Astro Boy: Omega Factor

Debug Menu


A debug menu can be activated in the U.S. version of the game by using the following Codebreaker codes:

83003F40 B40F 83003F44 4807 83003F46 8800 83003F48 4907 83003F4A 4288 83003F4C D106 83003F50 4806 83003F52 6800 83003F54 4906 83003F56 1809 83003F58 4806 83003F5A 6008 83003F5C BC0F 83003F5E 1889 83003F60 6808 83003F62 4700 83003F64 0130 83003F66 0400 83003F68 0377 83003F6C 287C 83003F6E 0300 83003F70 01B4 83003F74 0503 830029D0 3000 830029D2 E59F 830029D4 FF13 830029D6 E12F 830029D8 3F41 830029DA 0300

With the codes enabled, press Down and Start while playing the game to make the debug menu appear. Press A and B to exit out of it.


 * ENEMY CLEAR - Removes all on-screen enemies
 * HIT DISP - Shows the collision detection boxes
 * TASK DISP - Unknown
 * GAGE MAX - Fills up the life and power bars
 * MUTEKI - Invincibility
 * POWER - Pressing Left and Right changes the stat select, and pressing A changes the stat. Pressing R maxes out that stat, while pressing L goes back to the most basic level
 * EVENT - View a cutscene in the game
 * BGM - Turns music on and off

S and P are presumably coordinates, while the bottom two options are heap-related stuff.

Regional Differences
The Japanese version was a little unpolished compared to its overseas counterpart. For one thing, it only has Easy and Difficult difficulty settings. The International versions remove Difficult in favor of Normal and Hard, with Normal as a rebalanced version of the original Difficult. The International versions also add a health meter for the bosses, language selection, adds a couple new enemies, adjusts some of the level layouts, and fixes some of the slowdown.