Proto:Daikatana (PC)/MPlayer Demo/Items

Goldensoul
The Goldensoul uses the pre-alpha's sounds and still has the unused “fade” sound.

Plasteel Armor
The Plasteel Armor uses a much more basic design than the final's. This model can be found in the final's files, but its texture has been overwritten by the final Plasteel Armor texture.

Chromatic Armor
The DM Demo Chromatic Armor is a blue-tinted Demo Plasteel Armor. It uses its own model and uses a copper-themed color scheme in the final.

Chainmail and Black Adamant Armor
A file containing the textures for both the Chainmail and Black Adamant armor from Episode 3 can be found in the /skins folder. The Chainmail armor actually looks like chainmail, while the Black Adamant Armor is much less detailed than the final's skin.

Episode 4 Ammo
A texture that has all of the Episode 4 ammo textures on it can be found in the skins folder. It's likely just an accidental leftover from when the demo was compiled.

Early Episode 2 Armor
What appears to be a texture containing the Gold and Silver Armors used in Episode 2 can be found in the skins folder. These textures have a much rougher style not seen in any of the final's artwork, suggesting that this texture is very old and is likely from when Daikatana was on the Quake 1 engine.

Old Attack Boost
The old Attack Boost model found in the final's files can be found in the DM Demo's files and it still has no textures.

Vitality Boost
When a Vitality Boost is picked up in the MPlayer Demo, it will not give the player any health. In the final, it does.

Hosportal
There is only one Hosportal model in the Mplayer Demo, which is basically a grey version of the “full-sized” model without a “HOSPORTAL” sign and a different-looking monitor.