The Jungle Book (Genesis)

Debug menu


The access method for the debug menu is quite unusual as you must jump off the ledge at this specific location (shortly into the first stage). For reference, memory address contains  while you're falling within the correct spot between the ledge and the tree. Pause the game in mid-air as pictured and enter the button cheat B, A, down, C, right, A, B, left, A, right, down, B, A, left, left, C, up, right, left (i.e., BAD CRAB LARD BALL CURL). The debug menu opens:



Developer Messages
Pause the game and enter one of the following button combinations to display these screens:

BADLADBULLCRAB
B, A, down, left, A, down, B, up, left, left, C, right, A, B



RUBABALL
right, up, B, A, B, A, left, left



RADCRABRADARLAB
right, A, down, C, right, A, B, right, A, down, A, right, left, A, B



Checksums
The game contains two checksum checks similar to the ones in Spot Goes to Hollywood (Genesis), another game by the same developer.

$1A16DC


If the word at is non-zero (e.g., Action Replay code ), the game runs a checksum and displays the result on this screen at bootup. The checksum calculation ignores the words at and. The checksum for the North American version is 47459 decimal, which matches the stored value at.

$1A16DE
If the word at is non-zero, the game runs a checksum (ignoring the words at  and ) and compares it to the stored value at. If the values don't match, the game displays the standard solid red screen seen in many Genesis games.