Talk:Sonic Adventure DX (PC, 2011)

Leftovers (2004 version)
So, I was going through the PVMs in the 2004 version, and I noticed leftovers from the Gamecube version (in AL_TEX_ODEKAKE_MENU_EN.pvm); most precisely, they left most of the menu where you drop off, rename, etc, your Chao, including GBA and Gamecube icons, and, most importantly, Chao-related menus from Sonic Adventure 2: Battle, in AL_STG_KINDER_AD_TEX.pvm.

That brings me to some questions :


 * -Am I the first one to discover/report these?
 * -Does that makes the 2004 version worthy of its own page?
 * -Has anyone checked the 2011 version for these files?

I'll upload the unused textures themselves when I get a bit more time.

NormalNavi - Level 1 ROM Lurker 08:52, 29 May 2013 (EDT)
 * I like to think that unused content in a game with as many ports as this should go on a page for the first version in which the unused content appears. MainMemory 09:08, 29 May 2013 (EDT)
 * I'd personally add them to a 2004 page, and if they're still in the 2011 version, I'd add them to that article as well, mentioning that they're a carryover from that port. // Foxhack 11:51, 29 May 2013 (EDT)
 * But then shouldn't we do the same for all the stuff on the main article for Sonic Adventure that's also unused in all the ports? MainMemory 11:55, 29 May 2013 (EDT)
 * Ha, damn, are you saying that the unused stuff from the DC version is still in the PC versions? I thought he meant the Gamecube stuff only, not stuff from way earlier. O_o // Foxhack 12:55, 29 May 2013 (EDT)
 * He was talking about GC leftovers in the PC versions yes, but I'm just saying we should be consistent with which pages we put stuff on. MainMemory 13:00, 29 May 2013 (EDT)
 * Foxhack, if you wonder, yes, the TGS pictures are still in the 2004 version too. NormalNavi - Level 1 ROM Lurker 10:20, 2 June 2013 (EDT)
 * I Have Already Added The Leftovers --CHEEZSONICZONEN64X 20:18, 16 July 2013 (EDT)
 * I Used Fusion's Chao Editor To Find Them --CHEEZSONICZONEN64X 20:18, 16 July 2013 (EDT)