Cheetahmen II

Unreleased The successor to one of the 52 games from Action 52, Cheetahmen II is arguably as bad if not worse than its predecessor. This is because of its inaccurate collision detection, being unable to progress past Level 4, and subpar graphics. It is also notable for its rather good song, which has since been remixed many times.

Unused Text
Copyright 1992 - Active Enterprises Ltd., All rights reserved

This is scattered several times throughout the game and is slightly different to the actual copyright, which is in graphics form.

Action 52 leftovers, including references to "Star Evil" and "Operation Full Moon", can be seen from -.

Unused Levels
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The game effectively ends at Level 4, since the game doesn't recognize that the player has killed the boss in question. The only way to reach the last two levels with a regular copy is through a very rare glitch involving constant powering on and off. Of note is that Levels 5 and 6 are referred to as Level 3.

A patch was released to allow access to these last two levels which can be seen below.