK RECT - View attack hitbox.
 * VIEW BODY RECT - View body hitbox.
 * ムセイゲン　グレネード - Infinite grenades.
 * ムセイゲン　ＰＯＷガン - Infinite ammunition.
 * ＶＩＥＷ　ＰＡ　ポイント - A sprite appears, showing the player's respawn point.
 * Ｄボタン、テキ　ゼンメツ - Press D to destroy all onscreen enemies (no score bonuses)

STAGE SELECT
Exactly what it says on the tin, allows you to warp to all stages and sections in the game. Worth noting there are no unused regular levels like in Metal Slug X, 3 and 5 in this game.


 * ステージ　セレクト - Stage Select
 * SELECT １：１
 * １：（サバク）　コウサに　ふかれて - (Desert) Blowin' in the Sand
 * ２：（イセキ）　かなしみ　モニュメント - (Ruins) Monument to Sadness
 * ３：（レッシャ）　カゼの　マドリガル - (Train Car) The Wind's Madrigal
 * ４：（ホンコン）　ブサンコウに　かえれ - (Hong Kong) Return to Busan
 * ５：（タウン）　キス・インザ・ダーク - (Town) Kiss in the Dark
 * ６：（キョクチ）　アイをイマ　しんじていたい - (North Pole) Right Now, I Want to Believe in Love

TEST STAGE
These strange test stages can be accessed with the above debug menu.




 * ANDY THE WIZARD contains is the final area of Mission 6, with a Metal Slug, an Armour Piercer, a Shotgun, a Rocket Launcher, a Flame Shot, a Laser Gun, and a single soldier there.
 * YAMADA is the beginning of Mission 4, with a Slug Flyer, three aliens and Rumi Aikawa there. A little further ahead are five prisoners who all give you Rocket Launchers, but strangely, after you pass the first building, everything explodes, and it acts as if you completed a mission.
 * YOKO-SHU allows you to play around in the ending credits! If you hold down the jump, fire, or grenade button, the credits speed up.
 * Hama-chan YEH appears to be exactly the same as Mission 5, except you walk in instead of parachuting in.
 * KONDOU is an entirely empty version of Mission 1, with no background, oddly placed and missing pieces of the foreground, and other errors.
 * TAKADA is also Mission 1, but this has a background and is entirely empty, other than Rumi Aikawa and a red helicopter appearing right at the start, and later on there’s an invincible truck carrying a Metal Slug.
 * NAKATUKA is simply an empty version of the final part of Mission 6, but claims to be Mission 1.
 * TAGUCHI is simply an empty Mission 3, other than a few planes you fight at the beginning.

SOUND TEST
SFX and BGM test screen.



COLOR BAR
Color test screen.