Daikatana (PC)

Daikatana's boatload of unused content is about to make you its bitch, but only after you go through a futuristic lab that contains shitty weapons that tend to kill you, guards with aimbots, and enough green lights to make you puke.

Midas
A model for an unused weapon named “Midas” exists in the Episode 2 model folder. Based on how it looks, it appears to have been like the final's Discus of Daedalus, but the discus was thrown out of a device instead of by hand.

The Discus of Daedalus' model in the pre-alpha is a poorer-looking version of this weapon, confirming that the “midas” was the Discus of Daedalus, at one time. A completely different weapon named "midas' Golden Grasp" can be found in the pre-alpha and listed in the MPlayer Demo's files, suggesting that this is a Discus variant that overwrote the original Midas' model for some reason.

Disruptor
A weapon model named “disruptor” can be found in the Episode 1 model files. Based on its looks, it appears to have been a melee weapon. It is likely that it was an early version of the final's Disruptor Glove, as they both have “Disruptor” in their names.

Unused Enemies
Daikatana has several models for unused enemies hidden in its files.

Lab Worker
A model for an enemy named “labworker” can be found in the Episode 1 model files. Its name indicates that it would fit perfectly in the Cyro Labs, but was replaced with the final's Cyro Worker for some reason.

Cyclops
A model for a Cyclops enemy can be found in Episode 2. There doesn't seem to be any reason why he was cut; he'd fit in perfectly with the gigantic ancient Greek myth mis-mash that is Episode 2's monsters.

Minotaur
A model for a Minotaur exists in Episode 2's model files .According to the former Planet Daikatana website, the Minotaur was supposed to be the original final boss of Episode 2, but was cut and replaced with the Medusa encounter. That makes sense, as there are no places where he could've fit in the final's levels.

Wizard
A model for an enemy named “wizard” can be found in Episode 3's model files. It appears that he would be able to float, and cast spells at the player. Whether he was a common enemy or a mini-boss like the rest of the magicians in Episode 3 is unknown.

Female Gang model
An alternate model for the Female Gangster in Episode 4 is in the E4 model files. The unused model is much more scantily clad than the final's, but it retains the final's shape. Why they made a new model instead of reskinning an already-existing model is beyond human knowledge.

SEAL Diver
A model for a SEAL Diver is in Episode 4's model files. He would've fit perfectly within the water-based portions of the SEALS Training Center. He doesn't have any swimming animations, so there would've been no conflict with him being in the pool with the shark enemies, or whatever.

Alien
A model for some sort of hybrid of the monster from the Alien movies and a spider can be found in Episode 4's model files. According to Planet Daikatana, this enemy would've appeared in a scrapped secret level that would be a crashed UFO near the SEALs Training Center. It was likely removed because of how stupid the idea is.

Helicopter
An unskinned helicopter model can be found in the Episode 4 model files. Based on its name, it would be an enemy, though there doesn't seem to be any place where it would fit, except perhaps the part after you get out of the prison but before you escape the island in Episode 4.

NPCs
There are a few unused NPC models scattered throughout the game's files.

King Minos
An untextured model of King Minos can be found in the Episode 2 model files. According to the now-defunct Planet Daikatana, he was supposed to be the person in Episode 2 that would recharge your Daikatana, but would only do so after you went into the Labyrinth and killed the Minotaur. His scenario was scrapped and replaced with the generic “kill Medusa to recharge your sword” quest in the final.

Togagirl and Togaguy
Two models named “togagirl” and “togaguy” exist in Episode 3's model files. When opened, they are ancient Greek-themed characters. Why they are in the E3 model files when they clearly fit into Episode 2 is a mystery. Their existence seems to suggest that Episode 2 would've had NPCs, though what they would've done is unknown.

They have a different, more primitive texturing style when compared to the final's, hinting that these models were textured earlier than most of the others.

Drug Addict
A weird-looking model named “drug” can be found in the Episode 4 models. Based on the name and looks, he would be a harmless drug addict NPC that would be placed in levels for flavor. Why he was cut is unknown.

Test Models
Daikatana has quite a few models with “test” in their names. All of them are either skinned or unskinned versions of models already in the game. What the models were supposed to test is impossible to know.

Items
Several models for either unused items or earlier models for items exist in the game's files.

Ice Boots
A poorly-textured model named “iceboots” can be found in the item folder. While there is no way to see what it does in the final game, a description for this item exists in the Daikatana pre-alpha. It states that it was supposed to be able to let you walk on ice like it was regular ground.

Early Wraith Orb model
An early Wraith Orb model named “wraith” can be found. It is simply a sphere instead of the final's sphere with a demon skull wrapped around it. No texture for it exists.

Early Megashield model
An early Megashield model named “mega” can be found. When compared to the final's, it is quite thin and has three large spikes in front of it. No texture for it exists.

Early Attack Powerup
An untextured model that looks like a rocket taking off can be found in Episode 1's model files. According to the former Planet Daiakatana, this was an early version of the “Attack” powerup.

Early Plasteel Armor
An unused Plasteel Armor model can be found in Episode 1's model files. Its UV maps point to the final's Plasteel Armor texture, which creates a lot of texture errors on the model. A fixed version of this model appears in-game in the MPlayer Demo.

Sounds
Daikatana has a few unused sounds as well.

Discus
A few sounds of blades retracting or coming out of something can be found in the Episode 2 sound files. Based on the “discus” in each of their names, it seems the blades on the Discus of Daedalus would be able to retract and come out of the discus at one time. This would've been a neat visual effect, if kept.



The blades coming out.



The blades coming back in.

Boss Death
A set of seven sounds named “bossdeathx” can be found in the “global” folder. All of them sound like various instruments suddenly stopping, so it's possible these were intended for when you died in a boss fight, or a boss died. They can be downloaded at.

Acroquad sounds


Two sounds for an “acroquad” can be found in the “global” sound folder with “unused” at the start of their file names. They possibly could be early sounds for the Acro powerup.

Maps
While there are no maps, there are a few areas in existing maps that are not used.

Hidden “F”
Hidden behind a window in the church-shaped portion of the multiplayer map Shallow Grave is a blue “F”. Planet Daikatana claims that it stands for fugue.telefragged.com, a defunct website owned by the guy that made the map.

Lava room in Plague Poundings
Hidden in the multiplayer map “Plague Poundings” is a medium-sized room that has lava and rocks the player can stand on. According to Planet Daikatana's FAQ, this was supposed to be for a cutscene, but it was scrapped and not removed when the map was turned into a multiplayer level.

Misc
Other stuff that doesn't fit anywhere else.

Hi
A bright purple square with the word “Hi” on it can be found in the “global” model folder. Who knows for what it was supposed to be used?

Ripgun and Slugger
The Ripgun and Slugger's sound clip names show that they had their names swapped with each other at one time; the Ripgun was called the Slugger and the Slugger was called the Ripgun. Why these were changed is unknown.

The Daikatana trio's pictures
Two enormous models showing a picture of the Daikatana trio can be found in Episode 1's model files. There doesn't seem to be a point for them? Maybe they were supposed to be used in an early version of the intro or the credits or something? Who knows.

What's interesting about the pictures is that they use the old, later 1998/1999-era versions of the team, which is most noticeable with Mikiko. It suggests they were made somewhere around 1998 to 1999.

Stone Snake Model
An unused model showing a large stone snake can be found in Episode 2's files. It would fit perfectly in the Medusa's Lair portion of the map, but never appears there.