Quest: Fantasy Challenge

Unused Super Game Boy Palette


Game Genie code will load the unused palette instead of the border, so loading the border first, then turning the code on will display both the unused palette and the border. This same code also loads the unused palette in Wetrix GB, so this is likely a sample palette used in the Super Game Boy SDK dev-kit.

Leftover Super Game Boy Functions
Quest: Fantasy Challenge is one of the many games that contains a completely unused set of Super Game Boy commands that are likely remnants of a Nintendo tech-demo or dev-kit given to developers to see the many available enhancements in action. Starting at is the full listing. The last DATA_SND commands are used and are loaded during startup.

Regional Differences
The Super Game Boy borders and title screens are both different in the European and US versions.