Perfect Dark/PerfectHead

PerfectHead was a feature which would allow players to import photos from a Game Boy Camera via the Nintendo 64 Transfer Pak and apply them to heads for use on guards in missions and characters in the Combat Simulator. A preexisting head model would be used as a basis for the new head. A box could be resized to capture a face texture from a photo; the photo's brightness could be adjusted at the same time. The head model itself could be reshaped in eight directions, with an additional depth slider. It was also possible to change the head's coloration and hair style. A preview of the head could be seen during the entire process.

The official reason for PerfectHead being scrapped was "insurmountable technical problems". While the feature was fully functional, it would cause crashes when actually using the heads in game. It's worth noting, however, that the feature was cut mere months after the Columbine massacre.

No remnants of the PerfectHead features are known to remain in the game, however some dialogs related to it can be viewed by using the GameShark code when playing without an Expansion Pak, where ?? is a number between and. As well, there's some leftover text in the file used for the Combat Simulator and CI Training menus, which can be used to recreate the menus.