User:Cah4e3

Please, if you see me edit something, fix grammar if needed. ;)

TODO
Roundball - 2-on-2 Challenge (E) [!].nes Pattern "DEMO" found at 0000F8B1: 0000F8A0: 43 22 24 24 0C 18 17 1D 1B 18 15 24 24 FF 91 21 zY[[CONTROL[[6.X demo - пункт правого меню, явных вызовов по индексу строки нет, из какого пункта левого меню 0000F8B0: 24 0D 0E 16 18 24 24 24 24 24 24 24 FF 91 21 24 [DEMO[[[[[[[6.X[ он вызывался - неизвестно 0000F8C0: 01 24 24 24 24 24 24 24 24 24 24 FF B1 21 24 02 8[[[[[[[[[[6.X[9

Tetsuwan Atom (J) [!].nes Pattern "DEMO" found at 0001C287: 0001C270: 07 85 25 4C F0 B8 60 20 22 E3 A9 75 85 0E A9 C2 ..%L..` "..u.... 0001C280: 85 0F 4C 0E F3 0A 0A 44 45 4D 4F 44 45 53 55 59 ..L....DEMODESUY 0001C290: 4F FF 60 A2 00 BD AC C2 95 68 E8 E0 0B D0 F6 86 O.`......h......

Rollerball (J).nes Pattern "ASSIGN" found at 00002F13: 00002F00: 70 72 6F 63 09 09 46 4C 41 53 48 42 55 4D 50 5F PROC..&,!3("5-0? куча кода в неиспользуемых областях 00002F10: 41 FE 09 61 73 73 69 67 6E 09 40 49 2C 20 40 57 !..ASSIGN. ).. 7 00002F20: 35 FE FE 09 4A 53 52 09 43 48 45 43 4B 5F 46 4C ....*32.#(%#+?&,

EF7E: CMP $EF91,Y -> 0001EFA1: 80 40 04 08 04 08 01 [Be-Bop-Highschool - Koukousei Gokuraku Densetsu (J).nes] - перекрестных ссылок не видно

Fire Emblem (J).nes - проверить за что отвечает процедура WTF (XTSPVLAV)

81CE: AND $81E9,X -> 000F81F9: 08 04 04 02 01 02 01 [Yong Zhe Dou E Long - Dragon Quest VII (Ch).nes] - код есть, не понятно, где включается и включается ли. только пиратская версия

Spiritual Warfare (Wisdom Tree) (V6.1) [!] - QUACK! super secret bonus room

STILL NOT ON TCRF
Rod Land (BUR) Vulgarity check: If you enter as a name one of following words your fairie will be with ashamed red face: "SHT", "FUK", "BUM", "TIT", "SEX", "VAJ", "CNT", "POO", "NOB", "DIK". (UNI) Level select: Enter first fairy name as "ICH" and second fairie as "EAT", now press Select throught the game to access level select menu.

Section Z (BUR) CRC test: Entry point: 0xC009, CRC test fails, internal CRC is wrong, no crossrefs to this function in code. Test checks ROM area from $C100 to $FFFF and goes to infinite loop with message "CHECK SUM ERR" or just exit procedure quietly. Cartridge version of this game based on FDS version. There is still almost 1K or FDS system bios contains in NES ROM at the same location. Some parts of code designed the same way it was in FDS version, but with some modifications. The same routine, but slightly different, present at start of FDS code and perform test of three address locations quietly, tests are pass so game goes further without any messages. Looks like this routine was planned for cart version too but not included in final version for some reason.

Seikima II - Akuma no Gyakushuu (UNI) Level select: Press B, A, A, B, A, A, B, A, A, A, B, A, B at the title screen. Japan version: (BUR) Hidden text: Game contains hidden copyright text at end of file. 1991 NAGOYA NATSUME INC METAL COMMANDO G1 PROGRAM K.ISHIHARA DESIGN S.TANIGUCHI DESIGN N.MIZOGUCHI DESIGN S.MATSUURA DESIGN BIT SOUND H.IWATSUKI MUSIC I.MIZUTANI

Sqoon Japan version: (BUR) Hidden text: There is a hidden copyright text inside ROM: "COPYRIGHT 1986 HOMEDATA ALL RIGHTS RESERVED madokakina!".

Tetsuwan Atom (BUR) Hidden text: There is hidden copyright string inside ROM: "COPYRIGHT 1988 HOMEDATA ALL RIGHTS RESERVED madokakina!".

Time Diver Eon Man (BUR) GameGenie: AAUYETAX - Enables invulnerability cheat. After "Push Start Button" message appears press B, A, Right, Left, Right, Left, Down, Up. A sound will confirm correct code entry.

Toukon Club (BUR) Training mode: RAM variable values: 0x22=03, 0x23=04, 0x25=00. Test menu disabled at all, only text left. 00018E90: 00 30 30 30 30 5E 30 30 30 30 00 00 20 8A 09 01 .0000^0000.. ... 00018EA0: 54 45 53 54 20 4D 45 4E 55 20 CB 0C 08 43 48 52 TEST MENU ...CHR 00018EB0: 20 42 41 4E 4B 20 44 53 50 4F 42 4A 20 44 53 50 BANK DSPOBJ DSP 00018EC0: 20 43 48 4B 20 56 53 20 57 49 4E 20 20 20 20 20 CHK VS WIN

World Games (BUR) Hidden text: Game containing hidden copyrights: "BY SOFTWARE CREATIONS LTDENGLAND 44 61 236 1154".

Yo! Noid, Kamen no Ninja - Hanamaru US version: (BUR) An old animation: US version still contain some code and graphics from Japanese version and some parts of code still working. Set at the title screen variable 0x70 to 0x0C and Kamen Ninja and some parts of his bird will appear. Japan version: (BUR) Hidden text: There is a hidden version info in ROM: "MAAJYAN HIGASHIO NOW PRODUCTION 1988". "Now Production" was developer company of this game and Naoki Higashio was it's programmer, but here refer as "MAAJYAN". Info from GDRI

Navy Blue (UNI) Sound test: At the game end, after ending animation is over and screen with "Presented by I'MAX" is displayed, press Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select.

Dig Dug II (GEN) Level select: When the title screen stops moving press A + Select + Start. (BUR) Hidden text: RESET routine in this game uses string "K.N." to check if game was soft or hard reset. Also it contains generic Namco copyrights: "COPYRIGHT 1982 1986 NAMCO LTD.ALL RIGHTS RESERVED".

Honoo no Doukyuuji - Dodge Danpei (J) (UNI) Secret passwords: HEBE - Cutscene test mode. You can select one of game cutscenes to play.

Image Fight (FIX) Level select: At the title screen hold A + B on both controllers and just press Start. (BUR) GameGenie: PPSZXXPE - Enable invincibility cheat in Level select cheat. After entering Level select mode, and choosing desired level, hold Up on both controllers and press Start.

Jarinko Chie - Bakudan Musume no Shiawase Sagashi (UNI) Disabled cheat: Press Up, Up, Down, Down, Left, Right, Left, Right, B, A at the title screen, a sound will confirm correct code entry. Does nothing.

Kagerou Densetsu (BUR) GameGenie: EAKNGLEY - Unknown internal test, you should hold Up + Down + Left + Right on second controller and press Reset, screen will be blue, then press A button, programm tests for 0x7F80==0x55, 0x7FFF==0xAA and all data between these addressess are zero. So game will flash with green screen and working fine, if not, screen will be red and game freezes. This GG code allow you to enter cheat combination Right instead to get this code working.

Karate Champ (BUR) Disabled cheat: There is some old cheat left in final version. When title appears from bottom of screen and before it stop scrolling you must press Up, Right, Down, Left, Down, Right, Up, Left, A, B sequence and then press A to increase some internal counter up to 99. There is no so much time to enter cheat and increase counter at the title screen rolls. In final version memory areas for storing key sequence and for checking this sequence is different so it isn't possible to trigger cheat. Anyway, cheat counter don't reading at all in game, so it absolutely unuseful. It may be used as default round time counter. 0x50, 0x51 vars are counter in decimal notation, 0x4F main cheat flag, 0x53-0x5C sequence check area, 0x52 - sequence length variable. 0xAD-0xB6 - sequence store area, 0xAC - sequence length var (uninitialized by default, may be any index in zero memory).

King of Kings (J) (UNI) Secret words: At the game save screen select 4th slot, then enter as name "????????" (Ootani Tomoko) or "???????" (Abe Hiromi) then before entering "???" option hold A or B or both on second controller. Name of save record will be now "ILOVEYOU".

Kinnikuman - Muscle Tag Match, M.U.S.C.L.E. (UNI) Stage select: At wrestler selection screen hold A + B on second controller then press simultaneously Up or Down on second controller and B on first controller to increase or decrease stage number accordingly. Press Start to start game in selected Stage.

Krazy Kreatures (GEN) In-game reset: Press A + B + Select + Start to return to the title screen. (GEN) Level select: Start a game, then once the kreatures start filling the screen, press Start to pause the game. While the game is paused, hold the A button and press Select 10 times. Now lose the game on purpose and when you go back to the options screen at the beginning, you will be able to select from 24. (BUR) GameGenie: KEOXYOUE - Enables joypad hint at name entering screen for the hi-score table.

Kyuukyoku Tiger, Twin Cobra Japan version: (UNI) Unlockable: When "the end" message appears on screen after credits, message "Your password is KTTAISONMAI89PRTN23Y" appears. There is no any password entering mode in FC nor in GEN or PCE versions. Password meaning is unknown. English version haven't any staff messages displayed nor "password" message too. But all contaied in ROM data.

Legend of the Ghost Lion, White Lion Densetsu US version: (BUR) Disabled cheat: Another disabled "Konami" cheat (Up, Up, Down, Down, Left, Right, Left, Right, B, A) used to be in some game menus, play sound after entering and display some extra menus, but seem to be haven't any effects to any variable. Japanese version of a game havent any traces of this cheat.

Lethal Weapon (BUR) Hidden text: ROM contain hidden text unused in any part of game: "version 0.8 5/12/92 eurocom developments ltd.".

Majaventure - Mahjong Senki (UNI) Cheat menu: Press Select at the title screen to select "continue" mode. Then hold Up + Select buttons and press Start to enter stage select menu. Hold Select button again and press Start button to enter boss select menu, and finally hold Select button then press Start to enter to sound test menu.

Meiji Ishin (UNI) Something like quiz: Press Up, A, B, Left, A, A, A, A, B, Right, B, A, Down, B, B, A + B at the title screen, second controller.

Metal Max (BUR) Hidden text: here is some hidden text in ROM: "Program: FX-702P".

Mobile Suit Z Gundam - Hot Scramble (UNI) Debug monitor: At the title screen on second controller press A, Up + A, A + B, Up + B, B, Right + B, A + B, Right + A, Right + A, Left + A, A + B, Down + A + B, Down + B, message "MONITOR ON" appears instead of hi-scores but only if title screen is renewed after showing again after demo sequence. From now there is some debug features will be available. Instead of score string you can see one-byte memory viewer, while on pause you can change addresses by pressing Up or Down on first controller or buttons on second controller, with Select on first controller you can advance game by frame by frame.

Ms. Pac-Man (U) (Tengen) (UNI) Level skip: Pause game and press following buttons A, A, A, B, B, B, Up, Down, Left, Right, A, B, A, B, A, B, Up, Down, Left, Right, B, A, B, A, A, A, Up, Down, Left, Right. Now you can press Select button to skip current level.

Nightshade (BUR) GameGenie: AUSVYSNY - There is in-game soft-reset exists. Triggered normally by pressing Up + Down + Left + Right + A + B + Select + Start, but this is possible only on modified controller. With this GameGenie code you can access in-reset by pressing only Select + Start.

Predator Japan version: (BUR) Sample ROM: Japan version contain text block for message "PREDATOR SAMPLE ROM", but there is no script entry to put this message on screen in final release. English versions haven't these strings. 000119A0: 0A 22 5F 61 54 53 50 63 5E 61 FF 00 22 F1 FF 4A ..PREDATOR.....; 000119B0: 22 62 50 5C 5F 5B 54 F1 61 5E 5C FF 00 22 F1 FF .SAMPLE.ROM..... 000119C0: EA 20 62 63 50 56 54 FF 00 20 F1 FF 2A 21 5F 5B ..STAGE.......PL