Space Seeker

It's Space Seeker! Join plucky space captain Chet Seeker in this genre-shifting, space-shooting action game, as he deletes temporary internet files and half-finished anime torrents from the hard drive of Taitooine!

Unused Graphics
Graphics for this odd winged enemy are loaded in the cockpit shooter sections, but it never appears anywhere.

This thing is loaded too, whatever it is. This is its only frame of animation.

Filler Text
Some uncompiled code appears as filler text. Unusually for an arcade game, the text is found in the graphics ROM! Code starts at, and appears to be an early version of what appears at main CPU ROM address (which makes fewer function calls): ' IN MARU CALL	DSP CALL	PLAYER CALL	PFL CALL	FOX CALL	FOX2 CALL	JACAL CALL	JACAL2 CALL	WOLF CALL	WOLF2 CALL	FLY CALL	FLY2 CALL	FLY3 CALL	RADAR CALL	BASE CALL	CBA CALL	DBA CALL	BSCOT CALL	SPLY CALL	BSPC CALL	HIT CALL	EARIA CALL	TSOUND NOP NOP NOP POP	Y POP	X POP	H POP	D POP	B POP	PSW EI RET OS:
 * OS:                         *
 * 0(Y):COIN
 * 0(Y):COIN

Note: this code snippet does not use Zilog assembler syntax, but the CPU is still a Z80. The POP instructions are all 16-bit pops, and PSW corresponds to af; in effect, the end of the code is, in Zilog syntax, pop	iy pop	ix pop	hl pop	de pop	bc pop	af ei ret