Tetrisphere

Tetrisphere is best described as "what Tetris would look like if it were in first-person view". It also features some really trippy visuals, and the soundtrack...oh boy.

Debug messages
The game contains a lot of debug text, starting at offset and mixing with the rest of the game's text. Here are just a few samples of them:


 * GAME CRASH CONFIRMED!!! ***

ERRRRRRORRR


 * WARNING! generatelevel.c -> PlacePiece is going to plot z+1!


 * ERROR! generatelevel.c -> PlacePiece did not function to avoid breaking a piece!

Killing the player for destroying an evil crystal

ERROR! generatelevel.c -> CopyLevelPuzzle. Unkwnown Dest!

Setting Quest Background to: %d


 * ERROR!! drop.c -> PlacePieceGame was called with a non valid Piece!!!

Dragging a used Piece!!

Sending some foul blocks!

Inializing heart skull animation thing

Most of it is routine stuff, but there are some interesting gems in there. The developers were certainly not in a good mood or this was "kinda" a joke from them.


 * NOT IMPLODING A PIECE BECAUSE IT IS BROKEN!
 * NOT IMPLODING A PIECE BECAUSE IT IS BROKEN!

ERROR!!!!!1 DOES NOT EXIST!!!!!!!!!!!!!!!


 * WRONG LEVEL INIT TYPE!!!!!!!! ***********

If you see this let ME KNOW!!!!!!!!!!!!!!!


 * ERROR!! drop.c -> PlacePieceGame was called with a non valid Piece!!!


 * THIS IS MAJOR FUCKING EVIL AND WILL CRASH THE GAME!!!!! TELL SOMEONE!!


 * (PREFERABLY SOMEONE SMART LIKE A CODER!)

evil piece: (%d) tell bailey

ERROR!! I Should NEVER Get Here in drop.c!!

I am a MEAN AI! Make XCount 21!!

I Have Sent enough black: %d, lets win!

PANIC!! LETS DIG TO WIN!

HMM, he is getting close to winning, lets send

Fuqing negative number!!!!

ABORT WIN CUZ ENDANIM

FUCK YOU %d

What the FUCK

BLOWPIECEGONNER!!

tell dave


 * FREAQING DORQ.. LOAD GUI SFX FIRST


 * FUQIN DORQ.. LOAD GUI SFX FIRST

Idiot!

Don't use HuffMan!

My God, That Musta Hurt! Memory available: %d

Note that "tell dave" likely refers to David Pridie, one of the programmers.