Knuckles' Chaotix

It's Sonic...on the 32X...without Sonic...

Unused Sprites
All sprites in Chaotix are drawn on the 32X side, and all the art is consolidated in a database. Luckily, andlabs wrote a tool to view it all (though some of it was found long before)!

Stage Select/Free Movement
Configuring the Color Test to look as it is on the left activates a stage select in the main menu. Choosing a stage and configuration also enables a free movement debug mode, activated whenever the game is paused. Use the D-Pad to move and combinations of A, B, and C to move faster. There are three numerical values shown: the X coordinate of the crosshair (which is always at the center of the main character sprite; all sprites are drawn relative to their centers in Chaotix), Y coordinate of the crosshair, and an unknown value.

The second character on the player select menu is a deleted character simply named "**********", which uses Knuckles' art and Mighty's palette; in earlier prototypes, this character could fly similarly to Tails, showing that Sonic and Tails were scrapped sometime after Sonic Crackers. Using this character may trigger game breaking bugs.

For the five "attractions", the level numbers should be between 1 and 5; 0 is the same as 1, while 6 will crash. For the Special Stage, 0-5 are the six normal stages and 6 is the first wireframe stage. World Entrance Level 0 is the normal world lobby, 1 is the penultimate boss, 2 is Metal Sonic Kai, and all others crash the game.

Unused Sounds
In prototypes, the Sega screen plays a sound at code 6B. This was removed from the final game, however a different version of the sound remains in slot 6B.

Amy Rose
Configuring the Color Test to look as it is on the left will replace the volume meters with a dancing Amy Rose saying "Cool Sweet & Catchy!"



Unused Text


None of the text shown on the left is ever used in-game. They are shown with an incorrect palette (though a more correct palette could possibly be applied, perhaps the HUD palette). Most of these appear to be related to a Time Attack mode present in some prototypes but removed from the final build.