Big Rigs: Over the Road Racing

Big Rigs: Over the Road Racing is infamous for being released in a severely unfinished state, missing such basic things as collision, physics, and even any kind of AI. You can also drive backwards to Ludicrous Speed, but letting go puts you right back at 0 MPH. Quite possibly the worst game ever made...or at the very least, the worst ever sold at retail.

YOU'RE WINNER !

Title Screen
The title screen from Stellar Stone's spiritual Big Rigs sequel, Midnight Race Club: Supercharged!, is present and identical to the one used in that game.

Credits Screen
The credits screen from Midnight Race Club: Supercharged! is present in this game's files as a .psd.

Unused Vehicles
Aside from the game's vast collection of four semi-trucks, four unused vehicles can be found in Data/Cars/.

Ford
A fully functional model and textures for a Ford Expedition are present and can be loaded onto the existing cars easily.



Celica
A fully functional model and textures for a Toyota Celica are present and can be loaded onto the existing cars easily.



Hummer
The model and textures for a Hummer H1 are present, but the materials file does not point correctly at them, and only draws the alpha channel on most of the vehicle...but interestingly enough, the inside of the vehicle is textured correctly.



Z350
Two identical sets of model and textures for a Nissan 350Z, both of which can be loaded onto existing cars easily. There also exists a menu preview for the Z350, showing it with a yellow paint job instead of the grey textures present in-game.



Free Camera Mode
The game has an easily accessible but little known Free Camera mode. It allows full movement around the "tracks" and allows you to still control the vehicle you are linked to.


 * C - Activates free camera mode. Pressing it again leaves it and returns the camera to the vehicle you were last controlling.
 * W A S D - Pans the camera around forward, back, left, and right respectively, relative to the camera's facing.
 * Q E - Moves the camera up and down, respectively.
 * Mouse - Looks around.
 * Z - Moves your camera from anywhere in the map to directly below the vehicle you are linked to.
 * Shift - Speeds up the camera's normally slow movements a little.

Revisional Differences
A patch was released for the game that "improved" it in a couple of ways:
 * The AI actually moves, albeit at a speed of 1 MPH. It also stops just before the finish line, as there is no loss condition programmed and the game crashes if the computer somehow wins.
 * The fourth map, Nightride, can be selected (it previously crashed the game when selected), though it's just a mirrored version of the first map.

In addition, some of the copies sold change "YOU'RE WINNER !" to "YOU WIN!".