Super Famicom Wars

Super Famicom Wars is the 16-bit console counterpart to its more popular handheld cousin, and the third in the long-running Wars series. It was distributed via both the Nintendo Power and Satellaview services, with each version having its own exclusive maps.

Extra menu option


Enabling the Pro Action Replay code adds a dummied-out "CP" option to the in-game menu. Selecting it brings up the screen shown. The two numbers on top represent the map number (starting from 1) and the four armies (0 through 3).

It is currently not known what this screen actually does; a bit of cursory experimenting with the values didn't have any visible in-game effects. The controls for this screen are:
 * L/R: selects a map and army
 * D-pad: moves the cursor around the various values on screen
 * A/B: increases/decreases the currently selected value by 1 (with "XX" representing a value of 100)
 * X/Y: increases/decreases the currently selected value by 10
 * Select: displays a second map/army number at the top of the screen, which can be changed using L/R and "selected" by pressing Start. What this does is unknown.
 * Start: returns to the game

A second dummied-out menu option can be enabled with the code, though this one does not have a name (displaying a blank space or glitched text) and simply exits the menu when selected, as all of the code associated with its use has been deleted.