NiGHTS into Dreams...

A 3D Sonic Team game! On the Sega Saturn! And it was built with a specific controller in mind! TRIPLE THREAT

Debug Mode
SEGA was apparently clever enough to delete the Debug Menu (and the ABRACADABRA code used to access it) from the game before release, but not enough to delete the actual debug functions. Using the Action Replay cartridge, you can re-enable certain specific parts of the menu.

Unpaused Controls

 * X: Gives you the Ideya of the Current Mare. You don't see it, but you can dualize.

Paused Controls

 * A/B: Advance frame.
 * X: Go to the Nightmare. Crashes the game if you're already there.
 * Z: Crashes the game (Doctor, it hurts when I do this...)
 * R: Hide all data on the screen, for some good screenshotting.
 * L+R+Y: Display the Sound Test of the level and the DSS INFO, whatever that is.

Other Features
Use the code where XXXX is the numbers of the features you want to activate added together in hexadecimal.


 * 0001: Unlimited Time
 * 0002: Untested and unknown.
 * 0004: Untested and unknown.
 * 0008: Activate the Debug Mode.
 * 0010: Demo Recorder! Start a new game, do your thang, then press A+B+C+START when you're finished.
 * 0020: Untested and unknown.
 * 0040: Ideya Capture test (you can’t finish the mare)
 * 0080: Untested and unknown.
 * 0100: Untested and unknown.
 * 0200: Untested and unknown.
 * 0400: Display time and score tables when paused.
 * 0800: Untested and unknown.
 * 1000: Untested and unknown.
 * 2000: Untested and unknown.
 * 4000: Hide all data on the screen (think the R button in Debug Mode)
 * 8000: Untested and unknown.