Neon Genesis Evangelion

Debug Menu


Press L + D-Pad Up at any time (preferably at the main menu) to access one of the debug menus.

Controller Test
Tests all of the button presses on the N64 controllers. Press Z + B to Exit.

EEPROM Test
This can be accessed through the debug menu's utility menu.

RMB Test
This can be accessed through the debug menu's utility menu.

Monitor Test
A generic monitor test screen. Press A to switch to another screen. B to exit.

Audio Test
Your usual Audio Debug menu. Can change the tempo, volume, and pan of the song. You can also play different sound effects. One thing to note is that the first song is labeled as "FlyMe", indicating that "Fly Me To the Moon" was once going to be a song in the game. It uses the same music sequence as "Thanatos" but with a different instrument set.

Object Test
Allows you to view many graphic files and select different options for viewing them. Press L and R to cycle through the objects.

Model Test
Allows you to view various models in the game with different options for viewing. L and R to cycle through each model.

Font Check
This can be accessed through the debug menu's utility menu.

Window Test
This can be accessed through the debug menu's utility menu.

Effect Test
This can be accessed through the debug menu's utility menu.

Config Menu
Labeled as "BACKUP EDIT" in the debug menu. Pressing B will take you to the game's options menu.

Main Debug Menu
Use this code after accessing the regular debug menu by pressing L + D-Pad Down.

If you sit on this menu for several seconds it will end up cycling through three screens with the words "BANDAI", "DEMO LOOP", and "EVANGELION". Pressing start at any time will take you back to the main debug menu.



NAG TEST
This can be accessed through the main debug menu.

NA2 TEST
This can be accessed through the main debug menu.

NA3 TEST
This can be accessed through the main debug menu.

HAS TEST
This can be accessed through the main debug menu.

SUG TEST
This can be accessed through the main debug menu.

SAI TEST
This can be accessed through the main debug menu.