Keitai Denjuu Telefang 2

The sequel to the most underrated RPG ever. Too bad it was only released in Japan.

Unused moves
Like the first game, there are unused moves. All of them are named ボツ ("botsu": Unused) and are unfinished.

Hexadecimal tiles


Like the first game, unused hexadecimal tiles exist in the ROM, at in Power Version, and  in Speed Version, although these tiles are updated slightly, with shadows. These tiles were likely used for debugging.

Unused music
By going to offset (in Power Version), or  (in Speed Version), and modifying its value, the music of Takedama Village can be changed. If this value is changed to, an unused tune can be heard. It is very short, and it is unknown what this music was meant to be used for.

Unused ringtones
Telefang 2 has various ringtones in the game, but some are never used. These were intended to be downloadable off the Internet in the game. These ringtones, like various downloadable ringtones which are used, have names based on various Denjuu.

In Power Version, these unused ringtones can be accessed by editing RAM addresses, , and. In Speed Version, these can be accessed by editing RAM addresses, , and. These change the 7th, 8th, and 9th ringers in the Melo-D menu. Here is a list of values below:


 * = Scrippa
 * = Chapmani
 * = Pewee
 * = Parrlot
 * = Serrator
 * = Nebularia
 * = Ardea
 * = Seiran
 * = Rupicola
 * = Purpurea
 * = Isuka

Interestingly enough, while ringtone is used as the third regular (i.e. non-downloadable) ringtone for the red D-Shot, evidence suggests that it was initially meant to be downloadable, as hacking it in the 7th, 8th, or 9th slot reveals its ringtone name: Diablos.

Unused T-Fanger graphics
There are graphics for three unique unused T-Fangers, as well as 13 placeholder copies of Midori's T-Fanger sprites. Kyou's front sprites could have potentially been used for the opposing player during link cable battles, but they aren't. Matsukiyo and Mossan never battle the player (or even leave the human world, for that matter) so their battle sprites are never seen either.

Kyou's sprites are found in the ROM at and, Matsukiyo's are at  and , Mossan's are at  and , and the extra placeholder Midori sprites are at  and ,  and , and  through.

Easter Egg
As in Telefang 1, you can use the D-Shot's Dial function to input the phone numbers of Secret Denjuu in order to recruit them. These numbers were originally shown on TV commercials, fliers in toy stores, etc. If you, however, input the phone number for Smilesoft's user support center as displayed in the game's manual - 0354650752 - and press the green OK button, you'll get a response from a woman at "Support Center".



The full text reads, これは サポートセンターの デンワよ こまったことがあったら デンワを かけてきてね でも ゲームのヒントに なってしまうようなことは こたえることはできないから よろしくね!

Translated, it says, Hello, you're speaking with the support center. If you ever have any issues, don't hesitate to call us, okay? But if it's game hints you're looking for, we won't be able to give you an answer!