Talk:Mega Man 2

I'd prefer to individually re-rip any tiles we know for certain are unused, rather than use that blob from "Sprites INC". The Metal Man tile is part of a gear platform, and all the Wood Man tiles are most likely used (the green leafy one is, I checked). The Flash Man platforms and background tile and the Crash Man Metool thing are all definitely unused. --BMF54123 18:58, 30 May 2010 (EDT)
 * Also holy crap that flower! Has anyone noticed that before? I'd be amazed if something like that went unnoticed this long. --BMF54123 19:00, 30 May 2010 (EDT)
 * I'll re-rip the Metool thing and the Flash Man things tomorrow. I knew porting it over from my wiki would do that thing some good! Thanks for the confirmation, I knew it needed it, like some of the other things I ported over. -- Rick 19:14, 30 May 2010 (EDT)
 * Oops, looks like I've saved you the trouble of doing that. Sorry! :P
 * I found this [[File:MegaMan2Symbols.png]] in several places within the enemy graphics. Translation, please? --BMF54123 04:36, 31 May 2010 (EDT)
 * ...looks like アキ (aki) to me. Accordin' to my copy of NJStar, 明き (aki) = "emptiness". Does it fill in a spot that's just... not used? --RahanAkero 04:39, 31 May 2010 (EDT)
 * "Emptiness" is very appropriate for unused tile slots. You rock. --BMF54123 04:40, 31 May 2010 (EDT)

Since we're pointing out secrets hidden in the game's backgrounds, how about the Big Dipper at the end of Crash Man's level, as pointed out in this old NeoGAF post? --Rabidabid 17:27, 24 January 2011 (EST)

In my experience there should be at least 2 versions of the American game. I had 2 copies of the game at one time - one listed Crash Man correctly, the other lists him as the original Clash Man. Both are USA versions because it is titled Mega Man, not Rock Man. --Slothbot 22:18, 1 May 2011 (EDT)
 * I see only one USA and one Europe MM2 ROM in no-intro, however I don't have the NES sets so I can't check... - Andlabs 22:30, 1 May 2011 (EDT)

Mega Man leftovers
There are indeed Mega Man leftovers in the game, but TrebleTrouble's presentation was...lacking, and there's no need to point out things like the intro scene attached to the levels (a lot of games use level data for multiple purposes). I think a few MM->MM2 comparison screenshots and maybe some ROM addresses would suffice. --BMF54123 19:04, 15 March 2011 (EDT)
 * Interesting. I had no idea. I've managed to glitch through the walls of all the boss stages, but Quickman, Metalman, and Flashman all just froze the game. Is there any way to bring the remnants to the surface? -YK [[Image:YK-sig.png|link=User_talk:YK]] 19:05, 15 March 2011 (EDT)

Flower Power
I'm looking over a playthrough I'm editing for YouTube, and I'm actually seeing those odd little flower things in more places. They're full of 'em in the first room you fall down into with the Sniper Joe in the hopping bot. Suddenly, it doesn't really feel so much of an oddity anymore, as it's neither unused or rare.

If any of the other admins see fit to restore it, be my guest, but I'm going to be taking it off as I don't feel it really adds anything.

Unused Tiles
Under Unused Tiles for Flash Man's level, those horizontal pipes do indeed exist in his stage. During the vertical section of the level, the left side of the screen has 2 tiles of horizontal pipes, but without shadow. So I guess still 1 of those 2 suggested tiles still is not used anywhere.

E-Tank drop
The Rockman ABNormality hack had the E-Tank drop programmed in there somehow, so it might not be completely inaccessible.--Ekkusuman88 11:40, 31 July 2012 (EDT)
 * I don't know how item drops work, but I'm guessing each item has an associated value that determines how often it will drop. If the E-Tank was set to zero, re-enabling it would be really easy. --BMF54123 13:07, 31 July 2012 (EDT)

"Metool"?
Why do the little hard hat dudes keep being called "Metool"? Weren't they referred to as "Metall" in the Game Boy games? --ICEknight 22:47, 26 June 2013 (EDT)
 * I'll try to elaborate to the best of my understanding. In both the Japanese and English versions, they're referred to as Metall in some of the Game Boy games (though not the last one), and Mettool in the cast ending roll of Mega Man X. The Game Boy games are notorious for having their enemy names seemingly transliterated by some Capcom intern, so Mettool is probably what it's intended to be (plus it's the closest to the Japanese name "Mettōru"). Then the localization team of the Battle Network series bizarrely dubbed them "Mettaur", apparently because they didn't cross-reference the other series. Regardless, the damage was done and it stuck ever since, leading certain fans to debate over which one is the "true" name. Because of the confusion, some fans like to just shorten it to "Met", which is what they were once called in the Mega Man NES manual and I think the PSP remake. Then there's "Hard Hat", and I'm not even sure where that comes from - my guess is it's either from Nintendo Power or just a fan-given name that caught on. I don't believe I've seen the "Metool" (one 't') spelling used before, though... Hope this explains that. LinkTheLefty 15:26, 28 June 2013 (EDT)
 * That's more or less what I had read over here, where it also mentions that "Metall" was not only used in the old classic Game Boy games, but is still being used in Japan nowadays... So it seems to be the most consistent name they've been given.


 * In any case, that's certainly not the closest romanization of Mettōru, since ō depicts a long "o" rather than a "oo" sound (which means "Metall" ends up being phonetically closer) which, paired with it having only been used once for Mega Man X, it seems kind of arbitrary having it as the preferred choice here.


 * Not sure which localized names would the wiki favor in this kind of situations, though. Perhaps the name in the NES manual has preference over everything, despite all this?--ICEknight 19:12, 28 June 2013 (EDT)


 * There's a sokuon before "to" rather than "ru" in the katakana. You can say that Metall is acceptable since it might be phonetically closer (and that's generally what you want to do with Japanese), but Mettool is closer to what's directly written down and also better conveys it as a likely portmanteau of [hel]met (メット) and tool (ツール), which I personally feel makes a lot more sense...but I digress. At any rate, I think that Wiki articles should generally stick with their game's localized names at the time, which was Met. LinkTheLefty 19:45, 28 June 2013 (EDT)