Bomberman Max

Bomberman Max marked the first appearance of Bomberman protege Max, as well as Charaboms, little critters you have to rescue and can use to battle, just like that...other...game... whatever it was.

The only differences between the two games are which levels are available, Charaboms to find, and who you play as.

Unused Charaboms?


Taking up the two empty spaces on the Charabom select screen are Heat Rock and Oct Kong, who both start at level 50 and use the elemental combinations Fire/Water/Rock and Water/Rock/Electric, respectively. They may be enabled by setting SRAM addresses and  to, meaning that a Game Genie or emulator with a memory editor will be required to do this.

SOUND TEST


A sound test exists in all versions of the game. Game Genie code will replace the introduction sequence with the sound test in Blue Champion and  Yami no Senshi,  for Red Challenger, and  achieves the same effect in the Hikari no Yuusha version. Lastly, Game Genie code will set the introduction to the sound test in the Japanese exclusive Ain Version of the game.

Planned Super Game Boy Support
Bomberman Max was planned to support the Super Game Boy with basic features. By setting the enable flag at to  or by using the Game Genie code  you can enable a basic command set with black palettes. Located at is the full unused listing. Support was likely dropped later on as the commands seem to be almost completed aside from a border and and the palette listing.



Oddly the Bomber Man Max - Ain Version will load the Hudson logo before transitioning to the black GBC-only message and will display the single used system palette 01 setting which is located away from the main list at. This might suggest that the single palette was added very early on when support for the Super Game Boy was ceased.

An entire PAL_SET listing also exists. Only the palette located at is used and is loaded during startup. The entire listing starts at. Apparently this list was drafted later during development as the listing was not finished and there is space offering room for eight additional palette settings. Game Genie code will load the selected default palette.