Jojo's Venture

Since there is a lot of different stuff to be ripped from both games, I have decided to make two separate pages. They are technically 2 separate games, although Jojo's Bizarre Adventure is the game that Jojo's Venture was to be.

Content Found in Jojo's Bizarre Adventure/Jojo's Venture
A lot of the content found in this game can be found in both games. Instead of writing a small sentence for each object found, I'll use these pictures to show if the content exists in both games or just that one. Most of the time, I'll just add the information that I found to the page of the game that I was in, but I will notice later that it can be found the previous game as well.

This shows that the content can only be found in Jojo's Venture.

This shows that the content can only be found in Jojo's Bizarre Adventure.

This shows that the content was found in both games.

Sprites for Cameo, Enya, zombies, and a few more things exist only Jojo's Venture with only references existing on Jojo's Bizarre Adventure. Trying to use the development menu in Jojo's Bizarre Adventure to load up Cameo, per-say will load a garbled sprite mess.

[[file:Venture.png]] Regional Differences
The graphics of the character select are different depending on which region you play the game in. All English versions replace the katakana sound effects.

Most other non-game specific regional differences on the Jojo's Bizarre Adventure page still stands in this version of the game.

[[file:Venture.png]] Jojo/Shadow Dio on the character select screen


As far as I'm concerned, this goes unused as Jojo is never apart of the visible character select screen. The pallet may not be the correct one but I'm sure it looks close enough.



A sprite for Shadow Dio can be found as well as it is just a small edit on the normally found Dio section sprite. This is the improper pallet but I am working on getting the real one.

[[file:Venture.png]] Hol Horse & Hanged Man


Hol Horse has a single sprite in the game (pictured above) and was apparently to be a separated character from the Hanged Man. Hol Horse and the Hanged Man have separate assets for death animation, screen portrait, and titling for single player vs fights.

Hol Horse had different sprites for his in-game fight portrait, which is unusual because his are the only ones that differ from Jojo's Venture to Jojo's Bizarre Adventure (in terms of characters who have assets in Jojo's Venture who were finished in Jojo's Bizarre Adventure).

More assets will be uploaded soon.

[[file:Venture.png]] Enya Geil in Jojo's Venture


This single sprite appears only in Jojo's Venture. It was for an unused mini-game for fighting hordes of zombies (just like a chapter in the Jojo's Bizarre Adventure Manga). The sprites for the zombies are still in the game, although unfinished as they lack any shadows and details.
 * Sprites for the Zombies are coming soon.



This sprite would have been her death animation if she was still fightable in-game.



This is her in-game fight portrait (I do not know if this is the correct pallet).

[[file:Bizarre venture.png]] Iceman Assets in Jojo's Venture
These ice animations have been found in Jojo's Venture and at first glance, they might be unfinished Petshop ice effects, but they are actually effects from Iceman in Xmen: Children of the Atom. This effect can be found as well as a single set of animation for his ice octagonal ball attack.
 * I've been told that these effects couldn't have been inherited from a previous engine/game since the game it was made fore ran on different hardware (CPS2) and thus had to be redrawn into this game. Whatever use it served is unknown at this current time.



[[file:Bizarre venture.png]] Cameo/Judgement in Jojo's Venture


Using the development menu, we can find a single unused, unfinished sprite for the Stand Judgement. Cameo is the stand user and his name was found in the game as well.



This is the sprite would be for when someone wins a match with Cameo. It would only be displayed if the player won as this character so it is very possible that he was likely to be playable at some point in development.
 * The reason for the name changes is to avoid legal issues. Most characters in Jojo's has a band or a song related to them. Examples such as D'Bo instead of Devo, Iggi instead of Iggy Pop, and Iced instead of Vanilla Ice. Cameo to Kameo was one of those changes (Cameo is an 80's funk group).



This sprite is displayed when Judgement would be the next fight in story mode.



The death animation for Judgement. It was in sections just as it is for everyone else in the game.



These are the in-game fight portraits for Cameo with, hopefully, the right pallet.

[[file:Bizarre venture.png]] Joesph Joestar's Famous Screams Graphics in Jojo's Venture
Anyone who is familiar with Jojo's Bizarre Adventure (the manga), parts 2 and 3, would know about Joesph's catchphrases.

There are graphics for them in the game and I'm fairly sure that they are never used. Most things in this game are animated ever so slightly but these are single frame graphics.

These are a few other less famous things that he has said, now in sprite form!





[[file:Venture.png]] New Kakyoin in Jojo's Venture


As far as I'm know, this is the only asset from him in Jojo's Venture.

[[file:Venture.png]] Red Earth/Warzard leftovers
The standard, "Recycle it, don't trash it!" & "Winners don't use Drugs", do not appear in the American version of Jojo's Venture. It appears that it was originally meant to be put in or it was left over from Red Earth (the latter being most likely).
 * It's also worth noting that these were found in the Travel Map Screen in the BG TEST section of the debut menu. Since the score screen uses the Travel Map, it would have most likely been featured as the next screen.
 * It's worth noting as well that all of the assets were taken out of the sequel, most likely because there was no USA release.



Ok well they are in the game, mostly complete. Both "Winners don't use drugs" and "Recycle it! Don't Trash it!" Do have complete tile-sets which are viewable in the BG-Test.



The way the game breaks down backgrounds only shows around 3/4ths of the tile-set. Note how the color pallet isn't complete for the Recycle Advert as that was never used in Red Earth.