S.T.A.L.K.E.R.: Shadow of Chernobyl/Unused Characters/Bandits

 Неизвестный бандит  Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует.

Bandit_novice Bandit_novice bandit 0 		 0

actors\bandit\stalker_bandit_3 [spawn] \n wpn_pm \n ammo_9x18_pmm = 1 \n device_torch \n hello_dialog general_pda_talk esc_stalker_talk_level 
 * 1) include "gameplay\character_items.xml"

 Неизвестный бандит  Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_novice Bandit_novice bandit 0 		 0

actors\bandit\stalker_bandit_4 [spawn] \n wpn_fort \n ammo_9x18_pmm = 1 \n device_torch \n wpn_toz34 \n ammo_12x70_buck \n hello_dialog general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_novice_default3" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_novice Bandit_novice bandit 0 		 0

actors\bandit\stalker_bandit_8 [spawn] \n wpn_pm \n ammo_9x18_pmm = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_general_defaul1t" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_general Bandit_general bandit 40 		 0

actors\bandit\stalker_bandit_3 [spawn] \n wpn_pm \n ammo_9x18_pbp = 1 \n wpn_toz34 \n ammo_12x76_dart = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_general_default2" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_general Bandit_general bandit 40 		 0

actors\bandit\stalker_bandit_4 [spawn] \n wpn_hpsa \n ammo_9x19_pbp = 1 \n wpn_ak74 = 1, 0, 1, 0 \n ammo_5.45x39_ap = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_general_default3" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_general Bandit_general bandit 40 		 0

actors\bandit\stalker_bandit_8 [spawn] \n wpn_colt1911 \n ammo_11.43x23_hydro	= 1 \n wpn_mp5 \n ammo_9x19_pbp = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_veteran_default1" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_veteran

Bandit_veteran bandit 70 		 -20

actors\bandit\stalker_bandit_veteran [spawn] \n wpn_colt1911 \n ammo_11.43x23_hydro = 1 \n wpn_spas12 \n ammo_12x76_dart = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_veteran_default2" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_veteran

Bandit_veteran bandit 70 		 -20

actors\bandit\stalker_bandit_veteran [spawn] \n wpn_walther \n ammo_9x19_pbp = 1 \n wpn_val \n ammo_9x39_pab9 = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_veteran_default3" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует.

Bandit_veteran

Bandit_veteran bandit 70 		 -20

actors\bandit\stalker_bandit_veteran [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_lr300 = 1, 0, 1, 0 \n ammo_5.56x45_ss190 = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_master_default1" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_master Bandit_master bandit 95 		 -50

actors\bandit\stalker_bandit_master [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_ak74 = 1, 1, 1, 0 \n ammo_5.45x39_ap = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_master_default2" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_master Bandit_master bandit 95 		 -50

actors\bandit\stalker_bandit_master [spawn] \n wpn_usp \n ammo_11.43x23_hydro = 1 \n wpn_l85 = 1, 0, 1, 0 \n ammo_5.56x45_ap = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_master_default3" team_default = "1"> Неизвестный бандит <map_icon x="3" y="2"></map_icon> Неизвестный сталкер. Сомнительная репутация. Детальная информация отсутствует. Bandit_master Bandit_master bandit 95 		 -50

actors\bandit\stalker_bandit_master [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n wpn_lr300 = 1, 1, 1, 0 \n ammo_5.56x45_ap = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="bandit_borov" team_default = "1"> Боров <map_icon x="0" y="0"></map_icon> Лидер бандитов.

bandit_borov bandit 60 		 -70 		 actors\bandit\stalker_bandit_borov [spawn] \n wpn_pb \n ammo_9x18_pbp \n wpn_toz34 \n ammo_12x76_zhekan \n borov_flash \n device_torch \n val_key_to_underground \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>

<specific_character id="svoboda_zombi_stalker" team_default = "1"> Сумасшедший cталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_zombi_stalker bandit

40 		 0

actors\stalker_zombi\stalker_zombie5 [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_ak74 = 1, 1, 1, 0 \n ammo_5.45x39_ap = 1 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>