User:989Nintendo898/Prerelease:Super Mario Galaxy

Please note, that: 1. This is under heavy editing by me. Whenever you feel something big is missing, or you want to add some prerelease images, feel free to. 2. The large amount of video links here are for my personal reference and for temporary archival, I spent a while trying to hunt them down.

=Early concepts=



The official Prima Guide Book contained a few pages of early concepts.

Rosalina's design was different and she was related to princess Peach. Also both Yoshi and Starship Mario were going to appear in SMG; both were pushed to the sequel.

=E3 2006=



Super Mario Galaxy was first shown at E3 2006, and very different no less.

Trailer

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General differences

 * Health meter has eight wedges instead of three.
 * Mario uses voices from Super Mario Sunshine and Super Mario 64, along with some brand new not heard in the final game.
 * The galaxy seen at E3 was much larger than any of the galaxies seen in the final release, and had three boss battles.
 * Any of the music was not yet orchestrated.
 * The songs were: "Egg planet", "Tension", and the appropriate boss themes for each boss.
 * The Wiimote made a coin sound whenever a coin was collected.
 * Mario was able to kick the star bits around, and the player had to press B and point at the star bit to collect it.
 * The cursor was yellow, had longer "tail" and flashed red whenever it was outside the screen. It could also hold enemies on place by holding B, a power that was given for the second player in the final game.
 * Instead of Lumas, there were Toads with stars on their caps, and Star Bunnies, which would transform into said toads.
 * The talking mechanics were different: whenever the was a toad with something to say, when the player gets close, the toad first waves at the player and has a speech bubble with an exclamation mark above their head. If the player gets even closer, the toad starts to talk. The player can exit this by pressing A or walking away.
 * There was no limit to the number of spins the player could do.
 * The spins were more powerful, they could suck coins towards them. This was partially implemented to the red star powerup in the final.
 * There is no name for the galaxy, although some have dubbed it "Star World" because of the erroneus message it displayed on start, "Welcome to Star World!".
 * The stars used the sounds from SMS when appearing and when collected, the music was a remix of the goal tune from Super Mario Bros.
 * The star bits were know as "star shards", and their counter was in format of "0/100". It was impossible to collect all 100 star bits.
 * Names of some objects were different: star bits were "star shards", both lauch- and sling stars were known simply as "stars", pull stars were called "blue stars" and sling pods weren't named.
 * Goombas didn't spin after the player stunned them with spinning, nor did they drop any star bits when defeated this way.
 * The font used in the HUD was different, reminiscent of Super Mario Sunshine.
 * The player had ten minutes to find and get a star.
 * Star bits had a different sound when collected. [[File:Super Mario Galaxy B64kawa_0.aw_0000002e.ogg]]


 * The HUD was different:
 * The Mario head graphic for the extra life counter was from Super Mario Sunshine, and the counter was positioned bottom-right.
 * The coin counter was positioned in the top-left.
 * The star bit counter was positioned bottom-left.
 * The number font was reused from Super Mario Sunshine.
 * There was a timer to notify players about how much time they had left. It would pop up every minute and make a "ding" sound.
 * When the time ended, a really simple white text spinned to the screen saying "Time's Up!".
 * The "You got a star!" message was white, had a shadow and was written in all caps. the "Too Bad! message was also white.
 * The effect for collecting a 1up was simpler, green text saying "1up!". The final version says "1-up".



Megaleg
Megaleg


 * The planet seen before him is made of grass and dirt, which can be seen in the final game by the low model.
 * The preceding planet does not have "Tension" as the music.
 * Bowser Jr. doesn't taunt you when the fight begins.
 * Megaleg has more shades of gray and brown.
 * He isn't guarding a grand star, instead, he has a normal power star.
 * There are no capsules containing coins and star bits on the ground.
 * The capsule on his head has a light instead of a star, and the light changes colours according to the Megaleg's state: It's white when the player is on the ground, blue when the player climbs on him and red after the player has hit him once.
 * Once the player has hit him, Megaleg brings up 4 unbreakable walls instead of 8 breakable.
 * His head has orange smoke come out of it as he explodes.

Tarantox
Tarantox


 * Hitting any of the green points is enough to flim him over, in the final, the player has to hit the biggest one one his bottom.
 * The red points pulsate more and make a higher-pitched sound.
 * The green points won't regenerate for the second phase.

King Kaliente
King Kaliente The full route to King Kaliente


 * King Kaliente had less health, and started the "tennis" on the first try. The first hit was able to knock his crown off, and the second hit killed him.

=GDC 2007=



Trailer only.
 * Topman tribe was in Melty Molten Galaxy
 * Topmaniac was very different: It was purple, small and had a spring in his head instead of the button to make his sawblade go in. Interestingly, some elements still remain in the game.
 * Gusty Garden Galaxy had a space background.

GDC trailer

=E3 2007= Only a trailer was shown to public, however, a few gaming networks (such as IGN) got to play behind closed doors. It appears the full game was playable.


 * The star bit counter was in format of "000", even if all the digits were zeroes.

Trailer

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Press conference video

=GC 2007= "Honeybee Kingdom" at GC 2007

=Other builds=
 * The official guide for the game mentions "breakable horns" during the Bonefin battle. It appears that they were cut late, since they are still in the game.
 * Rosalina was originally "Rosetta". The name is a direct translation of her japanese name, and comes from a type of orbit.
 * The red pokey in Dusty Dune Galaxy was originally green.
 * According to this screenshot here by IGN, Bowser was originally fought on a magma planet instead of the glassy on in the final.