Talk:The Smurfs (SNES)

Unused bonus levels behavior
"if you get pushed off the screen by an oncoming mountain, a rock or vine, you'll lose a life. The game will then go to the overworld map and say that you're about to begin Stage 1, but once that ends you'll be back in the bonus level. The only way to exit these levels is to turn off the PAR code, then finish the stage or lose a life. "

Isn't that the usual behavior when a PAR code is active, like for any game in any system, and thus not worth noting? Or am I missing something?--ICEknight 14:40, 20 June 2013 (EDT)
 * Beats me. I don't normally use cheat codes. XD If you think that's unnecessary, feel free to remove it. :) // Foxhack 15:34, 20 June 2013 (EDT)
 * Yeah, sounds like that code is just forcing it to always load a particular level. ⬡ 15:58, 20 June 2013 (EDT)