Proto:Unreal Tournament/Version 222/Deathmatch Levels/DM-Codex

Lighting
The lighting in v222 is slightly darker and less colorful than it is in the final game.

BioRifle Room
The BIoRifle room and the hallway leading to it on the first floor are missing in v222.

Sniper Rifle room
The room containing the Sniper Rifle, ammo for it, and a hidden Invisibility are absent as well.

Bottom to middle elevator
The elevator that connects the bottom floor with the middle floor does not appear in this version of DM-Codex. The path that leads to it on the bottom floor quickly leads to a dead-end.

CilffyB secret room
Probably the biggest loss of all, the secret room containing CliffyB’s face is absent.

Shield props
Once again, the sword and shield props in the final version of this level are not in its v222 version.

Sky
The clouds in the sky scroll much faster than they do in the final game.

Coronas
Lights sources have no coronas in v222.

Shock Rifle
In v222, the Shock Rifle and ammo are in the dead-end hallway, not the hallway that leads to the bottom to middle floor elevator.

Top Medkits
There are no Medkits in the same room with the Rocket Launcher and rocket ammo in v222.

White pillar
The white pillar to the left of the Ripper ammo can be walked through in v222. This is fixed in the final game.