Talk:Mario Kart Arcade GP

I recognised the picture of the man carrying a child and TinEye confirmed my suspicion - it's actually from the Russian Beslan school hostage drama in 2004 where 380 people died. I'm assuming the graphics artist just pulled some random picture from a news site since 2004 would have been during development for the game. A kind of morbid pick, though. --Rapstah 07:13, 30 August 2012 (EDT)
 * I just searched for the picture myself since it looked like kind of an odd choice for a test picture. I wonder if the picture's origin is worth mentioning in the article? // Foxhack 16:12, 3 November 2012 (EDT)
 * Of course it is. We &lt;3 trivia. --BMF54123 16:28, 3 November 2012 (EDT)
 * Working on it now. Also, check your PMs on Jul... // Foxhack 01:01, 4 November 2012 (EDT)

Test Courses
Since there's been no confirmation if the "test" courses are actually playable, and the Mario GP rom is actually playable on a Wii through Quadforce, I thought I'd see what I could achieve just by replacing files. I ended up trying to replace all sorts of files (since that's all I could really think to do), and got something a bit interesting. After replacing "MR_highway_short_A.dat" (which goes to the first level game) with "test_course_bm.dat", as well as mr_highway_short.bin with grd_test.bin (although I don't know if that was necessary or not) I could see what might be this test level.

I couldn't actually drive along it, but I could explore parts of it. What I noticed is that it closely resembles Mario Highway (and I doubt this is just because I replaced Mario Highway's files, as I achieve similar results by replacing another courses files). Some differences being that the textures of the walls are different and there's a large sign saying "Mario Highway". While the first course is called "Mario Highway", I can't actually find this sign on it.

Here's a picture I took, sorry about using a camera.

https://dl.dropbox.com/u/16429332/screenshots/IMAG0759.jpg

Here's around the same spot in the actual Mario Highway.

https://dl.dropbox.com/u/16429332/screenshots/IMAG0751.jpg

I don't even know if anyone else is really going to see this. It'd be cool if someone else who probably knows a little more of what they're doing than me could look into this. GhostSonic 06:28, 17 October 2012 (EDT) Okay....That's a pretty rad find. That must be an older version of Mario Highway. Interesting how the textures are still there. Btw, how do you get it on the Wii? I tried doing that, and the closest I got to it was putting the channels on and putting the isos on the SD Card...SMB Madman 18:10, 3 November 2012 (EDT)

..How?
How the heck were you able to get the game, much less search through the files? o.O ExtremeSpyro 00:15, 30 November 2012 (EST)
 * Presumably someone dumped the game software housed in the machine, allowing 1337 haxx0rz to mess with the code/search through the files. --GlitterBerri 01:59, 30 November 2012 (EST)
 * As for where the files are, Triforce games are in MAME, so they have been available online for a while now. On an unrelated note, it turns out that Mario Kart Arcade GP is the only Triforce game (known to MAME at least) that does not run off GD-ROM - Andlabs 02:05, 30 November 2012 (EST)
 * I was able to play an iso of the game on the Wii using a homebrew app called Quadforce, which allows you to play Triforce games on the wii (but the only public version is capable of playing the 2 GP games). I just used some Gamecube ISO editor to replace the files. GhostSonic 00:02, 11 December 2012 (EST)

Can they be emulated on Dolphin? This would come handy for searching through loaded files and fiddling with the camera. And if you could tell me, which key words did you use in Google? Montas1992 00:13, 11 December 2012 (EST)

TPL files aren't readable
Do the TPL files in this game the type of TPL we all know? I can't get them to open, and there's TONS of them. --Lemurboy12 (talk) 15:19, 20 October 2013 (EDT)

Debug Screenshot
I tweeted this to @CuttingRoomWiki about a year ago but they never responded. I was at an arcade and I saw this game for the first time, so I went to play it but 1 of the buttons was broken. I got one of the technicians over, they opened the debug screen (I took 2 photos), he added some coin credit within the coin menu, booted up the console (which confirmed all the buttons were working), tested it but the thing was still broken. Here are some pictures:

http://t.co/CvFGPNtB2q (picture 1, blurry but readable) http://t.co/QGSXTheMRs (picture 2, sharper text but hard to read) http://t.co/rxI46cMoXe (remade image using Lucida Console font)--Marksmithwas12 (talk) 13:10, 24 February 2014 (EST)


 * Arcade test menus are nothing special. In fact, most, if not all, arcade games have them, which is why we don't cover them. Check page 44 of the operators manual. All you do is press a test switch that's inside the coin door. -Einstein95 (talk) 13:22, 24 February 2014 (EST)