Cabal (Amiga)

A 1989 port of TAD's arcade game.

Uncompiled Code
This code can be found between and.

ve.. 0(a0), d2.Forcing:.... lea. bitplane0,  a1.. move .. d0,  d1.. asl.. #2,  d0.. add.. d1,  d0.. asl.. #3,  d0. add .. d0,  a1.. asr .. #3,  d2. add.. d2,  a1.. rts..Take_fond:.... jsr.Position.. move.l.. 4(a0),  a0.. moveq.. #3,  d6. bcl_take: ..moveq.. #20,  d5.. move.l.. a1,  a2. Bcl_Y:.. move.b.. (a1)+,. (a0)+.. move.b.. (a1)+,. (a0)+.. move.b.. (a1)+,. (a0)+.. move.b.. (a1)+,. (a0)+.. lea. 40-04(A1),  a1
 * D0=y D1=x..
 * adresse de l'ecran.
 * calculer pos y..
 * x=x/16...
 * Sortie A1=adr ecran..
 * Sauvegarde Le Fond (68000)..

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