Grand Theft Auto IV (PC)

What does the American dream mean today? Not exactly the same as it meant during the game's development....

Test
blablablablablablabla

Found at the  directory, in the   file.

TXDCut.txt
txdp csbravura, bravura csopcarla, copcarla cscopcarla92, copcarla cssabre92, sabre csfirela, firela csgreenwood, greenwoo csvoodoo, voodoo cszr350, zr350 cszr350b, zr350 cssadler, sadler cswashington, washing csbobcat92, bobcat cssecurica92, securica csglendale92, glendale csandrom92, androm csmothership, camper csmtbike92, mtbike cssavanna, savanna csremington92, remingtn csburrito92, burrito cstaxi92, taxi cssabre92, sabre csmonster, monster end

A file that slipped right into GTAIV's data folder, which is a leftover from GTA San Andreas. In that game, this simply redirected the game's cutscene car textures to the actual TXDs.

Early/Scrapped Names
In the game's files, certain locations, radio stations and vehicles are internally named/referenced differently to what appears in-game.

Locations
In  text files, the Beechwood City area of Broker is called.

An unused PeepThatShit.com webpage refers to Outlook Park as Overlook Park. This is replaced with an identical webpage that correctly refers to the location as Outlook Park. It is unknown if Overlook Park was the original name of the location, or simply a mistake.

Radio Stations
In audio file names, the following different titles can be found:

Tuff Gong Radio is listed as.

The Beat 102.7 is listed as.

Vehicles
The  text file and some audio files refer to the Freeway as.

The 3D model file for the Contender is named as.

In  text files, Roman's Taxi is referred to as.

Scrapped Weapons
There are some leftovers from weapons that didn't quite survive the development process.

Silenced 9mm Pistol
A sound file named SILENCED_PISTOL_SHOT2 and a texture called decal_9mm are present in the game files.

Handheld Minigun
Some sound effects for a handheld minigun are present in resident.rpf, and there's a spot for it in WeaponInfo.xml.

Flamethrower
An entry for a flamethrower exists in WeaponInfo.xml, but only the title "FTHROWER" remains, with no extra data to make it playable.

Pool Cue
The pool cue from the pool mini-game is categorized as a weapon, but the ability to use it as a weapon under normal circumstances is no longer present.

However, a shorter, broken pool cue was later made available as a usable melee weapon in The Lost and Damned.

Furthermore, via modifications, the pool cue in Grand Theft Auto IV can in fact be used as a melee weapon.

It has all the data available to be used as a weapon, but it is simply not obtainable as such under normal circumstances.

When the pool cue is selected, it functions much like the baseball bat melee weapon in terms of attack animations. Internally, the pool cue does have a corresponding HUD icon, although it is not seen in-game when the item is equipped. The unused HUD icon is very basic (Possibly a simple styled place-holder.), and is inconsistent with the style of all the used HUD icons. This could indicate that the ability to use the pool cue as a weapon was scrapped somewhat early on in development.

Nightstick
There are references to the nightstick in common/data/default.ide

The lines include: w_nstick, 		w_nstick, 		null, 			1, 	50, 	0

w_nstick,	0,	CM_WEAPONS_NIGHTSTICK

Niko Customization
Some unused customization elements remain in the game files.

Fingerless Gloves


Strangely enough, while these gloves were featured prominently in promotional artwork and screenshots of Niko Bellic, they can never be found in-game. They're present in the game data, though, and can be applied via mods.

Haircuts


There are two scrapped haircut designs in the game: one designed to resemble helmet-hair, and a buzz cut. Like the gloves, these still exist in the data and can be modded in.

Music
The American.gxt file lists 4 additional songs intended for Liberty Rock Radio, Radio Broker and The Vibe. It's possible that Rockstar wasn't able to obtain permission to use these songs.

Liberty Rock Radio 97.8
 * The Rolling Stones - "Fingerprint File"

Radio Broker
 * The Virgins - "One Week of Danger"
 * Celebration - "Fly the Fly (Holy Fuck Remix)"

The Vibe 98.8
 * Cassie - "Me & U"

Me & U was possibly cut because it appeared in the KRhyme station of Saints Row 2, which released in the same year. A song from that station (Amerie - 1 Thing) conversely appeared in Grand Theft Auto V on the Non-Stop-Pop FM station. Cursory examination of the american.gxt file in that game reveals that Me & U was again considered for inclusion but was ultimately cut.

Cut Missions
Some minor details of scrapped missions remain in the game's files.

I and High
Its text entry is. It is assumed Little Jacob would have given you the mission, but no data remains.

American Dream
Its text entry is. Only text remains, but it is assumed Roman would have given you this mission.

Scrapped Vehicles
There are also some remains of scrapped vehicles. While some merely have handling strings, others are completely finished and drivable!

Andromada
This plane from Grand Theft Auto: San Andreas was cut in early development. Only its handling data (common\data\handling.dat>planes>ANDROM) remains.

Buffalo
Another Grand Theft Auto: San Andreas refugee. According to the audio files, the Buffalo was cut from the base game. It was eventually finished and added in The Ballad of Gay Tony.



Caddy
According to the audio files, the Caddy was planned for the base game. Again, it was added in The Ballad of Gay Tony.

Dodo
An old favorite from Grand Theft Auto III. Sadly, it was cut and only the handling data (common\data\handling.dat>planes>DODO) remains.

Fighter
All that remains is its handling data. Possibly, it was some type of military aircraft.

Majestic
Yet another car from Grand Theft Auto: San Andreas. Only a few audio files remain. It is possible that this was the beta name for Faction, a car based on the same model as Majestic.



Previon
Another Grand Theft Auto: San Andreas car? I'm noticing a trend here... Only audio files (pc\audio\Sfx\POLICE_SCANNER.rpf\MODEL\MOD_PREVION) remain.



Choppers
The Angel, Daemon, Diabolus, Hexer, Lycan, Nightblade, Revenant and Wolfsbane chopper bikes all have their models and textures present in the base game, despite not being finished until The Lost and Damned. They can be used as normal bikes with a little modding.

Alternate Packer Ramp
A different, unused ramp component for the Packer vehicle exists, and can be spawned in-game using modifications. Unlike the other ramp which is seen in-game, this ramp extends lower down and is attached to the rear of the vehicle, as opposed to on top of it.

Despite it looking visually normal, the collision detection for the ramp does not match its physical appearance. The solid parts of the ramp object are significantly higher up than the object itself. The gap in-between both ramp planks is also erroneously solid. Because of the wrongly raised collision detection, when driving the vehicle with this component attached, the underside of the physical ramp object does not collide with elements such as bumpy terrain. (Uneven roads, sand, grass verges, and so on.)

Due to the collision detection oddities, it is quite difficult to drive other vehicles up the ramp. The fact that the collision detection is not in line properly with the object, and is solid in the ramp plank gaps, may suggest that this component's usage was scrapped somewhat early on in development.

Unfinished Weather
In common\data\Ambient.dat, there is a bit known as >IsSnowing. This could mean snow was a weather condition, but it's now only seen as an unused scenario for pedestrian behavior.

A Plank!
A plank can be found within the game's files, and would have been carried by dock workers at East Hook. While unused now, workers can be seen holding the plank in the first trailer.

Anti-Piracy
When a pirated copy is detected, the player loses control of a hijacked car after a while and the camera continuously swerves around as if the player was drunk.

Revisional Differences
Later releases of Grand Theft Auto IV change Maxwell Caddy's name in the police database to Maxwell Caughlin.