Spot Goes to Hollywood (Genesis)

An isometric platforming game that's a sequel to Cool Spot.

Button Cheats
During gameplay, press Start to pause and enter one of the following cheat codes.

LURBLURBLUR - cycle colors
left, up, right, B, left, up, right, B, left, up, right

Memory address is set to. You will lose the ability to pause the game.

Before:



After:



BBACLUB - houses
B, B, A, C, left, up, B



This displays a screen with drawings of houses that spin around.

ARDBLUBBA - FRUITMEISTER II mini-game
A, right, down, B, left, up, B, B, A



Enter the password PROGRESS before using this cheat. This loads a slot machine mini-game using portraits of the programmers. Press Start to play, or press C to exit. No, nothing special happens if you win. Maybe the prequel exists in one of their earlier games?

UBBABALL - developer messages
up, B, B, A, B, A, left, left

Enter one of the passwords listed below before using this cheat for developer messages.

BLADDURACUD - mine cart changes
B, left, A, down, down, up, right, A, C, up, down

Memory address is set to.

The mine cart accelerates on flat terrain and has a higher top speed. The mine cart top speed is located at memory address. The original value is, and this cheat sets it to.

ADBADCRAB - 99 lives
A, down, B, A, down, C, right, A, B

Memory address is set to.

RABLARDBALL - finish stage
right, A, B, left, A, right, down, B, A, left, left

Memory address is set to.

This doesn't seem to work while riding the mine cart.

Debug Text
Text printing for a debug menu begins at, but the programming for the menu is missing, unfortunately.

DEBUG MENU V2.02 SLO-MO MODE RASTER CHECK JUMP HIGH TEST OBJECTS INVULNERABLE DEBUG PANEL MAP VIEW RESET GAME OFF ON

Assuming the debug menu uses the same font and palette as the checksum screen (as is the case with The Jungle Book (Genesis)), it would look something like this:



Action Replay codes +  were used to produce this screenshot at bootup.

Checksums
The game contains two checksum checks similar to the ones in The Jungle Book (Genesis), another game by the same developer.

$2B2512


If the word at is non-zero in the North American version (e.g., Action Replay code ), the game runs a checksum and displays the result on this screen at bootup. The checksum calculation ignores the words at and. The checksum for the North American version is, which matches the stored value at.

$2B2514
If the word at is non-zero in the North American version, the game runs a checksum (ignoring the words at  and ) and compares it to the stored value at. The result of the comparison doesn't matter, however, as the code path for a failed checksum is a single command, and the next operation is the same destination as a good checksum.