Pokémon II (Genesis)

A strange Pac-Man type game starring Pikachu where he must collect floating orbs and avoid mummies, guys with bucket helmets, Arabic caterpillars, Asian butchers and Grim Reapers, or else he dies and sounds like a Jamaican guy.

Unused Text
Right at the beginning of the ROM is a set of credits for the TomSoft MegaDrive SDK, which was used to develop the game. SEGA MEGA DRIVE @TomXie 2002.JunTomsoft Studio SEGA Kit v1.10 By:XieRongChun E-mail:tomsoft@cmmail.com Later at 0x1CAF55 is some more credits. Tomsoft Studio. SndDrv 1.03h5 Tomsoft Studio. URL:tomsoft.top263.net E-mail: tomsoft@cmmail.com END A little later are some Engrish error messages. value1=%x value2=%x value3=%ld Warning ! Memory hasn't allocate successful ! No enough memory for encode

Harry Potter
The gameplay and audio is exactly the same, but everything is different graphics-wise.

Unused Text
Just like Pokemon II, it has developer credits right at the beginning of the ROM, but it seems to have been changed by another person, likely the person dumped the ROM. SEGA MEGA DRIVE @KuKzz 2004.June for emurussia forums By KuKzz    n  E-mail:kukzz@pisem.net

An alternate dump of this game exists which contains the same Tomsoft credit text as Pokemon II.

Differences with Pokémon II
While the gameplay is exactly the same, there are lots of aesthetic differences.

Splash Screens
Each level has their own splash screen before they start.

The game endlessly repeats, and level 1's splash screen is just the title screen (minus the Push Start) for both.

Level 1
Level 1 in Pokémon II takes place in some crazy bar, and takes place at a castle in Harry Potter.

Level 2
Level 2 is the same in both games, but with different palettes.