Pokémon Mystery Dungeon: Explorers of Sky

Explorers of Sky is the third DS installment in the Pokémon Mystery Dungeon series.

Debug Menu & Sound Test
Albeit very incomplete, remains of a Debug Menu can be found by using the following Action Replay Codes. Press Start at the title screen, then, before doing anything, hold Left. Meanwhile, select any of the options with A and the debug menu will appear. Only the sound test option seems to function fully.

(US / EU) 0202ABEC E5900100 94000130 FFDF0000 0202ABEC E3A00001 D0000000 00000000

Unused Dungeons
All normally unaccessible dungeons will have the Mission objectives of "Dummy" and will send the player back to the crosssquare when the last floor is complete.

Test Dungeon
An unused dungeon exists within the game. Called simply "Test Dungeon", this dungeon has floors and walls made of a simple solid glowing grid. It contains many bug and grass Pokémon of high levels. It can be accessed by using the following Action Replay code to unlock all the dungeons. It will be the first dungeon listed on the selection screen, before Beach Cave.

222AB243 000000FE 022AB244 FFFFFFFF 022AB248 FFFFFFFF 022AB24C FFFFFFFF 022AB250 FFFFFFF9 022AB254 E0000000 122AB256 00000FC7

Luminous Spring
If one goes to Luminous Spring before they can normally get to it (like using a cheat code to unlock all dungeons) instead of going to the normal area they will go to a dungeon with the same name that has the same Pokémon/platelet as the final area of Temporal Tower. The dungeon is only 5 floors deep.

Hot Spring
Same as Luminous Spring just with the name of Hot Spring.

Unobtainable Pokemon
These are Pokémon that you can't normally recruit, even with the Spinda's Café modifier or Wild Pokémon modifier codes. The only way to get them is through a Leader or Partner Pokémon modifier code.

Primal Dialga

The final boss of the main story and last special episode actually has a few surprises when hacked in. If you talk to Primal Dialga while in a dungeon or at the Spinda's Café, it will say "......." which no other Pokémon says in either of those locations. Also, since Primal Dialga is just a palette swap of the regular Dialga, it can also go in dungeons with others. This might suggest that Primal Dialga was meant to be recruitable at one point, or there was a way to change regular Dialga back into it.

Purple Kecleon

The purple Kecleon that sells TMs at the Kecleon Shop can actually be hacked into your party and taken into dungeons. Like Primal Dialga, since it is just a palette swap of the regular Kecleon, it has all of the animations of the regular colored ones. Since it also has the same messages as the regular Kecleon when spoken to in a dungeon or the Spinda's Café, this is probably copied data from the regular Kecleon that wasn't taken out.

Pink Celebi

The pink Celebi who aids you in future as well in last special episode can be used as in dungeons as well. In Spinda's Cafe she uses placeholder messages "Pink Celebi, Standby 1" and "Pink Celebi, Standby 2", however in dungeon she has normal messages; mentioning Passage of Time once in a while.

Unused Moves
Judgment

When hacked in, it's name will be "$$$" and have 7 PP. Using it causes a black orb to appear on the Pokémon and white lines to cover the area, inflicting damage on every enemy Pokémon currently in the room. Since this move is the Pokémon Arceus's move, this might mean that Arceus was meant to be obtainable at one point instead of being a statue at the top of Destiny Tower. Since the Plates are not in the game, the move instead uses primary type of user.

Unused Pokémon Potraits
In the games files are some unused potraits of some Pokémon, most of them are legendaries. Some are marked with numbers (1-4 or 3-4) and the others have a different palette.

Intro from Red and Blue Rescue Team
Interestingly, the very beginning of the first games can be found within the text. It's phrased differently, however, possibly being retranslated. The latter ends up sounding a touch more natural than dramatic.

Debug Strings
A few are present in the game, including such gems as "Contorl the Result?" [CS:C]Debug switch[CR]

[CS:C]OFF[CR]

[CS:C]ON[CR]

[CS:C]Speed Up the Message[CR]

[CS:C]No Screen Fade[CR]

[CS:C]Sound OFF[CR]

[CS:C]BGM off[CR]

[CS:C]SE off[CR]

[CS:C]Stage NPC dummy[CR]

[CS:C]Text limit check[CR]

[CS:C]No Cheat-Chek[CR]

[CS:C]No Plunge-Check[CR]

[CS:C]Dungeon Infinite Comeback[CR]

[CS:C]Debug[CR]

[CS:C]Edit Mode[CR]

[CS:C]Debug log[CR]

[CS:C]DUNGEON[CR]

[CS:C]GROUND[CR]

[CS:C]SCRIPT[CR]

[CS:C]SCRIPT_DEBUG[CR]

[CS:C]SCRIPT_SUPERVISION[CR]

[CS:C]SCRIPT_COMMAND[CR]

[CS:C]SOUND[CR]

[CS:C]BGM[CR]

[CS:C]SE[CR]

[CS:C]FLAG[CR]

[CS:C]FILE[CR]

[CS:C]MEMORY[CR]

[CS:C]BACKUP[CR]

[CS:C]THREAD[CR]

[CS:C]KERNEL[CR]

[CS:C]PERFORMANCE[CR]

[CS:C]Break data[CR]

[CS:C]Initial product data[CR]

[CS:C]Default data[CR]

[CS:C]Initialized Data[CR]

[CS:C]Go-Rescue Check[CR]

[CS:C]Waiting-for-Rescue Check[CR]

[M:D2][CS:C]Check No. of letters[CR]

[M:D2][CS:C]Review Text[CR]

Pokémon "[kind:]": [digits:] Item "[item:1]": [digits:1] Move "[move:2]": [digits:2]

Area "[area:]" [digits:] Dungeon "[dungeon:1]" [digits:1]

[CS:C]Name:[CR]

[CS:C]ON[CR]

[CS:C]OFF[CR]

[CS:C][M:B2]View on the message window[CR] [CS:C][M:B3]End[CR] [CS:C]File: [CR]

[CS:C]Ground debug[CR]

[CS:C]Return to the top menu[CR]

[CS:C]Main Scenario Progress[CR]

[CS:C]Sub Scenario Progress[CR]

[CS:C]Special progress[CR]

[CS:C]Dungeon open[CR]

[CS:C]Dungeon log[CR]

[CS:C]Control Stats[CR]

[CS:C]Stats Max[CR]

[CS:C]Move To Places[CR]

[CS:C]Save[CR]

[CS:C]Debug switch[CR]

[CS:C]Debug log[CR]

[CS:C]Next Day(Shop, Job, Egg)[CR]

[CS:C]Control Evolution[CR]

[CS:C]Item Management/Addition[CR]

[CS:C]Item storage[CR]

[CS:C]Alter/Add Pokemon[CR]

[CS:C]Chimecho Assembly[CR]

[CS:C]Random mission[CR]

[CS:C]Main Scenario control[CR]

[CS:C]Progress[CR]

[CS:C]Support Phase[CR]

[CS:C]Support Flag[CR]

[CS:C]Player's talk[CR]

[CS:C]Male[CR]

[CS:C]Female[CR]

[CS:C]Partner's talk[CR]

[CS:C]Type 1[CR]

[CS:C]Type 2[CR]

[CS:C]Type 3[CR]

[CS:C]Player type[CR]

[CS:C]Partner type[CR]

[CS:C]Balance Progress[CR]

[CS:C]Scenario Settings[CR]

[CS:C]Balance 0[CR]

[CS:C]Balance 1[CR]

[CS:C]Balance 2[CR]

[CS:C]Balance 3[CR]

[CS:C]Balance 4[CR]

[CS:C]Balance 5[CR]

[CS:C]Balance 6[CR]

[CS:C]Balance 7[CR]

[CS:C]Control Balance[CR]

[CS:C]Sub Scenario[digits:0] info manipulation[CR]

[CS:C]Sub Scenario[digits:0][CR]

[CS:C]Progress[CR]

[CS:C]Support Phase[CR]

[CS:C]Particular Progress Control[CR]

[CS:C]Team name[CR]

[CS:C]Treasure Bag[CR]

[CS:C]Random Mission[CR]

[CS:C]Friend Rescue[CR]

[CS:C]Friends[CR]

[CS:C]Evolution[CR]

[CS:C]Formation Change[CR]

[CS:C]Move Alone[CR]

[CS:C]Training[CR]

[CS:C]Post ending[CR]

[CS:C]Scenario Completion[CR]

[CS:C]Dojo clear[CR]

[CS:C]Defeat Drowzee[CR]

[CS:C]Defeat fake Groudon[CR]

[CS:C]Defeat Luxray[CR]

[CS:C]Cleared Future World[CR]

[CS:C]Defeat Dusknoir[CR]

[CS:C]Defeat Dialga[CR]

[CS:C]Defeat Darkrai[CR]

[CS:C]Defeat Regigigas[CR]

[CS:C]Guild Graduation[CR]

[CS:C]Collect 7 Treasures[CR]

[CS:C]Scizor ev. clear[CR]

[CS:C]Get Manaphy[CR]

[CS:C]Manaphy ev. clear[CR]

[CS:C]Go separately from Chatot[CR]

[CS:C]Climbed Sky Peak[CR]

[CS:C]Identify Waterfall[CR]

[CS:C]Identify Quicksand[CR]

[CS:C]Open Dungeons[CR]

[CS:C]Close[CR]

[CS:C]Scenario[CR]

[CS:C]Completion[CR]

[CS:C]Mission[CR]

[CS:C]Control Stat Info[CR]

[CS:C]Money[CR]

[CS:C]Deposit[CR]

[CS:C]Team Points[CR]

[CS:C]No. of adventures[CR]

[CS:C]No. of successful Adventure[CR]

[CS:C]No. of Adventure failure[CR]

[CS:C]No. of Rescue[CR]

[CS:C]No. of Evolution[CR]

[CS:C]No. of Eggs hatched[CR]

[CS:C]No. of Successful Theft[CR]

[CS:C]No. of PKMN Beaten On a Floor[CR]

[CS:C]Play time[CR]

[CS:C]Number of times won big at Big Treasure[CR]

[CS:C]Number of times Recycled[CR]

[CS:C]Number of times sent Sky Gift[CR]

[CS:C]Maximize Pokemon Status[CR]

[CS:C]Battled with Pokémon[CR]

[CS:C]Move to Places[CR]

[CS:C]Item[CR]

[CS:C]Additional Type[CR]

[CS:C]Treasure Bag[CR]

[CS:C]Storage[CR]

[CS:C]Addition[CR]

[CS:C]Enter Values[CR]

[CS:C]How Many?[CR]

[CS:C]Item[CR]

[CS:C]Pokémon[CR]

[CS:C]Clear[CR]

[CS:C]Trade Level[CR]

[CS:C]Colour[CR]

[CS:C]Unown[CR]

[CS:C]Money[CR]

[CS:C]Contents[CR]

[CS:C]Colour[CR]

[CS:C]Egg[CR]

[CS:C]Money:[CR]

[CS:C]Egg:[CR]

[CS:C]Item Box:[CR]

[CS:C]Storage:[CR]

[CS:C]Sort Test[CR]

[CS:C]Exclusive Item[CR]

[CS:C]Player[CR]

[CS:C]Partner[CR]

[CS:C]Storage[CR]

[CS:C]Set[CR]

[CS:C]Set Type[CR]

[CS:C]Sort Test[CR]

[CS:C]Filling Test[CR]

[CS:C]Pokémon Storage[CR]

[CS:C]Start Script[CR]

[CS:C]Juice Bar[CR]

[CS:C]10,000 trades at the Recycle Shop[CR]

[CS:C]Put held items in storage[CR]

[CS:C]Pichu Egg settings[CR]

[CS:C]Contorl the Result?[CR]

[CS:C]Go to a dungeon[CR]

[CS:C]Pretend as failed[CR]

[CS:C]Pretend as escaped[CR]

[CS:C]Pretend as succeeded[CR]

[M:D2][CS:C]Debug switch[CR]

[M:D2][CS:C]Debug log[CR]

[M:D2][CS:C]Sound Test[CR]

[M:D2][CS:C]Message Test[CR]

[M:D2][CS:C]Document Test[CR]

[M:D2][CS:C]List menu Test[CR]

[M:D2][CS:C]Multi menu Test[CR]

[M:D2][CS:C]Sleep Test[CR]

[M:D2][CS:C]Initial sample[CR]

[M:D2][CS:C]Interim Test[CR]

[M:D2][CS:C]Menu Test[CR]

[CS:C]BGM Main[CR]

[CS:C]BGM Sub[CR]

[CS:C]ME[CR]

[CS:C]System SE[CR]

[CS:C]Motion SE[CR]

[CS:C]Motion Sub SE[CR]

[CS:C]Stats SE[CR]

[CS:C]Trap SE[CR]

[CS:C]Move1 SE[CR]

[CS:C]Move2 SE[CR]

[CS:C]Move3 SE[CR]

[CS:C]Move4 SE[CR]

[CS:C]Move5 SE[CR]

[CS:C]Move6 SE[CR]

[CS:C]Move6 SE[CR]

[CS:C]Move8 SE[CR]

[CS:C]Move9 SE[CR]

[CS:C]Move10 SE[CR]

[CS:C]Move11 SE[CR]

[CS:C]Move12 SE[CR]

[CS:C]Move13 SE[CR]

[CS:C]Move14 SE[CR]

[CS:C]Move15 SE[CR]

[CS:C]Event SE[CR]

[CS:C]Event Sub SE[CR]

[CS:C]Event Main01 SE[CR]

[CS:C]Event Main05 SE[CR]

[CS:C]Event Main10 SE[CR]

[CS:C]Event Main14 SE[CR]

[CS:C]Event Main18 SE[CR]

[CS:C]Event Main25 SE[CR]

[CS:C]Event Main26 SE[CR]

[CS:C]Event Sub01 SE[CR]

[CS:C]Event Sub10 SE[CR]

[CS:C]Event Sub23 SE[CR]

[CS:C]Event Sub30 SE[CR]

[CS:C]Event Side01 SE[CR]

[CS:C]Event Side02 SE[CR]

[CS:C]Event Side03 SE[CR]

[CS:C]Event Side04 SE[CR]

[CS:C]Event Side06 SE[CR]

[CS:C]Event Side08 SE[CR]

[CS:C]Event Side09 SE[CR]

[CS:C]Event Side09b SE[CR]

[CS:C]Event Other01 SE[CR]

[CS:C]Hardware control[CR]

[CS:C]Reverb OFF[CR]

[CS:C]Reverb ON[CR]

Test Title[digits:0] [string0] MONSTER A

MONSTER B

ITEM

NEW ITEM A

NEW ITEM B

MOVE

TRAP

MAP

FIXED MAP JUMP [digits:0]/[digits:1]

ENEMY STOP! JUMP TO [digits:0]/[digits:1]

JUMP TO NEXT DUNGEON

Other Menu

Trap

[trap:0]

ATTRIBUTE = [string:0]

FIELD

WEATHER   [digits:0] [string:0]

BG NO     [digits:0]

BG MODE   [digits:0]

Entire Map Color    [string:0]

White

Black

Red

Blue

Green

Yellow

Orange

Purple

Pink

TURN COUNT [digits:0]

FORGET TRAP ALL

DISASTER

MONSTER-HOUSE [string:0] : [digits:0]

SHOP          [string:0]

JUMP TO [digits:0]/[digits:1]

JUMP TO BAZAAR

JUMP TO TREASURE

OTHER MENU

ATTACK-EFFECT    [string:0]

DAMAGE-POINT MODE [string:0]

DIRECT JUMP TO   [digits:0]/[digits:1]

FLOOR SEED OF RANDOM

IMMORTAL         [string:0]

LEVEL      [digits:0]

SUICIDE

EXIT DUNGEON

REQUEST SOLUTION

Reviser/Reviver  [string:0]

[value:0:8]

1

2

3

4

5

6

7

8

FLOOR SEED OF RANDOM

ITEMS

NUMBER=[digits:0]

CURSE =[string:0]

NEEDLE

RIBBON

SEED

FOOD/P$

SPECIAL

TM

ORBS

ALL CLEAR

RANDOM

POKE [digits:0]

GROUND=[string:0]

[item:0]

ITEM: NEEDLE/STONE

RIBBON

RIBBON 0

RIBBON 1

RIBBON 0

RIBBON 1

SEED

SEED 0

SEED 1

SEED 0

SEED 1

ITEMS: FOOD

ITEMS: SPECIAL

SPECIAL 0

SPECIAL 1

ITEMS: SPECIAL 0

ITEMS: SPECIAL 1

ITEMS: TM

TM0

TM1

TM2

TM3

TM4

ITEMS: TM0

ITEMS: TM1

ITEMS: TM2

ITEMS: TM3

ITEMS: TM4

ITEMS: ORBS

ORBS0

ORBS1

ORBS2

ITEMS: ORBS0

ITEMS: ORBS1

ITEMS: ORBS2

ITEMS: ORBS3

ITEMS NO SELECT 0

NEEDLE =[value:0:3]

STONE =[value:0:3]

BOW = [value:0:3]

SPECIAL= [value:0:3]

SEED = [value:0:3]

FOOD = [value:0:3]

TM  = [value:0:3]

ORBS = [value:0:3]

A-Z Stone = [value:0:3]

RIBBON2 = [value:0:3]

ITEMS NO SELECT 1

BOX A = [value:0:3]

BOX B = [value:0:3]

BOX C = [value:0:3]

POKEMON ITEM = [value:0:3]

POKEMON ITEM = [value:0:3]

POKEMON ITEM = [value:0:3]

POKEMON ITEM = [value:0:3]

MOVE

ABC

DEFGHI

JKLMNO

PQR

STU

VWXYZ

[string:0]

[string:0]

MOVE: ABC

MOVE: DEF

MOVE: GHI

MOVE: JKL

MOVE: MNO

MOVE: PQR

MOVE: STU

MOVE: VWX

MOVE: YZ

MOVE:

ABC

DEFGHI

JKLMNO

PQR

STU

VWXYZ

POKEMON

[string:0]

T0:[string:0]

T1:[string:0]

C0:[string:0]

C1:[string:0]

ON THIS FLOOR

STATUS(1)

STATUS(2)

ALL CLEAR

MOVE DISP

HYPER GROW

HARD DEFENCE

HP999

POKEMON B

STOP PARTIES [string:0]

STOP ENEMIES [string:0]

MOVE MODE    [string:0]

AUTO REBORN  [string:0]

JOIN SURELY  [string:0]

MOVE

MONSTER MENU: ON THIS FLOOR

[string:0]

POKEMON PARAMETER

NUMBER  = [value:0:3] [string:0]

DISTANCE = [digits:0]

LEVEL   = [digits:0]

FROZEN = [string:0]

POKEMON STATUS A

LV  =[value:0:3]

HP  =[value:0:3]

MAXHP=[value:0:3]

T.STATUS=[string:0]

T.STATUS SELECT

HIT.L=[value:0:3]

ESC.L=[value:0:3]

BELLY=[value:0:3]

MAX BELLY=[value:0:3]

EXP =[value:0:3]

POKEMON STATUS B

ATK       =[value:0:3]

SP. ATK    =[value:0:3]

DEF      =[value:0:3]

SP. DEF   =[value:0:3]

ATK. L     =[value:0:3]

SP. ATK. L  =[value:0:3]

DEF. L    =[value:0:3]

SP. DEF. L =[value:0:3]

ATK. M     =[value:0:3]

SP. ATK. M  =[value:0:3]

DEF. M    =[value:0:3]

SP. DEF. M =[value:0:3]

IQ     =[value:0:3]

GETFIRE  =[value:0:3]

POKEMON STATUS C

HIT TYPE     :  [string:0]

TOO TYPE     :  [string:0]

NON-SIGHT TYPE: [string:0]

SIGHT TYPE   :  [string:0]

MOUTH NONE   :  [string:0]

OTHERS       :  [string:0]

POKEMON STATUS D

SLEEP    : [string:0]

INJURY   : [string:0]

PHYSICAL : [string:0]

MENTALLY : [string:0]

POWER    : [string:0]

SPECIAL  : [string:0]

ESP TYPE : [string:0]

PARASITIC : [string:0]

HIT TYPE : [string:0]

TOO TYPE : [string:0]

NON-SIGHT : [string:0]

SIGHT    : [string:0]

MOUTH NONE: [string:0]

OTHERS   : [string:0]

ENEMY STOP! JUMP TO [digits:0]/[digits:1]

[CS:C]Debug[CR]

[CS:C]Map[CR]

[CS:C]Misc.[CR]

[CS:C]Pokémon[CR]

Select Map <-- -->

Select Pokémon <-- -->

Select Animation <-- -->

Select Gender <-- -->

Select Direction <-- -->

[CS:C]Cancel[CR]

Select Pokémon <-- -->

Select Move <-- -->

Select Direction <-- -->

Select Effect <-- -->

Select L/R <-- -->

In the middle of Boss-Battle testing. Do you want to finish and win this?

[CS:C]Go to a dungeon[CR]

[CS:C]Face Window Test[CR]

[CS:C]Pokémon Test[CR]

[CS:C]Ground Pokémon Test[CR]

[CS:C]Effect Test[CR]

[CS:C]Move Test[CR]

[CS:C]Ground object Test[CR]

[CS:C]Above-Ground Spot test[CR]

[CS:C]Level Check[CR]

NORMAL

HAPPY

PAIN

ANGRY

THINK

SAD

WEEP

SHOUT

TEARS

DECIDE

GLADNESS

EMOTION

SURPRISE

FAINT

DUMMY_0

DUMMY_1

ACTION1

ACTION2

ACTION3

ACTION4

ACTION5

ACTION6

ACTION7

ACTION8

ACTION9

ACTION10

ACTION11

ACTION12

ACTION13

ACTION14

ACTION15

ACTION16

-->

<--

DUNGEON

FLOOR

LEVEL

HERO

PARTNER

SCENARIO LEVEL

/

MALE

FEMALE

HINT MESSAGE

[CS:C]Returned the In-Dungeon Team Info to PKMN Storage[CR] [M:H3][M:H3][M:H3][M:H3][M:H3][M:H3][M:H3][M:H3]

[M:D1]Personality type undefined

[M:D1]Message ID is 0

[M:D1]No message

.........

[CS:C]Pokémon storage

[CS:C]IQ

[CS:C]Evolution item

[CS:C]Set Pokémon's level

[CS:C]Male Pokemon

[CS:C]Female Pokemon

[CS:C]Mixed

[CS:C]IQ Max

[CS:C]Tameness Max

[CS:C]Attack +

[CS:C]Defense +

[M:D1]Defense = Attack

[M:D1]Lv. 60

[M:D1]Lv. 99

[CS:C]Treasure Bag

[CS:C]Storage

[CS:C]Money

[CS:C]Full storage

[CS:C]Debug[CR]

[CS:C]Debug items[CR]

[CS:C]Bulletin Board[CR]

[CS:C]Outlaw Notice Board[CR]

[CS:C]NPC Job[CR]

[CS:C]Bottle Job[CR]

[CS:C]Modify Mission[CR]

[CS:C]DL output[CR]

[CS:C]From Password[CR]

[CS:C]Select a Wonder Mail S to send.[CR]

[CS:C]End Wireless event Distribution[CR]

[CS:C]Enemy Pokémon[CR]

[CS:C]Release all Enemy Pokémon[CR]

[CS:C]Job Communication[CR]

[CS:C]Debug Bulletin Board[CR]

[CS:C]Resume from SOS[CR]

[CS:C]Add SOS[CR]

[CS:C]Add A-OK[CR]

[CS:C]Add Thank-You[CR]

[CS:C]Edit[CR]

[CS:C]No. of challenge: [CR][value:0:3]

[CS:C]Added a mail.[CR]

[CS:C]Target[CR]: [string0]

[CS:C]Rescue Client[CR]

[CS:C]Rescue Wanderer[CR]

[CS:C]Information1[CR]

[CS:C]Information2 Expedition[CR]

[CS:C]Information2 Treasure Hunt[CR]

[CS:C]Information2 Tour[CR]

[CS:C]Search Item[CR]

[CS:C]Deliver Item[CR]

[CS:C]Retrieve Item[CR]

[CS:C]Missing Pokémon[CR]

[CS:C]Wanted Pokémon[CR]

[CS:C]Challenge Letter[CR]

[CS:C]Treasure Search[CR]

[CS:C]For Event Use[CR]

[CS:C]Variation: [CR][string0]

[CS:C]Normal[CR]

[CS:C]Text event[CR]

[CS:C]Parent-Child[CR]

[CS:C]Best Friend[CR]

[CS:C]Couples Rivals Brthers[CR]

[CS:C]Couples[CR]

[CS:C]Treasure Chamber[CR]

[CS:C]Golden Chamber[CR]

[CS:C]New dungeon[CR]

[CS:C]Valuables[CR]

[CS:C]Treasures[CR]

[CS:C]Evolution[CR]

[CS:C]Favorites[CR]

[CS:C]Gabite[CR]

[CS:C]Legendary A[CR]

[CS:C]Legendary B[CR]

[CS:C]Legendary C[CR]

[CS:C]Legendary D[CR]

[CS:C]Legendary E[CR]

[CS:C]Unidentifiable[CR]

[CS:C]Flee[CR]

[CS:C]Scoundrel[CR]

[CS:C]Scoundrel of the blackest dye[CR]

[CS:C]Con artist[CR]

[CS:C]Cutie[CR]

[CS:C]Cooperation[CR]

[CS:C]Flee[CR]

[CS:C]Team[CR]

[CS:C]Monster House[CR]

[CS:C]7 Treasure No. 1[CR]

[CS:C]7 Treasure No. 2[CR]

[CS:C]7 Treasure No. 3[CR]

[CS:C]7 Treasure No. 4[CR]

[CS:C]7 Treasure No. 5[CR]

[CS:C]7 Treasure No. 6[CR]

[CS:C]7 Treasure No. 7[CR]

[CS:C]Event Distribution 1[CR]

[CS:C]Event Distribution 2[CR]

[CS:C]Dungeon: [CR][dungeon:0]([value0:0:3])

[CS:C]Floor[CR]: [digits:0]/[digits:1]

[CS:C]SEED[CR]: [string0]

[CS:C]Client[CR]: [kind:0]([value0:0:4])

[CS:C]Target Pokémon1[CR]: [kind:0] ([value0:0:4])

[CS:C]Target Pokémon2[CR]: [kind:0] ([value0:0:4])

[CS:C]Target Item[CR]: [item:0]([value0:0:4])

[CS:C]Thank-You Type[CR]:[string0]

[CS:C]Only Pokemon[CR]

[CS:C]Pokemon & Item[CR]

[CS:C]1 Item[CR]

[CS:C]2 or more Items[CR]

[CS:C]Trade[CR]

[CS:C]Egg[CR]

[CS:C]Pokémon[CR]

[CS:C]Thank-You Item[CR]:[item:0] ([value0:0:4])

[CS:C]Thank-You Pokemon[CR]:[kind:0]([value0:0:4])

[CS:C]No Thank-You Data[CR]

[CS:C]Restriction Type[CR]:[string0]

[CS:C]Attribute[CR]

[CS:C]Pokémon[CR]

[CS:C]Attribute Restriction[CR]:[type:0]

[CS:C]Pokemon Restriction[CR]:[kind:0]([value0:0:4])

[CS:C]Jobs taken[CR]: [value0:0:1]

[CS:C]Bulletin Board[CR]: [value0:0:1]

[CS:C]Outlaw[CR]: [value0:0:1]

[CS:C]NPC[CR]: [value0:0:1]

[CS:C]Bottle[CR]: [value0:0:1]

[CS:C][M:B5]:OUTPUT TYPE [M:B4]:WIZARD[CR]

[CS:C]Please select source.[CR]

[CS:C]Jobs taken[CR]

[CS:C]Data Sheet[CR]

[CS:C]Exit[CR]

[CS:C]Select from Jobs taken[CR]

[CS:C]Sort index[CR]: [digits:0] / [digits:1]

[CS:C]Select Prepared Job Type[CR]

[CS:C]Select Prepared Data Sheet[CR]

[CS:C]Item:[CR]

[CS:C]Dungeon:[CR]

[CS:C]Client:[CR]

[CS:C]Target1:[CR]

[CS:C]Target2:[CR]

[CS:C]All[CR]

[CS:C]Group[CR]

[CS:C]Floor enemies[CR]

[CS:C]Unexplored Spot[CR]

[CS:C]Preparation from Data Sheet failed.[CR]

[CS:C]Edited the Job.[CR]

[CS:C]Data check error[CR]

[CS:C]Bulletin Board[CR]

[CS:C]Outlaw Notice Board[CR]

[CS:C]NPC Job[CR]

[CS:C]Bottle Job[CR]

[CS:C]Renew Missions[CR]

[CS:C]Job Editing[CR]

[CS:C]Appearing Pokemon[CR]

[CS:C]Close[CR]

[CS:C]Made all possible Pokemon appear in Dungeon[CR]

[CS:C]Now in progress[CR]

[CS:C]Sample Vocabs[CR]

[CS:C]Enter 12-digit code[CR]

[CS:C]Pokémon List[CR]

[CS:C]Item List[CR]

[CS:C]Name[CR]

[CS:C]Lotto Results Selection[CR]

[CS:C]General Lotto Results[CR]

[CS:C]Normal[CR]

[CS:C]Win[CR]

[CS:C]Lose[CR]

[CS:C]Parameter Up[CR]

[CS:C]Egg[CR]

[CS:C]Join team[CR]

[CS:C]Open Area[CR]

[CS:C]Sleep Times [value:0:12][CR]

[CS:C]Times [value:0:12] Wait [value:1:4] [value:2:4][CR]