Life of George

Unused Model


An unused 3D model of a crab, stored in LEGO Digital Designer's .lxf format.

Excel Spreadsheet
An unused Excel spreadsheet containing data related to the game's graphics.

FontForge Script
Print("Opening "+$1); Open($1); Print("Saving "+$1:r+".ttf"); Generate($1:r+".ttf"); Quit(0); A FontForge script for converting OpenType fonts to TrueType fonts, stored in otf2ttf.sh.
 * 1) !/usr/local/bin/fontforge
 * 2) Quick and dirty hack: converts a font to truetype (.ttf)

SDK Instructions
1. Drag and drop PragmaticProjectLogHub into you project, and remember to check "Copy items into destination groups folder" 2. Import PragmaticProjectLogHub.h into the header files where you want to use it, or import it into your Prefix.pch if you think this is appropriate. 3. Implement the delegates from the .h files that you wish to use, and their required methods and if appropriate the optional method(s) into the classes where you want to use it. Instructions from an unknown SDK, stored in Use instructions.txt.

JSON Test
{    "firstName": "John", "lastName": "Smith", "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": 10021 },    "phoneNumbers": [ "212 555-1234",        "646 555-4567"     ], "stores": [{ "name":"first store", "address": "hargaman 4, Hadera, israel" }, { "name":"store 2", "address": "7 avenue, New York, USA" }, { "name":"store 3", "address": "harzit 2, Hadera, Israel" }, { "name":"store 4", "address": "Harzit 4, Tel Mond, Israel" }, { "name":"store 5", "address": "Lego, Denemark" }, { "name":"store 6", "address": "aaaa" }, { "name":"second store", "address": "bbbb" }], "buttons": [{ "name":"LOfG", "key":0, "command":0, "graphics":"home_log_book.png" }, { "name":"ML", "key":1, "command":1, "graphics":"home_ml_book.png" }, { "name":"2player", "key":2, "command":2, "graphics":"home_ml_book.png" }] } A bit of test code in the JSON format, stored in the appropriately named jsontest.txt.