Talk:Duke Nukem 64

Judging by the amount of leftover stuff and the fact that there are still two cheats still fully-coded in the game from the PC version, this would lead me to believe that there would be far more content from the PC version still coded or lingering in this version. This could really be the hacker's paradise if one wants to play with it. -- Rick 14:28, 11 June 2010 (EDT)

Speculating the "Unknow" "unusued" sound
I'm guessing a lightswitch flip or a button press alternate. No one would ever make a video game weapon sound that lame. Also "Please leave blank" sounds more purposed for padding for parsing code rather than serving as a placeholder. -HsienKo 00:05, 12 August 2012 (EDT)


 * Hi. That seems very unlikely, because they have created only a few new sound effects for the port, and none of these are something so trivial. And since it is listed right after the SMG, it is at least worth to mention that possibility.


 * I agree that the sound is lame, but "rubber bullets" is a lame concept, since they are just non-lethal projectiles, right? No wonder it has been removed.


 * Allow me explain the function of the "" message: essentially, some messages (or "quotes") in the game are not pre-defined, but are generated during gameplay, such as name of another player, chat, etc. However, the engine requires these message to have a valid ID, which comes in four  sentences in the user-modifiable text files from the PC version.


 * Fox666 05:17, 15 August 2012 (EDT)

JPEGS
I just realized there are a lot of JPEGs in this article. Rip the sprites and textures in PNG instead. This is especially also because they could contain alpha channels HsienKo 10:20, 27 August 2012 (EDT)