Super Collapse!

Super Collapse! is the second game in the Collapse! series and the first to be released for PC.

Unused Text
"+image1" "+image12" "+image2" "+image4" "+image5" "+image6" "@image7" ; blocks, allow overrides "+image8" "+image9" "+image16" "+image17" "+image18" "+image19" "@image20" ; GH link, allow overrides "+iinst1" ; instructions 1 "+iinst2" ; instructions 2 "+ibclose" "+ibnext" "+ibprev" "+image22" "+image23" "+image24" "+image31" "+image10" "+iclear" ; images\Collapse\english\Collapse_clear_scores.png "+image11" "+image13" ; "images/Collapse/english/Collapse_Options.png" "+image14" ; "images/Collapse/english/Collapse_close.png" "+image15" ; "images/Collapse/english/Collapse_X.png" "+image25" ; "images/Collapse/english/Collapse_show.png" "+image26" ; "images/Collapse/english/Collapse_blue_control.png" "+image27" ; "images/Collapse/english/Collapse_2_4_8.png" "+image32" ; "images/Collapse/english/Collapse_bonus_level.png" "+image33" ; "images/Collapse/english/Collapse_Times_Up.png" "+image34" ; "images/Collapse/english/Collapse_seconds_left.png"

"+ilimit"
 * trial limit message

"+audio1" "+audio2" "+audio3" "+audio4" "+audio5" "+audio6" "+audio7" "+audio8" "+audio9" "+audio10" "+audio11" "+audio12" "+audio13" "+audio14" "+audio15" "+audio16" "+m1.mod" "+m2.mod" Several lists of the game's resources can be found in Collapse.dll.

91; number of data points

9 443; item(s) 0-1: upper left x,y of lower left corner block 28; item(s) 2: block dimension

443; item(s) 3: score, level, lines left x 136; item(s) 4: score y 190; item(s) 5: level y 245; item(s) 6: lines left y

16 12; item(s) 7-8: rows and columns

35 70; item(s) 9-10: start playing graphic x,y (old x: 57) 35 139; item(s) 11-2: play again graphic x,y 15 139; item(s) 13-4: level complete graphic x,y 53 35 ; item(s) 15-6: paused text 1 ; true to enable GH link

0 ; unused 48 39; item(s) 19-20: bonus for clearing all x,y (old x: 71)

399 280 ; start/pause/resume button x,y 398 312 ; options x, y 369 349 ; instructions x, y 386 385 ; exit game 383 417 ; gh link

47 134 ; quit dialog 155 246 ; yes button 145 274 ; no button 96 219 ; restart button

0 0; unused

83 30 ; options dialog x, y

382 217; 43-44 x,y of "seconds left" overlay. 30 117;  45-46 x,y of bonus level dialog. 70 117;  47-48 x,y of time up dialog.

181 346; close button 110 263; show scores button 297 303; full screen X 260 225; level 1 290 225; level 4 320 225; level 8 430 85; version

145 128 ; fx volume 145 167 ; music volume

2 ; instruction pages 1 2 1 0 -1 244 407 ; close button 1 2 1 0 -1 455 405 ; next button 1 2 1 0 -1 39 405 ; prev button 52 15 ; instructions x,y
 * data for instructions, index=67

Also in Collapse.dll is some more weird text related to the game's resources.

"" "" "Player" ; strings for high score "Level" "Score" "Congratulations! You qualify for a high score." "Type your name and press ENTER" "" ; version string which is no longer used. "Do you want to permanently remove all recorded high scores?"

A list of all of the in-game text exists in Collapse.dll.