Bomberman (NES)

The first appearance of Bomberman in his familiar robotic form. Two-player mode is conspicuously absent.

Bonus Items
While these items are used, the conditions that must be met before they appear are so amazingly obscure, it's very unlikely you'd ever see one by accident, save for maybe the Bonus Target or Famicom.

Bonus Target


Points: 10,000

Method: Reveal the exit and walk over it before killing any enemies.

Stages: 6, 8, 14, 16, 22, 24, 30, 32, 38, 40, 46, 48

Goddess Mask


Points: 20,000

Method: Circle the outer ring of the level after killing every enemy in the stage.

Stages: 1, 7, 9, 15, 17, 23, 25, 31, 33, 39, 41, 47, 49

Cola Bottle


Points: 30,000

Method: Reveal the exit, walk over it, and continue to walk in any direction (do not let go of the D-pad) for approximately 15 seconds before killing any enemies.

Stages: 4, 12, 20, 28, 36, 44

Famicom


Points: 500,000

Method: Kill every enemy, then create 248 chain reactions with your bombs (one chain reaction = one bomb detonating another).

Stages: 3, 11, 19, 27, 35, 43

NOTE: This bonus cannot be obtained if you have the Detonator!

Nakamoto-San


Points: 10,000,000

Method: Kill every enemy without destroying a single wall.

Stages: 2, 10, 18, 26, 34, 42, 50

Dezeniman-San


Points: 20,000,000

Method: Destroy every wall and bomb the exit three times without killing any enemies (including those that come out of the door).

Stages: 5, 13, 21, 29, 37, 45

Title Screen
The border around the title was removed, the game options turned from vertical to horizontal alignment, and copyright info updated.

Ending
The ending text was beefed up a bit for the North American release, obscuring the Lode Runner plug in the process.