Brain Lord

Brain Lord is a short-but-fun action RPG with heavy emphasis on puzzle-solving.

Debug Menu
Use Pro Action Replay code, open the regular menu, and press Select. The menu itself is somewhat difficult to use, however.


 * Warp - this is a much more powerful teleportation tool than the Debug Warp Gate, but is a lot harder to use. Selecting this option brings up a box with a number in it. While there's no visual indication of it doing so, pressing Up increases the number, while pressing Down decreases it. You can cancel away the box with A and re-open it, however, and the number shown will refresh. Pressing B sends you to whatever area that ID belongs to.
 * Escape - brings up a Yes/No box. Effect currently unknown.
 * Flag - unknown effect, presumably sets various flags. This option functions similarly to Warp, except that there are two digits shown. The one on the left can be raised/lowered the same way as Warp's value above (and again, the number displayed won't update unless you close and re-open the menu), while the right one can be increased by pressing Right, then B. This one seems to frequently reset to 0, however.
 * Items - selecting this option gives you all of the following items, in this set order, provided you have the inventory space for them. Repeated usage just gives you another set of the items, again, space permitting.
 * Master Key (debug item)
 * Debug Warp Gate (debug item)
 * Debug Mirror (debug item)
 * Warp Gate (normal)
 * Reviving Mirror
 * Buckler
 * Round Shield
 * Kite Shield
 * Bone Shield
 * Warrior Shield
 * Battle Shield
 * Blackgold Helm
 * Royal Armor
 * X-Ray Glasses
 * Wind Shoes (debug item)
 * Cape
 * Magic Wallet
 * Fire Sword
 * Drink
 * Spike Boots
 * Cape Herb
 * Antidote Herb
 * Barrier Capsule
 * Power Capsule
 * Heart
 * Source of Power
 * Drop of Protect
 * Life Jade (named "0Ason")
 * Crimson Jade (named "0Ifrie")
 * Foundation Jade (named "0Golem")
 * Power Jade (named "0Sarah")
 * Lightning Jade (named "0Polulu")
 * Anger Jade (named "0Wak")
 * Water Jade (named "0Domul")
 * Deceased Jade (named "0Kass")
 * Light Jade (named "0Pazun")
 * Lightning Jade (named "0Jima")
 * Anger Jade (named "0Griffin")
 * Water Jade (named "0Priss")
 * Great Ax
 * Chuckler
 * Heavy Mall
 * Heavy Bow
 * Platinum Sword
 * Level - sets the levels of any Jades you are using. Same deal as "Warp" and "Flag", except the two numbers that appear are both changed by pressing Left or Right. The top number corresponds to the first Jade, while the bottom number corresponds to the second. Although the game will not allow you to increase these values beyond 19, you can bypass this check and go as high as 255 by decreasing the values past zero.
 * Slow - brings up a Yes/No box. Effect currently unknown.
 * Time - brings up a Yes/No box. Effect currently unknown.
 * Set - brings up a Yes/No box. Effect currently unknown.
 * Task - brings up a Yes/No box. If set to "Yes" the HUD will not be shown.
 * Sound - a sound test. As with all the menus, the number displays won't increase unless you cancel out of the menu. The upper value (music) can be changed by pressing Left / Right and played with B. The lower value (sound effects) functions the same way, but you'll have to first press Down to reach it. Song 26, it should be noted, is unused.

Unused Items
There are a number of unused items and pieces of armor, including a few powerful debug tools:


 * Brain-masterkey.png Master Key - a debug item which is apparently supposed to be able to unlock any of the game's many locked doors, but it doesn't seem to work.


 * Brain-debuggate.png Debug Warp Gate - another debug item. This functions similarly to a normal Warp Gate, but contains far more places you can be transported to (including, but not limited to, cutscenes and even the ending). It can be used infinitely. A full list of places you can warp to with this item can be found on the Notes page.


 * Brain-debugmirror.png Debug Mirror - another debug item that seems to have had its code stripped away. It can be equipped, but has no effect whatsoever; it doesn't even revive you once, much less infinitely, which it's supposed to do.


 * Brain-namelessitem.png (Unnamed Item) - has no name and no effect, but can be sold for a whopping 10,000G. There are several other items in the game which likewise serve no purpose but to be sold, such as the Gold and Silver Bullion, so why this item was cut is unknown.


 * Brain-namelesshelm.png (Unnamed Helmet A) - the first of three unnamed helmets, this one is also the weakest...yet with a defense power of 14, it's still stronger than the Platinum Helm, the strongest headgear normally available. Unlike the other unused items, this one just recycles the icon from the Cross Helm.


 * Brain-namelesshelm.png (Unnamed Helmet B) - also recycles the Cross Helm's icon. This one has 16 defense.


 * Brain-namelesshelm.png (Unnamed Helmet C) - the third and final nameless helmet, and the strongest, with a defense of 17. Still reuses the Cross Helm icon, though.


 * Brain-namelessarmor1.png (Unnamed Armor A) - more unnamed, yet very powerful, equipment. This time, it's a suit of armor with a whopping 20 defense, five points higher than the Royal Armor.


 * Brain-namelessarmor2.png (Unnamed Armor B) - another nameless suit of armor, this one gives the same speed boost the Cape offers, but also has a defense of 10.


 * Brain-shield.png Shield - this isn't technically dummied out, but the only time you can use it without hacking is in the arena, and its icon is also otherwise never seen. It functions as any other shield, but never breaks.


 * Brain-windshoes.png Wind Shoes - this fine pair of footwear allows you to walk over all manner of traps and pits. The game doesn't come right out and say it, but given it allows you to effectively circumvent a large majority of certain dungeons (including the final one), it's very likely this is another debug tool.

Unused Music


A song that can only be heard via the debug menu, by playing track 26 in the sound test. It's an upbeat, peppy tune that could have worked well for the game's "attract mode" (which is oddly silent) or as an alternate credits theme (as the one that is used is surprisingly somber).

Unused Object


This orb-like object is loaded into VRAM whenever a Warp Gate item (or the Dragon Scale) appears onscreen. What purpose it would have served is unknown; it may have been intended to be a field icon for Barrier Capsules/Speed Capsules, which are never dropped by enemies or hidden in jars. The palette is guessed.

Unused Warp Point
Normally, each dungeon has four save points which, once activated, can be warped back to immediately via a Warp Gate. However, not only does the Platinum Shrine only have three such save/warp points, it awkwardly skips the second one on the warp menu. You can warp there with the Debug Warp Gate, but it merely leads to a nondescript area not far from the first save point.