Wetrix GB

Micro-sized port of the N64 watery puzzle game.

Super Game Boy Support
Wetrix GB was first released in Japan with support for Super Game Boy and Game Boy Color. The later European version requires Game Boy Color, leaving its Japanese border unused. Setting the bit at to  or using the Game Genie code  will enable Super Game Boy features in the European version.



Startup Sequence
The credits screen displayed when the game starts up were changed up and shuffled around for the European release. Only the Imagineer screen remains the same.



The Japanese startup begins with the copyright screen before moving on to the colorful Infogrames logo. It then shows the Imagineer logo before going to the title screen.



The copyright screen was moved to after the Imagineer logo, putting the newly-updated Infogrames logo first. A new screen comes second, sporting the name of the founder of Infogrames, Bruno Bonnell. The copyrights screen itself has also been completely changed.

Game Mode Names
All of the Challenge and Handicap game modes were renamed for the European release, even though the menu in the Japanese version is in plain, acceptable English. Two modes, renamed to simply "O" and "X", were given unique green icons to go with the new name.

Hi Scores
In the Japanese version all of high score tables have titles like Classic Mode Record. These were changed to titles like Classic Hi Scores to better suit the screen. Oddly, even the Japanese version uses "Hi Score" for the menu icon.

Classic
The listed difficulty levels for the top three entrants in the list were bumped up a notch, probably to make them look more impressive.

Challenge
The Challenge mode scores changed the most with names changing around and one of the scores being lowered to a more reasonable amount.

Pro
Just like with Classic mode, the top three scores were bumped up a level.

Unused Super Game Boy Palette
Wetrix is supposed to load a palette for the Super Game Boy right before the border, however, an oversight created by setting the palette to a new location causes palette to be absent. Game Genie code will load the unused palette instead of the border in all versions, so loading the border first, then turning the code on will display both the unused palette and the border.



Dummied Super Game Boy Packets
There is room for two more Super Game Boy packets located at. May have been the original location for the unused palette.

Leftover Super Game Boy Packets
Wetrix is one of the many games that contains a completely unused set of Super Game Boy commands that are likely remnants of a Nintendo tech-demo or dev-kit given to developers to see the many available enhancements in action. Starting at is the full listing. The first DATA_SND entrees are used and are loaded at startup. 795D08000B8CD0F46000000000000000 - DATA_SND 795208000BA9E79F01C07EE8E8E8E8E0 - DATA_SND 794708000BC4D016A5CBC905D010A228 - DATA_SND 793C08000BF012A5C9C9C8D01CA5CAC9 - DATA_SND 793108000B0CA5CAC97ED006A5CBC97E - DATA_SND 792608000B39CD480CD034A5C9C980D0 - DATA_SND 791B08000BEAEAEAEAEAA901CD4F0CD0 - DATA_SND 791008000B4C2008EAEAEAEAEA60EAEA - DATA_SND 01EA4FE003600220013F011F000B0000 - PAL01 09EA4F007C005C00283F05393ADD4E00 - PAL23 11FF7FDA5A9431BF14E001BF02000000 - PAL12 19386B5056883DA0284800393ADD4E00 - ATTR_LIN 2102030901010505020607070E0E0000 - ATTR_BLK 2902AF42000000000000000000000000 - ATTR_CHR 31270600000000000000000000000000 - ATTR_DIV 39000028000000000000005555555555 - ATTR_CHR 41010003000000000000000000000000 - SOUND 49000000000000000000000000000000 - SOU_TRN 510000010002000300C0000000000000 - PAL_TRN 59000000000000000000000000000000 - PAL_TRN 61000000000000000000000000000000 - TEST_EN 69010000000000000000000000000000 - TEST_EN 71000000000000000000000000000000 - ICON_EN 7900807E0B0102030405060708090A0B - DATA_SND 8100807F000000000000000000000000 - MLT_REQ 89030000000000000000000000000000 - MASK_EN 9100807F00887F000000000000000000 - JUMP 99020000000000000000000000000000 - CHR_TRN A1000000000000000000000000000000 - PCT_TRN A9000000000000000000000000000000 - ATTR_TRN B1000000000000000000000000000000 - ATTR_SET B9010000000000000000000000000000 - MASK_EN C1010000000000000000000000000000 - OBJ_TRN B9000000000000000000000000000000 - MASK_EN