Super Mario Advance

Super Mario Advance is a port of the Super Mario All-Stars version of Super Mario Bros. 2, with a few "new" elements recycled from the obscure BS Super Mario USA. Otherwise, it's just your standard port-of-a-port, which would be repeated later with Super Mario Advance 2, 3, and 4.

Mario's not the only one after coins, after all.

Super Mario All-Stars Leftovers
These graphics were unused in All-Stars, and they're not used here either.

Placeholder Text
The three orange tiles are パワ床 (instead of パワー床; POW Block), スイショウ (Crystal), and フラスコ (Flask), and mark where those graphics are loaded in VRAM. All other placeholder text from All-Stars has been removed.

Tiny Slots Icons


These tiny slot icons were discarded in favor of the larger slot icons.

Vegetables


The unused-but-updated tomato from All-Stars is still here. Also, the onion, which was used in All-Stars, is no longer used in Wart's room.

Unused Enemies


These object graphics are loaded during world boss fights, and match up with Mouser and Tryclyde (including the palette of the new snake). Given that Fry Guy and Clawgrip have new boss intros, these were likely meant to be for the same purpose.

Unused Tracks
Three of the game's audio tracks are unused.

NES Boss Fight
A rendition of the original Super Mario Bros. 2 boss theme.

Zelda: Got Item
It's the Legend of Zelda jingle for picking up an item! Possibly used as a test track?

Unfinished Song
This is in the Mario Bros. sound bank and is unfinished, although it may be the beginning of the multiplayer results theme (see below).