Animaniacs (Game Boy)

The Game Boy version of Animaniacs is wacky and fun all around, and one of the few Game Boy games to have a near-complete Super Game Boy soundtrack and in-game overlaying border.

Of course, since it's a port from a console to a handheld, a lot had to go. No Vic Viper here, sadly.

Hidden Song Test Song
Track 14 is played during the Staff Roll, but can be accessed by using Game Genie code and pressing Left on song 0.

Unused Music
Likely used to test the sound driver during testing phases in early development. Specific songs have alternate versions, but song test tracks 3 and 13 will crash the APU. Since tracks that are not SGB-enhanced will not load sound data into the APU, they retain the previous song's data and will play the alternate version of the currently loaded song. Game Genie code will play the alternate version of the song upon loading.

Inaccessible Area
By using the Game Genie code to multi-jump it is possible to reach Pinky & The Brain's contraption in Bungle in the Jungle. Physics for the structure are partially implemented as you can only stand on the lower and upper sides by multi-jumping onto them. Don't worry, Pinky & the Brain are both completely harmless and are invincible themselves! Exit by multi-jumping back out.

Debug Passwords

 * Level Skip: Space, Yakko, Wakko, Dot, Dot, Dot, Space, Yakko, Yakko (skip levels by pausing and pressing Select)
 * Unlimited Lives: Space, Space, Dot, Dot, Dot, Wakko, Yakko, Yakko, Yakko
 * Unlimited Energy: Space, Yakko, Dot, Yakko, Dot, Dot, Yakko, Dot, Yakko
 * Unlimited Time: Space, Yakko, Dot, Wakko, Dot, Dot, Yakko, Space, Yakko
 * Negativ Cheat: Space, Dot, Dot, Dot, Dot, Yakko, Yakko, Yakko, Yakko (has no known effect, and Factor 5 gives no explanation as to what it should do; could be a dummied-out cheat)