S.T.A.L.K.E.R.: Shadow of Chernobyl/Unused Characters/Freedom

 "Лукаш"  Лидер группировки "Свобода".

Svoboda_leader freedom 90 		 -30

actors\svoboda\stalker_sv_leader [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n wpn_sig550 \n ammo_5.56x45_ap = 1 \n hello_dialog 
 * 1) include "gameplay\character_items.xml"

 Сталкер группировки "Свобода"  Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_regular Svoboda_regular freedom 40 		 0

actors\svoboda\stalker_sv_rukzak_2 [spawn] \n wpn_pm \n ammo_9x18_fmj = 1 \n wpn_ak74u \n ammo_5.45x39_ap = 1 \n device_torch \n hello_dialog general_pda_talk esc_stalker_talk_level 
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_regular_default2" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_regular Svoboda_regular freedom 40 		 0

actors\svoboda\stalker_sv_rukzak_3 [spawn] \n wpn_pm \n ammo_9x18_fmj = 1 \n wpn_ak74u \n ammo_5.45x39_ap = 1 \n device_torch \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_bodyguard1" team_default = "1"> "Капец" <map_icon x="5" y="0"></map_icon> Охранник "Лукаша", лидера группировки "Свобода".

Svoboda_regular Svoboda_bodyguard freedom 80 		 0

actors\svoboda\stalker_sv_rukzak_1 [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_spas12 \n ammo_12x70_buck = 1 \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_bodyguard2" team_default = "1"> "Мановар" <map_icon x="5" y="0"></map_icon> Охранник "Лукаша", лидера группировки "Свобода".

Svoboda_regular Svoboda_bodyguard freedom 80 		 0

actors\svoboda\stalker_sv_rukzak_1_1 [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_spas12 \n ammo_12x70_buck = 1 \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_bodyguard3" team_default = "1"> "Угол" <map_icon x="5" y="0"></map_icon> Охранник "Лукаша", лидера группировки "Свобода".

Svoboda_regular Svoboda_bodyguard freedom 80 		 0

actors\svoboda\stalker_sv_balon_10 [spawn] \n wpn_beretta \n ammo_9x19_pbp = 1 \n wpn_spas12 \n ammo_12x70_buck = 1 \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_sniper_default2" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_sniper Svoboda_sniper freedom

90 		 0

actors\svoboda\stalker_sv_hood_91 [spawn] \n wpn_hpsa \n ammo_9x19_pbp = 1 \n wpn_svd \n ammo_7.62x54_7h14 = 1 \n hello_dialog</start_dialog> general_pda_talk</actor_dialog> esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_sniper_default3" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_sniper Svoboda_sniper freedom

50 		 0

actors\svoboda\stalker_sv_hood_9 [spawn] \n wpn_hpsa \n ammo_9x19_pbp = 1 \n wpn_svd \n ammo_7.62x54_7h14 = 1 \n hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_veteran_default1" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Боевик группировки "Свобода". Обычно хорошо экипирован. Детальная информация отсутствует.

Svoboda_specnaz Svoboda_specnaz freedom

70 		 0

actors\svoboda\stalker_sv_exoskeleton [spawn] \n wpn_usp \n ammo_11.43x23_hydro = 1 \n wpn_lr300 \n ammo_5.56x45_ap = 1 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_master_default1" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Мастер группировки "Свобода" Детальная информация отсутствует.

Svoboda_master Svoboda_master freedom

90 		 0

actors\svoboda\stalker_sv_nauchniy [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n wpn_fn2000 \n ammo_5.56x45_ap = 1 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_master_max" team_default = "1"> "Макс" <map_icon x="5" y="0"></map_icon> Хранитель группировки "Свобода". Фанатично предан группировке. Отлично экипирован и очень опасен. Детальная информация отсутствует.

Svoboda_master Svoboda_master_Max freedom

90 		 0

actors\svoboda\stalker_sv_nauchniy [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n wpn_sig550 \n ammo_5.56x45_ap = 1 \n <start_dialog>mil_max_dialog</start_dialog> <actor_dialog>mil_max_dialog_common2</actor_dialog> <actor_dialog>mil_max_dialog_common1</actor_dialog> <actor_dialog>mil_max_dialog_common3</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_master_ugrumiy" team_default = "1"> "Угрюмый" <map_icon x="5" y="0"></map_icon> Хранитель группировки "Свобода". Фанатично предан группировке. Отлично экипирован и очень опасен. Детальная информация отсутствует.

Svoboda_master Svoboda_master_Ugrumiy freedom

90 		 0

actors\svoboda\stalker_sv_nauchniy [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"

<specific_character id="svoboda_cook" team_default = "1"> "Повар" <map_icon x="5" y="0"></map_icon> Повар группировки "Свобода". Детальная информация отсутствует. Svoboda_cook freedom 90 		 0

actors\svoboda\stalker_sv_cook [spawn] \n wpn_pm \n ammo_9x18_fmj = 1 \n wpn_ak74u \n ammo_5.45x39_ap = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>mil_cook_common1</actor_dialog> <actor_dialog>mil_cook_common2</actor_dialog> <actor_dialog>mil_cook_common3</actor_dialog> <actor_dialog>mil_cook_common4</actor_dialog> <actor_dialog>mil_cook_common5</actor_dialog> <actor_dialog>mil_cook_common6</actor_dialog> <actor_dialog>mil_cook_drink_for_rg6_1</actor_dialog> <actor_dialog>mil_cook_drink_for_rg6_2</actor_dialog> <actor_dialog>mil_cook_drink_for_rg6_3</actor_dialog> <actor_dialog>mil_cook_drunk_question_about_rg6_1</actor_dialog> <actor_dialog>mil_cook_drunk_question_about_rg6_2</actor_dialog> <actor_dialog>mil_cook_drunk_question_about_rg6_3</actor_dialog>
 * 1) include "gameplay\character_items.xml"

</specific_character>

<specific_character id="svoboda_trader" team_default = "1"> "Скряга" <map_icon x="5" y="0"></map_icon> Известен своей жадностью и неуступчивостью, но говорят у него можно достать все что угодно.

Svoboda_master Svoboda_trader freedom

90 		 0

actors\svoboda\stalker_sv_balon_1 [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 1 \n wpn_sig550 \n ammo_5.56x45_ap = 1 \n af_cristall <start_dialog>mil_trader_dialog</start_dialog>

</specific_character>

<specific_character id="svoboda_specnaz_stukach" team_default = "1"> Павлик <map_icon x="2" y="0"></map_icon> Сталкер группировки "Свобода". Детальная информация отсутствует.

Svoboda_stukach Svoboda_specnaz_stukach freedom

70 		 0

actors\svoboda\stalker_sv_rukzak_2 [spawn] \n wpn_walther \n ammo_9x19_pbp = 1 \n wpn_spas12 \n ammo_12x76_dart = 1 \n device_torch \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>general_pda_talk</actor_dialog> <actor_dialog>esc_stalker_talk_level</actor_dialog> </specific_character>

<specific_character id="svoboda_blockpost_leader" team_default = "1"> "Êåï" <map_icon x="2" y="0"></map_icon> Сталкер группировки "Свобода". Командир Барьера. Человек, сплотивший вокруг себя людей, готовых гибнуть за общее дело.

Svoboda_master Svoboda_blockpost_leader freedom

90 		 0

actors\svoboda\stalker_sv_nauchniy [spawn] \n wpn_desert_eagle \n ammo_11.43x23_hydro = 4 \n wpn_fn2000 \n ammo_5.56x45_ap = 4 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>mil_freedom_commander_common2</actor_dialog> </specific_character>

<specific_character id="svoboda_zoneguard" team_default = "1"> Сталкер группировки "Свобода" <map_icon x="5" y="0"></map_icon> Боевик группировки "Свобода". Обычно хорошо экипирован. Детальная информация отсутствует.

Svoboda_specnaz Svoboda_zoneguard freedom

70 		 0

actors\svoboda\stalker_sv_exoskeleton [spawn] \n wpn_usp \n ammo_11.43x23_hydro = 1 \n wpn_lr300 \n ammo_5.56x45_ap = 1 \n <start_dialog>hello_dialog</start_dialog> <actor_dialog>mil_zoneguard_common1</actor_dialog> <actor_dialog>mil_zoneguard_common2</actor_dialog> </specific_character>
 * 1) include "gameplay\character_items.xml"