User:Zerker/Ratchet & Clank Prototype

The Ratchet & Clank demo documented in this article is from a demo disc which came from a PlayStation magazine released sometime in 2002.

General Differences

 * The HUD is different in the final version.
 * The player starts off with the Blaster, whilst in the final game, the player starts with the Bomb Glove.
 * Instead of showing the ship flying through space, the loading screen shows the controls.
 * The player has the Blarg Fighter ship. In the final version Ratchet would be still using the Courier Ship at the point when he unlocks Kerwan and Rilgar.
 * The "Gold Bolt Obtained" sequence is different in the prototype. Instead of Ratchet picking up the bolt and spinning it on his finger like a basketball until it dissapears, the bolt charges into Ratchet and dissapears. Ratchet recoils in pain when this happens, though he doesn't take damage.
 * There is an "Enemies" section in the Help menu that was removed in the final version. Presumably it would of allowed the player to have viewed information on the enemies they had killed, much like in Ratchet & Clank 2.
 * Skill Points have not been implemented yet.

Planets
The only two planets available in the demo are Kerwan and Rilgar. The player can choose which one of these planets to start off on in the main menu.

Metropolis - Planet Kerwan

 * Yes, the name is listed as Kerwan in the prototype I own.
 * The "Wanted" posters which can be found around the city are removed in the final version.
 * Though the "Big Al's Roboshack" video still shows a "Wanted" poster in the final version.
 * The gold bolt guarded by the Robodogs in the train station is missing.
 * Helga wears a different outfit in the prototype.
 * The markings underneath the zip lines are different to the final versions.
 * There's a different robot outside of Big Al's Roboshack in the final(?).

Blackwater City - Planet Rilgar

 * The R.Y.N.O salesman has not been implemented yet.