Notes:Super Mario Strikers

Folder structure of .INI and similar files.


 * art/
 * animation/ - control character animation during gameplay
 * Birdo_triggers.txt
 * Bowser_triggers.txt
 * Daisy_triggers.txt
 * DonkeyKong_triggers.txt
 * Goalie_triggers.txt
 * HammerBro_triggers.txt
 * koopa_triggers.txt
 * Luigi_triggers.txt
 * mario_triggers.txt
 * MarioGoalie_triggers.txt
 * Peach_triggers.txt
 * SuperTeam_triggers.txt
 * Toad_triggers.txt
 * Waluigi_triggers.txt
 * Wario_triggers.txt
 * Yoshi_triggers.txt
 * debug/
 * debug.glg - Contains no text.
 * effects/
 * scripts.fx - Contains a number of dummied out lines. Needs investigation.
 * templates.fx
 * lua/ - no comments, nothing interesting
 * globalanimproperties.lua
 * goalieanimproperties.lua
 * luigisoundproperties.lua
 * mariosoundproperties.lua
 * waluigisoundproperties.lua
 * wariosoundproperties.lua
 * worldsoundproperties.lua
 * nis/
 * nis_dict.txt
 * presentation/
 * transitions.fx - includes instructions on how to define color transitions
 * transitions/
 * transitions.fx - similar to above, but with more info added to the instructions
 * AnimationList - no file extension, simply contains a list of 10 objects (such as "TVtruck" and "Blimp")
 * SharedAnimationList - similar, except for it only lists all of the player characters
 * audio/
 * data/
 * Streams/
 * FEStreams.txt - controls volume for music events
 * StreamNames.txt - matches up internal names for streams to actual file locations
 * birdosoundproperties.htm - Yes, these are actually html files! Contain interesting dev stuff.
 * crittersoundproperties.htm
 * CrowdMood.ini - contains instructions and dummied lines
 * CrowdScript.ini
 * crowdsoundproperties.htm
 * daisysoundproperties.htm
 * dksoundproperties.htm
 * FEAnimAudio.txt - dev comments!
 * hambrossoundproperties.htm
 * koopasoundproperties.htm
 * luigigoaliesoundproperties.htm - eh?
 * luigisidekicksoundproperties.htm -?
 * luigisoundproperties.htm
 * mariogoaliesoundproperties.htm - same...
 * mariosidekicksoundproperties.htm - yup
 * mariosoundproperties.htm
 * peachsoundproperties.htm
 * powerupsoundproperties.htm
 * stadgensoundproperties.htm
 * stadpipesoundproperties.htm
 * toadsoundproperties.htm
 * VolumeGroups.ini
 * waluigisoundproperties.htm
 * wariosoundproperties.htm
 * worldsoundproperties.htm
 * yoshisoundproperties.htm
 * fe/
 * hud.fet
 * startscreen.fet
 * birdo.ini - ''files like these include instructions
 * common.ini
 * credits.txt - yes, the actual credits
 * daisy.ini
 * DefaultAudioOptions.ini - Forbidden Dome?
 * DefaultGameplayOptions.ini
 * DefaultPowerupOptions.ini
 * Difficulty0.ini - easy
 * Difficulty1.ini - medium
 * Difficulty2.ini - hard
 * Difficulty3.ini - also named hard, but has slightly different stats...
 * DifficultyBraindead.ini - almost all stats are 0... hmmm
 * DifficultyHuman.ini - referred to as medium
 * DifficultySuperhuman.ini - "Legendary". Practically perfect stats
 * dk.ini
 * flushfile.txt - file contents: flush
 * FormationSets.ini
 * FuzzyTweaks.ini
 * GameTweaks.ini - DO NOT TOUCH THIS NUMBER MIKE INGLEHART
 * glx.ini - ???
 * goalie.ini
 * GoalPostDimensions.ini
 * hammerbros.ini
 * koopa.ini
 * license_bsd.txt - Copyright info for the engine
 * luigi.ini
 * mario.ini
 * peach.ini
 * PlanarShadow.ini
 * PrintCfg.txt - file contents: MEMORY
 * SimmerStats.ini
 * Stadium.ini - interesting info regarding Toad's stadium
 * superteam.ini
 * tag_elf_region.cpp - C++ source file for something!
 * tag_elf_region.exe - compiled program...
 * tag_elf_region.py - Python script!
 * toad.ini
 * waluigi.ini
 * wario.ini
 * yoshi.ini