Category:Super Game Boy games

The Super Game Boy was Nintendo's greatly underused (Nintendo was also incredibly lazy) solution to playing Game Boy games on the big screen. Few games used any of the good features, including new soundtracks, voice samples, and running native SNES code (Space Invaders '94 and Nekketsu! Beach Volley dayo Kunio-kun are the only examples of running custom code using the SNES hardware).

Games released prior to the Super Game Boy were assigned palette settings based on the games' respective themes, often looking quite suitable; Nintendo released a Player's Guide offering additional palettes per game situation rather than the static palette setting.

Originally released without a Link Cable and slightly faster game speed, Nintendo tackled both these issues in Japan by releasing the Super Game Boy 2 (plans for international release were scrapped due to the SNES being on its last legs). Some games have alternate enhancements for the Super Game Boy 2, such as Tetris DX displaying a different border.

More info about the Super Game Boy can be found here and here.