Notes:Super Castlevania IV

Stage Select Code Breakdown
Here's a breakdown of how the codes work:

Replace pointer for Enter Your Name menu with Stage Select:

Correct an issue with the pause flag not set correctly:

Jump to stage init. after pressing start on the stage select menu:

Skip past a store zero operation that cancels the new stage value entered:

Misc. Notes

 * Memory address is used as an event trigger index during gameplay.  Value  is unused.  The code loaded when  is set is located at SNES address   It's worth noting that it checks the Select button.  It's quite possible this was meant to assist with the screen transition while accessing the stage select menu in-game.


 * While pausing or resuming the game, memory address is loaded first and used as an index of what set of buttons to check for Start being pressed.  A value of  would check Start on controller 2, for example.  However, this memory address is always zero and not used anywhere else.  Maybe it was once possible to remap all the buttons in the options screen?


 * The usual L + R + Start + Select button combo can be used to soft reset the game, but it's only available for about 2 seconds while the title screen fades out after selecting an option.