Castlevania: Dracula X

Castlevania: Dracula X is a remake of Castlevania: Rondo of Blood, except mostly different. Still a good game in its own right.

Stage Select
Located at SNES address is unused but functional code for a stage select menu, much like Super Castlevania IV.

Game Genie code or Pro Action Replay code  will enable it upon selecting Password on the title screen. Note that "Stage 8" = Stage 4' and "Stage 9" = Stage 5'.

Oh, and setting the Area value too high for a given stage will crash the game, so don't do that.

Region Error
A run-of-the-mill region error. Pro Action Replay code will display it. The PAL/NTSC register bit is compared against the value stored at.

Multiplayer5 Error
A screen displayed for multitap users. Pro Action Replay code will display it.

Regional Differences
This screen is displayed before the title sequence in the North American and European versions.

The title logo received extensive changes for each region. Different effects are used, too: In the Japanese version, the cross-looking Xs each get drawn on the screen, then the rest of the logo fades in. In North America, the Castlevania logo starts zoomed in and goes to its final placement, the Dracula graphic is drawn, then the X is drawn in two slashes, and finally the blood pours out of the logo. Europe gets shafted and the screen just fades in.

The Japanese version's "pass word" was also corrected to "password" in the western versions.

The cross subweapon's pick up sprite was changed to look more like the traditional Castlevania cross and less like, well, a cross. The sprites used in the life bar and when it is thrown were not changed since those already resembled the western pick up sprite.

Richter flashes red when taking damage in the Japanese version and disintegrates into a nasty cloud of blood on death. This was changed to flashing a light blue in the western versions and disintegrating into...mist? Sweat?