Time Slip

A Contra-style action game with time travel elements.

Debug Code
At any point during normal gameplay, input the following code: L, R, Down, B, L, R. The screen should quickly fade twice to signify that the code has been entered correctly. This toggles the following:


 * Bullet Level is always at 4.
 * The player always has 8 lives.
 * Pressing the R Button on the 2P controller will skip to the next area of the level.

Manual Reset
This is enabled by default. Pressing the L + R buttons together on the 2P controller while in the game proper will reset the game. However, due to the way this is coded, the game will freeze after the opening credits screen.

Removed Map Editor
Text for a complex map editor is present in the ROM starting at, but it does not seem to be present in the game anymore.

{| BANK DISPLAY SCRATCHPAD MAP DISPLAY ENEMY EDIT BANK 0 PALETTE 0 MEM:$ FREE: CURRENT: SEL: XS:  YS: XC:   YC: PRI:
 * SNAKES FAB AND DOODIE MAP EDITOR
 * SNAKES FAB AND DOODIE MAP EDITOR

EXTRA OPTIONS: (CONTROLLER 2:) A+B:  RESET MAP EDITOR. X+Y:  COLLISION BIT EDITOR. L+R:  BACK TO BANK DISPLAY.

RESET MAP EDITOR! ARE YOU SURE ? YES ANY OTHER BUTTON: NO

CONTROLLER 1:

SELECT:    MAP DISPLAY MODE. ARROWS:    MOVE CURSOR. + START: CHANGE GRAB SIZE. + X:    FLIP. + Y:    MOVE FASTER.

A: GRAB BRUSH. B: DRAW BRUSH. L: INC BANK. R: INC PALETTE.

CONTROLLER 2:

SELECT: HELP ON/OFF START: PANEL ON/OFF Y: LOAD DATA. X: SAVE DATA.

CONTROLLER 1:

SELECT:    BANK DISPLAY MODE. ARROWS:    MOVE CURSOR. + START: CHANGE GRAB SIZE. + X:    FLIP. + Y:    MOVE FASTER.

X+R: MAP1/2. X+L: MAP1/ENEMY. A: GRAB BRUSH. B: DRAW BRUSH. L: SELECT PRI.0  R: SELECT PRI.1

CONTROLLER 2:

SELECT: HELP ON/OFF START: PANEL ON/OFF

CONTROLLER 2:

SELECT: HELP ON/OFF       BG2 START:  PANEL ON/OFF

CONTROLLER 1:

SELECT:    BANK DISPLAY MODE. START:     PICK UP/PLACE ENEMY.

ARROWS:    MOVE CURSOR. + Y:    MOVE FASTER.

A: CREATE ENEMY. B: DEL ENEMY. L: SELECT LAST. R: SELECT NEXT. X: EDIT ENEMY TYPE.

CONTROLLER 1:

ARROW U/D: CHANGE HEX DIGIT ARROW L/R: CHOOSE HEX DIGIT

X:        ENTER VALUE

CONTROLLER 1:

SELECT:    BANK DISPLAY MODE. ARROWS:    MOVE CURSOR. + Y:    MOVE FASTER.

L: INC BANK. R: INC PALETTE. X: EDIT PARAMETERS. TYPE: DATA: COLLISION BITS BLOCK NO: WALKON    : 0 CLIMB WALL : 0 PULL UP TOP: 0 ---: 0 WALK Y BIT3: 0 WALK Y BIT2: 0 CAUSE DEATH: 0 SECTION END: 0 LOAD MAP/NME SAVE MAP/NME LOAD COLLIS. SAVE COLLIS. - ARE YOU SURE? PRESS A+B+DOWN TO CONFIRM. ANY OTHER BUTTON CANCELS