User talk:Espyo

Humor
(Moved from the main user page) While I find the loose humor in this website a bit offsetting for a wiki, I also cannot help but find it a bit original. So I'm normally undecided if that non-formal piece of text should be there or not... Other than that, I'm very interested in hidden things in video games. It's so interesting to read about stuff that's been under your nose since the moment you turned on the console, but you never knew because it was cut from the game. I hope this wiki becomes a great source of information.
 * The humor and looseness is something that the original developers of this wiki (i.e. myself, BMF54123 and RahanAkero) all liked, because most wikis out there are written to be as bland and boring as possible. We're very non-formal in writing, and that's fine; the only thing we want is that actual unused content is described clearly and understandably. --Xk-sig.png Xkeeper (talk) 12:30, 25 April 2011 (EDT)
 * Eh, understood! Basically what I had in mind: keeping it humorous, without looking like a joke. {EspyoT} 19:45, 25 April 2011 (EDT)

Friendly neighborhood admin note
Hey there! How's it going? I'm just poking my head in to leave a little note. A couple of your edits on YK's user page come off as a little confrontational. I understand that 1: Our reasons for almost entirely avoiding Greek letters are unstated, and 2: you aren't fully comfortable with our formatting, so let me take a second to just do some explaining.

1: We try not to use the words "alpha" or "beta" because, nine times out of ten, we don't know what stage of development the prototype in question (or the prototypical element in a game) comes from. To use such terms without the actual build date and version number at hand is, to be frank, purely arbitrary. So, when someone finds "beta graphics" in a game, this tends to rub us the wrong way, so to speak. Unused, yes. Early? Certainly. Beta? Maybe not.

2: We don't have a sloppy, unorganized, ugly wiki. We have some sloppy, unorganized, ugly pages, but that's why we have

Now, is not-italicizing the title to a game going to make its page worthy of that category? Not at all. Hell, some great pages like Super Mario Galaxy don't have the title in the opening blurb at all. It really depends on the writer.

As Xk said, we are very casual here -- we want the wiki to be readable in an engaging, fun way. Like tvtropes, stylistically. As long as the content is presented in such a way that it is clear and easy to understand -- and is documented as thoroughly as possible -- then I don't care if the intro paragraph says "hurr is the durrpiest game ever to herp." As long as you explain later on in great detail that "at address 0xB33FC0DE, there is unused text explaining how to herp so hard that you derp," then the page is acceptable.

I hope this has been constructive and helpful. Remember, we're all (ideally) friends here! Have fun, and good luck discovering new things! --RahanAkero 21:13, 29 April 2011 (EDT)


 * For the record, I'm actually all for having italicized game titles. Just only try to add them if you're actually updating something else in the page; having 100+ "minor italics fix" edits on Recent Changes kind of blows. We've needed a style guide for a long time, but unfortunately we've been really busy to the point of being unable to do it. --Xk-sig.png Xkeeper (talk) 16:33, 3 May 2011 (EDT)

Alright.
I understand your frustration, but there's no reason to drag the drama unnecessarily into other articles. Just let the admins resolve this and we can all go on our merry ways after. This too shall pass. Rick 11:13, 10 November 2011 (EST)
 * I was trying to take action. You know, help. I care about the state of this wiki and its community. I'm not saying the admins aren't, though. {EspyoT} 12:13, 10 November 2011 (EST)

--- This is what we have; it looks like someone changed EU to AU for some reason :| What is yours and what country in Europe is it from? Ugh, European boxes (and thus ROMs) are (going to be) a pain... - Andlabs 09:03, 12 April 2012 (EDT)

Multi-Upload
When uploading tons of files with the same tags in the future, could you please use the Multiple Upload form so you don't flood Recent Changes/the IRC channel? --BMF54123 16:43, 5 September 2012 (EDT)
 * Very well. I was gonna go with that originally, but I figured it'd be better, since I wouldn't have to rename files. I imagined there'd be no drawback, but eventually forgot about the recent changes. Also, I didn't knew about IRC warnings. But don't worry, I'll use it next time. {EspyoT} 16:51, 5 September 2012 (EDT)

LOZ: Skyward Sword Hidden Chest Video
I was browsing through the Skyward Sword talk page and noticed you mentioning something about me not posting the code on [THIS](http://www.youtube.com/watch?v=6i2VH1OGRpk). Anyways, I added it. Sorry for doing it three months late though.

For future reference, if you would like any changes to my videos, just let me know in the comments. I'm always happy to help TCRF. :) Robotortoise 05:42, 5 July 2013 (EDT)


 * Oh, I thought I HAD posted that notice on the video's comments! It's weird, because I tend to do so. I mean, come on, it makes the most sense to talk directly to the uploader about the code, right? Guess I forgot this time. Well, thanks! People'll use this code to search for more hidden goodies! It's gonna be great! {EspyoT} 07:03, 5 July 2013 (EDT)

Yeah, that code is like the ultimate for finding hidden content. There's also an iteration for TP, I think. Robotortoise 04:19, 6 July 2013 (EDT)

Porcino
Hi, Espyo! Sorry to bother you again, but I'm wondering if I could possibly ask you to communicate this message to Porcino:


 * 1) PNG images only.
 * 2) Don't convert JPG screenshots to PNG. Screenshots should be taken in PNG, using the emulator's screenshot function at the game's native resolution.
 * 3) Instead of adding information directly to articles, please add your information to the article's talk page. Then, we can fix the English before adding it to the article.
 * 4) Please write on the talk pages in Portuguese, and add an English translation underneath. (Like this.) Sometimes, it's hard to understand your English, so it's difficult to rewrite and fix errors when I don't know what you're trying to say. It would help if I knew what you wanted to say in Portuguese.

You already translated some of this information for him, but he's still having trouble with breaking the rules!

--GlitterBerri (talk) 19:21, 14 January 2014 (EST)


 * Will do! And no worries, I'm always up to help when needed. {EspyoT} 20:44, 14 January 2014 (EST)


 * Thank you so much! I really appreciate it. Hopefully that will do the trick! --GlitterBerri (talk) 23:29, 14 January 2014 (EST)

Ajuda com uma tradução de RA2
Olá, como você sabe português eu preciso de uma ajuda para passar uns textos para o inglês.

Separei uns mapas não usados em RA2 e fiz algumas observações.

mp04t8.map é um mapa temperado incompleto e com pequenos bug gráficos, tem várias construções não usada no jogo final. As estradas estão incompletas, e as pontes de madeira tem pedaços de estrada de concreto na ponta de cada ponte de madeira.

mp07t4.map Um mapa temperado, similar ao mapa mp04t8.map na forma que foi construido, com mesmos problemas gráficos de estradas incompletas e ponte de madeira, talvez estas pontes de madeira sejam de concreto anteriormente.

mp24t2.map Similar ao mapa temperado 24du.map, mas as pontes já começam destruídas e tem algumas bases no fundo do mapa para ser capturado por engenheiros. Tem um Ore Purifier Civil sendo que não é possível capturar com um engenheiro.

mp28u4.map Um mapa urbano incompleto, possui vários objetos não usados no jogo final. incluindo fileiras de pedaços do pentágono, talvez seus objetos eram outro tipo de construção em vez do pentágono.

mp29u4.map Mapa urbano, algumas construções não usadas, carros azuis e caminhões por todo canto, bases de construções com iluminação própria além de um sistema de AI diferenciado.

mp30s8.map Mapa incompleto de neve. Sem árvores, sem construções e sem minérios. Similar ao mp30s6.map e mp30mw.map que é utilizado no jogo, algumas diferenças.

--Porcino (talk) 14:11, 18 January 2014 (EST)


 * Olá. Antes de traduzir, tenho só que apontar que nas páginas de utilizador só vai conteúdo sobre o utilizador. Tudo o que seja discussão entre dois membros via para as páginas de discussão. Aqui vai a minha tradução:


 * mp04t8.map
 * It's a (...?) map, incomplete and with a few graphical glitches, featuring several buildings not seen in the final game. The roads are incomplete, and the wooden bridges have bits of concrete road.
 * mp07t4.map
 * A (...?) map, similar to map mp04t8.map, in the way that it was made, with the same graphical problems on the incomplete roads and wooden bridge. It's possible that these wooden bridges were once concrete.
 * mp24t2.map
 * Similar to the (...?) map 24du.map, but the bridges start off destroyed, and off to the south there are some bases ready to be captured by engineers. It has an Ore Purifier Civil, making it impossible to capture with an engineer.
 * mp28u4.map
 * An incomplete urban map, it contains several objects not seen in the final game. It includes lines of bits of the pentagon. Maybe their objects were another type of building other than the pentagon.
 * mp29u4.map
 * Urban map, with some unused buildings, several blue cars and trucks, building sites with their own lighting, and a different AI system.
 * mp30s8.map
 * Incomplete snow map. No trees, no buildings, and no mines. It is similar to map mp30s6.map and mp30mw.map, which is used in the game, despite having some differences.
 * Só não percebi o que quer dizer "temperado"... É sazonal? Ou seja, relativo a uma estação do ano? Se sim, a palavra a substituir pelos "(...?)" que eu adicionei é "seasoned". Eu nunca joguei esse jogo, portanto pode-me estar a faltar algum contexto, mas acho que está tudo certo. {EspyoT} 08:29, 19 January 2014 (EST)