Castlevania: Harmony of Despair

Castlevania: Harmony of Despair is like New Super Mario Bros. Wii with whips. Grind all the things!

Unused Icons
A complete rip from the core ISO shows some interesting things.



The only fully unused subweapon icons are "DAMMY" (similar to another unused icon in Castlevania: Symphony of the Night) which is presumably a placeholder, and Genbu (Maria's turtle) which is an RB/R1 ability rather than a subweapon in the final game (and hence has no icon). It should be noted, however, that the DLC subweapons have graphics even in the core ISO.



Quite a bit here. Of note is the Shield Rod (5th row, 3rd from left), a rifle-type gun (5th row, 5th from left), and a bulky pistol (5th row, 8th from left). Same deal with DLC weapons in the core ISO, too.

Unused Voices
There are a number of unused voices related to the Dual Crush system. Everyone has character name calls for all characters (including DLC) in the core ISO except for Fuma. Instead, they call Hammer's name, who was previously screwed out of a starring role in Castlevania: Dawn of Sorrow. Everyone also has attack calls for all actual Dual Crush attacks, including ones they can't use (i.e., Yoko calling out "Demonic Megiddo"). There are also (possibly?) unused voices for everyone saying "Time be still!", as well as some completely unused quotes that seem to imply cutscenes.

Playable Characters
In addition to the below, all of these characters have lines where they call Hammer's name for a Dual Crush, and also have two separate lines where they simply say the game's title (one says "Castlevania", the other says "Harmony of Despair"). All characters also have lines where they call Demonic Megiddo (exclusive to SomaxAlucard) and Thousand Blades (exclusive to JonathanxCharlotte).

Alucard

 * vxe_alc_etc1.wav - "Too bad I don't give a damn."
 * vxe_alc_etc2.wav - "You will let me pass."
 * vxe_alc_etc3.wav - "Go back from whence you came."
 * vxe_alc_etc4.wav - "Father!"
 * vxe_alc_waza01.wav - "Holy Cross!"

Soma

 * vxe_som_etc1.wav - "Mmmm... Yummy!"
 * vxe_som_etc2.wav - "Yech."
 * vxe_som_etc3.wav - "Good grief!"
 * vxe_som_waza13.wav - "Locked."
 * vxe_som_waza23.wav - "Time be still!"

Jonathan

 * vxe_jon_etc1.wav - "No problem."
 * vxe_jon_etc2.wav - "No problem! (said while laughing/crying?!)"
 * vxe_jon_waza11.wav - "Time be still!"

Charlotte

 * vxe_cha_etc1.wav - "You're dead."
 * vxe_cha_etc2.wav - "You're all dead!"
 * vxe_cha_etc3.wav - "[yelps]"
 * vxe_cha_etc4.wav - "Got it!"
 * vxe_cha_etc5.wav - "Signed and sealed!"
 * vxe_cha_etc6.wav - "Haaaaa!"

Shanoa

 * vxe_sha_etc1.wav - "[sigh] Talk about tough."
 * vxe_sha_etc2.wav - "Hrrrrr...!"

Julius

 * vxe_jul_etc1.wav - "Begone!"
 * vxe_jul_etc2.wav - "Enough talk!"
 * vxe_jul_waza15.wav - "Time be still!"

Yoko

 * vxe_yok_etc1.wav - "Come to me..."
 * vxe_yok_etc2.wav - "[chuckles]"
 * vxe_yok_etc3.wav - "Take this!"
 * vxe_yok_etc4.wav - "[yelps]"
 * vxe_yok_etc5.wav - "Hey!"
 * vxe_yok_etc6.wav - "Hello."
 * vxe_yok_hamr2.wav - "Hey soldier!" (alternate version of the Hammer call mentioned below)

Richter

 * vx_ric_etc1.wav - "Die now, and leave this world!"
 * vx_ric_etc2.wav - "Step aside!"
 * vx_ric_waza14.wav - "Time be still!"

Maria
In addition to the below, the notes for Maria's Songbook subweapon are stored as both individual notes (vx_mar_song1-8) and the whole song at once (vx_mar_waza11). I have no idea which is used.


 * vx_mar_etc1.wav - "Aaaah!"
 * vx_mar_etc2.wav - "Oh-oh-oh no!"

Lerajie

 * e_lera_at_c.wav - "Fire!"

Witch

 * e_majo_volt.wav - "Energy bolt!"

Puppet Master

 * vxe_papet_atk1.wav - "You are fated to be my puppet."
 * vxe_papet_rtc2.wav - "Run!"
 * vxe_papet_win.wav - "Aren't my puppets precious?!"

Brauner

 * e_brn_demo_kizu.wav - "Impossibllllllllle!"

Astarte

 * e_ash_waza_b.wav - "Go, my slaves!"
 * e_ash_waza_c.wav - "Kneel at my feet!"

Death

 * vxe_death_atk6.wav - "Wraith!" or "Rave!"
 * vxe_death_atk7.wav - "Minions!"
 * vxe_death_atk8.wav - "Scythe!"
 * vxe_death_atk9.wav - "Go!"
 * vxe_death_atk10.wav - "Take this!"
 * vxe_death_atk11.wav - "Die!"
 * vxe_death_atk12.wav - "Out of my way!"
 * vxe_death_atk13.wav - "Slash away! Deathscythe!"
 * vxe_death_atk14.wav - "Slash away!"
 * vxe_death_atk15.wav - "It's over."
 * vxe_death_lose1.wav - "Death overcomes all."
 * vxe_death_lose2.wav - "You cannot challenge death."
 * vxe_death_lose3.wav - "My work is done."
 * vxe_death_lose4.wav - "Game over."
 * vxe_death_lose5.wav - "Game over. [laughs]"
 * vxe_death_scena_01.wav - "[laughs]"
 * vxe_death_scena_02.wav - "I shall take your soul!"
 * vxe_death_scena_03.wav - "This power... I offer to the king... that wields the Crimson Stone!"
 * vxe_death_scena_04.wav - "As you wish."
 * vxe_death_scena_05.wav - "Hraaah!"
 * vxe_death_scena_06.wav - "By my master's orders!"
 * vxe_death_scena_07.wav - "You'll be destroyed, HERE AND NOW!!!"
 * vxe_death_scena_08.wav - "To think that I would be..."
 * vxe_death_scena_09.wav - "Unfortunately for you, as long as my Master survives..."
 * vxe_death_scena_10.wav - "I will rise from the dead."
 * vxe_death_waza1.wav - "Deadly Tempest!"
 * vxe_death_waza2.wav - "You fool!"
 * vxe_death_waza3.wav - "Thank you."
 * vxe_death_waza4.wav - "What a waste."
 * vxe_death_waza5.wav - "Futile!"

Dracula

 * vxe_dra_atk5.wav - "This is the end!"
 * vxe_dra_change3.wav - "Be fearful... this is my true self!"
 * vxe_dra_lose1.wav - "This is the power of an Original!"
 * vxe_dra_lose2.wav - "An insignificant pest could not bring me down."
 * vxe_dra_miss.wav - "Dammit!"
 * vxe_dra_nodamage.wav - "That won't work!"
 * vxe_dra_waza2.wav - "Soul Steal!"
 * vxe_dra_waza3.wav - "Bad Moon!"
 * vxe_dra_what1.wav - "Wha...!"
 * vxe_dra_what2.wav - "What?!"
 * vxe_dra_what3.wav - "Wha-!"