Final Fantasy VI/Unused Dialogue

Unused Field Dialogue
SHADOW: ...... Why am I here...? For the money, I guess.

Strangely enough, despite it not being possible to have him in your party at this point in the game by normal means, Shadow has his own space on the World of Balance version of the airship, with a bit of dialogue if you talk to him.

CELES: Kefka's sure to come up with another demented plan. We need to do something FAST! SHADOW: I think Kefka's out for General Leo's hide! STRAGO: ...I've never seen anyone so sleazy as Kefka. RELM: I'm sure those Espers are all very kind!

Lines intended to be used when the airship crashes after the Sealed Gate events. Thing is, none of these characters are in your team at the time.

TERRA: No! Get away from me! Mixed in with the dialogue from Terra's flashback of Kefka putting the slave crown on her head. While it could have belonged to an early version of the sequence, she is silent and shows no visible restraint in the final game.

CID: This is my finest work. These Magitek converters combine the power of magic with machines...

In the same place as the above text. Cid is not even in this sequence, so there's no way his line here could have even been delivered. It's possible he was present here in earlier versions of the game.

EDGAR: Come find me when you feel rested.

Found early in the Figaro Castle dialogue. It's pretty generic, but Edgar doesn't say this.

Error. Contact a supervisor. From: Development Team.

Oddly, this too is found in the Figaro Castle text. Could be a legit error message, or it could be some kind of developer in-joke. There's no real way of knowing for sure.

Hurumph...DOG!

Well! Such manners! This is mixed in with the dialogue for the old man who you deliver cider to. Seems he was a bit ruder earlier in development.

EDGAR: He must have gone to pay his respects to his mentor, Duncan...

This line was supposed to be delivered right after talking to the old man outside of Sabin's house, and learning about Sabin, Duncan, and Vargas. It's not, though.

TERRA: YOU! You're the coward who murdered Master Duncan!

Among the text during the meeting with Vargas. It's for the best that this line was cut, as it just doesn't work. While technically true, there's no way Terra would know this, since it's not until Sabin appears that the idea of Duncan having been murdered is even brought up.

BANON: Terra... Talk to everyone here, heed their advice.

Probably supposed to be spoken by Banon when Terra is given free run of the Returners' Hideout... but Banon doesn't appear until you've spoken with everyone, and then doing so starts an entirely different discussion.

TERRA: He's badly wounded!

Meant to be used when the wounded soldier stumbles into the Returners' Hideout. Probably left out as it's pretty redundant.

(Please choose a scenario.)

Banon and Co. SABIN LOCKE

Apparently, you were, at one point, just supposed to pick a scenario from a standard menu, which was later changed to the current setup of using Mog as a "living cursor", if you will.

TERRA ... Where's Gau...? LOCKE: He hates ships. We must...leave him behind!

A semi-famous little bit of "just in case" text found among the Albrook dock dialogue. The dummied scene depicting Terra, Locke, and Gau is complete with events and animation. In theory, it should be possible to have Gau here, if you left him on the Veldt and picked him up right before this sequence. In practice, however, there's no way to do this, as you can't leave the southern continent at this point.

"Some woman flew up to the top floor!" "Did you say..."flew..."? That must be Terra!!!!"

Creepy monster's live up there. Look out fer 'em!

Unspoken Zozo text with a small grammar mistake ("monster's", in this context, should not have an apostrophe). Almost certainly intended for the town's single honest resident, though why this valuable piece of info would be left out is a mystery.

There's only one airship in the world. It's owned by a gambler, or should I say pirate...?

Intended for, but never spoken by, a Jidoor resident. Where he/she got the idea that Setzer is a pirate, the world may never know.

This Magicite can be yours for 10000 GP. (Buy it.) (Don't want it.)

This Magicite can be yours for 50000 GP. (Buy it.) (Don't want it.)

Someone was apparently hawking Magicite at inflated prices. There are three Magicite which are buyable, and one does indeed cost 10,000G, but this dialogue isn't used, and none costs 50,000G. Right after these strings in the data are messages for obtaining the Palidor and Terrato Magicite, suggesting that these were the ones for sale.

Got "Super Ball." Got "Bolt Edge." Got "Fire Skean." Got "Shadow Edge." Got "?????."

These lines are mixed in with the other stuff you can find buried in the Cave to the Sealed Gate. None of these items can be found here, so obviously this text is never seen. The last one is most curious... In the Japanese version, the "item" found is a cicada.

Come to think of it... I saw some total geek when I last went south, to the Veldt. Watch yourselves in those parts!

This was stored among the lines that appear around the hut of GAU's father, but I can’t think of anybody there saying this (perhaps the Merchant, but all Merchant lines have "Merchant:" in it).

SABIN: The going is bound to be...pretty rough...

This is alongside the lines for recruiting Shadow at the old man's hut. It could be in reference to the Imperial Base, or to the Serpent Trench.

SOLDIER: Who in blazes're YOU?

Probably the last lines of a Soldier who has the unfortunate fate of running into SABIN and SHADOW.

Unused Battle Dialogue
Various bits of in-battle dialogue went unused. Most of it was seemingly left out either because an effect was added instead of dialogue, or because plans changed. Some of it, however, is a complete mystery.

Get away! Or I'll thrash ya!!

Generic villain dialogue. This is mixed in with Ultros' lines, and absolutely sounds like something he would say, so it was probably intended to be spoken by him at some point.

It can't be......! I...I'm invincible!!

Stock "defeated villain" dialogue that never ended up used. The demon Chadarnook's final line is similar, but this isn't it. Comes right after the above line, so very likely another Ultros boast.

Dadaluma whistled!

When Dadaluma whistles for backup, a sound effect is played instead of this dialogue box appearing.

Revived

That's all it says. Could have been used for enemies that can cast revival spells, or in some sort of scripted battle, but it's too vague to place.

Cyclone attack

A... cyclone attack. Another vague line that's hard to place. While it's possible that it could relate to the Storm Dragon, in the Japanese version, this text (せんぷうきゃく) translates to "whirlwind kick", suggesting instead that it's an older, more generic version of the "Mortal Attack! Blizzard Fist!" line used in the Vargas battle.

Steal your GP!

A few enemies (Ursus, Harvester, Dadaluma) can steal money from you, but a more specific message showing how much was stolen is used instead of this generic blurb.

You bloody thief! I'll teach you a lesson!

This was probably either intended for something related to Locke (either in his mini-scenario at South Figaro early on, or possibly something that was cut entirely), or as an enemy's response to being stolen from.

Enemy's combat ability: A Enemy's combat ability: B Enemy's combat ability: C

These are separate dialogue entries, but are all basically the same thing. It's too generic to link to anything in particular; likely, it's just something a machine enemy would use when altering its script.

Adding up enemies' attacks!

Some sort of machine program? There isn't anywhere obvious this would fit.

Count 9! Count 8! Count 7!

Listed with the other "countdown" text bits. The Air Force's Wave Cannon attack counts down from 6. No other enemy counts down in this manner, so these three are unused.

Doom Gaze became mute! Can't use Ice-elemental attack!! Doom Gaze was cured of injury! Ice-elemental attack recovered! Cut Doom Gaze's poisonous claw! Can't use "Poison" attack!! Doom Gaze became blind! Can't use "Doom"!! Doom Gaze was cured of injury! "Doom" recovered!

It seems like the fight with Doom Gaze was originally intended to be a considerably more strategic affair than it ended up being. None of the listed status effects even work on him, however, much less do what this dialogue suggests.

He's... coming to take control of us!

Pretty generic. Nobody "takes control of you", though, save for the female Chadarnook and Goddess, with their Charm and Love Token spell. And it goes without saying that neither one is a "he". The Wrexsoul fight is a possibility, if one considers possession to be a form of control.

My mission is

No idea what this was supposed to be for. The line just ends abruptly.

A fellow traveler!

Possibly intended for the merchants Locke can steal clothes from, as there doesn't appear to be any other instance in which this would work.

Someone posing as me has been stealing treasures! Beware of being tricked! Remember, rewards come to unavaricious people. Well, let's begin!

Almost certainly intended for a scrapped fight with Siegfried, which fits nicely with him inexplicably having a Rage, as well.

Such...strengh! Cyan...... Incredible......

There are two possible places this line could have fit: The first is the "Leader" Cyan fights shortly after he's introduced. The second would be the Colossus, which HP aside, seems to have been intended for Sabin's sub-scenario. And yes, "strength" was misspelled in-game.

What's wrong? You look ill. Can I be of assistance?

Could have been intended for battles with Magic Urns, to denote that they're not hostile and do nothing but heal you. Alternately, it could have been a boldfaced lie spouted by someone from Zozo, presumably Dadaluma.

Ice Dragon called its pal! Skull Dragon summoned! Storm Dragon called its pal! Dirt Dragon summoned! Dirt Dragon called its pal! Gold Dragon summoned! Gold Dragon called its pal! Storm Dragon summoned! Skull Dragon called its pal! Blue Dragon summoned! Blue Dragon called its pal! Dirt Dragon summoned! Red Dragon called its pal! Ice Dragon summoned! White Dragon called its pal! Red Dragon summoned!

More near-identical lines grouped together. It looks like the dragons once had some sort of "unity" planned, where one could call another for backup. This would have been an interesting idea, but it was probably deemed too difficult to implement properly (one of the challenges of the game, after all, is finding the dragons), resulting it being scrapped.

Storm Drgn undergoing changes! Dirt Dragon got mad! Skull Dragon lives on magic pwr!

More dragon-related tidbits. The Storm Dragon never undergoes changes and the Dirt Dragon is always mad, near as anyone can figure. The last one appears to be a clue that the Skull Dragon dies at 0 MP. Interestingly, these concepts, if not the lines themselves, appear to have been used in the Game Boy Advance port, in the Dragon's Den bonus dungeon, where stronger versions of the eight dragons are fought. The Storm Dragon's "changes" involve it cloaking itself in wind (which should give it Haste and Image, yet does nothing because of a glitch), the Dirt Dragon (renamed "Earth Dragon") gets furious and launches loads of incredibly powerful physical attacks when its HP hits a certain point, and the Skull Dragon can only be killed by depleting all its MP.

Guardian called his pal!

Guardian has no friends! Guardian needs no friends! Guardian is a machine, anyhow. Probably intended as part of its inexplicable "Ultros" battle program.

Absorbed by Hidon!

What was Hidon supposed to absorb? It's true that it absorbs Poison-elemental attacks, but it's unlikely that this message was intended for that purpose. Perhaps at some point in development, it was able to absorb the Hidonite to regenerate itself?

Hidonite changes into Hidon

Looks like Hidon was another enemy that was more interesting in the development stages than it ended up in the actual game. The Hidonites all die along with Hidon, so this scenario can never actually happen.

Pa, pai, Ouuuch! Bugobo...... Guwaaa!! Guwooo......! Guwooo!! Guwooo!

Growls and other monster sounds, or possibly alternate "dialogue" for Gau. These lines are actually scattered throughout the text data haphazardly, but they're all basically the same thing.