Talk:Hey You, Pikachu!

PlayStation Reference
[http://en.wikipedia.org/wiki/Hey_You,_Pikachu! Wikipedia Page] "In reference to Nintendo's rivalry with Sony, an easter egg was placed in the game: speaking "PlayStation" into the microphone causes Pikachu to become angry.". Pgj1997 17:03, 20 August 2012 (EDT)
 * I'm not disputing the fact that he gets angry, I'm looking for proof that the game specifically checks for the term PLAYSTATION, which neither that article nor its source (IGN) seem to offer. The game's voice recognition isn't exactly state of the art, so it's possible that the game gets "confused" and thinks you said something else. It happens. Sorry if I seem overly skeptical, I've just seen one too many claims of "lol company rivalry!!" that ultimately turned out to be false. --BMF54123 17:37, 20 August 2012 (EDT)
 * That's ok, tellag ya what, I'll check the ROM for a word list andd see if there's PLAYSTATION in there. Sound Good? Pgj1997 21:51, 20 August 2012 (EDT)
 * Ok, I did find a word list. I didn't find PlayStation or play-station (- is how the game handles spaces in sentences). However, there was nothing that sounded remotely like playstation. So maybe the developers did put this in as a message, znd hid it in the word list so people wouldn't find it so easily. Pgj1997 22:16, 20 August 2012 (EDT)
 * What about anything that sounds like "Sony"? That was the way I heard that particular story. -wxbryant
 * No, your supposed to say "playstation" and nothing but "playstation".

Pokemon not in the game
I found a reference to Fearow in the game's data ( in the U.S. ROM (byteswapped, granted =P)), and apparently it isn't in the final game. Also of note is that Venasaur and Dodrio were apparently planned for the game. --From: divingkataetheweirdo 18:18, 20 August 2012 (EDT)

Actually, Venasaur is used. It's at the hitting minigame at the beach. --Goomther 20:44, 20 August 2012 (EDT)
 * My bad; just realized that after looking at the Bulbapedia article. X| Still, Dodrio and Fearow don't appear to be in the game. --From: divingkataetheweirdo 21:48, 20 August 2012 (EDT)
 * Maybe those are just for the who's that pokemon game. Pgj1997 22:19, 20 August 2012 (EDT)
 * Probably, but they were hidden among what I presume is a list of animations for the 3D Pokemon the game uses. --From: divingkataetheweirdo 22:22, 20 August 2012 (EDT)

Unused area
In the american version, the byte at address 800ae503 can be used to change the current level, value 01 is the entryway of the house, which as far as I know is not used during normal gameplay. Jhameleon 18:49, 20 August 2012 (EDT)
 * Actually it's used for the end cutscene. You walk to your house and remember all the good times you had with Pikachu right on your front lawn. Before you enter the house, Pikachu uses thunderbolt on you, and you fall to the ground. You wake up, and see that Pikachu has come back! So now we can conclude: . I guess it's understandable that you didn't know that, seeing how you probably turned off the N64 after the end credits. Pgj1997 11:16, 26 August 2012 (EDT)

Emulation No-Go
This game can be emulated, sure, I've got it running, but for obvious reasons you can't really get past the first task you're given. I was hoping to get the Japanese version soon and list all of the version differences, but the only way I'll be able to get pictures is from a digital camera. Even if I dumped the ROM to play and screen-capture from my computer emulation, the same issues arise. As long as the pictures are in .png, will this be okay until the microphone feature is emulated (which could take a very long time since only two N64 games use it)? Or rather, does someone know how I could emulate the feature?--Spiritix 05:41, 10 November 2012 (EST)
 * I would rather not have digital camera shots of a TV screen on the wiki, sorry. Captures from a high-quality video capture card would be acceptable until the microphone is properly emulated. --BMF54123 21:40, 10 November 2012 (EST)
 * It's been therorized that using an adaptoid will work, although it hasn't been tested yet. Pgj1997 21:13, 10 November 2012 (EST)
 * I think this was disproven long ago. -- Sheeza 10:12, 12 November 2012 (EST)
 * Alright, I'll figure out how I can capture video. Does it have to be HD? I mean, if my initial results are absolutely horrible in quality, then I won't upload them, but can we get by with fairly decent? I don't want to spend a lot of money on a capture card just for perfect pictures... Spiritix 22:40, 12 November 2012 (EST)
 * N64 doesn't do HD, so... ⬡ 00:29, 11 April 2013 (EDT)

Phrase oddities
Looking at this pastebin document of all the phrases in game, there's a few oddities. Specifically, there's phrases with numbers after them. Not sure how you'd pronounce them, but if someone could get the results, that would be great. My guess is that maybe each one is to test different animations? Anyway, here's the list of the oddities. pikachu pikachu2 pikachu3 pikachu4 pikachu5 pikachu6 pikachu7 pikachu8 good-bye2 hello2 open sesame2 i'm sorry2 sorry2 thunder2 electric rat2 electric rat3 apple2 apple3 strawberry2 raspberry2 banana2 banana3 pumpkin2 pumpkin3 turnip2 carrot2 onion4 sweet potato2 sweet potato3 chestnut2 tulip2 dandelion2 trumpet2 chocolate coin2 sapphire2 pirate sword2 magnet2 hello2 good night 2 thank you3 listen to me2 go get it2 cut it out3 pikachu5 how's it sound?2 strawberry3 raspberry3 I'm sorry2 sorry2 banana2 treasure3 behind you2 poliwag2 togepi3 pinata2 recipe2 hot sweet potato2 good morning2 ekans2 pirate sword2 good night2 that's fine2 correct2 turnip2 hang in there2 reel it in2 good bye2 i'll miss you2 i'll miss you3 c'mon let's go2 we're off2 c'mon let's go2 (duplicate) we're off2(duplicate) thundershock2 thunderbolt2 onion2 On a similar note, one of the words on the list is "Ambrella", the game's developer. I don't know about you, but I smell a developer message! Pgj1997 (talk) 12:22, 1 February 2014 (EST)