LEGOLAND/Unused Audio

LLTEST.sty
A duplicate of "LLtheme1.sty".

PIRTEST.sgt
A leftover song from LEGO Chess. It uses the files bar1.sty, bar2.sty, bar3.sty, bar4.sty, bar5.sty, bar6.sty, bar7.sty and bar8.sty.

Style1.sty
A one-note, lone bongo drum.

ding.wav and tada.wav




Both of these sounds are from Microsoft Windows 3.1, and probably once served a purpose as placeholder sounds.

we love legoland.wav


This might have been supposed to play when you activate the :WELOVELEGOLAND cheat code, but it doesn't.

OhNo1.wav


This was probably an early sound for when you try to place a ride where it can't be placed. In the final game, Jonathan Ablebody will simply tell you that you can't put a ride there.

yawn01.wav


This could have played if you left the game idle for too long.

laughter01.wav


This could have played if you clicked on a happy visitor.

disappointment.wav


This probably played in an earlier version of the game if you got a game over.

spray or fountain.wav and fountain1.wav (Long Versions)




Extended versions of two used sounds. They are the only sounds in a folder labeled "Not Used".

Unused Dialog
This is part of a scrapped objective in Level 4.

This is part of a scrapped objective in Level 6.

This is some scrapped dialog from Level 6.

This is part of a scrapped objective in Level 7.





These are special versions of the "Looks like something needs to be fixed." dialog for the Sensory Coaster. The game just uses the regular "Looks like something needs to be fixed." dialog instead.