Template:Bob

Stolen happily from Sonic Retro. We love you guys, though, really.

Usage
When creating a new page, copy-paste this, edit the right fields, and remove the categories that don't belong. Simple as that.

Legend

 * noscreen: Use this to omit the title screen/default placeholder entirely (e.g., for early prototypes without title screens). This is only to be used if the game does not have a title screen.
 * bobscreen: Screenshot filename (e.g., "Filename.png"). This can be omitted, in which case you just need to click the "no image" placeholder to add an image automatically.
 * screenwidth: Display width, in pixels (e.g. "320px"). Leave blank for auto.
 * title: Game's title. If blank, it'll use the page's title.
 * aka: Game's title in other regions (e.g., "Super Contra (JP), Probotector 2 (EU)").
 * developer: Developer.
 * developers: Developers that made the game for multi-developer games. This should be a comma-separated list of invocations of Template:Developer.
 * publisher: Publisher.
 * publishers: Publishers that made the game for multi-publisher games. This should be a comma-separated list of invocations of Template:Publisher.
 * system: Platform it was released on, for single-platform titles only.
 * arcadesys: If the system is "Arcade", place the specific kind here (e.g., "Sega NAOMI").
 * systems: Platforms it was released on for multiplatform games. This should be a comma-separated list of invocations of Template:System.
 * Dates - Use the Date template for these.
 * world: International release date. Use this if there is only one, global release date. If not, use the following countries where applicable.
 * japan: For Japan.
 * usa: For the United States.
 * europe: For Europe.
 * aus: For Australia.
 * rus: For Russia.
 * korea: For Korea.
 * brazil: For Brazil.
 * china: For China.
 * taiwan: For Taiwan.
 * Categories - If the game falls under one or more of these categories, include the respective parameter(s) and give it/them a brief value, like "y" (e.g., piracy=y). The value is not important, so please refrain to consider it as such.
 * [[Image:AreasIcon.png]] areas: Unused areas (cat).
 * [[Image:CharacterIcon.png]] characters: Unused characters (cat).
 * [[Image:CodeIcon.png]] code: Unused code (cat).
 * [[Image:SourceIcon.png]] source: Uncompiled source code (cat).
 * [[Image:DevMessageIcon.png]] devmessage: Hidden messages from the developers (cat).
 * [[Image:CopyrightIcon.png]] devcredits: Hidden developer credits (cat).
 * [[Image:DevTextIcon.png]] devtext: Hidden development-related text (build dates, interesting code comments, etc.) (cat).
 * [[Image:EnemyIcon.png]] enemy: Unused enemies (cat).
 * [[Image:MinigameIcon.png]] gametype: Unused game modes and/or minigames (cat).
 * [[Image:GraphicsIcon.png]] graphics: Unused graphics (cat).
 * [[Image:MovieIcon.png]] video: Unused cinematics (cat).
 * [[Image:ItemsIcon.png]] items: Unused items (cat).
 * [[Image:Sgf2-unusedicon1.png]] abilities: Unused abilities (cat).
 * [[Image:MusicIcon.png]] music: Unused music (cat).
 * [[Image:SoundIcon.png]] sound: Unused sounds (cat).
 * [[Image:TextIcon.png]] text: Unused text that isn't displayed anywhere (cat).
 * [[Image:DebugIcon.png]] debug: Debugging functions (cat).
 * [[Image:SoundtestIcon.png]] soundtest: Hidden sound test (cat).
 * [[Image:LevelSelectIcon.png]] levelselect: Hidden level select (cat).
 * [[Image:RegionIcon.png]] region: Regional differences (cat).
 * [[Image:Carts.png]] revision: Differences between builds of the same version (cat).
 * [[Image:PiracyIcon.png]] piracy: Anti-piracy methods (cat).
 * [[Image:BonusIcon.png]] bonus: Hidden bonus content (cat).