Notes:Mega Man Anniversary Collection (GameCube)

text.txt
old debug boxes LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE1 |X:0|Y:0|FONT:	PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE1 |X:320|Y:200|FONT:	PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:1

LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE2 |X:0|Y:0|FONT:	PSFONT|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:2 LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE2 |X:320|Y:200|FONT:	PSFONT|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:2

LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE3 |X:0|Y:0|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:3 LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE3 |X:320|Y:200|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:3

LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE4 |X:0|Y:0|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:4 LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE4 |X:320|Y:200|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:4

LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE5 |X:0|Y:0|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITEMORETHINNER|ONFLAGSET:5 LANG:ENG	|TRIG:DEBUG |TEXT:TEXTSTYLE5 |X:320|Y:200|FONT:	ORIGINAL1|ALIGN:LEFT|STYLE:WHITEMORETHINNER|ONFLAGSET:5

LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-150|Y:-50|WIDTH:20|HEIGHT:60|ONFLAGSET:1

LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-60|Y:50|WIDTH:200|HEIGHT:60|ONFLAGSET:2

LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:80|Y:60|WIDTH:40|HEIGHT:64|ONFLAGSET:3 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:100|Y:-100|WIDTH:30|HEIGHT:64|ONFLAGSET:4 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-110|Y:98|WIDTH:260|HEIGHT:8|ONFLAGSET:5

LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-110|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-90|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-70|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-50|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-30|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-10|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1 LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:10|Y:-70|WIDTH:8|HEIGHT:8|ONFLAGSET:1

LANG:ENG	|TRIG:DEBUG |TEXT:BLACKBOX |X:-40|Y:-30|WIDTH:86|HEIGHT:74|ONFLAGSET:5

LATEST --

MM1: FLAGS USED

FLAGS 100 + ARE USED TO TRIGGER THE CORRECT NAVI TEXT STRINGS. DONT USE THEM

FLAGS 40-47 ARE USED FOR PAUSE MENU OPTIONS AND MESSAGES, DONT TOUCH THEM

FLAGS 48-55 ARE USED FOR THE WEAPON SELECT SCREEN, DONT TOUCH THEM EITHER

FLAGS BELOW 40 WERE PREVIOUSLY USED FOR NES TEXT BUT DISABLED

RE-ENABLED: FLAG 2 NORMAL PRESS START FLAG 3 FLASHING PRESS START

there are now 300 flags, numbers 40+ are for the playstation part, 0-39 for the rest

strings text file. one for each game, delimited by '|' character. tabs are discarded. Ended by newline. empty strings and text comments are ignored.entries begin with an 'at' end of an entry = 'newline' format : LANG, TRIGGER (string), string itself,x pos,y pos, language its for (japanese will be index into a kanji table)

on loading the triggers are converted to numbers and enumerated for speed. language code is:

If you get these wrong in any way, include spaces or whatever then they WONT GET INCLUDED.

the individual parts are distinguished with a : character, preceded by a code representing what that data is supposed to be. the codes are: LANG: TRIG: TEXT: X: and Y: the same trigger can be used for many text strings, i.e. to draw lots of text at once. the 'database' font will eventually get replaced spaces will get replaced with the ~ character (which must be a blank) automatically

valid align types are CENTRE or LEFT at present. if image is in centre, the value CX: is used, otherwise X: is used.

TEXT STYLES

for font ORIGINAL1:

WHITE, CYAN, WHITECYANFLASH & WHITEBLACKBG

for font PSFONT: WHITEBLACKBG, WIDEYELLOW,redlg,greenlg,whitelg

for font NEW2: just WHITE

Trying a style/font combination other than these will cause a crash

valid language codes are

ENG = english FRN = french SPN = spanish GMN = german ITL = italian JPN = japanese * this is a special one...named text will be as two characters representing a particular piece of kanji (e.g. 00, 1A etc...) ALL = all languages (e.g names cutman, etc etc)

some text requires other text to have appeared before it, i.e. text that appears word by word. the APPEAR: parameter accepts ALLATONCE or INDIVIDUAL to make this happen.

when APPEAR: INDIVIDUAL is used, some other parameters control the behaviour of other text strings, to ensure that they appear in the right order.

FLASHPERIOD: Time in MS for each flash. must be an integer

SETFLAG:0 (or 1,2,3) will set flag 0 to '1' when the text has finished appearing.

CLEARFLAG:0 (or 1,2,3 etc) when the text has finished appearing, will clear flag 0

another parameter: ONFLAGSET:0 (or 1,2,3) means that the text will only be displayed if the flag specified is set to 1.

at the moment there are 10 flags, numbered 0-9 that can be used.

there is also a function to test for a flag being set, so that in the original game, the display can be paused until all the text needed has been displayed( e.g. with CUTMAN/GUTSMAN etc CLEAR POINTS, all the text has appeared before the numbers start counting) if it happens the other way round doesnt matter, as the text will all appear and then there will be just be a little pause as the NES code finishes making appear the now invisible original text.

NB. if ALIGN:BOXLEFT is used, width and height must be supplied along with X and Y.   The # character can be used to force a newline.

NES TEXT -

TITLE SCREEN TEXT -

BOTTOM BOX @LANG:ENG	|TRIG:BIGBLACKTITLE |TEXT:ONLYBLACKBOX |X:-150|Y:-8|WIDTH:284|HEIGHT:140 TOP BOX @LANG:ENG	|TRIG:BIGBLACKTITLE |TEXT:ONLYBLACKBOX |X:-150|Y:-162|WIDTH:284|HEIGHT:90 LEFT BOX @LANG:ENG	|TRIG:BIGBLACKTITLE |TEXT:ONLYBLACKBOX |X:-150|Y:-82|WIDTH:30|HEIGHT:120

@LANG:ENG	|TRIG:MAINSCREEN |TEXT:@CAPCOM 1987, 2004|X:54	|Y:217	|FONT:ORIGINAL1	|ALIGN:CENTER	|STYLE:WHITE|CLEARFLAG:0|CLEARFLAG:1|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:MAINSCREEN |TEXT:TM |X:218	|Y:115	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:MAINSCREEN |TEXT:PRESS START |CX:142	|Y:137	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITE |ONFLAGSET:2 @LANG:ENG	|TRIG:MAINSCREEN |TEXT:PRESS START |CX:142	|Y:137	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITENONEFLASH | FLASHPERIOD:100 |ONFLAGSET:3

LANG:ALL	|TRIG:MAINSCREEN		|TEXT:BLACKBOX	|X:-81|Y:87|WIDTH:189|HEIGHT:24|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:MAINSCREEN		|TEXT:TM	|X:204	|Y:94	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE

LANG:SPN	|TRIG:MAINSCREEN		|TEXT:PRESS START	|CX:141	|Y:193	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITE LANG:ENG	|TRIG:MAINSCREEN		|TEXT:PRESS START	|CX:141	|Y:193	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITE LANG:GMN	|TRIG:MAINSCREEN		|TEXT:PRESS START	|CX:141	|Y:193	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITE

BOSS SELECT SCREEN --

LANG:ALL	|TRIG:SELECTBOSS		|TEXT:CUTMAN 			|X:72	|Y:73	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN LANG:ALL	|TRIG:SELECTBOSS		|TEXT:GUTSMAN 			|X:136	|Y:73	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN LANG:ALL	|TRIG:SELECTBOSS		|TEXT:ELECMAN 			|X:40	|Y:137	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN LANG:ALL	|TRIG:SELECTBOSS		|TEXT:ICEMAN 			|X:168	|Y:137	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN LANG:ALL	|TRIG:SELECTBOSS		|TEXT:FIREMAN 			|X:72	|Y:201	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN LANG:ALL	|TRIG:SELECTBOSS		|TEXT:BOMBMAN 			|X:136	|Y:201	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN

LANG:ENG	|TRIG:SELECTBOSS1		|TEXT:SELECT 			|CX:134	|Y:97	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITECYANFLASH |FLASHPERIOD:1000 LANG:ENG	|TRIG:SELECTBOSS1		|TEXT:STAGE 			|CX:130	|Y:105	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITECYANFLASH |FLASHPERIOD:1000 LANG:ENG	|TRIG:SELECTBOSS1		|TEXT:PRESS 			|CX:130	|Y:121	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITECYANFLASH |FLASHPERIOD:1000 LANG:ENG	|TRIG:SELECTBOSS1		|TEXT:START 			|CX:130	|Y:129	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITECYANFLASH |FLASHPERIOD:1000

LANG:ENG	|TRIG:SELECTBOSS2		|TEXT:D$WILY			|X:104	|Y:137	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:CYAN

LANG:ALL	|TRIG:BOSSJUMP0			|TEXT:CUTMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0 LANG:ALL	|TRIG:BOSSJUMP1			|TEXT:GUTSMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0 LANG:ALL	|TRIG:BOSSJUMP2			|TEXT:ELECMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0 LANG:ALL	|TRIG:BOSSJUMP3			|TEXT:ICEMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0 LANG:ALL	|TRIG:BOSSJUMP4			|TEXT:FIREMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0 LANG:ALL	|TRIG:BOSSJUMP5			|TEXT:BOMBMAN 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0

LANG:ALL	|TRIG:BOSSJUMP6			|TEXT:D$WILY 			|X:136	|Y:97	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL | SETFLAG:0

LANG:ENG	|TRIG:CLRPOINTS			|TEXT:CLEAR POINTS 		|X:136	|Y:113	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE	|APPEAR:INDIVIDUAL| ONFLAGSET:0

- only draw 'clear points' when boss name has appeared via flag 0.

LANG:ENG	|TRIG:READY			|TEXT:READY 			|CX:134	|Y:97	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITE

LANG:ENG	|TRIG:GAMEOVER			|TEXT:GAME OVER			|CX:141 | Y:73	|FONT:ORIGINAL1	|ALIGN:CENTRE |STYLE:WHITE|CLEARFLAG:0 LANG:ENG	|TRIG:GAMEOVER			|TEXT:CONTINUE			|X:96 | Y:129	|FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE|CLEARFLAG:0 LANG:ENG	|TRIG:GAMEOVER			|TEXT:STAGE SELECT		|X:96 | Y: 145 |FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITE|CLEARFLAG:0

LANG:ENG	|TRIG:STAGECLEAR		|TEXT:CLEAR	|X:96 | Y: 57 |FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITEBLACKBG|CLEARFLAG:0 ANG:ENG	|TRIG:STAGECLEAR		|TEXT:POINTS	|X:112 | Y: 65 |FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITEBLACKBG|CLEARFLAG:0 ANG:ENG	|TRIG:BONUS			|TEXT:BONUS	|X:112 | Y: 105 |FONT:ORIGINAL1	|ALIGN:LEFT |STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:END1			|TEXT:ROCKMAN HAS ENDED		| CX:134|Y:145|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END1			|TEXT:THE EVIL DOMINATION	| CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END1			|TEXT:OF D$WILY 		| CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END1			|TEXT:AND RESTORED		| CX:134|Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END1			|TEXT:THE WORLD TO PEACE	| CX:134|Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN

LANG:ENG	|TRIG:END2			|TEXT:HOWEVER,THE NEVER ENDING 	| CX:134|Y:145|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END2			|TEXT:BATTLE CONTINUES 		| CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END2			|TEXT:UNTIL ALL DESTRUCTIVE FORCES| CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END2			|TEXT:ARE DEFEATED. | CX:134|Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN

LANG:ALL	|TRIG:END2			|TEXT:.|X:-500 |CLEARFLAG:1|CLEARFLAG:2|CLEARFLAG:3|CLEARFLAG:4|CLEARFLAG:5|CLEARFLAG:6|CLEARFLAG:7|CLEARFLAG:8|CLEARFLAG:9|CLEARFLAG:10 -clear flags to sequence end credits in right order

LANG:ENG	|TRIG:END3			|TEXT:FIGHT,ROCKMAN! | CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN LANG:ENG	|TRIG:END3			|TEXT:FOR EVERLASTING PEACE! | CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN

LANG:ENG	|TRIG:CREDITS			|TEXT:STAFF		|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRXX:0.8|SETFLAG:1

LANG:ENG	|TRIG:CREDITS			|TEXT:PLANNER		|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRXX:0.8|SETFLAG:2|ONFLAGSET:1 LANG:ENG	|TRIG:CREDITS			|TEXT:A.K.		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:1

LANG:ENG	|TRIG:CREDITS			|TEXT:CHARACTER DESIGNER|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:3|ONFLAGSET:2 LANG:ENG	|TRIG:CREDITS			|TEXT:YASUKICHI		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:2

LANG:ENG	|TRIG:CREDITS			|TEXT:CHARACTER DESIGNER|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:4|ONFLAGSET:3 LANG:ENG	|TRIG:CREDITS			|TEXT:TOM PON		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:3

LANG:ENG	|TRIG:CREDITS			|TEXT:CHARACTER DESIGNER|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:5|ONFLAGSET:4 LANG:ENG	|TRIG:CREDITS			|TEXT:INAFKING		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SCROLLDIRX:0.8|ONFLAGSET:4

LANG:ENG	|TRIG:CREDITS			|TEXT:CHARACTER DESIGNER|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:6|ONFLAGSET:5 LANG:ENG	|TRIG:CREDITS			|TEXT:A.K.		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:5

LANG:ENG	|TRIG:CREDITS			|TEXT:PROGRAMMER	|SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:7|ONFLAGSET:6 LANG:ENG	|TRIG:CREDITS			|TEXT:H.M.D		|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:6

LANG:ENG	|TRIG:CREDITS			|TEXT:SOUND PROGRAMMER	 |SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:8|ONFLAGSET:7 LANG:ENG	|TRIG:CREDITS			|TEXT:CHANCHACORIN MANAMI|SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:7

LANG:ENG	|TRIG:CREDITS			|TEXT:SOUND PROGRAMMER	 |SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|SETFLAG:9|ONFLAGSET:8 LANG:ENG	|TRIG:CREDITS			|TEXT:YUUKICHAN'S PAPA	 |SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SCROLL:YES|SCROLLDIRX:0.8|ONFLAGSET:8

LANG:ENG	|TRIG:CREDITS			|TEXT:PRESENTED BY	 |SX:-200|FX:300|CX:134|Y:161|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|SETFLAG:10|ONFLAGSET:9 LANG:ENG	|TRIG:CREDITS			|TEXT:CAPCOM		 |SX:-200|FX:300|CX:134|Y:177|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:CYAN|ONSETFLAG:10|ONFLAGSET:9

PlayStation text

the only playstation text captions that scroll on are the mainmenu ones, so that is handled ok with the newmenua pac file. the other ones need to be replaced with text strings using the database functions. this can be done with the flags system, and using a generic trigger in the sprite drawing part, because the sprites are only set up once, and all the sprites are drawn with a generic routine.

in the pause window @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:154|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:154|Y:154|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:154|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:154|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:154|Y:154|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:154|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:156|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:156|Y:154|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:156|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL EASY		 |CX:199|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:41|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL NORMAL		 |CX:199|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:42|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL HARD		 |CX:199|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:43|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will return to the Mega Man title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

weapon select:

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:52|Y:78|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:48|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Hyper Bomb 	|X:52|Y:95|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Thunder Beam 	|X:52|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Super Arm 	|X:52|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Ice Slasher 	|X:150|Y:78|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rolling Cutter 	|X:150|Y:95|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Fire Storm 	|X:150|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Magnet Beam 	|X:150|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55|DELAYONEFRAME:TRUE

TAKEN OUT BY GLEN

LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Button settings		 |CX:157|Y:26|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Normal shots		 |X:49|Y:59|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump			 |X:49|Y:75|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Left weapons	 	|X:49|Y:91|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Right weapons		 |X:49|Y:107|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continous fire		 |X:49|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Auto-shoot		 |X:49|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Vibration			 |X:49|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return			 |X:49|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Setup Complete		 |X:49|Y:187|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44

LANG:ENG	|TRIG:PS_SPRITES		|TEXT:THIS OPTION IS GOING TO BE REMOVED  |X:50|Y:50|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:45

main option screen:

NOT ANY MORE

LANG:ENG	|TRIG:PS_SPRITES		|TEXT:OPTIONS SCREEN	|CX:150|Y:21|FONT:PSFONT|ALIGN:CENTRE|STYLE:REDLG|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:EASY! |X:42|Y:60|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NORMAL		|X:104|Y:60|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:SLOW		|X:42|Y:100|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NORMAL		|X:104|Y:100|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 LANG:ENG	|TRIG:PS_SPRITES		|TEXT: MEMCARD- WONT BE USED	|X:44|Y:187|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 LANG:ENG	|TRIG:PS_SPRITES		|TEXT: STEREO / MONO	|X:144|Y:147|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57

LANG:ENG	|TRIG:PS_SPRITES		|TEXT:OPTIONS		|SX:500|FX:30|Y:44|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:GAME SPEED	|SX:550|FX:30|Y:83|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:BUTTON SETTINGS	|SX:600|FX:30|Y:123|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:SOUND SETTINGS 	|SX:650|FX:30|Y:148|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:MEMORY CARD	|SX:700|FX:30|Y:171|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56 LANG:ENG	|TRIG:PS_SPRITES		|TEXT:RETURN TO MODE SELECT	|SX:750|FX:30|Y:214|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIRX:-6|ONFLAGSET:56

LANG:ENG	|TRIG:PS_MAIN			|TEXT:PRESS START BUTTON |CX:136|Y:141|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITENONEFLASH|FLASHPERIOD:500

important - for the dr.light navi strings each onflagset value MUST be unique in the file, because the getnextchar function uses onflagset as a unique identifier for that string, so onflagset value must be unique to that string only. otherwise there is a risk it will match the wrong strings, because they are all using PS_SPRITES 18:18 14/04/2004as their trigger.

the down arrow DOWNARROW

NAVI HELP

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:70|FONT:ORIGINAL1|STYLE:REDLG @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you fall into this hole, you will not survive despite how much energy you have left. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Go forward - Ignore the scissors 											|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the thorn, Mega Man! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Big Eye is a tough enemy. Avoiding him is the way to overcome this step. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A strong reaction by the shutter. Be careful! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Even if CutMan is close, be calm and attack. If you can incur damage to him, you can thrust back. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Icy floors can make you slip easily. If you slip, just jumping can help you stop		 				|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Destroy the enemies by your feet											|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Remember the order in which blocks are distributed. And find a good time to dodge the blocks			|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Go up to your enemy's top and cross. If the enemy hits you, you'll fall. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is something in the shutter! Watch out! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Adjust the height of the jump. Dodge the shot-attack! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:After warding off the bomb, go forward. Please do not hurry and get hit. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Somewhere around here, you should be able to find a recovery item											|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Sniper Joe is a tough enemy. If you attack him randomly, he'll use the shield to guard himself. Attack him when he is attacking you. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Some of the enemies explode when hit. Don't fall into the air-wave. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A dangerous place where the foothold is dangerous. Avoid the attack and move forward. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A dangerous reaction below here. Don't be caught off guard. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you keep a distance from the enemy, you can ward off the bomb. Always get close to the enemy and attack! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Fireballs from the ground can be transformed by the ice weapon, but the Magma below is all gone! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It is dangerous here without much foothold. Watch out for fireballs falling from the sky and go forward. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Using certain weapons will allow you to move forward without getting damaged. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is a strong enemy behind the shutter. Use your weapons. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for fire on the ground. Use forward jump to avoid fire attacks. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Some enemies will not be affected by normal shots. Use many other methods to attack ... Find those weakness weapons 	|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for block order and timing to jump over the blocks! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are items behind the block. Can you use something to move the block? |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is a higher enemy above this! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A fierce power! Find a weapon to attack! Do anything you can to avoid Thunder Beam				|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the lift movements... Where the track is narrow, the lift is tilted.... Be careful not to be dropped and find a good time to jump 			|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:An enourmous power comes from the shutter ... are you ready? |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When GutsMan lands, the ground shakes.... If you are there, you'll not be able to move... but it will not cause any damage, you don't need to try to avoid it too much. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Finally entering Wily's base... enemy attacks become stronger ... use weapons effectively to go forward		|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There will be tons of strong enemies - Big Eye, watch out! Freeze them to stop their attacks. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Freeze the fireballs												|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Lots of thorns, watch out! Use Magnet Beam! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use Magnet Beam to make footholds ... watch out for leftover energies						|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is using his full strength to attack! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Yellow Devil's body falls apart.... Remember this! Then use the weakness weapon to attack! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:No place for a foothold. Enemy's attack is getting strong ... Before you jump on them, try to destroy them. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I thought you destroyed CutMan ... but Mega Man, you've come this far, you can do it! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Oh! Even the ElecMan... But his weak points have not changed! Destroy him! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A bomb that is impossible to destroy ... proceed with patience 										|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wow, there are even copy robots ... Hummm... they have Mega Man's attacks ... find a way to destroy the fake! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A wild wall attack! Will be thrown away ... can not return											|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This enemy has a big body and he is fast ... Use all possible weapons to overthrow this guy. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watchout for railway track and lifts. Without using the Magnet Beam it might be difficult to overcome this. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:That Red Item is Yashichi... All weapon energy will be revived. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This time is BombMan ... Use the weakness weapon to attack! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It will be hard to avoid FireMan's attack.. expect some damage from this. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Destroy the IceMan before he attacks you															|ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Boss-on-parade should be the last one... Wily is just right there. Go for it! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mega Man... You finally made it here ... Now there is only Wily left ... Destroy the evil and bring back the peace. |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack Wily Machine's weak spot! If you are close to the enemy, you should be able to avoid the shots ... Just like the old boss, use the weakness weapon! |ALIGN:BOXLEFT|WIDTH:132|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197|DELAYONEFRAME:TRUE

DELETEME
NOT DONE YET!

oldtext
mm2 text

NES TEXT -

@LANG:ALL	|TRIG:TITLESCREEN		|TEXT:CAPCOM 1988,1999 		 |X:40|Y:185|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ENG	|TRIG:TITLESCREEN		|TEXT:PRESS START	 		 |X:40|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ENG	|TRIG:PASSWORD1		|TEXT:START	 		 |X:104|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:0 @LANG:ENG	|TRIG:PASSWORD1		|TEXT:PASS WORD	 		 |X:104|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:0

@LANG:ENG	|TRIG:PASSWORD2		|TEXT:PASS WORD	 		 |X:96|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ENG	|TRIG:PASSWORD2		|TEXT:ERROR! |X:96|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:PASSLETTERS	|TEXT:A		 		 |X:49|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSLETTERS	|TEXT:B		 		 |X:49|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSLETTERS	|TEXT:C		 		 |X:49|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSLETTERS	|TEXT:D		 		 |X:49|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSLETTERS	|TEXT:E		 		 |X:49|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

(weapon 1 (p) always shows up)

@LANG:ALL	|TRIG:PASSWB		|TEXT:B		 		 |X:113|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWA		|TEXT:A		 		 |X:129|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWQ		|TEXT:Q		 		 |X:145|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWH		|TEXT:H		 		 |X:97|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWW		|TEXT:W		 		 |X:113|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWM		|TEXT:M		 		 |X:129|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWF		|TEXT:F		 		 |X:145|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:PASSWC		|TEXT:C		 		 |X:97|Y:128|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ENG	|TRIG:SELECTBOSS	|TEXT:PRESS START 		 |CX:128|Y:16|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:BUBBLE	 		 |X:40|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:AIR	 		 |X:112|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:128|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:QUICK	 		 |X:168|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:HEAT	 		 |X:40|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:D$	 		 |X:112|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:WILY	 		 |X:120|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:WOOD	 		 |X:168|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:METAL	 		 |X:40|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:FLASH	 		 |X:104|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:128|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:SELECTBOSS	|TEXT:CLASH	 		 |X:168|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:BOSSTEXT		|TEXT:BUBBLE MAN		 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:1 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:AIR MAN			 |CX:130|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:2 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:QUICK MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:3 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:HEAT MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:4 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:WOOD MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:5 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:METAL MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:6 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:FLASH MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:7 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:CLASH MAN			 |CX:129|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:8 @LANG:ALL	|TRIG:BOSSTEXT		|TEXT:D$ WILY			 |CX:133|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:9

@LANG:ENG	|TRIG:READY		|TEXT:READY			 |CX:128|Y:99|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITENONEFLASH|FLASHPERIOD:300

@LANG:ENG	|TRIG:GAMEOVER		|TEXT:GAME OVER			 |CX:132|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE

@LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:CONTINUE			|X:88|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:STAGE SELECT		|X:88|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE @LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:PASS WORD			|X:88|Y:129|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:GOTWEAPONA	|TEXT:-A-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:AIR SHOOTER		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONALT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONALT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:ITEM-2			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONALT3	|TEXT:-2-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:ITEM-2			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONALT2	|TEXT:[]			|X:140|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:12 BLACK OUT THE NUMBER IT SHOWS @LANG:ALL	|TRIG:GOTWEAPONALT3	|TEXT:[]			|X:144|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:13 BLACK OUT THE NUMBER IT SHOWS

@LANG:ALL	|TRIG:GOTWEAPONB	|TEXT:-B-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:BUBBLE LEAD		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONQ	|TEXT:-Q-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:QUICKMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONH	|TEXT:-H-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:HEATMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONHLT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONHLT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:ITEM-1			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONHLT3	|TEXT:-1-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:ITEM-1			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONHLT2	|TEXT:[]		|X:140|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:12 BLACK OUT THE NUMBER IT SHOWS @LANG:ALL	|TRIG:GOTWEAPONHLT3	|TEXT:[]		|X:144|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:13 BLACK OUT THE NUMBER IT SHOWS

@LANG:ALL	|TRIG:GOTWEAPONF	|TEXT:-F-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:FLASHMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONFLT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONFLT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:ITEM-3			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONFLT3	|TEXT:-3-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:ITEM-3			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONFLT2	|TEXT:[]		|X:140|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:12 BLACK OUT THE NUMBER IT SHOWS @LANG:ALL	|TRIG:GOTWEAPONFLT3	|TEXT:[]		|X:144|Y:65|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:BLACK|ONFLAGSET:13 BLACK OUT THE NUMBER IT SHOWS

@LANG:ALL	|TRIG:GOTWEAPONM	|TEXT:-M-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:METALMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONW	|TEXT:-W-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:WOODMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONC	|TEXT:-C-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:CLASHMAN THING		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ENG	|TRIG:MENULETTERS1	|TEXT:NEXT			|X:156|Y:53|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:H				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:30 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:A				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:31 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:W				|X:141|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:32 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:B				|X:141|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:33 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:Q				|X:141|Y:149|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:34 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:E				|X:141|Y:165|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:35

@LANG:ALL	|TRIG:MENULETTERS1	|TEXT:H				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:20 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:A				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:21 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:W				|X:141|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:22 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:B				|X:141|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:23 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:Q				|X:141|Y:149|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:24 @LANG:ALL	|TRIG:MENULETTERS1	|TEXT:E				|X:141|Y:164|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:25

@LANG:ENG	|TRIG:MENULETTERS2	|TEXT:NEXT			|X:156|Y:53|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:MENULETTERS2	|TEXT:F				|X:141|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:36 @LANG:ALL	|TRIG:MENULETTERS2	|TEXT:M				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:37 @LANG:ALL	|TRIG:MENULETTERS2	|TEXT:C				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:38

@LANG:ALL	|TRIG:MENULETTERS2	|TEXT:F				|X:141|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:26 @LANG:ALL	|TRIG:MENULETTERS2	|TEXT:M				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:27 @LANG:ALL	|TRIG:MENULETTERS2	|TEXT:C				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:28

@LANG:ENG	|TRIG:STORY		|TEXT:CAPCOM						|X:104|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:1 V					V THIS IS ABOUT THE LIMIT OF TEXT THAT YOU CAN PUT @LANG:ENG	|TRIG:STORY		|TEXT:IN THE YEAR OF 200X,A SUPER ROBOT 		|CX:140 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:3 @LANG:ENG	|TRIG:STORY		|TEXT:NAMED MEGAMAN WAS CREATED. |CX:140 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:3

@LANG:ENG	|TRIG:STORY		|TEXT:DR.LIGHT CREATED MEGAMAN TO 			|CX:140 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:4 @LANG:ENG	|TRIG:STORY		|TEXT:STOP THE EVIL DESIRES OF DR.WILY			|CX:140 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:4

@LANG:ENG	|TRIG:STORY		|TEXT:HOWEVER, AFTER HIS DEFEAT, 			|CX:140 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:5 @LANG:ENG	|TRIG:STORY		|TEXT:DR. WILY CREATED EIGHT				|CX:140 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:5

@LANG:ENG	|TRIG:STORY		|TEXT:OF HIS OWN ROBOTS 				|CX:140 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:6 @LANG:ENG	|TRIG:STORY		|TEXT:TO COUNTER MEGAMAN... |CX:140 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|ONFLAGSET:6

TITLE SCREEN TEXT -

PlayStation text

the only playstation text captions that scroll on are the mainmenu ones, so that is handled ok with the newmenua pac file. the other ones need to be replaced with text strings using the database functions. this can be done with the flags system, and using a generic trigger in the sprite drawing part, because the sprites are only set up once, and all the sprites are drawn with a generic routine.

in the pause window @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:154|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Button settings 		 |X:154|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Screen adjustment		 |X:154|Y:154|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:154|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Quit game			 |X:154|Y:187|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL EASY		 |CX:195|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:41 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL NORMAL		 |CX:195|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:42 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:LEVEL HARD		 |CX:195|Y:211|FONT:PSFONT|ALIGN:CENTRE|STYLE:WIDEYELLOW|ONFLAGSET:43

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Button settings		 |CX:157|Y:26|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Normal shots		 |X:49|Y:59|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump			 |X:49|Y:75|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Left weapons	 	|X:49|Y:91|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Right weapons		 |X:49|Y:107|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continous fire		 |X:49|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Auto-shoot		 |X:49|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Vibration			 |X:49|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return			 |X:49|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Setup Complete		 |X:49|Y:187|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:44

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:THIS OPTION IS GOING TO BE REMOVED  |X:50|Y:50|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:45

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will return to the title screen after rebooting the game.#Is that OK? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to Mode Select Screen.#Is that okay? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47

weapon select:

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-buster 	|X:52|Y:78|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:48 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Hyper Bomb 	|X:52|Y:95|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Thunder Beam 	|X:52|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Super Arm 	|X:52|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Ice Slasher 	|X:150|Y:78|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rolling Cutter 	|X:150|Y:95|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Fire Storm 	|X:150|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54 @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Magnet Beam 	|X:150|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55

main option screen:

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:OPTIONS SCREEN	|CX:150|Y:21|FONT:PSFONT|ALIGN:CENTRE|STYLE:REDLG|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:EASY! |X:42|Y:60|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NORMAL		|X:104|Y:60|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:SLOW		|X:42|Y:100|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NORMAL		|X:104|Y:100|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT: MEMCARD- WONT BE USED	|X:44|Y:187|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT: STEREO / MONO	|X:144|Y:147|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITELG|ONFLAGSET:57

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:OPTIONS		|SX:500|FX:30|Y:44|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:GAME SPEED	|SX:550|FX:30|Y:83|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:BUTTON SETTINGS	|SX:600|FX:30|Y:123|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:SOUND SETTINGS 	|SX:650|FX:30|Y:148|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:MEMORY CARD	|SX:700|FX:30|Y:171|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:RETURN TO MODE SELECT	|SX:750|FX:30|Y:214|FONT:PSFONT|ALIGN:CENTRE|STYLE:GREENLG|SCROLL:YES|SCROLLDIR:-6|ONFLAGSET:56

@LANG:ENG	|TRIG:PS_MAIN			|TEXT:PRESS START BUTTON |CX:136|Y:141|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITENONEFLASH|FLASHPERIOD:500

important - for the dr.light navi strings each onflagset value MUST be unique in the file, because the getnextchar function uses onflagset as a unique identifier for that string, so onflagset value must be unique to that string only. otherwise there is a risk it will match the wrong strings, because they are all using PS_SPRITES as their trigger.

the down arrow DOWNARROW

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:70|FONT:ORIGINAL1|STYLE:REDLG

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you fall into this hole, you will not survive despite how much energy you have left. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Go forward - Ignore the scissors 											|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the thorn, Megaman! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Big Eye is a tough enemy. Avoiding him is a way overcome this step. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A strong reaction by the shutter. Be careful! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Even if the Cut man is close, be calm and attack. If you can incur damage to him, you can thrust back. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Icy floors can slip easily. If you flip, just jump can help you stop		 				|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Destroy enemies by your feet											|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Remember the order in which blocks are distrubuted. And find a good timing to doge the block			|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Go up to your enemy's top and cross. If the enemy hits you, you'll fall. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is something in the shutter! Watch out! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Adjust the height of the jump. Dodge the shot-attack! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:After ward off the bomb and go forward. Please do not hurry and get hit. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Somewhere around here, you should be able to find a recovery item											|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Spiner Joe is a tough enemy. If you attack him in random, he'll use the shield to guard himself. Attack him when he is attacking you. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Some of the enemies explodes when hit. Don't fall into the air-wave. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A dangerous place where foothold is dangerous. Avoid the attack and move forward. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Dangerous reaction below here. Donft be caught off guard. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you keep a distance from the enemy, you can ward off the bomb. Always get close to the enemy & attack! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Fireballs from the ground can be transformed by the ice weapon. But the Magma below are all gone! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It is dangerous here without much foothold. Watch out for fire balls falling from the sky and go forward. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Using certain weapons will allow you to move forward without getting damaged. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is a strong enemy behind the shutter. Use your weapons. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for fire on the ground. Use forward jump to avoid fire attacks. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Some enemies will not be affected by normal shots. Use many other methods to attack c Find those weak weapons 	|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for block order and timing to jump over the blocks! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are items behind the block. Can you use something to move the block? |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is a higher power (enemy) above this! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A fierce power! Find a weapon to attack! Do anything you can to avoid Thunder boom				|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out the lift movementsc Where the track is narrow, the lift is tiltedc. Be careful not to be dropped and find a good timing to jump 			|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:An enourmous power come from the shutter c are you ready? |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When Gutsman lands, the ground shakesc. If you are there, you'll not be able to movec but it will not cause any damages, don't need to try avoid it too much. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Finally entering the wiley basec enemy attacks become stronger c use weapons effectively to go forward		|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There will be tons of strong enemies - Big Eye, watch out! Freeze them to stop their attacks. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Freeze the fire balls												|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Lots of thorns, watch out! Use Magnet Beam! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use Magnet Beam to make footholds c watch out for leftover energies						|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Boss is using his full-strength to attack! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Yellow Devil's body falls apartc. Remember this! Then use weak weapon to attack! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:No place for foothold. Enemy's attack is getting strong c Before you jump on them, try to destroy them. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Thought you destroyed CutMan c but Rock, you' ve come this far, you can do it! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Oh! Even the Electric manc But the his weak points have not changed! Destroy him! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A bomb impossible to destroy c proceed with patience (calmness)										|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wow, even the copy robots c Hummmc He's got Mega-man's attacks c He uses only the jumps c Use this to destroy the fake (copy robot)! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A wild wall attack! Will be thrown away c can not return											|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This enemy has a big body and he is fast (speed)c Use all possible weapons to over throw this guy. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watchout for railway track & lifts. Not using the Magnet Boom might be difficult to overcome this. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:That Red Item is Yashichic All weapon energy will be revived. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This time is the Bomber Man(?) c Use the weak weapon to attack! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It will be hard to avoid Fireman's attack; expect some damage from this. |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Destroy the ice man before it attacks you															|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Boss-on-parade should be the last onec Wiley is just right there. Go for it! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mega-manc You finally made it here c Now there is only Wiley left c Destroy the evil and bring back the peace						|ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack Wiley Machine's weak spot! If you are close to the enemy, should be able to avoid the shots c Just like the old boss, use the weak weapon! |ALIGN:BOXLEFT|WIDTH:142|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197

text.txt
MM2: FLAGS USED

FLAGS 100 + ARE USED TO TRIGGER THE CORRECT NAVI TEXT STRINGS. DONT USE THEM

FLAGS 10,11,12 AND 13 ARE USED FOR REPLACING THE KANJI WEAPON NAMES SAYING

'YOU GOT ... WEAPON'

FLAGS 3,4,5 AND 6 ARE USED FOR THE INTRO STORY

FLAGS 40-47 ARE USED FOR PAUSE MENU OPTIONS AND MESSAGES, DONT TOUCH THEM

FLAGS 48-60 ARE USED FOR THE WEAPON SELECT SCREEN, DONT TOUCH THEM EITHER

mm2 text

NES TEXT -

@LANG:ALL	|TRIG:TITLESCREEN		|TEXT:CAPCOM 1988,2004	 	 |X:40|Y:185|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER

@LANG:ALL	|TRIG:2004			|TEXT:2004 			 |X:112|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:TITLESCREEN		|TEXT:TM		 		 |X:190|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER

LANG:ENG	|TRIG:TITLESCREEN		|TEXT:PRESS START	 		 |X:40|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:PASSWORD1		|TEXT:START	 		 |X:104|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:0 LANG:ENG	|TRIG:PASSWORD1		|TEXT:PASS WORD	 		 |X:104|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:0

LANG:ENG	|TRIG:PASSWORD2		|TEXT:PASS WORD	 		 |X:96|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PASSWORD2		|TEXT:ERROR! |X:96|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:PASSLETTERS	|TEXT:A		 		 |X:49|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSLETTERS	|TEXT:B		 		 |X:49|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSLETTERS	|TEXT:C		 		 |X:49|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSLETTERS	|TEXT:D		 		 |X:49|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSLETTERS	|TEXT:E		 		 |X:49|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

(weapon 1 (p) always shows up) LANG:ALL	|TRIG:PASSWB		|TEXT:B		 		 |X:113|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWA		|TEXT:A		 		 |X:129|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWQ		|TEXT:Q		 		 |X:145|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWH		|TEXT:H		 		 |X:97|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWW		|TEXT:W		 		 |X:113|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWM		|TEXT:M		 		 |X:129|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWF		|TEXT:F		 		 |X:145|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PASSWC		|TEXT:C		 		 |X:97|Y:128|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:SELECTBOSS	|TEXT:PRESS START 		 |CX:140|Y:16|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:BUBBLE	 		 |X:40|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:AIR	 		 |X:112|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:128|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:QUICK	 		 |X:168|Y:73|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:81|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:HEAT	 		 |X:40|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:D$	 		 |X:112|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:WILY	 		 |X:120|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:WOOD	 		 |X:168|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:METAL	 		 |X:40|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:64|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:FLASH	 		 |X:104|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:128|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ALL	|TRIG:SELECTBOSS	|TEXT:CLASH	 		 |X:168|Y:201|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:SELECTBOSS	|TEXT:MAN	 		 |X:192|Y:209|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE cannot search memory and replace clash for crash?

LANG:ALL	|TRIG:BOSSTEXT		|TEXT:BUBBLE MAN		 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:1 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:AIR MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:QUICK MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:3 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:HEAT MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:4 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:WOOD MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:5 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:METAL MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:6 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:FLASH MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:7 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:CLASH MAN			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:8 LANG:ALL	|TRIG:BOSSTEXT		|TEXT:D$ WILY			 |CX:136|Y:129|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|APPEAR:INDIVIDUAL|ONFLAGSET:9

LANG:ENG	|TRIG:READY		|TEXT:READY			 |CX:134|Y:99|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITENONEFLASH|FLASHPERIOD:300

LANG:ENG	|TRIG:GAMEOVER		|TEXT:GAME OVER			 |CX:141|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE

LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:CONTINUE			|X:88|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:STAGE SELECT		|X:88|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:GAMEOVERCHOICE	|TEXT:PASS WORD			|X:88|Y:129|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ALL	|TRIG:GOTWEAPONA	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONA	|TEXT:-A-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONA	|TEXT:AIR SHOOTER		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONALT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONALT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ALL	|TRIG:GOTWEAPONALT1	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:11 @LANG:ALL	|TRIG:GOTWEAPONALT2	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:12 @LANG:ALL	|TRIG:GOTWEAPONALT3	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:13

@LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:ITEM-2			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONALT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONALT3	|TEXT:-2-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONALT3	|TEXT:ITEM-2			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

//ORIGINAL TEXT TO BE BLACKED OUT WITH A BOX INSTEAD.

@LANG:ALL	|TRIG:GOTWEAPONB	|TEXT:-B-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONB	|TEXT:BUBBLE LEAD		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONB	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONQ	|TEXT:-Q-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONQ	|TEXT:QUICK BOOMERANG 		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONQ	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONH	|TEXT:-H-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONH	|TEXT:ATOMIC FIRE		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONH	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONHLT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONHLT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:ITEM-1			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONHLT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONHLT3	|TEXT:-1-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONHLT3	|TEXT:ITEM-1			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONHLT1	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:11 @LANG:ALL	|TRIG:GOTWEAPONHLT2	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:12 @LANG:ALL	|TRIG:GOTWEAPONHLT3	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONF	|TEXT:-F-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONF	|TEXT:TIME STOPPER		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONF	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ENG	|TRIG:GOTWEAPONFLT1	|TEXT:MESSAGE FROM		|X:96|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11 @LANG:ENG	|TRIG:GOTWEAPONFLT1	|TEXT:D$ LIGHT			|X:96|Y:88|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:11

@LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:ITEM-3			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:COMPLETED! |X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:GET YOUR			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12 @LANG:ENG	|TRIG:GOTWEAPONFLT2	|TEXT:WEAPONS READY!! |X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:12

@LANG:ALL	|TRIG:GOTWEAPONFLT3	|TEXT:-3-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13 @LANG:ENG	|TRIG:GOTWEAPONFLT3	|TEXT:ITEM-3			|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONFLT1	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:11 @LANG:ALL	|TRIG:GOTWEAPONFLT2	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:12 @LANG:ALL	|TRIG:GOTWEAPONFLT3	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:13

@LANG:ALL	|TRIG:GOTWEAPONM	|TEXT:-M-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONM	|TEXT:METAL BLADE		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONM	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONW	|TEXT:-W-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONW	|TEXT:LEAF SHIELD		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONW	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONC	|TEXT:-C-			|X:96|Y:48|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:GET EQUIPPED		|X:96|Y:64|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:WITH			|X:96|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10 @LANG:ENG	|TRIG:GOTWEAPONC	|TEXT:CRASH BOMB		|X:96|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:10

@LANG:ALL	|TRIG:GOTWEAPONC	|TEXT:BLACKBOX			|X:-30|Y:-73|WIDTH:109|HEIGHT:75|ONFLAGSET:10

LANG:ENG	|TRIG:GOTWEAP2		|TEXT:PASS WORD			|X:80|Y:178|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:GOTWEAP2		|TEXT:STAGE SELECT		|X:80|Y:194|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:PAUSE2		|TEXT:A				|X:48|Y:70|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PAUSE2		|TEXT:B				|X:48|Y:86|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PAUSE2		|TEXT:C				|X:48|Y:102|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PAUSE2		|TEXT:D				|X:48|Y:118|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PAUSE2		|TEXT:E				|X:48|Y:134|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PAUSE2		|TEXT:PRESS BUTTON		|X:48|Y:152|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:PAUSE2		|TEXT:^ 			|X:94|Y:153|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE |VERSION:PS2 TRIANGLE LANG:ENG	|TRIG:PAUSE2		|TEXT:B 			|X:94|Y:153|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE |VERSION:GC B BUTTON LANG:ENG	|TRIG:PAUSE2		|TEXT:? |X:94|Y:153|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE |VERSION:PC done in code now

LANG:ALL	|TRIG:PAUSEB		|TEXT:B		 		 |X:215|Y:105|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEA		|TEXT:A		 		 |X:200|Y:121|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEQ		|TEXT:Q		 		 |X:215|Y:121|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEH		|TEXT:H		 		 |X:200|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEW		|TEXT:W		 		 |X:215|Y:137|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEM		|TEXT:M		 		 |X:200|Y:153|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEF		|TEXT:F		 		 |X:215|Y:153|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ALL	|TRIG:PAUSEC		|TEXT:C		 		 |X:200|Y:169|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:MENULETTERS1	|TEXT:NEXT			|X:156|Y:53|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MENULETTERS1	|TEXT:H				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:30 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:A				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:31 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:W				|X:141|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:32 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:B				|X:141|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:33 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:Q				|X:141|Y:149|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:34 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:E				|X:141|Y:165|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:35

LANG:ALL	|TRIG:MENULETTERS1	|TEXT:H				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:20 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:A				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:21 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:W				|X:141|Y:117|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:22 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:B				|X:141|Y:133|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:23 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:Q				|X:141|Y:149|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:24 LANG:ALL	|TRIG:MENULETTERS1	|TEXT:E				|X:141|Y:164|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:25

LANG:ENG	|TRIG:MENULETTERS2	|TEXT:NEXT			|X:156|Y:53|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MENULETTERS2	|TEXT:F				|X:141|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:36 LANG:ALL	|TRIG:MENULETTERS2	|TEXT:M				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:37 LANG:ALL	|TRIG:MENULETTERS2	|TEXT:C				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:38

LANG:ALL	|TRIG:MENULETTERS2	|TEXT:F				|X:141|Y:69|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:26 LANG:ALL	|TRIG:MENULETTERS2	|TEXT:M				|X:141|Y:85|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:27 LANG:ALL	|TRIG:MENULETTERS2	|TEXT:C				|X:141|Y:101|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITENONEFLASH|FLASHPERIOD:170|ONFLAGSET:28

LANG:ENG	|TRIG:STORY		|TEXT:CAPCOM						|X:104|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:1 NOT NEEDED

@LANG:ENG	|TRIG:STORY		|TEXT:BLACKBOX |X:-102 |Y:70|WIDTH:215|HEIGHT:56|FONT:ORIGINAL1|STYLE:WHITE BLACK BOX AT BOTTOM THAT PERSISTS THROUGHOUT INTO STORY

V					V THIS IS ABOUT THE LIMIT OF TEXT THAT YOU CAN PUT @LANG:ENG	|TRIG:STORY		|TEXT:IN THE YEAR OF 200X,A SUPER ROBOT 		|CX:160 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:3 @LANG:ENG	|TRIG:STORY		|TEXT:NAMED MEGA MAN WAS CREATED. |CX:160 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:3

@LANG:ENG	|TRIG:STORY		|TEXT:DR.LIGHT CREATED MEGA MAN TO 			|CX:160 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:4 @LANG:ENG	|TRIG:STORY		|TEXT:STOP THE EVIL DESIRES OF DR.WILY			|CX:160 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:4

@LANG:ENG	|TRIG:STORY		|TEXT:HOWEVER, AFTER HIS DEFEAT, 			|CX:160 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:5 @LANG:ENG	|TRIG:STORY		|TEXT:DR. WILY CREATED EIGHT				|CX:160 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:5

@LANG:ENG	|TRIG:STORY		|TEXT:OF HIS OWN ROBOTS 				|CX:160 |Y:193|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:6 @LANG:ENG	|TRIG:STORY		|TEXT:TO COUNTER MEGA MAN... |CX:160 |Y:209|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITETHINNER|ONFLAGSET:6

LANG:ENG	|TRIG:STAFF		|TEXT:STAFF						|CX:134	|Y:105|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING1		|TEXT:NO.009 METALMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING1		|TEXT:MASANORI SATOU					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING2		|TEXT:NO.010 AIRMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING2		|TEXT:YOUJI KANAZAWA					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING3		|TEXT:NO.011 BUBBLEMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING3		|TEXT:TAKASHI TANAKA					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING4		|TEXT:NO.012 QUICKMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING4		|TEXT:HIROFUMI MIZOGUCHI				|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING5		|TEXT:NO.013 CLASHMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING5		|TEXT:AKIRA YOSHIDA					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING6		|TEXT:NO.014 FLASHMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING6		|TEXT:TOMOO YAMAGUCHI					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING7		|TEXT:NO.015 HEATMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING7		|TEXT:TOSHIYUKI KATAOKA					|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:ENDING8		|TEXT:NO.016 WOODMAN					|X:32	|Y:97|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:ENDING8		|TEXT:MASAKATSU ICHIKAWA				|X:105	|Y:113|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:FINAL1		|TEXT:CHARACTER DESIGNER				|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:196|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YASUKICHI						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:212|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:INAFKING						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:230|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TOM PON						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:246|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:NAGINEKO						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:262|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:2M03CM MAN					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:278|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:A.K						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:292|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES

LANG:ENG	|TRIG:FINAL1		|TEXT:SOUND PROGRAMMER					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:412|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:OGERETSU KUN					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:430|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MANAMI IETEL					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:446|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YUUKICHAN'S PAPA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:462|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES

LANG:ENG	|TRIG:FINAL1		|TEXT:PROGRAMMER					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:558|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:H.M.D.						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:590|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES

LANG:ENG	|TRIG:FINAL1		|TEXT:PLANNER						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:686|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:A.K						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:718|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES

LANG:ENG	|TRIG:FINAL1		|TEXT:SPECIAL THANKS					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:830|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:HIROYUKI MAETANI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:846|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TATSUYA KASAI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:862|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MAMORU ASOSHINA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:880|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:JUNICHI KANDA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:896|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MASAHIRO TAKAHASHI				|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:912|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:AKIMITSU TSUBATA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:928|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YOSHIAKI GOTOU					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:944|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:KAZUNARI SUZUKI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:960|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YUU YAMAZAKI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:976|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TOMOHIRO HOSOYA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:992|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YOSHIAKI NANKI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1008|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YASUHITOO SASAKI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1024|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:JUN KATOU						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1040|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:SEIKOU JOUGAN					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1056|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:KENJI KINOUE					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1072|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TAKASHI UMEZAWA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1088|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:KAZUYA WAKAZUKI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1104|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MASASHI YAMAUCHI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1120|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MAKOTO OGOMA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1136|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:SEIJI TANAKA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1152|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:HIDEAKI KAWAI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1168|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:RYOUJI YASUDA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1184|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TAKAYUKI WAKISAKA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1200|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YASUTO NAKAMURA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1216|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:SHIN IENAKA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1232|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:HIROFUMI MORIIWA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1248|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TETSUYA MIURA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1264|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MICHINARI SATOU					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1280|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YUKIO HASEGAWA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1296|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:HIROYUKI TANNAI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1312|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MICHIAKI HAMA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1328|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TAKEO MORIMOTO					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1344|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:MASAKI SATOU					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1360|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YOUJI MIYAMOTO					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1376|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:SHIGEHISA IINUMA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1392|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:YOSHITOMO KODAMA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1408|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TAKETSUGU WAKABAYASHI				|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1424|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TOSHITERU OGURA					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1440|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:TAKESHI ARAI					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1456|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ALL	|TRIG:FINAL1		|TEXT:FISH MAN						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1472|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES

LANG:ENG	|TRIG:FINAL1		|TEXT:THANK YOU FOR PLAYING... |CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1520|FY:-450|SCROLLDIRY:-0.48|SCROLL:YES LANG:ENG	|TRIG:FINAL1		|TEXT:PRESENTED BY					|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1632|FY:98|SCROLLDIRY:-0.48|SCROLL:YES LANG:ENG	|TRIG:FINAL1		|TEXT:CAPCOM						|CX:142	|Y:113|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE |SY:1648|FY:130|SCROLLDIRY:-0.48|SCROLL:YES

TITLE SCREEN TEXT -

PlayStation text

the only playstation text captions that scroll on are the mainmenu ones, so that is handled ok with the newmenua pac file. the other ones need to be replaced with text strings using the database functions. this can be done with the flags system, and using a generic trigger in the sprite drawing part, because

in the pause window

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:154|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:154|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:154|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:154|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:154|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:154|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:156|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:156|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:156|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will return to the Mega Man 2 title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

weapon select:

Y 62,78,95,112,130 X 52,	150

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:52|Y:62|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:48|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Atomic Fire 	|X:52|Y:79|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Air Shooter 	|X:52|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Leaf Shield 	|X:52|Y:113|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Bubble Lead 	|X:52|Y:131|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Quick Boomerang 	|X:52|Y:147|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Time Stopper 	|X:52|Y:163|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Metal Blade 	|X:150|Y:79|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Crash Bomb 	|X:150|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:56|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Item-1 		|X:150|Y:113|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:57|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Item-2	 	|X:150|Y:131|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:58|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Item-3	 	|X:150|Y:147|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:59|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Energy Tanks	|X:150|Y:163|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:60|DELAYONEFRAME:TRUE

NAVI HELP

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:70|FONT:ORIGINAL1|STYLE:REDLG|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Magma is dangerous! Watch out ... Move calmly forward after destroying the enemy! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Enemies appear from holes in the wall... avoid those holes and go forward. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There aren't enough footholds here, it is dangerous ... Move calmly forward after destroying the enemy! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for where blocks appear and their timing. Target the pattern and shoot! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There aren't enough footholds here, it is dangerous ...Don't push yourself to go forward but to destroy each enemy ... And don't be too careless and miss the blocks|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can destroy the bouce back wall by using the destructive force weapon. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is a magma region ... need Item 2! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:106|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A strong reaction from behind the shutter. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:107|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It is difficult to avoid the fireballs attack... before they attack you, attack first. If you can avoid the attack first, counter-attack immediately. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:108|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When the demon-like Mecha approaches, if you hit his horn, it might drop ... watch out		|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are no footholds from here onward... Destroy Thunder Goro to ride on the cloud! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Visibility is bad due to the clouds .. Do not move in the clouds... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It will be a mess if Pipi's egg bursts ... before it bursts destroy it. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When jumping, watch out for Mata-saburou's cold! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is behind the shutter! Get your weapons ready						|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Avoid the twister and get close to the enemy and auto-fire! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:116|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Do not move to hastily, you'll have no way out. Find a safe place and attack. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:While Cook jumps, sneak below him. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is behind the shutter! He is a tough enemy! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When Leaf Shield is attached, nothing works. When the shield is gone, attack! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You'll fall if you ride on the red block ... hurry and pass it. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Due to the buoyant force, you can jump higher. Don't get hit by the thorns. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get hit by the black thorn, everything will go down the drain... Adjust how high you jump! Go! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you say monkfish, the weakness is ... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is behind the shutter! Watch out for the thorn						|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use jump effectively to avoid the shots! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:135|DELAYONEFRAME:TRUE

5 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This beam has super power - avoid it with all you can! But can you use some specific weapons to deal with this? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Once you destroy this enemy, the fire will set off and it will be dark ... if you hit a wall in the dark, try jumping			|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From here onward ... I have a bad hunch .. Watch out! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is inside ... If you don't use the correct weapon, you'll have a rough battle									|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A very high-speed boss. Aren't there any weapons to slow him down? When the boss is stuck in the terrain, its your chance to attack. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE

6 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This terrain made of crystals is very slippery ... If you want to stop this, jump! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This area is like a complicated maze ... Crash bomb might be your answer to the problem? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you use the upstairs ... you might have to fight the enemy											|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is waiting in the back! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:153|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is a scary boss who can stop time ... If you can combat at a high location, maybe you can avoid him! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:154|DELAYONEFRAME:TRUE

7 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the stage with conveyer belt ... Watch out for the direction where you can drift away						|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This item will refill your energy tank to full... if you find this item, make sure you get it! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:For this area, the wall is in the way. But, destroying it to earn your item might not be a bad idea? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When the conveyer belt reverses, jump and move forward. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This enemy is not affected by the Mega-Buster... Not all enemies can be destroyed by Mega-Buster ...Try out different weapons to attack.|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Manage your energy effectively!!! There is something in the back! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Not one by one, but all together, dodge the cutters! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When it flashes, the conveyer belt will change its orientation. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:167|DELAYONEFRAME:TRUE

8 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When Mettaur's face has formed, attack! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Get on the lift and grab on the ladder up there. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When you are on the lift, you'll be vulnerable. Use Leaf Shield to be safe. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Do not worry about a little damage, move forward! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the last area. The boss is waiting for you! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you are not too close to the Crash Bomb, take it easy! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:175|DELAYONEFRAME:TRUE

9 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Finally here is Wily! Go for it! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I Hate Pipi's attack! But using Leaf Shield can earn items. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From here onward, its all squirms!! Its disgusting ... Use Item 2 and go, go! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:182|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack from the ladder, it will be a piece of cake						|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:183|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use Item 1 effectively										|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:184|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wait ...There aren't many footholds from here onward ...There must be something ...watch out, Mega Man ... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:185|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You are going to fight here? I didn't know about this! Get on the highest block and don't fall. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:186|DELAYONEFRAME:TRUE

10 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From here onward .. Only Item 2 lets you go forward. Your energy is fully loaded, right? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Looks like Wily is trapped... Watch out for the wall, use the downside weapon to attack! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE

11 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wait!! Something is there! Be careful ... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:200|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the end! The boss is here, watch out! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:201|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wow! A large GutsMan! But as long as you know the weakness, it will be easy! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:202|DELAYONEFRAME:TRUE

12	@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Check the floor of the beat ... There is a kind of trap terrain there, watch out... Aren't there any ways to find the traps? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:210|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use the Leaf shield! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:211|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Before getting on the lift, confirm the route... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:212|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Look carefully, think carefully. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:213|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Its the boss again .... Do you have enough weapon energy? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:214|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Even if you waste one weapon, you are out. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:215|DELAYONEFRAME:TRUE

13 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:8-body Wily is here again... Don't give up! Mega Man! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:220|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Now only Wily left! This is the last battle! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:221|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wily Machine's shot attack ... Avoid this by jump at the edge of the screen! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:222|DELAYONEFRAME:TRUE

14 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mega Man, where ...? Mega Man? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:82|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:230|DELAYONEFRAME:TRUE

text.txt
MM3: FLAGS USED --- FLAGS 100 + ARE USED TO TRIGGER THE CORRECT NAVI TEXT STRINGS. DONT USE THEM

FLAGS 40,46 AND 47 ARE USED FOR PAUSE MENU TEXT

FLAGS 48-60 ARE USED FOR THE WEAPON SELECT SCREEN, DONT TOUCH THEM EITHER

FLAGS 30,31,32,33,34 FOR WILY END TEXT

mm3 text

FLAGS 1-40 used 0 seems to be used for playstation menu

FLAG 3 = A-F text on FLAG 1 = PASS WORD ERROR TEXT ON FLAG 2 = BOSS TEXT APPEAR CONTROLER FLAG 4 = GOT WEAPON TEXT CONTROLLER

NES TEXT -

LANG:ENG	|TRIG:TITLESCREEN		|TEXT:GAME START 		 |X:56|Y:145|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:TITLESCREEN		|TEXT:PASS WORD	 		 |X:56|Y:161|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:PASSWORD1			|TEXT:STAGE SELECT	 	 |X:80|Y:184|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE LANG:ENG	|TRIG:PASSWORD1			|TEXT:PASS WORD		 	 |X:80|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

LANG:ENG	|TRIG:PASSWORDFLAGTEXT		|TEXT:END		 	 |X:184|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:3

LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:A			 	 |X:40|Y:40|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3 LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:B			 	 |X:40|Y:56|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3 LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:C			 	 |X:40|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3 LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:D			 	 |X:40|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3 LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:E			 	 |X:40|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3 LANG:ALL	|TRIG:PASSWORDFLAGTEXT		|TEXT:F			 	 |X:40|Y:128|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:3

LANG:ENG	|TRIG:PASSWORDFLAGTEXT		|TEXT:PASS WORD ERROR! |X:80|Y:184|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE|ONFLAGSET:1

LANG:ENG	|TRIG:MAINBOSS			|TEXT:PUSH START		|CX:137|Y:16|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|SETFLAG:2 --CX = 131 WHEN FONT IS HALF THE WIDTH

LANG:ALL	|TRIG:MAINBOSS			|TEXT:SPARK			|X:24|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:48|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:SNAKE			|X:104|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:128|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:NEEDLE			|X:184|Y:72|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:208|Y:80|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:HARD			|X:24|Y:136|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:48|Y:144|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:TOP			|X:184|Y:136|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:208|Y:144|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:GEMINI			|X:24|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:48|Y:208|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAGNET			|X:104|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:128|Y:208|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:MAINBOSS			|TEXT:SHADOW			|X:184|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG LANG:ALL	|TRIG:MAINBOSS			|TEXT:MAN			|X:208|Y:208|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

LANG:ALL	|TRIG:BOSSTEXTSPARK		|TEXT:SPARK MAN			|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTSNAKE		|TEXT:SNAKE MAN			|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTNEEDLE		|TEXT:NEEDLE MAN		|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTHARD		|TEXT:HARD MAN			|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTTOP		|TEXT:TOP MAN			|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTGEMINI		|TEXT:GEMINI MAN		|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTMAGNET		|TEXT:MAGNET MAN		|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ALL	|TRIG:BOSSTEXTSHADOW		|TEXT:SHADOW MAN		|CX:134|Y:136|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITEBLACKBG|APPEAR:INDIVIDUAL|ONFLAGSET:2 LANG:ENG	|TRIG:READY			|TEXT:READY			|CX:126|Y:128|FONT:ORIGINAL1|ALIGN:CENTRE|CLEARFLAG:2|STYLE:WHITENONEFLASH|FLASHPERIOD:300

LANG:ENG	|TRIG:GOTWEAPONTEXT		|TEXT:YOU GOT			|X:65|Y:96|FONT:ORIGINAL1|ALIGN:LEFT|ONFLAGSET:4|STYLE:WHITE LANG:ENG	|TRIG:GOTWEAPONTEXT		|TEXT:TOP SPIN			|X:65|Y:112|FONT:ORIGINAL1|ALIGN:LEFT|ONFLAGSET:5|STYLE:WHITE

LANG:ENG	|TRIG:PAUSE2			|TEXT:STAGE SELECT		|CX:140|Y:184|FONT:ORIGINAL1|ALIGN:CENTRE|STYLE:WHITE|SETFLAG:3

SET FLAG 2 TO 0 WHEN DISPLAY THE READY TEXT TO CLEAR THE BOSS NAME TEXT APPEARANCE COUNTER

@LANG:ALL	|TRIG:WILY			|TEXT:BLACKBOX|X:-118|Y:79|WIDTH:230|HEIGHT:50 @LANG:ALL	|TRIG:WILY			|TEXT:MY GOODNESS!! AS SOON AS I GOT THE LAST ENERGY 	|X:14|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEMORETHINNER @LANG:ALL	|TRIG:WILY			|TEXT:FROM MEGA MAN, WILY..THAT WILY STOLE GAMMA |X:14|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEMORETHINNER

AFTER BEING CRUSHED @LANG:ALL	|TRIG:WILYDEADBOX		|TEXT:BLACKBOX|X:-108|Y:90|WIDTH:220|HEIGHT:30 @LANG:ALL	|TRIG:WILYDEADTEXT		|TEXT:WHERE'S DR WILY?.. |X:24|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:WILYDEADTEXT2		|TEXT:OH NO, TOO LATE... |X:24|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:WILYEPIL			|TEXT:BLACKBOX|X:-50|Y:-40|WIDTH:130|HEIGHT:50|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:WILYEPIL			|TEXT:EPILOGUE		|X:100|Y:100|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:WILY2			|TEXT:BLACKBOX|X:-118|Y:78|WIDTH:230|HEIGHT:52|ONFLAGSET:30 @LANG:ALL	|TRIG:WILY2			|TEXT:MEGA MAN, YOU'VE REGAINED 		|X:18|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:31 @LANG:ALL	|TRIG:WILY2			|TEXT:CONSCIOUSNESS. I FOUND YOU LYING 		|X:18|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:31

@LANG:ALL	|TRIG:WILY2			|TEXT:HERE WHEN I ARRIVED. |X:18|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:32 @LANG:ALL	|TRIG:WILY2			|TEXT:I WONDER WHO BROUGHT YOU HERE... |X:18|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:32

@LANG:ALL	|TRIG:WILY2			|TEXT:THIS WHISTLE...IT MUST HAVE 	|X:18|Y:200|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:33 @LANG:ALL	|TRIG:WILY2			|TEXT:BEEN PROTOMAN! |X:18|Y:215|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITETHINNER|ONFLAGSET:33

@LANG:ALL	|TRIG:ENDDRLIGHT		|TEXT:NUMBER LIST OF ROBOTS 	|X:80|Y:170|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDDRLIGHT		|TEXT:MADE BY DR. LIGHT		|X:80|Y:183|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS1			|TEXT:NO. 008 ELECMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS1			|TEXT:ATOMIC ENERGY		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS1			|TEXT:CONTROLLER		|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS2			|TEXT:NO. 007 FIREMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS2			|TEXT:WASTE DISPOSAL		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS2			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS3			|TEXT:NO. 006 BOMBMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS3			|TEXT:GROUND DISRUPTION		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS3			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS4			|TEXT:NO. 005 ICEMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS4			|TEXT:ARCTIC INVESTIGATION		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS4			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS5			|TEXT:NO. 004 GUTSMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS5			|TEXT:WILDERNESS RECLAMATION		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS5			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS6			|TEXT:NO. 003 CUTMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS6			|TEXT:TIMBER-FELLING		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS6			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS7			|TEXT:NO. 002 ROLL 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS7			|TEXT:HOUSEKEEPING		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS7			|TEXT:ROBOT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS8			|TEXT:NO. 001 MEGA MAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS8			|TEXT:FORMER ASSISTANT TO		|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS8			|TEXT:DR. LIGHT			|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

@LANG:ALL	|TRIG:ENDBOSS9			|TEXT:NO. 000 PROTOMAN 		|X:110|Y:166|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS9			|TEXT:NEW ROBOT PROTOTYPE, 	|X:110|Y:182|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG @LANG:ALL	|TRIG:ENDBOSS9			|TEXT:BROTHER OF MEGA MAN	|X:110|Y:198|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG

//PLAYSTATION TEXTS //--- in the pause window

@LANG:ENG	|TRIG:TITLESCREEN		|TEXT:@CAPCOM 1990, 2004	 |X:50|Y:210|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:WHITE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:158|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:158|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:158|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:158|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:158|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:158|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:160|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:160|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:160|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will return to the Mega Man 3 title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

Y 62,78,95,112,130,148,164 X 52,	162

LANG:ALL	|TRIG:PS_SPRITES		|TEXT:E 	|X:149|Y:169|FONT:ORIGINAL1|ALIGN:LEFT|STYLE:CYAN|ONFLAGSET:48

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:67|Y:62|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:48|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Needle Cannon 	|X:67|Y:79|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Magnet Missile 	|X:67|Y:95|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Gemini Laser 	|X:67|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Hard Knuckle 	|X:67|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Top Spin	 	|X:67|Y:147|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Search Snake 	|X:67|Y:164|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Spark Shock 	|X:162|Y:79|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Shadow Blade 	|X:162|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:56|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Coil 	|X:162|Y:113|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:57|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Marine	|X:162|Y:130|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:58|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Jet	 	|X:162|Y:148|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:59|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Energy Tanks	|X:162|Y:165|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:60|DELAYONEFRAME:TRUE

NAVI TEXT

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:70|FONT:ORIGINAL1|STYLE:REDLG|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When this enemy rolls up into a ball, it becomes invincible to damage. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:290|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Change directions while sliding... judge the timing to avoid the traps! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:36|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:291|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You must collect all the Energy Tanks you can! They'll let you restore your health anytime.|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:292|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attacking from a ladder makes it easy to defeat 'em! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:293|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's someone inside behind the shutter... Time to fight... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:294|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Dodge the needle attack by jumping... and if he comes close, get away quick by sliding! Just remember, attack from a distance! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:295|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's an enemy in this area that can draw things to them with magnetic force. Be careful when you go by the hole. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's a real powerful magnetic force. Be real careful around this machine. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Memorize the order the blocks come out. Just try jumping and aim for them in sequence! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:That magnetic force is annoying... Jump on the block from the left. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:One false step and it's all over here... If you start to get sucked in, jump and get outta the way! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's a boss beyond here... You up for the challenge? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When he comes at you with the Magnet Missiles or jump attacks...use your sliding technique! Even if he starts to suck you in, slide away! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:106|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Bust that creepy egg-looking thing to pieces and keep going! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Robo-Penguin's head is its weakpoint... Stick it to him with the Jump Shot! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From here on out'll be underwater battles. For underwater, use your Rush. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack from the ladder! Aim while you're in the air. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's an enemy lying in wait inside the door. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't let the enemy's movements overwhelm you! When you attack, he'll come attacking, too. Attack right where he's gonna land! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The bee's nests this enemy drops are a real pain. When the bees stop, hurry back and erase them from the screen! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Whatever you do, don't stand still on top of this pipe! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use Rush to climb up above... If you have magnet missiles, get rid of the enemies first. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack from the ladder from a spot the enemy's attacks won't reach you! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Aim for when the enemy's in the air! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's a boss ahead of here... Don't let me down... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump straight up to avoid the enemy's punches from the edge! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This Robo-Bolt is invincible until it unites into one. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Should be a breeze if you attack from the ladder. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Touch those spikes and you're a goner. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump on the top and you'll get spun around... Get close to the edge and jump to the next one! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There should be a boss inside here... Rout the evil! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Dodge the tops by sliding... and the body slams by jumping... Piece of cake! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:135|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Petite Snakey's shot attacks are super quick! Jump outta the way, fast! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you're having trouble avoiding the Petite Snakey's shots, watch where they come out of and attack first! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Stay off the Big Snakey's body! Fight from the sides! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Do a Jump Shot from below! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat the enemies on the ladder before you move on! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Take the elevator up, then jump over! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:145|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the missiles that occasionally appear. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:146|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is waiting to ambush you! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:147|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Snake Shots can be destroyed! Just get up on the high spot in the middle... and dodge his body slams! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:148|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This electric trap can't be destroyed... Time your jump and break through! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This guy'll be dangerous if you leave 'em alone. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When he's finished throwing his hammer, jump and shoot! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The red blocks will shoot up if you stand on 'em... Watch out for the ceiling. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:153|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't run into the enemy and fall in the hole. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:154|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's garbage falling from above... Go through above the garbage. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:155|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Those Bolts sure are tenacious. This place's dangerous. Stick it to the enemy before you move on! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:156|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the end... Don't mess up here. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:157|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Slip through below the enemy's attack! Just watch out for the big Spark Shock. Back away and jump to dodge it! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:158|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This guy's small and hard to hit... Aim for when he jumps! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is an illusion conjured up by the enemy. If you can only stop the enemy you can get by without being overwhelmed... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's not much room to stand, and the enemy's dropping down, too. Defeat this guy before you move on! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the last area. Don't blow it now... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It jumps three times before it attacks...Keep your cool and dodge it with a jump! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Make sure you grab the Energy Tank. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Huh? Looks like there's something up ahead... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:AirMan! This must be AirMan's program! The wind'll blow you back, so get close to attack! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Looks like the only way to proceed is to use Rush. Watch your remaining energy. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Rush Jet only works when you're on it... The energy isn't going down ... What if you moved while in the air? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't be too quick to take items just because they are there...You don't need them when you're full. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:175|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:What a joker... Should be a cinch, once you figure out his weak point... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:176|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Another boss... Why are there so many? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:177|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:CrashMan! Dodge the bombs by sliding! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:178|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Be careful not to destroy too much... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Looks like another boss... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:FlashMan! He's a tricky character, freezing time... But you should be able to win with a weak point weapon! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:182|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the ceiling.. Enemies'll drop out of the ceiling. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:183|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Looks like it's time for Rush Marine... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:184|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Unhook Rush Marine's equipment. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:185|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the open holes all over while you push forward! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:186|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Another boss, eh... Who could it be this time? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:187|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:BubbleMan! As you fight, watch out for the spikes above! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:188|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use a weapon you can fire upwards! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Be careful of where the cog wheels are spinning. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's something...beyond this point... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:MetalMan! This'll be a piece of cake! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's Covered with spikes... This is a nasty trap. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump up on the garbage in front of you... and slide and then jump right away! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Another boss! This one'll be tough! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:QuickMan! This'll be a tough fight! You have to look for a weak point weapon! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Time your jumps and go from lift to lift. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:200|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Fall this time and it's all over. Use Rush! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:201|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Time for another boss? Who's it gonna be next? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:202|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:WoodMan! That Leaf Shield's mighty powerful! Use the weak point weapon and damage him! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:203|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Another boss... Just how many of these guys are you going to have to fight? |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:204|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:HeatMan! Before he attacks with a Fire Pillar...get in some damage and when he comes to body slam, avoid it and do it all over again. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:205|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At first Wily had planned to... take advantage of Dr. Light... All these guys are bad! You must take back the Gamma! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:210|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use your buoyancy underwater to power up your jump. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:211|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Piece of cake with the ladder shot attack. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:212|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's safe to use weapons on the overhead enemies... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:213|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Looks like there's a boss below here. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:214|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:For an enemy that flies around like this... use a weapon that can fire in all directions! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:215|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Time for Rush again... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:220|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out! That's one strong energy reaction! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:221|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Ugh! It's the Yellow Devil! He's a real toughie! You're finished if you get hit by a block attack. Use Rush to dodge 'em. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:222|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's covered in spikes. Clear your mind and get to the ladder! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:230|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Here's a boss! Hope you still have some energy left. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:231|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A copy robot! One of the three is the real thing! Nothing you can do except fire at all three with the weakpoint weapon. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:232|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Junk Golem's a real formidable foe... Packs quite a punch... Use the Spark Shock to freeze his movements. |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:240|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The final battle with the 8 bosses... You gotta make it out alive... |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:241|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:He's the only one left... Hurry, Mega Man! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:242|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Finally, here comes Wily... This is the end, my friend! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:250|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Find his weak point... There has to be one. And be sure to dodge with your Rush Jet! |ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:251|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Well, you've made it this far. You can handle the rest on your own, Mega Man... I'm going now... Farewell, Mega Man...|ALIGN:BOXLEFT|WIDTH:130|HEIGHT:40|X:88|Y:38|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:260|DELAYONEFRAME:TRUE

text.txt
MM4 FLAGS USED -- FLAGS 100+ RESERVED FOR NAVI TEXT FLAG 2: INTRO FLAG 4,5,6,7,8,9,10,11,12,13 USAED FOR INTRO STORY FLAGS 40,46,47 USED FOR PAUSE MENU TEXTS FLAG 39 IS USED TO DISPLAY A TEXT STRING AT THE TOP OF THE 'GAME MAP' FLAGS 49,50, ETC are weapon names FLAGS 20-30 USED TO TRACK COSSACK MESSAGES

GC AND PS2 FOR GAMECUBE AND PS2

PC VERSION @LANG:ENG	|TRIG:LETTERMGREY			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:GREYSMALLER|VERSION:PC @LANG:ENG	|TRIG:LETTERMWHITE			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:WHITESMALLER|VERSION:PC @LANG:ENG	|TRIG:LETTERMCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:CYANSMALLER|VERSION:PC @LANG:ENG	|TRIG:LETTERMDARKCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:DARKCYANSMALLER|VERSION:PC

PS2 VERSION @LANG:ENG	|TRIG:LETTERMGREY			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:GREYSMALLER|VERSION:PS2 @LANG:ENG	|TRIG:LETTERMWHITE			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:WHITESMALLER|VERSION:PS2 @LANG:ENG	|TRIG:LETTERMCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:CYANSMALLER|VERSION:PS2 @LANG:ENG	|TRIG:LETTERMDARKCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:DARKCYANSMALLER|VERSION:PS2

GC VERSION @LANG:ENG	|TRIG:LETTERMGREY			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:GREYSMALLER|VERSION:GC @LANG:ENG	|TRIG:LETTERMWHITE			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:WHITESMALLER|VERSION:GC @LANG:ENG	|TRIG:LETTERMCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:CYANSMALLER|VERSION:GC @LANG:ENG	|TRIG:LETTERMDARKCYAN			|TEXT:M|X:58|Y:49|FONT:ORIGINAL1|STYLE:DARKCYANSMALLER|VERSION:GC

@LANG:ENG	|TRIG:TMMARK			|TEXT:@CAPCOM 1991, 2004|X:20|Y:190|FONT:ORIGINAL1|STYLE:WHITE

@LANG:ENG	|TRIG:TMMARK			|TEXT:BLACKBOX		|X:-110|Y:74|FONT:ORIGINAL1|STYLE:WHITE |WIDTH:128|HEIGHT:30

@LANG:ENG	|TRIG:TMMARK			|TEXT:TM		|X:220|Y:88|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:INTRONEW			|TEXT:200X AD		|X:97	|Y:90	|ONFLAGSET:2|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:INTRONEW			|TEXT:HOUSEHOLD ROBOTS ROCK AND ROLL WERE		|X:18	|Y:173|	ONFLAGSET:4|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:CREATED BY MASTER ROBOT DESIGNER, DR.LIGHT	|X:18	|Y:186|	ONFLAGSET:4|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:AND WERE ENJOYING THEIR PEACEFUL DAYS. |X:18	|Y:199|	ONFLAGSET:4|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:THEN ONE DAY,THE INDUSTRIAL ROBOTS ALL		|X:18	|Y:173|	ONFLAGSET:5|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:OVER THE WORLD WENT ON A RAMPAGE AND THE 		|X:18	|Y:186|	ONFLAGSET:5|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:WORLD FELL INTO TOTAL CHAOS. |X:18	|Y:199|	ONFLAGSET:5|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:DR.LIGHT QUICKLY REALIZED THAT MAD 		|X:18	|Y:173|	ONFLAGSET:6|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:SCIENTIST DR.WILY WAS BEHIND THE NEFARIOUS	|X:18	|Y:186|	ONFLAGSET:6|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:DEED BUT HE DIDN'T KNOW WHAT TO DO. |X:18	|Y:199|	ONFLAGSET:6|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:ROCK, HAVING A STRONG SENSE OF 				|X:18	|Y:173|	ONFLAGSET:9|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:JUSTICE VOLUNTEERED TO BE CONVERTED 				|X:18	|Y:186|	ONFLAGSET:9|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:INTO A FIGHTING ROBOT. |X:18	|Y:199|	ONFLAGSET:9|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:THUS THE SUPER ROBOT KNOWN AS MEGA MAN 			|X:18	|Y:173|	ONFLAGSET:13|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:WAS BORN			|X:18	|Y:186|	ONFLAGSET:13|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:MEGA MAN SHATTERED DR.WILY'S PLANS THREE		|X:18	|Y:173|	ONFLAGSET:10|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:TIMES AND WORLD PEACE HAS BEEN MAINTAINED 	|X:18	|Y:186|	ONFLAGSET:10|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:SO FAR...BUT HISTORY REPEATS ITSELF. |X:18	|Y:199|	ONFLAGSET:10|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:DR.COSSACK A MYSTERIOUS SCIENTIST,	|X:18	|Y:173|	ONFLAGSET:11|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:HAS INVENTED EIGHT POWERFUL ROBOTS	|X:18	|Y:186|	ONFLAGSET:11|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:AND SENT THEM AFTER MEGA MAN. |X:18	|Y:199|	ONFLAGSET:11|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:MEGA MAN STARTS FOR THE BATTLE AGAIN,	|X:18	|Y:173|	ONFLAGSET:12|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:THIS TIME EQUIPPED WITH THE POWERFUL	|X:18	|Y:186|	ONFLAGSET:12|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:NEW MEGA BUSTER!! |X:18	|Y:199|	ONFLAGSET:12|FONT:ORIGINAL1|STYLE:WHITEMORETHINNER @LANG:ENG	|TRIG:INTRONEW			|TEXT:BLACKBOX		|X:-60	|Y:-30	|WIDTH:120 |HEIGHT:20 |ONFLAGSET:8 @LANG:ENG	|TRIG:INTRONEW			|TEXT:BLACKBOX		|X:-109	|Y:50	|WIDTH:242 |HEIGHT:50|ONFLAGSET:7 @LANG:ENG	|TRIG:COSSACK			|TEXT:BLACKBOX		|X:-124|Y:76|WIDTH:250|HEIGHT:28|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITEBLACKBG		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:PLEASE MEGA MAN DON'T!! |X:14|Y:192|ONFLAGSET:20|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:MY FATHER IS NOT REALLY EVIL |X:14|Y:192|ONFLAGSET:21|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:DR.WILY TOOK ME HOSTAGE AND	|X:14|Y:192|ONFLAGSET:22|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:FORCED MY FATHER TO FIGHT YOU. |X:14|Y:204|ONFLAGSET:22|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:PLEASE MEGA MAN, DON'T 	|X:14|Y:192|ONFLAGSET:23|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:HURT MY FATHER ANY MORE. |X:14|Y:204|ONFLAGSET:23|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:OH, KALINKA..... |X:14|Y:192|ONFLAGSET:24|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:FATHER...... |X:14|Y:192|ONFLAGSET:25|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:MEGA MAN, FORGIVE ME! |X:14|Y:192|ONFLAGSET:26|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:....................... |X:14|Y:192|ONFLAGSET:27|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:YOU BETRAYED ME, PROTOMAN!! |X:14|Y:192|ONFLAGSET:28|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:I'M GONNA BREAK YOU, MEGA MAN!! |X:14|Y:192|ONFLAGSET:29|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:GC @LANG:ENG	|TRIG:COSSACK			|TEXT:BLACKBOX		|X:-124|Y:76|WIDTH:250|HEIGHT:30|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITEBLACKBG		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:PLEASE MEGA MAN DON'T!! |X:14|Y:190|ONFLAGSET:20|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:MY FATHER IS NOT REALLY EVIL |X:14|Y:190|ONFLAGSET:21|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:DR.WILY TOOK ME HOSTAGE AND	|X:14|Y:190|ONFLAGSET:22|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:FORCED MY FATHER TO FIGHT YOU. |X:14|Y:201|ONFLAGSET:22|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:PLEASE MEGA MAN, DON'T 	|X:14|Y:190|ONFLAGSET:23|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:HURT MY FATHER ANY MORE. |X:14|Y:201|ONFLAGSET:23|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:OH, KALINKA..... |X:14|Y:190|ONFLAGSET:24|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:FATHER...... |X:14|Y:190|ONFLAGSET:25|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:MEGA MAN, FORGIVE ME! |X:14|Y:190|ONFLAGSET:26|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:....................... |X:14|Y:190|ONFLAGSET:27|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER		|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:YOU BETRAYED ME, PROTOMAN!! |X:14|Y:190|ONFLAGSET:28|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:COSSACK			|TEXT:I'M GONNA BREAK YOU, MEGA MAN!! |X:14|Y:190|ONFLAGSET:29|ALIGN:LEFT|FONT:ORIGINAL1|STYLE:WHITETHINNER	|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:164|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:164|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:164|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:164|Y:172|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:164|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:164|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:164|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:164|Y:172|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:166|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:166|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:166|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:166|Y:172|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return to the Mega Man 4 title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Game Map		|X:35|Y:40|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:39|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:58|Y:48|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Ring Boomerang 	|X:58|Y:128|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:56|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Dive Missile 	|X:154|Y:48|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Skull Barrier 	|X:154|Y:64|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:61|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Pharaoh Shot 	|X:58|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:59|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Flash Stopper	|X:58|Y:64|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:60|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rain Flush 	|X:58|Y:80|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Marine 	|X:154|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Drill Bomb 	|X:58|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Jet	 	|X:154|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:57|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Coil		|X:154|Y:80|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Dust Crusher 	|X:58|Y:144|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:58|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Wire Adapter 	|X:154|Y:128|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Balloon Adapter 	|X:154|Y:144|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:74|FONT:ORIGINAL1|STYLE:REDLG|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I am Kalinka, Dr. Cossack's daughter. Right now I'm being held captive, but I will support you so please help me. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you defeat the lightbulb enemy, it will become pitch black. However, if you defeat the green enemy, the light will shine again. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Thorns are very dangerous. Make sure you avoid them. You should jump on the back of grasshoppers and go on. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Grasshoppers move in a predictable way. Please watch their movements closely and jump onto the next grasshopper. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The road is splitting up. It looks like there isn't much of anything on the road below. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You may not be able to return without using your Rush powers. Do you still have some Rush energy left? |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for the dangerous chasm. You will need to jump onto the next grasshopper before you fall into it... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:106|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can pass through narrow roads by sliding. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:107|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You'd better not knock down your lightbulb-shaped enemies. Please jump over when the elevator stops. Also, be careful with the red elevator. It ends up falling in the end... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:108|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It looks like there's a Boss up ahead... Be careful. BrightMan is vulnerable in water... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:109|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:BrightMan is a formidable enemy who can stop time. Fight at the edge of the opposite side of the enemy. When BrightMan stops time, try to stay in the air. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It is dangerous around here with all the pouring rain... The wind can carry you away when you jump, so be careful when clearing the holes. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You may be carried away by the wind, so jump at the very edge... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You will be safe if you jump by using the Rush Coil. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This time your legs will be carried away by the water. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Escalue is at his weakest when his eyes are open. Attack using your Charge Shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you are under running water, you cannot jump. You should fight by coming forward from the water. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:116|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Proceed to the upper foothold. If the enemies appear, stop walking and attack. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:117|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It looks as if the Boss is watching and waiting... Please be careful. Attack with the powerful weapon that explodes... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:118|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You cannot avoid ToadMan's Rain Flush. If you raise both hands, make sure you attack. Then if you evade him by sliding, you'll win easily. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:119|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Are you using the map function? Eddie is on the Yellow block, The Retry Point is on the Green block, and the Boss is on the Red block. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It'd be better to attack this enemy with rapid fire. Or you could sneak through by sliding. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The thorns are very dangerous. Proceed after defeating Batonton. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This blue enemy is invincible when it starts circling. You should knock it down before that with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When you approach the upper dust chute, the rock will fall. Try to stop in front of it and destroy it in time. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When you touch this switch, a hidden geological formation will appear, and you will be able to proceed ahead. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't be afraid... Please touch the switch. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Touch the switch at the very edge of the cliff and jump!! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:127|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the final stage... Hang in there... You may want to attack with the weapon that will capture the enemy for sure... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:128|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:After the DrillMan goes underground, don't stand still, keep sliding and running away. When the DrillMan re-surfaces, attack him! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:129|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The surrounding region is a desert... If you stand still, you'll sink rapidly into the sand, so move forward by jumping. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There seem to be enemies hiding in the walls... Be careful when moving forward... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Collect items using the Rush Coil. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The only way to proceed is if you get on top of that enemy... Be careful not to let the enemy's shots get you! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Move forward by flying from one upper foothold to the next! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss just up ahead will be really hard to beat without weapons... He moves quickly, so perhaps the Light Weapon would block him... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:135|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Pharaoh's movements are severe, so perhaps a weapon that makes this kind of movement stop suddenly would work... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:136|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get on top of this rainbow it will move. When it does, it will take you back to the start, so move forward. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's safe to jump into the middle of the rainbow. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At any rate, attack repeatedly the root of the pillar and it will collapse to the ground... It's OK to attack the contents using a jump shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Very clever, but the thorns are dangerous... Don't force yourself! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Whopper's weak point can be found in his eyes. Learn the timing of the ring, and hit him with the Charge Shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I'm worn out, I've repeatedly collected these missiles ... I can attack using a Rain Flush. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:145|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Beat Mono Loader hands down with a Charge Shot! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:146|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This floor moves differently than the rainbow... Be careful not to fall... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:147|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I'll bet I can stop movement with a Flash Stopper... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:148|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There were many huge bosses... This next one is the last one... Heat makes RingMan weak... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:149|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:RingMan's boomerang is very quick... Dodge it by coming to a stop and jumping. Run across the screen to separate yourself from your enemy and fight! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You must attack the Shield Attacker from behind... Otherwise, you can't cause him any damage... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Wait just a minute! There's an enemy in the hole right in front of you! Destroy the enemy and quickly jump over the hole. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you move closer a foothold will appear. Be careful the enemy doesn't touch you and knock you off. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:153|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Take care with the Press above... Depending on the place, you'll be attacked... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:154|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It is possible to break the block located beneath the press. It's safer to break all the blocks... Still, the spot where Beat is located is the safest. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:155|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When you are unable to see the block, proceed forward slowly... Once you've destroyed it return to a safe place. Destroy the blocks by repeating this process. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:156|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's dangerous here! You'll get crushed by a press! If you smashed the block in front... slide to a safe spot! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:157|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is lying in wait... Take care and attack with a solid, hard weapon! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:158|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump on top of the trash... Suck in your cheeks and slide away... Once the vacuum attack has ended you can make a counter-attack. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:159|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's an enemy inside... Use the upper foothold. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Move through the narrow streets by sliding... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Firing the normal shot works better on Moby than the Charge Shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You cannot attack the green jellyfish... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The surface of the water is moving... be careful... In the water, make a big jump to clear your enemies and proceed... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Moby's missiles draw one in, so jump to avoid them. You can stop movement using the Flash Stopper. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I may sound like I'm repeating myself, but watch out for the thorns! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Mines will explode as time passes. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:167|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the boss... Are you used to fighting in water? the continuous normal shot is probably best here... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:168|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attacking DiveMan's body is strong. First, attack with a small jump after you've dodged... Slide to the edge and separate. Use the normal shot missiles. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:169|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Hold the attack button down and then let it go to release a powerful Charge Shot... You can defeat Zato and others this way... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Skeleton Joe cannot be defeated with a normal shot. He can be defeated with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Shield Attackers can only sustain damage by being attacked from behind... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can go through enemies and gaps in the ground by sliding... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can only defeat this enemy through a frontal attack. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This caterpillar falls down suddenly, so all you can do is remember where they come out from. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:175|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Skeleton Joe is around here, along with lots of thorns. In addition, there aren't very many footholds so it's very dangerous. Defeat Skeleton Joe by all means!!!! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:176|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Time for a battle with the boss... Are you using the Charge Shot? Throw a strong and hard weapon at the boss... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:177|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:SkullMan's rush attack is tough to dodge... Just before he stops his attack, put an end to him by using a weapon on his weak points. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:178|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:How Lucky to find an energy tank in this place! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Around there, everything's frozen due to the cold... It was difficult to proceed, and I slipped... Use the jump to start moving. Jump even when you want to stop. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Be careful with that hole... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:182|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat Skeleton Joe and proceed. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:183|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use the Rush Coil or a Balloon... Do you have a Balloon? |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:184|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use the Rush Jet and catch hold of the far left pillar However, be careful not to get caught by your enemies! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:185|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A big boss is lying in wait... Be very careful. Exploit his weak spot using a short range weapon... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:186|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A hole opens in the ground when the boss attacks with his drill. When the boss comes up close, slide and run away... His weak point is in the red core... jump and attack! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:187|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At last you've reached the inside of Dr. Cossack's castle! Please come and help me and my father quickly! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Stop at the ladder! Move forward without getting hit by your enemies! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:All I have is a Rush Jet... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Look closely at the block... Once the signpost begins to go on and off fly onto the next block. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can ignore the blocks if you use a balloon. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Move upwards using the Rush Coil. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Once you've defeated Batonton, move on ahead. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can attack the green wall using the Drill Bomb. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At last a big boss... His weak point can certainly be exploited with a hard weapon... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:198|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Come together when the bosses' movements have slowed down. A that time, get on the lift and attack. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:199|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Here the background moves by itself... Proceed, but be careful... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:200|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There is a foothold with Dust Crusher. Defeat the enemy. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:201|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Golden Blocks appear when you come near them... If you get on top of the block it will sink, and if you get off it it will rise. Use these adjustments to proceed. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:202|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue to ride the last block... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:203|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss... End this battle quickly... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:204|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Stop on one of the footholds and attack. You can attack from above with Pharaoh Shot, so go for it! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:205|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Take the energy tank when you find it, OK? |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:210|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Sliding is a dynamic way of moving. You can change directions while sliding. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:211|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The right side is a shortcut... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:212|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Holes everywhere again! Watch out for the enemies who pop up from the holes! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:213|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can blow up that red wall with a Drill Bomb. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:214|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At last a battle with Dr. Cossack. Only you can save my father... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:215|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You helped me and my father just a little while ago... Thank you very much... I'd really like to show my gratitude. I've got the data from Wily's base, and I'll continue to support you! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:220|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's Mettaur all over this stage... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:221|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's thorns everywhere!!! Adjust your jumps! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:222|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Jump along the blocks in order... However, it's easier if you have a wire															|ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:223|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You're finished if you fall from a block here... Cross using the Rush Jet... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:224|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Boss...He's got terribly strong powers... If I use that one power to diffuse... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:225|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Take your chance whenever his face peeks out of his helmet. When Mettaur lands jump so that you aren't on the ground. Then attack his weak spot repeatedly with your weapons. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:226|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's thorns all over this stage as well... Take care when climbing ladders. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:230|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Be careful when you move to the bottom of the screen, as there are thorns everywhere... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:231|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is a Rush Jet, isn't it. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:232|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's thorns all over the place again. The footholds are small, so be careful when crossing... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:233|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Oh No! The Boss is here! He's a powerful enemy... I wonder if I used my short range weapons on him... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:234|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The green core of his forehead is his weak spot. Ride the elevator and attack this vulnerability. When you attack your enemy, get off the elevator and dodge him. Chasing too far is dangerous!!!! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:235|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At last you've nearly reached Dr. Wily!! Hang in there and keep trying! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:240|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Once again, it's a battle with the 8 bosses. Their weak points are the same. |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:241|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:It's Dr. Wily! First dodge the attack that comes from his mouth... After that, attack his weak spots with the Drill Bomb. Before an enemy gets you, explode your bomb and attack with the blast! |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:242|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Where are you, Mega Man? I'm not able to pick him up on the radar... Uh-oh... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:250|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Where are you, Mega Man? I'm not able to pick him up on the radar... Uh-oh... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:260|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Only you have managed to get this far, Mega Man... I will explode with rage and destroy you, Mega Man... |ALIGN:BOXLEFT|WIDTH:100|HEIGHT:40|X:102|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:270|DELAYONEFRAME:TRUE

text.txt
MM5 FLAGS USED --

FLAGS 100+ USED FOR NAVI TEXT -

INTRO DOESNT USE FLAGS.

FLAG 20,21,22,23,24,25 RESERVED FOR PROTOMAN STRINGS

FLAG 39 USED FOR GAME MAP

FLAGS 40,46,47 ARE USED FOR THE PAUSE MENU OPTIONS.

FLAGS 48-59 ARE USED FOR THE WEAPON NAMES

MM5 TEXT --

GC AND PS2 FOR GAMECUBE AND PS2

all versions the same @LANG:ENG	|TRIG:LETTERMGREY			|TEXT:M|X:57|Y:33|FONT:ORIGINAL1|STYLE:GREYSMALLER @LANG:ENG	|TRIG:LETTERMWHITE			|TEXT:M|X:57|Y:33|FONT:ORIGINAL1|STYLE:WHITESMALLER @LANG:ENG	|TRIG:LETTERMORANGE			|TEXT:M|X:57|Y:33|FONT:ORIGINAL1|STYLE:ORANGESMALLER @LANG:ENG	|TRIG:LETTERMDARKORANGE			|TEXT:M|X:57|Y:33|FONT:ORIGINAL1|STYLE:DARKORANGESMALLER

@LANG:ENG	|TRIG:READY				|TEXT:READY|X:110|Y:124|FONT:ORIGINAL1|STYLE:WHITENONEFLASH|ALIGN:LEFT|FLASHPERIOD:100

TITLE SCREEN TEXT - @LANG:ENG	|TRIG:TMMARK			|TEXT:TM		|X:220|Y:88|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:TMMARK			|TEXT:©CAPCOM 1992,2004	|X:49|Y:198|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:TMMARK			|TEXT:BLACKBOX		|X:-110|Y:75|WIDTH:250|HEIGHT:50|FONT:ORIGINAL1|STYLE:WHITE

@LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		|X:-40|Y:-27|WIDTH:80|HEIGHT:20|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:INTRO2			|TEXT:BLACKBOX		|X:-87|Y:-27|WIDTH:165|HEIGHT:40|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:INTRO3			|TEXT:BLACKBOX		|X:-67|Y:-30|WIDTH:165|HEIGHT:30|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:FADINGBUG			|TEXT:BLACKBOX		|X:-120|Y:20|WIDTH:130|HEIGHT:96|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:FADINGBUG			|TEXT:BLACKBOX		|X:-120|Y:76|WIDTH:220|HEIGHT:30|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:INTROTEXT1		|TEXT:20XX AD... |X:90|Y:100|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT

@LANG:ENG	|TRIG:INTROTEXT2		|TEXT:A VICIOUS ARMY OF 		|CX:150|Y:90|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:CENTRE @LANG:ENG	|TRIG:INTROTEXT2		|TEXT:ROBOTS IS BENT ON			|CX:150|Y:103|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:CENTRE @LANG:ENG	|TRIG:INTROTEXT2		|TEXT:DESTROYING THE WORLD!! |CX:150|Y:116|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:CENTRE

@LANG:ENG	|TRIG:INTROTEXT3		|TEXT:AND BEHIND THIS			|CX:150|Y:104|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:CENTRE @LANG:ENG	|TRIG:INTROTEXT3		|TEXT:DESTRUCTION IS... |CX:150|Y:116|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:CENTRE

@LANG:ENG	|TRIG:INTROTEXT4		|TEXT:PROTOMAN?! |X:67|Y:106|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT

WILY TEXT -

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:YOU'VE DONE WELL, MEGA MAN! |X:18|Y:55|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:20 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:I NEVER EXPECTED YOU TO			|X:18|Y:67|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:20 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:DEFEAT MY POWERFUL DARKMAN		|X:18|Y:79|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:20 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:ROBOT!! |X:18|Y:91|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:20

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:BLACKBOX					|X:-110|Y:-77|WIDTH:180|HEIGHT:60|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:20

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:UNTIL NOW I HAVE MANAGED			|X:18|Y:55|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:TO FRAME PROTOMAN FOR MY			|X:18|Y:67|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:CRIMES, BUT NOW THE REAL			|X:18|Y:79|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:PROTOMAN HAS APPEARED AND			|X:18|Y:91|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:SPOILED MY PLAN!! |X:18|Y:103|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:21

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:BLACKBOX					|X:-110|Y:-77|WIDTH:180|HEIGHT:60|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:21

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:DR. LIGHT IS A CAPTIVE IN			|X:18|Y:55|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:22 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:MY LAB. COME IF YOU DARE!! |X:18|Y:67|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:22 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:HA, HA, HA. |X:18|Y:79|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT|ONFLAGSET:22

@LANG:ENG	|TRIG:WILYPROTO			|TEXT:BLACKBOX					|X:-110|Y:-77|WIDTH:180|HEIGHT:60|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:22 @LANG:ENG	|TRIG:WILYPROTO			|TEXT:BLACKBOX					|X:-110|Y:-77|WIDTH:130|HEIGHT:90|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:22

NO LONGER NEEDED

LANG:ENG	|TRIG:TITLE			|TEXT:GAME START	|X:49	|Y:152	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE LANG:ENG	|TRIG:TITLE			|TEXT:PASS WORD		|X:49	|Y:168	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE

LANG:ENG	|TRIG:BOSS1			|TEXT:CHARGE	|X:24	|Y:136	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:144	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:STONE	|X:24	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:GRAVITY	|X:104	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:128	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:CRYSTAL	|X:184	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:NAPALM	|X:184	|Y:136	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:144	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:GYRO	|X:184	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:WAVE	|X:24	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:STAR	|X:104	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:128	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:PUSH START|CX:143	|Y:16	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITEBLACKBG

//PLAYSTATION TEXTS //--- in the pause window

PS2 VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:168|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:168|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:168|Y:157|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:168|Y:174|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 PC VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:168|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:168|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:168|Y:157|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:168|Y:174|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC GC VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:170|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:170|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:170|Y:157|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:170|Y:174|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return to the Mega Man 5 title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Game Map		|X:35|Y:40|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:39|DELAYONEFRAME:TRUE LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Press to continue	|X:162|Y:163|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:39

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:58|Y:48|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:48|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Water Wave 	|X:58|Y:64|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:49|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Gyro Attack 	|X:58|Y:80|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Crystal Eye 	|X:58|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:51|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Napalm Bomb 	|X:58|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:52|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Super Arrow 	|X:58|Y:128|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:57|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Power Stone 	|X:154|Y:48|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:54|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Gravity Hold 	|X:154|Y:64|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:55|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Charge Kick 	|X:154|Y:80|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:56|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Star Crash 	|X:154|Y:96|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:53|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Coil		|X:154|Y:112|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:58|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Rush Jet	 	|X:154|Y:128|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:59|DELAYONEFRAME:TRUE

LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Energy Tanks	|X:162|Y:163|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:60

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:68|FONT:ORIGINAL1|STYLE:REDLG|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:This stage is a bit strange... If you don't take care, you'll get confused! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the arrows! Gravity's direction changes! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Even if you do end up upside down, the operations are the same... The only thing that's different is that when you're sliding push the jump button whilst pushing up. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Evade this wrecking ball by sliding. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The base of the wrecking ball is safe ground. Just be careful of the tip of the wrecking ball. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Enemies are hiding in the ground. Attack the enemies at your feet with a Charge Shot! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you attack underneath Eddie you won't deal any damage and your enemy will be revived. When you deal the final blow, proceed to the front. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:106|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you jump to the edge of the topography, you'll still be OK. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:107 |DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Even if you fall through the hole in the ceiling, you're out. Don't fall through the bottom either. Jump from where Eddie is. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:108|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:GravityMan is last... It's difficult to get him with missiles, so get closer and fight with a strong weapon... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:109|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:GravityMan manipulates gravity... However, you've got a chance when he reverses gravity! When you pass each other, attack! If he jumps near you, dodge him with a slide! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Hey Mega Man! Do you go back to the Laboratory from time to time? I've made parts for you, so by all means I'd like you to use them. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the water that comes out of the crack in the floor in front of you... Watch and wait for the wrecking ball to come through, and avoid it by sliding... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You're safe at the base of the wrecking ball. If you wait at the base until it stops you can proceed. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It stops once in the middle of two cracks. Do your best not to slide in this place. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can't defeat this enemy through any way other than through its weak spot. It's speed is slow, so relax and dodge it. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:116|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Ride the bubbles that come from below to proceed... Try getting on the second big bubble from the right. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:117|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:From here, aim for the big bubble on the far left side! However, it's best to try to ride the smaller bubbles... Aim for where Eddie is... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:118|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Lastly, aim for the foothold on the right! Be careful not to get stuck by the spikes on the ceiling! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:119|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:The only way you can proceed is to ride the bike on top of the water. When you get on the bike, you will not be able to use your Charge Shot or other weapons. You can't use your Energy Tank either, so be careful with your physical power. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Your enemies are using marine bikes... Be careful, as there are times when they will attack from behind... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:October's weak point is the center of his forehead! Move back and forth between shots and jumps. Even if you can't hit that weak point by attacking and jumping, you can hit it by firing repeatedly on top of the water.|ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can defeat the enemy from this spot using a Charge Shot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:At last, a battle with the boss! I've no weapons that work with water... another weapon might work... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When a water column attack comes, jump. Harpoon jumps back and forth... Attack the Boss!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Have you seen the Game Map? Eddie is over by the yellow block... From there you can retry the green block. The boss is over by the red! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When you defeat this Mettaur, it bears a baby... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:127|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Deal with the green enemy's spell by attacking with a Charge Shot. When it gets closer it will get smaller and rush in at you. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:128|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Hmm... Something's strange about this... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:129|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:This is the Mega Man Plate I was robbed of! If I can collect all 8 then I will be able to call on Beat! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The Mouse-Shaped enemy at the bottom can be attacked with a Charge Shot. As for the enemies at your feet... the normal shot won't hit them, so attack them using a wide attack weapon like the Charge Shot or the Napalm Bomb! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It seems that there are lots of hidden rooms on this level... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When shield-wielding enemies guard with their shields, they drive back all attacks. If you wastefully fire away repeatedly, the shots will be driven back, and you won't be able to fire anymore... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you get on the lift in front of you, it will turn you round and round. During that time, you will be unable to make any attack, but if you jump you can run away. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can take it if you use Rush... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:135|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Did you find all of the hidden rooms in this stage? |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:136|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The boss is StoneMan... Attack with a weapon that will blow his body away!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:137|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack before StoneMan lands on the ground! Dodge his jump attack by sliding!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:138|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:In this stage, there are many enemies in the air... You can use the Gravity Hold to clean these airborne enemies				|ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's no use attacking when the shield is up. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack when Purple Enemy stops... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You cannot destroy this stinging enemy unless you use a special weapon to exploit his weak spot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The Chicken-Mecha's weak spot is his head. Attack with a jump shot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Before you get on the lift in front of you clean up all the enemies... When the lift has moved a little, be careful not to fall!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:145|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Power Muscler is full of power so he's terribly difficult to defeat... But if you fly over to him and slide through underneath... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:146|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Make sure to be careful on the foothold in front of you!!! When you get on, it will fall away, so move forward quickly! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:147|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:There's a boss at the back of the shutter... He flies with a propeller and is unstable... Use that one weapon to knock him off his balance...|ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:148|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:GyroMan hides in the clouds, and flies out with a propeller. Slide to dodge his jump... He comes down from above, so dodge him!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:149|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:There's next to no gravity on this stage... So you can make big jumps! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:There are enemies hiding in the floor. Their form appears when you approach them... You can destroy them with a Charge Shot even if they are hiding!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Destroy enemies in this area with a Charge Shot! You can proceed easily if you destroy them in the beginning! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can pass through narrow roads by sliding through... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:153|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:There are lots of thorns on the ceiling... Take care not to jump too high. There's another trick to this. Touch an enemy on purpose, and while you are damaged, move forward matchlessly!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:154|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you destroy the bottom-most missile... Then slide over to the other side... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:155|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Make a big jump here and get on that foothold... Halfway through this, a missile will be fired at you so take care... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:156|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:StarMan is here... He's really good at fighting in mid-air, but how is he when fighting on the ground? A weapon that goes everywhere except on the ground would probably work... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:157|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:An attack won't work when the barrier is up. If you do a Jump Attack and slide... When the barrier separates, attack immediately! If you've got a vulnerability weapon, destroy the barrier and attack!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:158|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:In this stage, if you make good use of the hollow, you can attack with more of an advantage than the enemy!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Even if Mettaur changes, if his face does not appear you can't do any damage to him. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The chicken-shaped Mecha's weak spot is his face. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out!!! Just up ahead the enemies are lying in wait... Save up a Charge Shot... Attack all the enemies with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The Mouse-Mecha is lying in wait! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Be sure not to miss the Mega Man Plate... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:ChargeMan is the Boss...Will you defeat him? Throw a powerful weapon at him! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When ChargeMan turns red, this is the signal to attack. His attack is simple-minded and easy to dodge. You can damage him properly when walking. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:167|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Get away from Sumatran and give him a Charge Shot! Use the Charge Shot on all the enemies it is good for! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Move when Sumatran gets in close to attack. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can only damage Mettaur when he sticks his face out... These are the common rules for the whole series, so please learn them. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Don't touch the Spike Mecha! Destroy him with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The Energy Tank in the wall... Huh? A secret passage! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the direction of the flowing water... It will carry you away... You can certainly destroy this enemy with a Charge Shot... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:175|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The foothold is a small one, but get the enemies above from here. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:176|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Yu-Don's weak point is his head... There are a lot of enemies whose heads are their weak points. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:177|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Get out from underneath Eddie and fight! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:178|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:A Mega Man Plate.... I mustn't forget... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:179|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the narrow paths! Prepare to fire a Charge Shot... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Lots of Jet Bombs appear around here. Usually, you can proceed while firing shots repeatedly. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Stop here and cut down Power Muscler... Don't take any of the enemy's hits, and defeat him safely! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:182|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You don't need to jump here... while moving left while falling down. It's a bit scary, but you'll be OK. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:183|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You'll be safe underneath Eddie... From here, you will defeat that red enemy. There's something right in front of your eyes, so take care! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:184|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Even if you wait that missile will be there... When it is hidden, fly across... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:185|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:A Confrontation with NapalmMan!! I'll take up the challenge of attacking his strong body with a hard weapon! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:186|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can dodge the missiles with a jump. Avoid the jump attacks by sliding... Walk forward to dodge the Napalm Bomb... You can defeat this guy easily!!|ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:187|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:The crystal glitters and shines...this is a beautiful stage, but... the crystal becomes a gloomy and depressing trap. If you use the Star Crash, you can proceed safely... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:188|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you destroy the enemy's head his body will also destruct. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:189|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When the crystal falls down... Quickly jump to clear it and fly over! Or, you can use the Star Crash...this is the safest. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:This enemy is matchless when he is making crystal... Attack as soon as he has shot out some crystal! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Defeat Crystal Joe by all means and then proceed. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack your enemies from the ladder. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It won't work if you attack the Shield Attackers from the front... Attack from the rear and run away... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:By all means be sure to pick up the Energy Tank... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:I don't know what kind of effect the Mystery Tank will have... When you take it, open it after you've hit it with a Charge Shot... And then proceed with a slide... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:From here to the bottom is a landscape filled with thorns. The only way through is to remember the terrain... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's safe to attack from here... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:198 |DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:At last the boss! CrystalMan is lying in wait! He's using a weapon that is like crystal cut up into pieces!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:199|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:You can dodge CrystalMan's shot attacks. After that, you should attack immediately... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:200|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:At last you've arrived at ProtoMan's secret base. However, the ProtoMan that was until now shrouded in a riddle is out... Can he see me moving so conspicuously? Anyway, let's move ahead quickly... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:202|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:I took in a lot of damage from Sumatran... I'll remember the place he comes out of and knock him down with a Charge Shot... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:203|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Lead the enemies on the ceiling to the end and make them fall... Jump a little to the left and then come back. It's troublesome if you miss step and fall... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:204|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Ride the Rush Jet from right underneath Eddie... You'll slowly proceed upwards diagonally. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:205|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the enemies that come from the right!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:206|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's easy if you ride the Super Arrow from here... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:207|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Fly over the block going on and off and aim for the ladder. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:208|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's really hard if you go from here... But if you use the Rush Coil properly... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:209|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It would probably be better to pass through on top... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:210|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:This round shaped enemy won't do anything... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:211|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:ProtoMan... what exactly are his intentions?! The boss is shaped like a tank. What sort of weapon is good for above ground enemies? |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:212|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:This boss is simple-minded... If you damage him he comes to attack... Use a vulnerability weapon to defeat him!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:213|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Watch out for the direction of the conveyor belt... It's dangerous if you fall! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:215|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Ah, a conveyor belt track... Just relax and proceed... You'll be safe if you use the Star Crash while guarding!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:216|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's a good idea to attack from the ladder using the Charge Shot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:217|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Another boss again... Did ProtoMan put this kind of robot together??? |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:218|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you attack when the barrier is separated, you'll make some damage... If you use the Beat, you can beat him easily. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:219|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:I'm definitely going to beat Apache Joe... Attack him using the Gyro Attack. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:220|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When you have annihilated your enemy, get on the lift. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:221|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Get all the way over to the edge of the landscape quickly and attack... If you don't do this Mettaur will get you! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:222|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:There aren't very many footholds, so it's very easy to get enemy attacks... Just relax and make your attack. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:223|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Get on the moving foothold! Don't be late! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:224|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you are blinded by all the Items, you can get on the footholds. From around here, you can move dynamically with the Super Arrow... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:225|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's normal to run away sliding... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:226|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack while sliding... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:227|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Another moving block... Move without getting hit by enemies. This time, will you fly using the Rush Jet? |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:228|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Will another boss of the same kind appear again? Little by little, they're getting stronger. I'll have to be careful... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:229|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Be careful when the Boss puts out a ray... If it hits, you'll be unable to move. Use another attack while sliding to deal with him. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:230|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:If you destroy the pillars one by one... You'll slide off the land, so while you do this climb up on top. Think of the order when you are breaking the pillars... Take care not to get cut off... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:240|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack when the barrier is separated. When he lands, the barrier will return. Shoot little by little while jumping to avoid his attacks. Be careful of your movements and knock the fake Protoman down! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:241|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Just as I expected, ProtoMan was an imposter... However, Dr. Wily is still free. ProtoMan will remain a mystery... Anyhow, let's look for Dr. Wily... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:250|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When sliding out on top of the gear, be careful not to get stuck by the thorns... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:251|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It looks like you're going to have to move forward on the gear. From Eddie's height, use the Rush Jet!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:252|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Depending on the place you can get smashed by the press!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:253|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:By all means, destroy all the garbage in front of you. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:254|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Cut your way through with continuous sliding!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:255|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack with a Charge Shot!!! If you use it properly you can defeat your enemy!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:256|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:I'm going to knock down the evil Dr. Wily... First, I'll look for the weak point... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:257|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:First, if you attack the fuselage it will rush toward you... Get on top of the fuselage and hit him on the head, which is his weak spot. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:258|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:Take care not to get stuck by any of the thorns... Use the Rush Jet to fall down... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:260|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Go to the tip of the purple bulb and proceed... Huh? For some reason there are rotating bulbs... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:261|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:It's easy if you proceed from here using the Rush Jet!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:262|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Attack from the ladder using the Power Stone. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:263|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:The next boss is massive, but his weak spot is difficult to aim at... Use a weapon that is thin and can cut things into several pieces!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:264|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:When the boss is up above all you can do is dodge. When the door opens and he comes out, attack him... Don't be sloppy getting onto the footholds or chase the boss too far... |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:265|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES|TEXT:8 bosses again... I'll use my vulnerability weapons to defeat them and go to Wily's base. |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:270|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:At all times, watch and wait next to the spikes, When Wily's press stops move to a safe spot and when the Wily Press moves upwards attack!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:271|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES|TEXT:Mega Man! I can't pick you up on the Radar... However, as for the peace you pray for and your sense of justice... You are not discouraged by anything, You are so courageous... No doubt Dr. Light will restore the peace. Peace will be returned to us? This is what I believe... Hang In There, Mega Man!!!! |ALIGN:BOXLEFT|WIDTH:112|HEIGHT:40|X:95|Y:32|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:280|DELAYONEFRAME:TRUE

text.txt
MM6 FLAGS USED --

FLAGS 100+ USED FOR NAVI TEXT -

1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 ARE USED FOR THE INTRO SEQUENCE

FLAGS 40,46,47 ARE USED FOR THE PAUSE MENU OPTIONS.

FLAG 39 IS USED FOR THE 'GAME MAP' TEXT

FLAGS 20,21,22,23 USED FOR DR WILY LAST STAGE

FLAG 24,25,26,27,28,29 USED FOR DR WILY ENDING

MM6 TEXT --

@LANG:ENG	|TRIG:LETTERMGREY			|TEXT:M|X:57|Y:81|FONT:ORIGINAL1|STYLE:GREYSMALLER @LANG:ENG	|TRIG:LETTERMWHITE			|TEXT:M|X:57|Y:81|FONT:ORIGINAL1|STYLE:WHITESMALLER @LANG:ENG	|TRIG:LETTERMORANGE			|TEXT:M|X:57|Y:81|FONT:ORIGINAL1|STYLE:ORANGESMALLER @LANG:ENG	|TRIG:LETTERMDARKORANGE			|TEXT:M|X:57|Y:81|FONT:ORIGINAL1|STYLE:DARKORANGESMALLER

WILY

@LANG:ENG	|TRIG:WILYSCHEME	|TEXT:BLACKBOX|X:-130|Y:-91|WIDTH:240|HEIGHT:45|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:23 @LANG:ENG	|TRIG:WILYSCHEME	|TEXT:BLACKBOX|X:-130|Y:-91|WIDTH:130|HEIGHT:52|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:23

@LANG:ENG	|TRIG:WILYSCHEME	|TEXT:MY SCHEME FOR		|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:30|ONFLAGSET:20 @LANG:ENG	|TRIG:WILYSCHEME	|TEXT:WORLD DOMINATION HAS	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:42|ONFLAGSET:20 @LANG:ENG	|TRIG:WILYSCHEME	|TEXT:FAILED! |FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:54|ONFLAGSET:20

@LANG:ENG	|TRIG:WILYSCHEME	|TEXT:BUT I STILL HAVE		|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:30|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYSCHEME	|TEXT:ENOUGH POWER TO DESTROY	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:42|ONFLAGSET:21 @LANG:ENG	|TRIG:WILYSCHEME	|TEXT:YOU! |FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:54|ONFLAGSET:21

@LANG:ENG	|TRIG:WILYSCHEME	|TEXT:LET THE FINAL BATTLE BEGIN|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:50|ONFLAGSET:22

@LANG:ENG	|TRIG:WILYEND	|TEXT:TRIUMPHANT AT LAST,	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:180|ONFLAGSET:24 @LANG:ENG	|TRIG:WILYEND	|TEXT:MEGA MAN ARRESTED THE	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:195|ONFLAGSET:24

@LANG:ENG	|TRIG:WILYEND	|TEXT:NOTORIOUS DR. WILY AND	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:180|ONFLAGSET:25 @LANG:ENG	|TRIG:WILYEND	|TEXT:BROUGHT HIM TO JUSTICE. |FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:195|ONFLAGSET:25

@LANG:ENG	|TRIG:WILYEND	|TEXT:SENTENCED TO PRISON	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:180|ONFLAGSET:26 @LANG:ENG	|TRIG:WILYEND	|TEXT:FOR HIS CRIMES,		|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:195|ONFLAGSET:26

@LANG:ENG	|TRIG:WILYEND	|TEXT:DR. WILY NOW RULES OVER	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:180|ONFLAGSET:27 @LANG:ENG	|TRIG:WILYEND	|TEXT:A PRISON CELL. |FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:195|ONFLAGSET:27

@LANG:ENG	|TRIG:WILYEND	|TEXT:AT LONG LAST,		|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:180|ONFLAGSET:28 @LANG:ENG	|TRIG:WILYEND	|TEXT:THE WORLD IS AT PEACE	|FONT:ORIGINAL1|STYLE:WHITE|X:20|Y:195|ONFLAGSET:28

@LANG:ENG	|TRIG:WILYEND	|TEXT:BLACKBOX|X:-115|Y:50|WIDTH:230|HEIGHT:43|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:29

THERE ARE 5 WILY ENDING STRINGS

@LANG:ENG	|TRIG:TMMARK			|TEXT:@CAPCOM 			|X:32|Y:191|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:TMMARK			|TEXT:1993,2004			|X:58|Y:201|FONT:ORIGINAL1|STYLE:WHITE @LANG:ENG	|TRIG:TMMARK			|TEXT:BLACKBOX			|X:-109|Y:60|WIDTH:123|HEIGHT:32|FONT:ORIGINAL1|STYLE:WHITE

@LANG:ENG	|TRIG:TMMARK			|TEXT:TM		|X:220|Y:95|FONT:ORIGINAL1|STYLE:WHITE

@LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX				|X:-100|Y:30|WIDTH:220|HEIGHT:60|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:1

@LANG:ENG	|TRIG:INTRO			|TEXT:THE 1ST ANNUAL ROBOT 		|X:45|Y:157|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:2 @LANG:ENG	|TRIG:INTRO			|TEXT:TOURNAMENT WAS HELD 		|X:45|Y:170|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:2

@LANG:ENG	|TRIG:INTRO			|TEXT:WITH 8 OF THE WORLD'S 		|X:45|Y:157|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:3 @LANG:ENG	|TRIG:INTRO			|TEXT:MOST POWERFUL ROBOTS. |X:45|Y:170|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:3 @LANG:ENG	|TRIG:INTRO			|TEXT:BUT... |X:45|Y:183	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:3

@LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:-94|WIDTH:208|HEIGHT:48	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4

BOX @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:45|WIDTH:208|HEIGHT:38	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4

STORY 1 @LANG:ENG	|TRIG:INTRO			|TEXT:MR.X, THE SPONSOR OF THE 	|X:31|Y:32|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:6|ONFLAGSET:4 @LANG:ENG	|TRIG:INTRO			|TEXT:TOURNAMENT, TOOK CONTROL 	|X:31|Y:45|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:7|ONFLAGSET:6 @LANG:ENG	|TRIG:INTRO			|TEXT:OF THE ROBOTS AND BEGAN 		|X:31|Y:58|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:8|ONFLAGSET:7 @LANG:ENG	|TRIG:INTRO			|TEXT:TO TAKE OVER THE WORLD. |X:31|Y:169|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:9|ONFLAGSET:8 @LANG:ENG	|TRIG:INTRO			|TEXT:MEGA MAN* MR.X!! WHY!? |X:31|Y:182|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:4|ALIGN:LEFT	|APPEAR:INDIVIDUAL|ONFLAGSET:9

STORY 2 @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:-100|WIDTH:208|HEIGHT:54	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:5 @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:46|WIDTH:208|HEIGHT:37	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:5

@LANG:ENG	|TRIG:INTRO			|TEXT:MR.X* IT'S TIME TO TELL  	|X:31|Y:32|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:10|ONFLAGSET:5 @LANG:ENG	|TRIG:INTRO			|TEXT:YOU THE TRUTH. I HAVE 	 	|X:31|Y:45|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:11|ONFLAGSET:10|ONFLAGSET:5 @LANG:ENG	|TRIG:INTRO			|TEXT:BEEN MANIPULATING			|X:31|Y:58|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:12|ONFLAGSET:11|ONFLAGSET:5 @LANG:ENG	|TRIG:INTRO			|TEXT:THAT FOOL, DR.WILY FROM 		|X:31|Y:169|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:13|ONFLAGSET:12|ONFLAGSET:5 @LANG:ENG	|TRIG:INTRO			|TEXT:THE BEGINNING. |X:31|Y:182|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|ONFLAGSET:13		 |ONFLAGSET:5

STORY 3 @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:-100|WIDTH:208|HEIGHT:54|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:14 @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:46|WIDTH:208|HEIGHT:37	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:14

@LANG:ENG	|TRIG:INTRO			|TEXT:BUT NOW I NO LONGER	  	|X:31|Y:32|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:15|ONFLAGSET:14 @LANG:ENG	|TRIG:INTRO			|TEXT:NEED DR.WILY'S HELP. |X:31|Y:45|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:16|ONFLAGSET:15	|ONFLAGSET:14 @LANG:ENG	|TRIG:INTRO			|TEXT:COME AND FACE MY POWER, 		|X:31|Y:169|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:17|ONFLAGSET:16	|ONFLAGSET:14 @LANG:ENG	|TRIG:INTRO			|TEXT:MEGA MAN!! |X:31|Y:182|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|ONFLAGSET:17			|ONFLAGSET:14

STORY 4 @LANG:ENG	|TRIG:INTRO			|TEXT:BLACKBOX		 		|X:-99|Y:46|WIDTH:208|HEIGHT:47	|FONT:ORIGINAL1|STYLE:WHITE|ONFLAGSET:18 @LANG:ENG	|TRIG:INTRO			|TEXT:MEGA MAN* WE'LL STOP 		|X:31|Y:169|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|SETFLAG:19|ONFLAGSET:18 @LANG:ENG	|TRIG:INTRO			|TEXT:YOU! FOLLOW ME, RUSH! |X:31|Y:182|FONT:ORIGINAL1|STYLE:WHITE|ALIGN:LEFT	|APPEAR:INDIVIDUAL|ONFLAGSET:19	|ONFLAGSET:18

TITLE SCREEN TEXT -

LEAVE TO BE PUT BACK IN FUTURE!

LANG:ENG	|TRIG:TITLE			|TEXT:GAME START	|X:49	|Y:144	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE LANG:ENG	|TRIG:TITLE			|TEXT:PASS WORD		|X:49	|Y:160	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE

LANG:ENG	|TRIG:TITLE			|TEXT:CAPCOM		|X:41	|Y:192	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITE

LANG:ENG	|TRIG:BOSS1			|TEXT:PLANT	|X:24	|Y:136	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:144	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:BLIZZARD	|X:16	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:WIND	|X:104	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:128	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:FLAME	|X:184	|Y:72	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:80	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:TOMAHAWK	|X:176	|Y:136	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:144	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:CENTAUR	|X:176	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:208	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:YAMATO	|X:24	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:48	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:KNIGHT	|X:104	|Y:200	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG LANG:ENG	|TRIG:BOSS1			|TEXT:MAN	|X:128	|Y:208	|FONT:ORIGINAL1	|ALIGN:LEFT	|STYLE:WHITEBLACKBG

LANG:ENG	|TRIG:BOSS1			|TEXT:PUSH START|CX:143	|Y:16	|FONT:ORIGINAL1	|ALIGN:CENTRE	|STYLE:WHITEBLACKBG

weapon names in fancy weapon select window base flag 48

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Mega-Buster 	|X:58|Y:93|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:50|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Yamato Spear	|X:58|Y:109|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Wind Storm	|X:58|Y:125|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Blizzard Attack 	|X:58|Y:141|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:61|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Flame Blast 	|X:58|Y:157|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Plant Barrier	|X:156|Y:93|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Knight Crusher	|X:156|Y:109|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Silver Tomahawk 	|X:156|Y:125|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Crystal Flash 	|X:156|Y:141|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE @LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Beat	 	|X:156|Y:157|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:99|DELAYONEFRAME:TRUE YS 93,109,125,141,157

PROBABLY WILL NEED NORMAL JET AND POWER. //PLAYSTATION TEXTS //--- in the pause window PC VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:168|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:168|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:168|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:168|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PC PS2 VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:168|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:168|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:168|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:168|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:PS2 GAMECUBE SPECIFIC VERSION @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Continue 		 |X:170|Y:123|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Show Map			 |X:170|Y:139|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to title screen	 |X:170|Y:155|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Return to game room	 |X:170|Y:171|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:40|DELAYONEFRAME:TRUE|VERSION:GC

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will return to the Mega Man 6 title screen. Are you sure? |X:64|Y:56|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:46|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This will return you to the game selection room. Are you sure? |X:64|Y:52|WIDTH:128|HEIGHT:64|FONT:PSFONT|ALIGN:BOXLEFT|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YES |CX:97|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:NO |CX:155|Y:156|FONT:PSFONT|ALIGN:CENTRE|STYLE:WHITEBLACKBG|ONFLAGSET:47|DELAYONEFRAME:TRUE

@LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Game Map		|X:35|Y:40|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:39|DELAYONEFRAME:TRUE LANG:ALL	|TRIG:PS_SPRITES		|TEXT:Press to continue	|X:162|Y:163|FONT:PSFONT|ALIGN:LEFT|STYLE:WHITEBLACKBG|ONFLAGSET:39

NAVI MODE

@LANG:ENG	|TRIG:PS_DOWNARROW		|TEXT:}|ALIGN:LEFT|X:210|Y:74|FONT:ORIGINAL1|STYLE:REDLG|DELAYONEFRAME:TRUE

@LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A world covered with snow, just as you saw it... If you slip, it's OK to jump. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:100|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get on top of the foothold in front of you, the countdown starts... It explodes when the counter reaches zero... Before that, you should fly to someplace else. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:101|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:As for the propellor enemy's propeller eye... Attack when you can see his eye... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:102|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can melt the ice bridge with your fire weapon. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:103|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This ice is very hard... At times like these, use your Power. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:104|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you attack the Shield Attackers from the front it won't work... So attack from the rear. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:105|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You should use the fire weapon to take the Energy Tank. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:106|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can destroy this ice block with your Power, but... When you break it, be careful not to hit any of your enemies... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:107|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can destroy the missiles and blocks that Squidon shoots out... You can definitely destroy missiles and so on... Attack the main body of your enemies. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:108|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A huge submarine, but it goes up and down... Take care not to hit any of the spikes on the top and bottom... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:109|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When the boat starts to move upwards... Defeat the enemies that go down... You can proceed when the boat is moving upward... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:110|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you destroy this ice block there is an item that you can collect.... It's dangerous, so don't go out of your way to get it... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:111|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Places where there are no spikes on the ceiling are safe. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:112|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If the count bomb settles down and you proceed, you'll be OK.. If you're scared, transform yourself into Jet. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:113|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat him using your Flame Blast from your vulnerability weapons!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:114|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When you've broken the countbomb on the far right, be careful not to sustain any damage or fall when the blast goes off... Also, as you dodge be careful not to slip and fall... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:115|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:BlizzardMan is waiting!! Melt the ice! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:116|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Let's fight on the end. If the boss charges you, dodge with a front jump!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:117|DELAYONEFRAME:TRUE

1 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:In places where there are few footholds, transform yourself into Jet... If you keep pushing the jump button you can fly a little bit and thus proceed safely. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:118|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can destroy blocks that have cracks like these with your Power. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:119|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use the Power of the wind from the propeller in front of you. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:120|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat this enemy with a Power Charge Shot. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:121|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When using the wind from the propeller, take care not to hit the spikes on the top of the ceiling. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:122|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This lift is a pain. If you get on top of the lift it immediately goes the other way... You must jump... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:123|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you transform yourself into Jet, you can collect items. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:124|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From this position, you can attack with the Charge Shot. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:125|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Stop!!! You can attack enemies safely from here. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:126|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You must use the wind from the propeller... Cross quickly so that you don't hit the spikes... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:127|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Transform into Jet to get items!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:128|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Your opponent is WindMan... If you use the light weapon you can beat him all at once. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:129|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get sucked in by WindMan, slide to get near him and slide to get away from him... If you run across the screen to fight, it's easy to dodge the attacks! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:130|DELAYONEFRAME:TRUE

2 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Are you going back to the laboratory from time to time? Those power up parts are being made for Mega Man, so when you complete a level by all means use them. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:131|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's something out there in the bushes... Look carefully... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:132|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Transform to Power and destroy the thing that went into the crack!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:133|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This one moves quickly for a mid-sized enemy. In addition, he's also pretty hard. Attack the place where he falls from... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:134|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can attack the propeller enemies up above when their eyes are open. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:135|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Gorilla Tank's weak spot is his face. Aim for it with a jump attack. When it comes close, hit its body to push it back. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:136|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you jump on top of the spring you can make a big jump. If you hold the button down it's really easy to make a big jump. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:137|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you make a big jump from here you'll hit the spikes... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:138|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can break this block with Power. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:139|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you use a vulnerability weapon on the big enemies you can defeat them quickly. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:140|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's something in the mud marsh!!! Take care when flying over!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:141|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you hit the round core of the propeller lift... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:142|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Huh? If you take a good look at this flower... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:143|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:By all means, clear this with a big jump... Once you've defeated the Fish Mechanism you can proceed... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:144|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I can feel the PlantMan's presence... Plants are weak to extreme temperatures... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:145|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Figure out PlantMan's pattern... When a barrier is put up, by all means jump... When you land, you can release the barrier If the barrier dissolves, counter-attack. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:146|DELAYONEFRAME:TRUE

3 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is oil... It would be dangerous if it caught fire... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:147|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can only cause damage to Mettaur when he is showing his face. Also, you can destroy the blocks with cracks in them using Power... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:148|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are spikes below... If you fall you're finished... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:149|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you light the oil on fire, it will become a lake of fire!!! As one might expect, this is unbearable! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:150|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The only way to defeat this enemy is with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:151|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you defeat this enemy it becomes a foothold... If you jump on the switch... Proceed in that direction... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:152|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you transform into Power you can destroy this enemy... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:153|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:With the flame the enemy produces the oil becomes a lake of fire... Proceed using the footholds above so that the burning oil doesn't get you. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:154|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss is FlameMan... Water won't put him out, and neither will ice... What kind of special weapon could be used to put out fire??? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:155|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Dodge the pillar of fire by jumping out of the way... If you jump and approach, you can certainly win by dodging with a slide 												|ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:156|DELAYONEFRAME:TRUE

4 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Are you looking at the map? There are many places that diverge, so it would be a good idea to confirm... The yellow block is where Eddie is, and the green block is the Retry Point... The red block is where the boss is!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:157|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Using Power, you can smash the blocks that have cracks in them! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:158|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This enemy's spear attack is shamed by a shot... Using Jet, it's OK to get on the foothold above. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:159|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Pass through narrow roads by sliding. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:160|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You've heard it before, but don't get stuck on the spikes. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:161|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The road diverges here... Either the top or the bottom... either one, it doesn't matter. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:162|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can move forward quickly using the Power Charge Shot. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:163|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The Frog's Eye is a weak point... He's not as strong as he looks... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:164|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:As would be expected, there are lots of enemies in the water... When you've destroyed them fly over soon. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:165|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The gears in front of you are running... Move forward by sliding... If you make a mistake jump so that you don't get stuck by the spikes. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:166|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This stage diverges into two points halfway through. One thing to think about... afterwards, make sure to confirm the upper route... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:167|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:YamatoMan's movement patterns are decided... If he jumps, then slide over to the opposite way... Attack when he comes to collect the spear he has sliced the ground with. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:168|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can overcome the spikes with Jet. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:169|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's an enemy in this small space... However, if you use Jet you can attack! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:170|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Use the Jet to proceed right. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:171|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss on this stage is YamatoMan. The strong blade that tears up YamatoMan's armor is... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:172|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Aim for him when he lands!!! When he comes to collect his spear you have a chance to attack him!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:173|DELAYONEFRAME:TRUE 5 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Occasionally, there are enemies who can drive back your attack... There are some enemies who cannot be beaten with the Mega-Buster... For these enemies, transform into Power and attack!!! There's no guard if you're using the Power Charge Shot!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:174|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you break the block with the crack in it... You can get hold of an item... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:175|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack the Shield Attackers from behind... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:176|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mettaur's all over... If you don't attack this massive mechanism's weak point, you won't be able to proceed further... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:177|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you fire the normal shot continuously, you will destroy the drill mechanism. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:178|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The route is divided up and to the right... When going upward, the Jet is necessary... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:179|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Power Slam is a powerful enemy... Try running away by sliding... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:180|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Destroy the Mettaur Producing Machine... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:181|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The route forks out again... If you have the Jet, then it looks like you can take the low road... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:182|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't overlook the Block! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:183|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Tomahawk Man, who has powerful attacks, is your opponent. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:184|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can dodge all of TomahawkMan's moves by sliding. Knock him out in one blast with a weak point weapon!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:185|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Proceed using Jet... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:186|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When the lift has gone up all the way you can fly over. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:187|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:I can't see in front of me... Should I fly...using Jet... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:188|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This is the Energy Balancer... Put yourself in unarmed status... When you pick up an energy item... It will fill up your weapons that are low on energy... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:189|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Don't stand too long on the spiked lift! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:190|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Tomahawk Man, who has powerful attacks, is your opponent. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:191|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can dodge all of TomahawkMan's moves by sliding. Knock him out in one blast with a weak point weapon!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:192|DELAYONEFRAME:TRUE

6 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Depending on the stage, there's around two bosses. If you knock either one of them down you can clear the stage, but there may be some sort of secret around if... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:193|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When this enemy attacks it is startling... it pokes its head out!!! At that time, attack the head without hesitation!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:194|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The gigantic spikes on the ceiling are moving... You can proceed when the ceiling goes all the way up... The spot where Eddie is at along the way is a safe one... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:195|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:When the Shield ascends upward attack him. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:196|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can attack the enemy from the pillar... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:197|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Take care of the direction of the gears... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:198|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's spikes around, but also be careful of your enemies' shots. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:199|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Pick up the Energy Tank using Jet. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:200|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The round blocks on the floor and on the ceiling are... If you get on top of them by all means go all the way to the ceiling... Operate them so that you can proceed without getting hit by any enemies... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:201|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you look carefully, the block with the crack in it... Break it and go down... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:202|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:By all means make sure you check the lower route as well... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:203|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The KnightMan guards against attacks with a shield, but... the guard doesn't work against continuous fire weapons!!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:204|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The boss on this route has probably got something... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:205|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The KnightMan guards himself with the shield, and you are unable to damage him... When he throws the Knight Crusher attack him!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:206|DELAYONEFRAME:TRUE

7 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mr. X is being manipulated in the shadows by Dr. Wily... What could be happening here?? Wily and Mr. X ... this evil cannot be forgiven!! Let's fight for peace between humans and robots!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:207|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you fall from a foothold and into a hole then you're finished... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:208|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Movement is slowed in water, so increase jump power. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:209|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Whether you're in the water or above ground, don't touch the spikes... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:210|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat the fish enemy just right of here first... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:211|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:What a mysterious scene... It's floating in the water, moving up and down... If you get in the water your jumping power is increased... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:212|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:While you make a big jump in the water, jump over the holes... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:213|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:By all means make a big jump here in the water... When you've reach the bottom of the water surface then jump... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:214|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can knock this enemy down with a Charge Shot. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:215|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Suddenly a squid enemy will fall... Remember where they fall from... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:216|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack with a Flame Blast!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:217|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can go if you have a Jet Blast... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:218|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can oppose the boss' rush attack... Attack with a heavy weapon!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:219|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:CentaurMan is a strong enemy who can stop time!!! If you put yourself in the center of the screen you can dodge him... Even if he does stop time don't give up!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:220|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:CentaurMan is a strong enemy who can stop time!!! If you put yourself in the center of the screen you can dodge him... Even if he does stop time don't give up!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:221|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Those who use warp are strong enemies...If you put yourself in the center of the screen you can dodge... However, it will be a hard fight if you don't use a weak point weapon!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:222|DELAYONEFRAME:TRUE

8 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:What a strong and mysterious character... Find out what Mr. X's secret is!!!! Curb his evil ambition to conquer the world!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:223|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:transform into Jet and Power to proceed... If you settle the Centaur Flash you can knock down the enemy. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:224|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:First of all, defeat the enemy... Move over to the foothold above... Fall down from there and immediately Jet away!!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:225|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Huh? If you look carefully, the crack in the wall...? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:226|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Transform into Power and destroy the blocks... All this transforming is busy work... Learn to use the change button well... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:227|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Ah, a very strong boss... I'll use a weapon and also use Power!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:228|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Two of them attack at once, but just relax... The enemies move along the wall rail, so... Attack them when they've come to the very bottom... You can push the enemy back if you've got a weapon that has strength! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:229|DELAYONEFRAME:TRUE

9 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Somehow, the earth beneath Eddie has given way and left a hole. Take care when you proceed... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:230|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack strong enemies with a Charge Shot! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:231|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Transform into Jet here! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:232|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get on the floor in front of you, you will fall. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:233|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You can use Jet to cross here too. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:234|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Another pitfall... Take care of the yellow wall... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:235|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are a lot of enemies around this very dangerous place... If you use Beat, you can proceed with ease. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:236|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The upcoming boss will attack from a place you cannot reach. What weapon is useful for dealing with enemies from above? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:237|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Fight from the edge of the screen! You're OK if you dodge the enemy's shots. Also, attack with a weak point weapon! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:238|DELAYONEFRAME:TRUE

10 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack the enemy with a blizzard attack. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:239|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The lift in front of you is in two sets... If you get on the lift, it will go lower. On the other side, it goes up... However, if you use Jet you can just ignore these lifts! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:240|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The lower route is recommended... First, defeat the enemies with a blizzard attack... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:241|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:As would be expected, it is safe to proceed as Jet. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:242|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Ah! There's an enemy in a bad place! Use Jet to fly up to him... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:243|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The upcoming boss is... It's X, the one who watches too much anime. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:244|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The upcoming boss is... Mr. X, He reads too much manga. Can you freeze his head? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:245|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The head, or rather the cockpit is the weak spot... Move right and left, and dodge the shots... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:246|DELAYONEFRAME:TRUE 11 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get on a lift that has spikes, then fly off immediately. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:247|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you transform into Power, then you can pound on ahead. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:248|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you use a Power Shot on this gun battery... You can destroy it from behind... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:249|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's no crack in this rock, but it looks like it can be moved... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:250|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Push the block and cover your eyes because I don't want to look at the Beat imposter!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:251|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you use the Power Charge... You can defeat the enemies around you... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:252|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The road splits up here... Which one should I take??? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:253|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There's nothing but jellyfish enemies... If you leave them alone they'll explode suicidally. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:254|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Whoa! Get that Energy Tank below first... Don't drop any blocks... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:255|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:From here on out, there are very few footholds, and lots of enemies... Oppose them with the real Beat!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:256|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The presence of the strong Mr. X!!! A weapon that has the strength of steel... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:257|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There aren't many footholds... If you go safely, Beat will give Jet his recommendations... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:258|DELAYONEFRAME:TRUE

12 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:As would be expected, X's true character is that of Wily... Only he would do something like this!!! Mega Man! This time, we'll settle things!!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:259|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you get down vertically, do it carefully.... There are most likely spikes... Desend with Jet, then... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:260|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:There are spikes on the end of the propeller. Proceed with caution... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:261|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At the same time you fall from the foothold... Fire your Jets... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:262|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:At the same point as just before... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:263|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Attack Squidon with Jet! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:264|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The big boss is waiting!!! Attack using a weapon that will hit him easily!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:265|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:His weak point is his head... It's OK to get on the moving lift, but... Attacking using Jet is safe... If you jump from below and use a weapon that will reach all the way to attack... At any rate, run across the screen and fight!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:266|DELAYONEFRAME:TRUE

13 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:The floor is frozen... Your feet will slip... If you slip, jump to stop. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:267|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Will you proceed to the left or on the right???? It branches off here... In addition, up to the block going on and off... The point is the block Eddie is pointing to... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:268|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:A boss again... Natural power is best. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:269|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you attack, the enemy will counterattack... The gun battery is the weak point, but if you attack the feet... You can push him back, so watch the timing and fight!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:270|DELAYONEFRAME:TRUE

14 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:This time you're underwater... What sort of danger lies ahead? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:271|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Watch out for propeller enemies... If you push them away they change their direction so watch them! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:272|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:If you transform into Jet you can make a big jump!!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:273|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:You're better off ignoring the items and flying over the enemy!! |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:274|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mega Man...are you ready for this capsule? |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:275|DELAYONEFRAME:TRUE @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Defeat all eight Dr. Wily Bosses.. |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:276|DELAYONEFRAME:TRUE

15 @LANG:ENG	|TRIG:PS_SPRITES		|TEXT:Mega Man ... I'm not able to pick you up on radar... I'm filled with regret... I should have never remodelled you... Please forgive me, Mega Man ... Please defeat Dr. Wily and bring peace to us again... |ALIGN:BOXLEFT|WIDTH:120|HEIGHT:40|X:95|Y:42|FONT:PSFONT|STYLE:WHITEBLACKBG|ONFLAGSET:280|DELAYONEFRAME:TRUE