Proto talk:Dr. Mario (NES)/Dr. Mario Prototype

I heard there's a program that allows you to check a rom with another rom and compare the bytes. Would this be useful here to see if SOMETHING is up? --Signed: Vectrex (talk) 22:13, 9 December 2013 (EST)
 * Byte comparisons are not terribly useful when comparing early prototype and final ROMs, because there are so many differences. A disassembly is much more useful. --BMF54123 (talk) 22:16, 9 December 2013 (EST)
 * This isn't an early prototype, as it is close to the final. And would you rather look to find nothing, or use the byte comparison program and see "Hey, there is nothing up."? --Signed: Vectrex (talk) 19:53, 10 December 2013 (EST)
 * Depending on the way a game is built, something as simple as changing a string of text or adding a palette definition can cause huge segments of the ROM that aren't actually different between versions to be marked as different. BMF knows what he's talking about, trust me. --Xk-sig.png Xkeeper (talk) 19:59, 10 December 2013 (EST)