Mystical Ninja Starring Goemon (Nintendo 64)

Mystical Ninja Starring Goemon was one of the few Goemon games to get localized. It wasn't a sidescroller like most previous Goemon games, but an average 3D platformer. At least it didn't replicate the PlayStation Goemon disaster.

Debug mode


A debug mode can be enabled using the following GameShark code:

Once activated, simply press L at any time to bring up the menu. This menu can warp you to any room/scene in the game and is nicely categorized by type. Left/Right on the DPad will let you jump through room numbers in increments of 1, 10, or 100. "STAGENAI.NO" represents the per-category room number, and "STAGE.NO" represents overall room number. There are some broken/unused rooms lingering about.

PLAYER SELECT


 * Sets the character you'll start as upon selecting a destination. Pretty self explanatory.

MAIN


 * Reloads the current room. Could possible have done something else at one point. My guess is that it went back to the title screen.

SIRO


 * Rooms 0-299. This category contains all rooms used by castles.

DOUCHU


 * Rooms 300-349. This category contains all rooms used for "outside" areas that don't fall into any other category.

MACHI


 * Rooms 350-399. This category contains all rooms used by towns.

SHOP


 * Rooms 400-539. This category contains all rooms used for "indoor" areas like homes, shops, and fortune tellers.

BOMBER


 * Rooms 540-543. This category contains all rooms used for the minigames played before main Impact bosses.

3DBOSS


 * Rooms 544-548. This category contains all rooms used for Impact bosses.

DAIMAP


 * Rooms 549-560. This category's rooms all bring up the map. Actual purpose unknown.

OPENING


 * Rooms 561-587. This category contains all the scenes of the game's cinematics.

GOPENING


 * Rooms 588-606. This category's rooms all play the title cinematic.

BOSS3D.OP


 * Rooms 607-612. This category is apparently a duplicate of 3DBOSS, but with 2 extra rooms that display the loading menu and a black screen, respectively.

DIARY


 * Rooms 613-617. This category contains the loading menu and the data deletion menu, with the rest showing a black screen.

GOETEAM


 * Like MAIN, it reloads the current room. Could possible have done something else at one point. My guess is that it played the credits.

GAMEOVER


 * Like MAIN and GOETEAM, it reloads the current room. Name implies that it probably loaded the Game Over screen.