From TV Animation Slam Dunk 2: Zenkoku e no Tip Off

Turbo Basketball! Go hoop! A SGB clapping sound will play for one second after each successful dunk. *Golf clap* Oops! Wrong game!

Super Game Boy Sound Test


There is a Super Game Boy sound effect test appearing as a garbage screen. Game Genie code will replace the title screen. Press UP and Down to select the A-type sound effect. Press Left and Right to select B-type sounds. A plays A-type sounds while B plays B-type sounds. Select stops both sounds. To set A-Type pitch and volume commands, Hold Start and Press Up to set the pitch, and Left to set the volume incrementing and resetting to initial values. To set B-Type pitch and volume commands, Hold Start and Press Down to set the pitch, and Right to set volume.

Goalie Test


Tests goalie field positions. Game Genie codes will replace the title screen with a the goalie test.

UFO GAME


The UFO game makes a reprise, this time, Turbo is used and the graphics are different than the counterpart found in Captain Tsubasa J: Zenkoku Seiha e no Chousen. Game Genie codes will replace the title screen with a hidden game called UFO GAME. The gameplay is basically a cross between Space Invaders and Centipede – the player must shoot UFOs while avoiding the malice-stricken alien which will home in on him.

Super Game Boy palettes were not programmed and will display the prior screen settings.

Sound Test


Test all the music and sounds in the game using Up and Down. Game Genie codes will replace the title screen with the sound test.

Cutscene Animation Viewer


Tests all animation cutscenes and scenarios in the game. will replace the title screen with the animation cutscene test.

Halftime Test


Tests all Halftime screens. will replace the title screen with the animation cutscene test.

Timer Test


Tests the clock which does not countdown and resets back to 00 after activating. will replace the title screen with the timer test.

Super Game Boy
There is a single unused command that would disable controller scheme and palette selection.

ICON_EN
There is an unused ICON_EN with the bit setting of disabling palette and controller settings. Game Genie code will enable this function, replacing PAL01. Located at.

Unused Main Menu Border Set Routine
Normally, when the game detects that a different border other than the default is loaded, it will load the default when an in-game reset is initiated. There is an additional border check routine that is unused because it is only possible to set the border before the menu selection. Game Genie code will set the first border allowing the menu border check routine to be active which will now load the default border.