Translations:Help:Contents/Rules & Guidelines/4/en


 * 1) Unused content still present in the game.
 * 2) * Example: Unused characters, levels, items, objects, cutscenes, audio, text, textures, functions, and code.
 * 3) Debug functions.
 * 4) * Example: Debug menus, audio debuggers, and level selects.
 * 5) Differences between released versions.
 * 6) * Example: Documenting the differences between the Japanese and American releases of a game.
 * 7) Leaked prototype games.
 * 8) * Example: The Half-Life 2 Prototype and the Ocarina of Time Debug ROM.