Amnesia: The Dark Descent

A horror game par-excellence by the creators of Penumbra. Just don't look...

Unused Items
Several items went unused. They are all complete and can be placed in the level editor.

Sanity Potion


Restores some of the player's sanity similar to how Laudanum restores health. It appears in some early gameplay footage.

Large Oil Potion


Looks like a slightly larger oil refill. It gives twice as much oil as normal when used. Technically it isn't unused since it does make a very brief appearance during the ending cinematic, but it cannot be used as you are unable to open your inventory then.

Coins


Three bags of coins called thalers. They come in divisions of 10, 25, and 50 and don't appear in the player's inventory when picked up. Each size has a slightly different pick up message.

Picked up a Pouch with 10 thalers Picked up a Bag with 25 thalers Picked up a Sack with 50 thalers

You have found a bag of thalers. When you have enough thalers you can open chests containing valuable items. An additional hint tool-tip appears the first time you pick one of them up. Similar to the Sanity Potion, this unused game mechanic can also be seen in some early gameplay footage.

Pickaxe Leftover
Since the same people that developed Penumbra also worked on Amnesia, it should come as no surprise that a few Penumbra leftovers would make itself into this game. It is located in the hand_objects folder

Dagger Description
A blade meant for cutting and skinning. The dagger itself is picked up during a flashback sequence and is removed the player's inventory shortly after. You cannot open your inventory during the flashback so it isn't possible to see the description during normal gameplay.