Talk:Jet Force Gemini

RE: The Kisok Demo
I have a ROM of the Kiosk demo and I played it side-by-side to a retail game, there's nothing particularly interesting I could that in the Kiosk Demo that didn't reflect what it was. Namely, it runs slightly slower, the opening cut scene is slightly longer, but it's all just panning shots that don't show anything different. The Demo lacks some things, like the yellow lighting effects in the opening scene. Otherwise, object or spawn placement may not yet be fine-tuned The final version felt more "to the right" with things but it's hardly anything worth mentioning. Oh and in the KD people will talk to you from slightly farther away. Although I didn't play through in it's entirely, I couldn't find anything interesting or worthwhile through actual play. If someone more technically minded wants to look at what I have, or there's something specific someone would like me to check please let me know. --Leo Grün 07:01, 24 July 2013 (EDT)