LEGO Island 2: The Brickster's Revenge (PC)

LEGO Island 2: The Brickster's Revenge is the successor to the popular LEGO Island game. It was significantly different in that it wasn't based around free-roaming, rather it was linear and had several objectives so you could get the Brickster back in jail. Despite being as well-known as the first game, it has had its fair share of criticism for being plagued with bugs, stupidly long load screens, dull voice acting, way too simple graphics and animations (even for the time), and having no replay value. It has had its own following however, due to the fact that since it was so rushed, there are loads of cut content found in the game.

Unused Areas
This is an unused area on Adventurers' Island, on the part after Snake Pursuit but before Desert Speedster/Fishing. If you get the camera at the right angle, you can see inside an area by the pyramid. It's a small hallway with four pillars and a coffin at the end. Instead of bothering to remove it altogether, the developers just blocked off the entrance. Through modding, you can get inside it, but there is nothing in there. It's unknown what it was going to be used for.

Unused Music
An unused music track found in the game files called "Town Bridge" plays a short lighthearted introduction, plays all the way through the main theme of LEGO Island, and awkwardly transitions into a strange low-pitched segment. Like the pyramid area, it is unknown what it was going to be used for, and the only bridge that exists in this game is a very small road bridge. Maybe the developers had a bigger bridge planned?

The last segment can be found individually as "TromSolo", but it isn't used either.