The Krion Conquest

The Krion Conquest is a Mega Man clone whose US release appears to be a much earlier version of the game. All of the Japanese cutscenes except for the opening are not present in the US release. It's important to note that the US version's ROM size is the same size as the Japanese version's.

Title Screen
Compared to the Japanese release, the US title screen looks rather bland. The Japanese version also identifies the witch protagonist as Doropie, as opposed to Francesca in the US release.

Opening Cutscene
Francesca appears to be more chibi-styled in the US release while Doropie appears to be older. In the Japanese version, Doropie's appearance is kept consistent throughout all of the cutscenes.

Level Intro


The Japanese version has a screen to introduce each stage. The US release does not have this.

Music
The title screen music in the Japanese version is entirely different and much more cutesy sounding compared to the US release.

Continues


In the Japanese version, you have an unlimited amount of continues and the option to continue is presented to the player on the title screen. The US release doesn't contain this feature, so when you get a game over you start from the very beginning. Interestingly, the US titlescreen loads the graphics for a "CONTINUE" text.

Japanese Version


This graphic is found with the other stage intro graphics; however, the only part that is used is "magical", leaving the "kid's" part unused. Oddly enough, this text matches the game's title on the Japanese box.



Sprites of asteroids are loaded with the ending scene where Doropie gets a call from Kagemaru.



Another unused graphic is loaded into the same scene; it is unclear what it's supposed to be. Perhaps it's one of the pod's wings?

US Version


A shot of Francesca looking angry.

Both


A shot of Doropie with her hair waving in the wind.



This animated portrait is loaded with the rest of the title screen graphics. Surprisingly, this is all that remains of a much earlier title screen (right). The top of the face is a bit rough, which may explain why it's slightly cropped in the prerelease shot.



The letters "NE" can be found below the early Francesca's Wand graphics. These mark the end of the CHR data in the US version.



According to an interview, a lot of stage five, the final stage, was cut due to space issues. You never see a level completion screen where this digit would've been used because there's only one level with the bosses. After the bosses are defeated, you see the credits.



A shot of Kagemaru looking down.

Level Select


In the Japanese version, press Up, Down, Up, Down, Left, Right on controller 2 and then hold Select and press A on controller 1. Press Left or Right to select a digit and Up or Down to change it. Pressing B will cause the currently selected digit to blink. The program code for this feature is completely absent from the US version.