Mega Man X5

The fifth numbered installment of the Mega Man X series involves X and Zero trying to save the world not only from the threat of the Sigma Virus, but also the planet's impending collision with the space colony, Eurasia.

Wounded X


These three frames of X wounded cannot be seen cleanly in normal play, as the only time he takes this position is in the intro stage as Zero, where his armor is superimposed over his sprites. The only major differences are that the Body part can be seen on the floor, and that X's head crystal does not glow as normal X.

Nova Strike


The animation for the Fourth Armor's Nova Strike remains in the ROM data, however it goes unused since, due to balancing, the armor's Giga Attack was disabled. It is likely that this is just leftover and never properly removed.

Gaea Armor Subweapons
The Gaea Armor is unable to use subweapons in-game, although a full set of colors for such exist. Attempting to unlock the subweapons through GameShark or otherwise only results in the game freezing. Forcing the game to load the Gaea Armor graphics under any other armor's code reveals that the Gaea Armor will never load sub-weapon graphics, and the sound files for the armor do not have any subweapon sounds.

Hidden Dialogue between Zero & Dr. Light
z7SkedAT2mo There are two Light Capsules that are impossible for Zero to reach without cheats. Nevertheless, the script does account for the possibility of Zero finding them.

Dark Dizzy's stage: Dr. Light: This is the program for the head part of the Gaea Armor. Analyze and upload the data to X's main memory in a secure area. Once X uploads all 4 of the programs, the Gaea Armor will be complete.

Thank you for your cooperation in gathering the Armor files...

Duff McWhalen's stage: Dr. Light: This is the program for the body part of the Falcon Armor.

Analyze and upload the data to X's main memory in a secure area. Once X uploads all 4 of the programs, the Falcon Armor will be complete. With the body part equipped, the damage X receives will be less. But don't overestimate the part, or you'll regret it... Please give this message to X.

FFoDbLjDgIU The Light Capsule in Skiver's Stage is not impossible for Zero to reach. However, it requires a great deal of work; more so than with any other Light Capsule, which is why most assume that it can't be done. The trick is for Zero to become infected by the Sigma Virus until he becomes invincible. To trigger enough Sigma Viruses to appear is difficult, and very precise.

Note that Dr. Light mistakenly calls the Body part the "Head" part once. This does not happen when X finds the Capsule.

Dr. Light: This is the program for the body part of the Gaea Armor. Analyze and upload the data to X's main memory in a secure area. Once X uploads all 4 of the programs,

the Gaea Armor will be complete. With the head part equipped, the damage X receives will be much less. Thank you for your cooperation. I'm sorry that I couldn't help you.

Title Screen
Rockman X5's title screen background features artwork of X and Zero. This background was replaced in Mega Man X5.

Intro Music
The Japanese opening song, Monkey, was replaced with a remix of the got weapon track from Mega Man 3 and the "talk with Zero" track from Mega Man X.

Credits Music
The credits theme was replaced in International builds.

PAL Timer Glitch
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The PAL version contains a glitch not present in the NTSC/American version.

If you finish a mission when the timer is between 00'50"00-00'59"99, 01'50"00-01'59"99 (the intervals from this point do not follow the same pattern), the timer will remove 50 seconds from that, thus giving the impression that you completed the mission faster than you actually did.

This, however, will not help in Hunter Rank progression, as the minutes value must change for the rank reward to change.

Voice Acting
The Japanese version has more voice clips than international builds. Including title screen, stage intros, and bosses. Despite this, the removed clips are still present in the game's files.