Earthworm Jim 2 (Genesis)

COWS. So many cows.

The sequel to Earthworm Jim takes the weirdness and cranks it up to 11. It's long, it's frustrating as hell, and it has no real password system...but overall, it's one of the best games of the 16-bit era.

Well done, Shiny.

Super Cheat Screen
The game contains a debug mode nearly identical to that of its predecessor which also displays information about how much memory is used by the game, as well as the build date. To activate it, pause the game and press A, C, C, A, B, A, B, Left.

The PAL version of the game was built eight days after its NTSC counterpart. The cheat screen's title was also changed between regions.

Unused Text
Located at (NTSC) and  (PAL): HEY, SHINY CREW ONLY! This may have been meant to be used in a screen similar to the one featured in part one, but entering the code takes you directly to the Cheat menu, so it is never shown. A screen with this message does appear on the Sega CD remake, though.