Quest 64

Quest 64 was the first RPG for the Nintendo 64, with a lot of hype before its release. Some praise the game's innovative gameplay, great music, and ambitious graphics while others downright hate the game because of it appearing to be a sore thumb in the RPG genre.

Unused Music
Using the code, one can play a desired song by replacing the question marks with the values below that are in bold and parentheses.

A short jingle.

You can also use the code to replace the game over music with this song. By doing so you can see it fits perfectly with the timing.

A much slower variation of Melrode's theme with a more melancholy instrumentation.

A slower variation on the Melrode Monastery theme, using percussion instruments.

A sinister tune resembling a minor-key version of the Melrode Monastery theme.

Limelin's theme played on flutes.

An alternate version of Mammon's theme



A very up beat version of the ending theme when you talk to Shannon

A song does not loop and sounds like it was meant to be for the credits.

Regional Differences
For the Japanese release, many changes were made to fix the little quirks in the gameplay.

Battle Octagons
In the American version octagons determine the boundaries of the battle field, Brian's movement, and the enemies movement. In the Japanese version, these octagons were changed to more pleasing circles, except for the battle boundary. The ball vertexes were removed from the Japanese version.

Stat Up
In the Japanese version, whenever a stat increases, a colored mist will surround Brian and a metallic sound will play to inform players of the increase. The color determines what stat was increased.

Ending
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In the American version, the ending consisted of a scene with Shannon and a text scroll; however, the Japanese version has a totally different ending.

Additionally, the Japanese credits are accompanied by places in the game, while the American version just has a bland sky as the background.

Saving
In the US and European versions, a Controller Pak is needed to save game data. The Japanese version changed this to allow save data to be directly saved to the cartridge.

Publisher Logo
All versions display three logos when the game boots up: the first is "Licensed by Nintendo", while the other two are for "Imagineer" and "Imagineer Interactive". The American and European versions added a publisher logo after the other three logo screens.

Title Screen
The game was released under a different title in each region. The American version, Quest 64, was actually the first version released, despite the game's Japanese origins. Quest 64 was retitled Holy Magic Century in Europe and was eventually released in Japan as Eltale Monsters. Interestingly, the copyright for the Japanese version is dated 1998, despite the fact that it was published in 1999, a year after the other versions. The French and German versions have a mostly-identical title screen to the European one, with the "Press Start" text translated. That said, it was translated with a noticeable typo in the German version: the text should read "Start drücken"; "dücken", on the other hand, is nonsense.