Ultimate Mortal Kombat 3 (SNES)

There is no knowledge that is not power. Man, we must be powerful as hell by now.

Sound Test


No surprise, Ultimate Mortal Kombat 3 also has a Sound Test. Press Left, Down, Y, Y to access it.

Sheeva
cSU5NYh2ZK0 Sheeva was removed from the SNES version of UMK3 in order to fit the rest of the game onto the cartridge, but apparently whoever was responsible for doing so was sleeping on the job, as she wasn't entirely deleted.

On the title screen, hold both shoulder buttons and press Start to enter the 8x8 tournament mode. Press Up and Start to randomly select characters. Sometimes in this mode, you'll see the random select seemingly select the "E" icon instead of a character. That's what's left of Sheeva! Here's a Youtube video exploring what still works and what violently crashes.

Chameleon
OL-SjKBTG2w Chameleon was planned for Ultimate Mortal Kombat 3, but because this was a rushed port, he remains unfinished and hidden. To access him, use the following Pro Action Replay code

He has Rain's lifebar name, but Scorpion's look and combos. He has no special moves or fatalities.

Leftover Stages
There are four stages which are in various states of completeness. Use the Pro Action Replay code, filling in the ?? with one of the digits listed below.

Bell Tower


Digits will bring you to what's left of the Bell Tower. The screen scrolls just fine, but aside from a few pieces of garbage sprites, there's nothing at all in the level. No pit fatalities can be done on this stage either. The music is the Soul Chamber's theme from MK3, which also plays in the Pit III stage for the Shao Kahn fight.

Unknown


Digits will bring you to a very glitchy level that screws heavily with the life bars and such. Aside from that, there's no background graphics here either. This was the Kombat Temple in Mortal Kombat 3, but in this version, the music has been altered to the BGM played on The Rooftop stage of MK3. No idea if anything was going to be done to this level.

Pit III (MK3 Version)
Digits take you to a duplicate Pit III stage that plays the proper Pit III music, but still doesn't have the Pit Fatality in it. Why they didn't just use this stage instead of making a duplicate Pit III stage in another slot is beyond me.

(Note: No screenshot because the visuals are completely identical to the Pit III stage where Shao Kahn is fought).

Portal Stage


Digits take you to a half-there version of the Portal Stage, where you would fight Smoke with the proper Kombat Kode in MK3. Since it's just the Pit III bridge with the Game Over screen backdrop, the game composes it that way, the same way as in MK3. However, in calling up the background from the UMK3 game over, there's some palette glitching that occurs. This also uses the Soul Chamber's theme from MK3.

Unused Options Text
Options for "Slow" and "Fast" exist in the options menu text, but there is no option in any menu that is associated with these words.