Dragon Sword 64

Unreleased Dragon Sword 64 is an unpublished action-adventure game with a very unfinished story mode, plus a multiplayer option that's probably more fun to play given the game's development status.

Unused Text
Starting at offset is some text for a debug menu, although there's no known way to re-enable it. DRAWACTOR STUFF RIPPLECOLOUR DIRLIGHT LIGHTDIR AMBIENTLIGHT SCREENSIZE MEM ENEMYDEBUG CAMERADEBUG BOUNDARYDEBUG STOPSOUND DEBUG MUSIC GETRENDERTIME SETREPLYMODE SHOWMEM LOADRECORD SAVERECORD SOUND KAGEWEAPONEFFECT DRAGONEFFECT DRAGONLIGHT FOGCOLOR FOGMODE FOGMAX FOGMIN KAGELIGHT KAGEEFFECT KAGELIGHTDIR KAGELIGHTCOLOR WORLDLIGHTCOLOR WORLDLIGHTDIR NEARPLANE FARPLANE ALIASMODE ZBUFFER RDPBUFFER SCREENDUMP MICROCODEok Mem size: %dMB, Mem left: %dKB Mem size: %dMB, Mem left: %1.1fMB Debug level currently %d Debug level set to %d %d %d Microcode range [0-9] currently %d Microcode set to %d Record loaded Record dump finished Screen dump finished Rdpbuffer range [0-8192] currently %d Rdpbuffer set to %d ZBuffer range [0-1] currently %d ZBuffer set to %d AliasMode range [0-2] currently %d AliasMode set to %d Farplane currently %d Farplane set to %d Nearplane currently %d Nearplane set to %d Fog min currently %d Fog min set to %d Enter sound number. Fog max currently %d Fog max set to %d Fog mode currently %d Fog mode set to %d Kage effect currently %d Kage effect set to %d Kage light currently %d Kage light set to %d Kage weapon effect currently %d Kage weapon effect set to %d Dragon effect currently %d Dragon effect set to %d Dragon light currently %d Dragon light set to %d Fog color currently %d %d %d Fog color set to %d %d %d LIGHTCOLOR number r g b speed Light number range 0-3 Light %d currently r-%d g-%d b-%d Light %d set to r-%d g-%d b-%d speed-%d LIGHTDIR number x y z speed Light %d currently x-%d y-%d z-%d Light %d set to x-%d y-%d z-%d speed-%d No command %s