EarthBound/In-Game Debug Menu

The easiest way to access this debug menu is by using the "Apple" menu function in the Boot-up debug menu.

The harder way is by using Game Genie code and interacting with three different spots in the game. First, input the code and leave it off. Next, if you are in Scaraba, go to either the bazaar or inside of Dungeon Man. In the bazaar, there is a sign that says "Hassan's Shop ($ dollars acceptable.)" In Dungeon Man, make your way to Brick Road's face and the sign near it that says "That face is mine. (Feel free to talk to it.) ...Brick Road." The final location to access the menu is right before the final battle with Giygas, when Pokey taunts you. Turn the code on and read the signs again/approach Pokey. Eventually, you will receive a text box that says "NNW SMSK?" (何をしますか？ What shall you do?) and then the debug menu will be open.

It is also possible to get into this debug menu via the circus tent in Threed without any Game Genie code at all, but with carefully-timed button presses; however, this appears to be much more likely in Mother 2 than in Earthbound. The method is demonstrated in this TAS video.

Instead of being translated, the debug menu's text was transliterated and truncated, displaying only the first English letter for each Japanese character used. Here's a list that details all of its functions: 1. P-TiNStTI [パーティの設定 = Party Edit]


 * KWER [加える = add]

NS: ネス = Ness P-R: ポーラ = Paula ZeF: ジェフ = Jeff P: プー = Poo P-K: ポーキー = Pokey PtK: ピッキー = Picky IN: 犬 = dog (King) TN: トニー = Tony BR-NMNK: バルモン = Bubble Monkey (Balloon Monkey) DNZyNMN: ブリロー = Dungeon Man (Brick Road) FRINGMN1: フライ１ = Flying Man #1 FRINGMN2: フライ２ = Flying Man #1 FRINGMN3: フライ３ = Flying Man #1 FRINGMN4: フライ４ = Flying Man #1 FRINGMN5: フライ５ = Flying Man #1


 * HZS [外す = remove]

外すプレーヤーの位置を入力してください. = Please enter the number of the player to be removed. 0. [return] 1. [first party member (usually Ness)] 2. [second party member] 3-9. [etc.]

2. TKSyZyUTI [特殊状態 = Special status]


 * DRNSMSK? [誰にしますか？ = To Whom?]


 * DRNSR? [どれにする？ = Which?]

KNKU: 健康 = Heal DIY: ダイヤ = Diamondize HKK: 吐き気 = Nauseate NtSyByU: 日射病 = Sunstroke KNK: きのこ = Mushroomize H-MStK: ホームシック = Homesickness (only affects Ness) PPHRS: PP減らす = decrease PP  KZT: 気絶 = Unconscious SBR: 痺れ = Paralyze MUDK: 猛毒 = Poison KZ: 風邪 = Cold TRTK: 取り付き = Possess HPHRS: HP減らす = decrease HP

3. OKNNStTI [お金の設定 = Money Edit]


 * GNKU MNTN [銀行マンタン = bank account MAX]


 * SyZKN MNTN [所持金マンタン = cash MAX]


 * SyZKN StTI [所持金設定 = cash edit]


 * SyZKN 0DR [所持金０ドル = zero cash]

4. MYSYUNSKRPT [未使用のスクリプト = unused script]


 * ESKRG 0TDK [エスカルゴお届け = Escargo Express delivery (May crash)]


 * ESKRG AZKR [エスカルゴ預かり = Escargo Express pickup (May crash)]


 * MtHPZ 0TDK [マッハピザお届け = Mach Pizza delivery]


 * YMDRY [闇ドル屋 = Cash Dispenser Man]


 * E-G STtk [エーゴステッキ = Ay-go Stikke]

5. HNTY [ヒント屋 = Hint shop]

ヒント屋のメッセージです. 数値を入力して = Hint shop messages. Please enter a number. 0. [return] 01-80 [pointers to addresses with valid hint data] 81-99 [Null]

6. STMI [説明 = Descriptions]

グッズIDを入力 = Enter Goods ID  Enter 000 to go back. 001-253 [pointers to addresses with valid goods description data; use PKHack numbers] 999. [pointers to addresses without valid goods description data; access at your own risk!]

7. HNTTZ [ヒント地図 = Hint map]

ヒント屋を地図に載せます = The hint shop has been marked on your map.

8. GtZStTI [グッズ設定 = Goods Edit]


 * GtZKWER [グッズ加える = add goods]

Enter 000 to go back. 254-999 [pointers to addresses without valid goods data; access at your own risk!]


 * ZyUYUGtZ [重要グッズ = important goods]

TBGYNKG: Key to the shack ZySNDNW: Receiver phone TKKSMSN: Pencil eraser FRNKRNBtZ: Franklin badge RUYNKG: Key to the cabin STTB: Wad of bills TytTKGMSN: Bad key machine ZNBHIHI: Zombie paper DIYMND: Diamond GRMDUFMSN: Yogurt dispenser HERGRFNKP: Hieroglyph copy TKNM: Hawk eye F-SNGM: Pack of bubble gum MKTWNOSHN: Shyness book BtSTXYZ: Meteorite piece SINIRBNN: Signed banana KKSKSMSN: Eraser eraser GMDRAN: Tendakraut USGGNMNNZN: Carrot key


 * GtZMNTN [グッズマンタン = goods MAX (fills all empty places in your team's inventory with Skip Sandwich DXs. Pretty useless.)]


 * GtZSKZy [グッズ削除 = clear inventory]


 * ZNB [全部 = all]


 * SNTK [選択 = by choice]


 * ASKRSyMNTN [預かり所マンタン = storage MAX: fills the empty spaces in Tracy's stash with upper tier weapons]


 * AZKRSyKR [預かり所空 = storage clear]


 * SIKyUBK [最強武器 = ultimate weapons (equip team with some really good gear)]

9. IDU [移動 = Move to area]

ONtT: オネット = Onett T-SN: ツーソン = Twoson HHMR: HH村 = Happy Happy Village GFRDtD: Gフルデッド = Peaceful Rest Valley (Grateful Dead) SR-K: スリーク = Threed (Threek) UiNT-Z: ウィンターズ = Winters ST-NBR: サターンバレー = Saturn Valley HMTKT: 秘密基地 = Belch Base (Secret Base) DKDKSBK: どこどこ裁く = Dusty Dunes Desert (Doko Doko Desert) Fo-SID: フォーサイド = Fourside M-NSID: ムーンサイド = Moonside SM-Z: サマーズ = Summers RNM: ランマ = Dalaam (Ramma) SKRB: スカラビ = Scaraba (Scarabi) MkyU: 魔境 = Deep Darkness (Haunted Land) GM: グミ = Tenda Village (Gumi Village) TTITIRK: 地底大陸 = Lost Underworld (Underground Continent) MZKNT: マジカント = Magicant GNZISITI: 現在さいてい = West Cave (present) KKSITIKK: 過去さいてい国 = Second Step Back (past)

10. RBRAtP [レベルアップ = Level up]

ZNIN [全員 = whole team] HTR [一人 = one member]

11. IBNT [イベント = Event]

数値を入力して = Enter a number Enter 000 to go back. Values 71-99 are null.

12. SUND [サウンド = Sound]


 * BGM [Background Music Bank]

Enter 000 to go back. 192-999 [pointers to addresses without valid BGM data; will LOCK game]

Note that some songs' instruments may not load correctly if you play one value then skip to another too quickly.


 * SE [Sound Effect Bank]

Enter 000 to go back.


 * EFFECT [Audio Effect Bank]

Enter 00 to go back.

13. TRP-T [テレポート = Teleport]

テレポートのテストをします = Now testing Teleportation 0. [return] 1. running teleport to Saturn Valley 2. spinning teleport to ??? 3. "character map" teleport to Saturn Valley 4. stationary spinning teleport to Saturn Valley