Talk:EarthBound

Ambitious idea: Find a real way to activate the debug mode without abusing boxes late in the game.

Ambitious idea 2: Get it in the Japanese version and translate the options from there. -- Xkeeper (talk) 19:51, 31 August 2010 (EDT)

You can access the in-game debug menu using the boot-up debug menu. --SGR 19:54, 31 August 2010 (EDT)


 * So how many people do we have here that know Japanese well enough to do such a thing? -- Rick 22:30, 31 August 2010 (EDT)


 * Regarding that unused music track, it's apparently a remixed version of a song from the original Mother, and goes similarly unused in the GBA port Mother 1+2. Source is EarthBound Central. --Ninetales 21:42, 18 September 2010 (EDT)

Unfinished Soundtrack Samples
Take a look at this recent article at EarthBound Central. Basically, Starmen.Net member BlueStone discovered that there are unfinished samples of final music buried in the game, and there are seven that you can listen to over there. LinkTheLefty 13:19, 3 September 2012 (EDT)

Unused Flag


Chpexo recently uploaded an animated version of this. Does the flag actually bounce up and down like that? It looks dumb. --BMF54123 20:02, 1 June 2013 (EDT)
 * Yes it does, the uploader before actually made a mistake. Sprites in the game do at times that "dumb" bouncing. --Chpexo 20:16, 1 June 2013 (EDT)

Spawn Rate Up + Freed Threed = Game Crash
So, I've been playing through EarthBound again for the first time in years. Just for fun, I decided to enable the anti-piracy "overkill spawn rate" code. Everything worked beautifully and I'm grossly overpowered. However, after I defeated the third Your Sanctuary boss and headed back to Threed, my game crashed! What's even stranger is that it crashed coming from the tunnel from Saturn Valley into Threed as well as crashing in Threed proper, but absolutely nowhere else! I decided to experiment a little and turn on the code while in the tunnel and while in Threed. The game crashed shortly after I moved.

At a guess, freed Threed simply has no enemy table whatsoever, so it crashes when it fails to load a proper enemy. But why Threed? And why don't Spiteful Crows or Coil Snakes spawn there in lieu of anything else, much like in freed Twoson and other places? Very odd... ~ Doc Lithius (Info|Chat|Edits) 11:40, 6 August 2013 (EDT)
 * That doesn't sound right. Loads of people played with the higher enemy spawn rate code all the way through until the end of the game, without such a problem. {EspyoT} 08:27, 7 August 2013 (EDT)

Wii U Virtual Console
So it wasn't censored at all? What is Japanese version like? --Hiccup (talk) 12:19, 8 January 2014 (EST)
 * There's at least one known instance of altered text in the Japanese version, for unknown reasons. LinkTheLefty (talk) 13:38, 8 January 2014 (EST)