Talk:Pac-Man (PC, 1983)

Neat thing from the daughter of the programmers via Facebook -- Xkeeper (talk) 17:52, 19 September 2013 (EDT)

These are the names of my parents - Stan and Paulette.

They did contract work on the first port to PC for this game. They must have used their names as filler.

Side story - the day my dad got Pinky the ghost to finally appear and go across the screen, he called to my mom: "HEY, Paulette! I got pinky to go!" She said in return, "Hey, Stan! My water just broke!" Apparently I was very eager to play...

Hmmm, maybe that's why I ended up in the gaming industry!

As my mom just put it when I asked:

"We did that as proof we wrote it. We put our names in the stack as a hidden message. Can't believe someone found it and published it. LOL."

Here's some extra details from my mom when she posted a link to your page:

"Here is something really funny that my daughter found. This is my claim to "fame" and proves what a rarefied geek I am. Back in 1983, while I was pregnant with my daughter, we (my ex-hubby and I) were contracted by Atari through a third party to port Pac-Man to the IBM PC. There were no graphics or animation engines or code generating tools at that time. (Ha! Who would have dreamed of that?) We did it all in 8088 Assembly Language and developed the little ghosts and Pac-Man himself in hex code. Atari wouldn't give us recognition so we stuck our names into the stack of the game to prove that we wrote it. Obviously, someone found it. and here it is, 30 years later, published on the Internet. We only got paid around $3000 for writing this, which probably worked out to $3 an hour for each of us. If I had a dollar for every person who ever played this game, I'd be sitting pretty. Wonder how much money Atari made from it."