Super Bonk

Super Bonk is a game in which tries are had.

Unused Music
Track is a fairly short, looping victory theme, similar in composition to the ending theme.

Track is a short, dramatic tune, possibly intended for a King Drool cutscene.

Debug Mode
A debug mode can be accessed through the Pro Action Replay code (US) or  (Japan).

After starting the game, enable the code and press Start to access a level select screen. A and B change levels, although holding L and R while doing so will skip 10 at a time. Y and X change where you start in a level.

Pressing L and R together will bring up a sound test. Use the D-Pad to choose between BGM, SE 01, and SE 02. A and Y increase or decrease the numbers (again, holding L and R while doing so will skip 10 at a time), while B plays the chosen track. Press Start to return to the level select screen.

Lastly, there is a sprite editor available. At the level select, press Select to edit the currently selected area.

Title Screen
All three versions have slightly different title screens, though Japan got flashing red text on the logo.

Rage
The Japanese version has three different forms of the "RAGE" projectile: "AKEE!" for Normal Bonk, "SUNAIPU!" (Snipe) for Fester Bonk, and "HENYO!" for Kronk Bonk. The other versions have three copies of the same graphics.

Level Names
Several room names were changed between the North American and European versions.

Stage 1
The graphics for the first section of Stage 1 were redone. The Japanese version is set in Japan, while the international versions seem to be based off China (hence the level name "China Town").



This enemy, probably supposed to represent a foreigner given the blonde hair, has two lines of dialogue in the Japanese version. These graphics were erased in the other versions.



The Asahi Flame, a real-life structure that crowns the Asahi Beer Hall in Tokyo, is only in the Japanese version. Its tiles were deleted to make room for the new stage graphics.

The tower in the background is clearly the Tokyo Tower in the Japanese version and most likely the Eiffel Tower in other versions.

The same change appears in the tower proper.

The route number was removed from the exit sign in the international versions.

Bridge palette changed from gray to brown. Why? Who the hell knows?

Penalty Game Stage


Accessible in the Japanese version by going above the screen in the Lower Towers and Find The Comet stages. In the other versions, Bonk simply bounces off the top of the screen. The international versions also remove the up/down arrows and "Penalty Game Stage" text.

In the international versions, this stage (as "Rounded Earth") can be accessed from the stage select, though it will not function properly.



In this stage, the player walks left or right and repeatedly hits the Bonk button while the Earth spins. Once Bonk is walking fast enough, he can jump and exit the stage. Considering that there are no threats, a lot of mindless button mashing, and is nothing but a time-waster...it's easy to see why it was cut.