Marvel vs. Capcom: Clash of Super Heroes (Arcade)

Marvel vs. Capcom: Clash of Super Heroes is the third and most known game in the famous Marvel vs. Capcom series. It's best known for including characters from Capcom's whole universe instead of just Street Fighter, although most of said characters got replaced and evolved into so-called "Special Partners".

The roster needed a renovation, anyway.

Unused Ending
Much like its predecessor, this one has an unused ending that appears if you beat the game with Onslaught, the final boss. However, it is a bit more difficult to show in the game as normally just playing as Onslaught results in the game glitching out once you face Onslaught as a boss. In order to see this ending, set to  (to make the first character Onslaught) and  to  (to set the current stage to 9, one past the final boss).

Once you clear this stage, this ending will appear, possibly a leftover from a location test. The Japanese one literally translates to "Marvel VS. Capcom is currently in production!!!"

Unused Graphics


These unused graphics were leftovers from Marvel Super Heroes. The "GEM VICTORY!" text was also unused in Marvel Super Heroes.



In the actual game, this text was changed to "Special Partner", so probably this was used in a location test version of the game.



Unused assist character! His name is Tomichin, and he is a caricature of one of the game's designers. He was originally going to appear in Marvel Super Heroes vs. Street Fighter in place of Norimaro. From the looks of it, Tomichin would drop down and do a quick punch, although he has what appears to be another attack where his fist-shaped nose would extend out to hit the opponent!



Present around Anita's tileset is a sprite of Donovan from the Darkstalkers series. He was originally going to be with Anita during her Special Partner move, but in the finished game only Anita herself can perform the move. (Note that the palettes are incorrect, and the correct ones have yet to be found.)



Since there is no random select option in the game, this goes unused. It was possible this was used in the location test versions before all the characters were in the game, though.



This kid would have been in the bathtub stage, but he goes unused.

Unused Sounds
Announcer: "Thank you for playing!"



Announcer: "Coming Soon"



Originally going to be said in the unused ending.

Announcer: "Tomichin"



Tomichin was an unused assist character (see above).

Onslaught: "You shall be the first to fall!"



Possibly heard during Onslaught's First Form winpose?

Venom: "There's no justice!"



Venom: "We meet at last!"



Character Select Screen
Strider Hiryu has different logos on the character select screen depending on the region. Also, Mega Man is known as Rock Man in Japan, in case you didn't know this already.

Sounds
The announcer says a couple of names differently at the character select screen. The technique added to this game where you call both of your characters on and control them at the same time has a different name depending on the version (Variable Cross in Japan, Duo Team Attack in the US). Mega Man's uppercut special move has him yell "Rock Upper!" in the Japanese version and a generic grunt in other versions:

Chun-Li:

Zangief:

Variable Cross/Duo Team Attack:

Mega Man's uppercut:

If you win a fight with Mega Man, sometimes Dr. Light appears in his win pose. In the Japanese version, Light actually speaks in Japanese, either congratulating his creation or offering him cake. His lines were removed from other versions of the game, although they were restored for the PlayStation version. Here are the unused sounds:



Mega Man also has a win pose where Roll runs on with flowers and says something in the Japanese version. Her line was cut from other versions of the game.



Captain Commando has a move where he can call on one of his three teammates to perform an attack. in the Japanese version he actually calls the name of his teammate out (Sho! Jennety! Hoover!), whereas in the US version he just says "Come on!". His teammates have different names in the US version (Ginzu, Mack, and Baby Head respectively), so maybe Capcom forgot to get Takashi Nagasako (Captain Commando's voice actor) to also say the US names.

Morrigan's Alternate Win Pose


Morrigan has a win pose in the Japanese version which was removed in the international ones: a tied-up Lilith descends from the ceiling and Morrigan changes into a dominatrix-esque dress that reveals her backside. Oddly enough, this did appear in international releases of Marvel vs. Capcom 2!

Asian Version Differences
Sound-wise, the Asian version (for Asian countries that are outside of Japan) removed several Japanese lines from each Capcom character for some reason (possibly due to South Korean law forbidding the use of Japanese voices in the media at the time). The Japanese lines were replaced by a generic grunt or some other English line, but otherwise remains silent. This region follows the same changes as both the American and European versions.

Roll's Theme
Roll has her own theme song with spoken lyrics in Japanese, which was a remix of her ending theme on Mega Man Battle & Chase. The Asian versions replaced this with an instrumental version without vocals. Roll's taunt is also replaced with a short vocal sample.