Talk:Spider-Man (PC)

I suspect that these messages are not comments, but assertion messages. Usually, comments are compiled out when a game is released (unless they live in an interpreted gameplay script, possibly), but depending on the build settings, assertion messages might survive in a production built. An assertion message is something that's displayed when an unexpected condition is encountered. For example, the message "No mysterio. Fire Matt" might live in some code that looked like this:

// OK, let's find Mysterio so we can focus the camera on him or something Object *pMysterio = getObject("mysterio"); assert(pMysterio != NULL, "No mysterio. Fire Matt"); // time to focus the camera on Mysterio pCamera->focus(pMysterio);

It's likely that the last line would crash if pMysterio was NULL (meaning Mysterio couldn't be found), but it's not clear where it would crash - somewhere in the camera code, or somewhere in the renderer when it tried to grab a matrix from Mysterio and found him missing, so the assert would cause it to crash earlier with a more informative error so it's obvious what needs to be fixed.

That given, it's possible that all of the messages chewing out Matt were committed by Matt himself as a form of self-deprecating humor (especially since he's the only one named, he may have just been the programmer on the team with that kind of sense of humor). It's (hopefully) unlikely that a programmer would continue working in an environment where other programmers were constantly blaming him for every possible failure of the code!


 * As a side note, Matt Duncan actually appears in a bonus video you can unlock in Tony Hawk's Pro Skater 3: . --Rapstah 18:09, 15 August 2012 (EDT)


 * Neversoft always struck me as the kind of studio where everyone goofs off while at work. // Foxhack 18:37, 15 August 2012 (EDT)


 * It is certainly possible that the comments I found were suppose to be humorous. I just took them at face value because I didn't know how else to interpret them. I don't know the personality of the person who wrote them and a personality can determine the meaning of the comments. --Cuber456 20:00, 15 August 2012 (EDT)

Swear filter
Isn't this game this game? If so, I think this feature should be pointed out. I could swear I saw this being discussed somewhere on TCRF... Maybe it was on Jul? {EspyoT} 20:03, 6 April 2013 (EDT)

What you showed was for the playstation version of the game. I actually don't remember if this feature is in the PC version of the game. It has been ages since I have played and it will be a while before I can test this myself. If you want an answer right away then someone else besides me needs to test this. --Cuber456 23:20, 6 April 2013 (EDT)

Yes, that is still in the PC version. spice  potato  honey   lobster balloon dinosaur    cinnamon    bubble  sodapop candy   taffy   toffee  iowa    windmill    sugar   icecream    rainbow cloud   fluffy  poppy   cake    nice    love    lolly   donut   bunny   puppy   pretty  happy   flower --Emoluvjd2 22:29, 12 June 2013 (EDT)

Unused files and leftovers
There are some unused things within the game's files, such as early voice clip recordings, a advertisement probably edited in ms-paint, and voice clips supposed to be for the PS1 version of the game. Since the PC version was adapted from the Dreamcast version, which came from the PS1 version, I'd guess the PS1 voice clips are in the Dreamcast version as well. --Emoluvjd2 18:47, 30 April 2013 (EDT)