Breath of Fire

Breath of Fire is the first in a series of RPGs made by Capcom. This first entry was published by Squaresoft because Capcom USA didn't know how to translate and promote RPGs. Given how the sequel's translation turned out, maybe they should have kept this arrangement going...

Unused Items
The game contains a number of unused items that can be hacked into your inventory via codes.

DrWarp
This is a developmental item that will allow your party to warp to any location in the game. It was mistakenly left on the list of items that came with the game. A complete list of everywhere the DrWarp can send you can be found on the notes page.

Using it, you can access three unused areas: the unfinished Nanai Bar, a glitchy house in Nanai, and a large, unfinished shrine.

Coach


This item's description states that only a very strong person can pull the coach. It doesn't do anything as an item, but can be equipped on Ox as an accessory, and provided he isn't fused with Karn, his overworld sprite will change to that of him pulling a coach, the graphics of which are not used anywhere else in the game. This has no effect on gameplay, however.

Others
Unlike the DrWarp and Coach, these items don't do anything whatsoever. Each one has the same unhelpful description used normally for some key items ("The use of this item is pretty obvious. It's just what the name suggests."), and can't be used, discarded, sold, or anything else.


 * ClnWtr - It's possible that the healing water you obtain to purify Romero was originally a separate item, but changed later, as it makes much more sense to collect water in a container.
 * DrSoul - Not to be confused with the DrWarp or D.Hrt, this can be equipped as an accessory, but does nothing obvious. It's completely unknown what this would have been for.
 * ExpBug - This item can technically be "used", though it appears to have no function. Its name suggests that it may have been something that increased the amount of experience points you'd earn from a battle. This item can also be sold (for a whole 4G) or discarded.
 * Lifter - Unlike the rest of these unused items, this one has a different (although still extremely vague) description: "This is a mysterious item". It can be equipped as an accessory, but appears to have no effect. It's possible this would have, as the name suggests, allowed you to lift heavy objects. It can also be sold (albeit for 0G) or discarded.
 * Nails - These, like most of the other items here, have no discovered use...although they're stackable.
 * Oath - I solemnly swear that the use of this item is not, in fact, obvious; it has no use and seems to be an item that was added and forgotten about.
 * Paper - Rather generic, but it isn't used. It was probably just intended as another "note" item.
 * PlceBo - This item's intended purpose is also unknown. Placebo is a "fake" medicine, used to fool a test subject into thinking they're getting actual medicine with varying effects, which might be a clue into the original intent of this item.
 * Whskrs - Also can be stacked, but it also has no known function. These and the Nails were probably intended to have in-battle functions.

Equipment
There is a surprisingly large number of blank pieces of equipment, most of which is character-specific. They all work fine, and most have stats, some of which are beyond anything normally available.

Unused Object


This strange object is loaded into VRAM on the world map, along with the other field items (meat, antlers, apples, coconuts, etc.). No idea what it could possibly be.

Unused Areas
There are a few unused areas, accessible via the DrWarp.

Nanai Bar
By hacking the DrWarp into your inventory and setting it to location, you will be able to explore Nanai during the day. Nanai is home to one of the game's two bars, but it is inaccessible during normal gameplay, as Nanai is blocked off by soldiers during the day and a sleeping guard blocks the bar's door at night.

The "bar" itself is rather unspectacular, however. It doesn't actually resemble a bar at all – it's just a duplicate of the elder's house in Drogen. There are a few people wandering around that spout stock dialogue heard throughout the rest of the game, and a square of floor a few steps below the fireplace that can't be walked over (this is where the treasure chest is in the identical house in Drogen). The most fascinating part is that the bar's music is not heard anywhere else in the game. The bar can also be warped into directly by setting DrWarp to.

Nanai Glitched House
Another odd building in Nanai that's usually blocked off but can be accessed via DrWarp is the largest house in the upper-left corner of town. The right side of it appears to be half of a larger building, while the left side appears to be normal, yet inaccessible, as attempting to enter any of the black space will cause you to exit. You can warp to it directly by setting DrWarp to, which reveals that it looks much like the Tantar mayor's house during the wedding sequence, albeit with some graphic glitches. The staircase doesn't work.

Unfinished Shrine


There is another unused area that can be accessed by entering on DrWarp. It appears to be an incomplete dungeon or shrine with purple floors. The exterior of the area is a ruined dragon shrine identical to the one on the island north of Gramor. The interior of the shrine has several stairs going up and down, and two side chambers that both have a set of stairs leading up into a small room with a treasure chest that cannot be opened. This area has random encounters with blue slimes.

The upwards stairs in the main chamber lead to a room that has an altar with nothing on it. But if you search the altar, the game freezes. It seems likely that it would've been a save point, but the Dragon Lord statue is missing. The downwards stairs of the main chamber take you to a scrambled room that eventually warps you to the Obelisk dig site at Scande.

Attempting to exit the shrine places you on the world map just outside Drogen.

Unused Bar Theme


This is the song that can be heard in the unused bar, as seen in the section above. It is not used in any place that's accessible during normal gameplay.

Unused Heroic Theme


Much, much lesser known than the other unused song, as this one doesn't play anywhere in the game, although it sounds like it could have been intended for part of the ending.

Karn/Danc
Karn, whose name was Danc in the Japanese version, received a "race-lift" in the overseas release, going from a pale, almost ash-grey skin-tone to vaguely Arabian-looking. Given that the face portrait seems to be done in the stereotypical (and culturally offensive in the west) "Blackface"-style, it isn't too surprising this was changed.