Notes:Nayuta no Kiseki

Graphical Effect List Translation
// // Effect file list // //	Define effect files which are used by the game //	 "" "" "" // // ※You must use double-quotes // ※The path is filled in relative to "bin" // ※Paths must not be separated with a backslash, please use forward slashes. (The PSP does not properly recognize backslashes) // // Example usage） // "efx/test_efx.ite" "efx/obj" "efx/tex" // //	※The texture-path and object-path are fixed to "efx/tex" "efx/obj"（08/08/20） //

//●Permanent stuff● "efx/efx_sys.ite"	"efx/tex" "efx/obj"	//Permanent system effects

//"efx/efx_skl.ite"	"efx/tex" "efx/obj"	//Permanent system effects //●Player characters●		// Re-read at all map transitions //"efx/efx_c000.ite"	"efx/tex" "efx/obj"	//Adol //"efx/efx_c001.ite"	"efx/tex" "efx/obj"	//Dogi

//●Boss●				// Re-read at all map transitions //"efx/efx_b000.ite"	"efx/tex" "efx/obj"	//Shrine of Promises Boss //●Small monsters●	// Shapes are re-read at all map transitions //"efx/efx_e001.ite"	"efx/tex" "efx/obj"	//Squirrel //"efx/efx_e002.ite"	"efx/tex" "efx/obj"	//Troll

List of Map Files Translation
[field] ,■■■Field map map/mp_0100/mp_0100.arg,Astrolabe map/mp_0100a/mp_0100a.arg,Astrolabe (Second half) map/mp_0100b/mp_0100b.arg,Astrolabe (Private events) map/mp_0101/mp_0101.arg,Entrance map/mp_0101a/mp_0101a.arg,Entrance (Second half) map/mp_0101b/mp_0101b.arg,Entrance (Unusual event) map/mp_0101c/mp_0101c.arg,Entrance (Event use) map/mp_0102/mp_0102.arg,World map (Upper levels and Nature) map/mp_0102a/mp_0102a.arg,World map (Upper levels and Nature 2) map/mp_0103/mp_0103.arg,World map (Middle levels and Villages) map/mp_0104/mp_0104.arg,World map (Lower levels and Constellation Jewels) map/mp_0105/mp_0105.arg,Elevator map/mp_0106/mp_0106.arg,Warp ,, [village] ,■■■Village map/mp_0000/mp_0000.arg,Center map/mp_0001/mp_0001.arg,Peninsula map/mp_0002/mp_0002.arg,Beach map/mp_0003/mp_0003.arg,Harbor map/mp_0004/mp_0004.arg,Alternative house facades map/mp_6200/mp_6200.arg,Ruins map/mp_6100/mp_6100.arg,Ruins and Rooftop map/mp_6100d/mp_6100d.arg,Ruins and Rooftop (Winter) map/mp_0005/mp_0005.arg,Ruins and Additional areas (Future use) , [village:night] ,■■■Village (night) map/mp_0002c/mp_0002n.arg,Beach (night) map/mp_0004n/mp_0004n.arg,Alternative house facades (night) ,, [village:autumn] ,■■■Village (Autumn) map/mp_0000c/mp_0000c.arg,Center (Autumn) map/mp_0001c/mp_0001c.arg,Peninsula (Autumn) map/mp_0002c/mp_0002c.arg,Beach (Autumn) map/mp_0003c/mp_0003c.arg,Harbor (Autumn) map/mp_0004c/mp_0004c.arg,Alternative house facades (Autumn) map/mp_0005c/mp_0005c.arg,Ruins and Additional areas (Used in Autumn) , [village:winter] ,■■■Village (Winter) map/mp_0000d/mp_0000d.arg,Center (Winter) map/mp_0001d/mp_0001d.arg,Peninsula (Winter) map/mp_0002d/mp_0002d.arg,Beach (Winter) map/mp_0003d/mp_0003d.arg,Harbor (Winter) map/mp_0004d/mp_0004d.arg,Alternative house facades (Winter) ,, [village:room] ,■■■Indoors map/mp_0110/mp_0110.arg,Alternative houses map/mp_0111/mp_0111.arg,Armory map/mp_0112/mp_0112.arg,Inn pub map/mp_0113/mp_0113.arg,Miscellaneous goods room map/mp_0114/mp_0114.arg,Farmhouse map/mp_0115/mp_0115.arg,Laboratory (Exhibition hall entrance) map/mp_0115a/mp_0115a.arg,Exhibition hall 1 map/mp_0115b/mp_0115b.arg,Exhibition hall 2 map/mp_0115c/mp_0115c.arg,Exhibition hall 3 map/mp_0115d/mp_0115d.arg,Exhibition hall 4 map/mp_0116/mp_0116.arg,Village chief's house map/mp_0117/mp_0117.arg,Fisherman's house map/mp_0118/mp_0118.arg,Master artisan's house map/mp_0119/mp_0119.arg,Regularly running ferry , [mp_1000] ,■■■Forest 1 map/mp_1000a/mp_1000a.arg,Forest 1 (Spring) map/mp_1000b/mp_1000b.arg,Forest 1 (Summer) map/mp_1000c/mp_1000c.arg,Forest 1 (Autumn) map/mp_1000d/mp_1000d.arg,Forest 1 (Winter) [mp_1001] ,■■■Forest 2 map/mp_1001a/mp_1001a.arg,Forest 2 (Spring) map/mp_1001b/mp_1001b.arg,Forest 2 (Summer) map/mp_1001c/mp_1001c.arg,Forest 2 (Autumn) map/mp_1001d/mp_1001d.arg,Forest 2 (Winter) [mp_1002] ,■■■Forest 3 map/mp_1002a/mp_1002a.arg,Forest 3 (Spring) map/mp_1002b/mp_1002b.arg,Forest 3 (Summer) map/mp_1002c/mp_1002c.arg,Forest 3 (Autumn) map/mp_1002d/mp_1002d.arg,Forest 3 (Winter) , [mp_1xxx] ,■■■Forest Temple] map/mp_1100/mp_1100.arg,Temple and Entrance map/mp_1010/mp_1010.arg,Temple and Front half map/mp_1011/mp_1011.arg,Temple and Rear half map/mp_1099/mp_1099.arg,Temple and Boss ,, , , , , , , , , , [mp_2000] ,■■■Cave 1 map/mp_2000a/mp_2000a.arg,Cave 1 (Spring) map/mp_2000b/mp_2000b.arg,Cave 1 (Summer) map/mp_2000c/mp_2000c.arg,Cave 1 (Autumn) map/mp_2000d/mp_2000d.arg,Cave 1 (Winter) [mp_2001] ,■■■Cave 2 map/mp_2001a/mp_2001a.arg,Cave 2 (Spring) map/mp_2001b/mp_2001b.arg,Cave 2 (Summer) map/mp_2001c/mp_2001c.arg,Cave 2 (Autumn) map/mp_2001d/mp_2001d.arg,Cave 2 (Winter) [mp_2002] ,■■■Cave 3 map/mp_2002a/mp_2002a.arg,Cave 3 (Spring) map/mp_2002b/mp_2002b.arg,Cave 3 (Summer) map/mp_2002c/mp_2002c.arg,Cave 3 (Autumn) map/mp_2002d/mp_2002d.arg,Cave 3 (Winter) , [mp_2xxx] ,■■■Cave Temple map/mp_2100/mp_2100.arg,Temple and Entrance map/mp_2010/mp_2010.arg,Temple and Front half map/mp_2011/mp_2011.arg,Temple and Rear half map/mp_2099/mp_2099.arg,Temple and Boss ,, , , , , , , , , , [mp_3000] ,■■■Mountain 1 map/mp_3000a/mp_3000a.arg,Mountain 1 (Spring) map/mp_3000b/mp_3000b.arg,Mountain 1 (Summer) map/mp_3000c/mp_3000c.arg,Mountain 1 (Autumn) map/mp_3000d/mp_3000d.arg,Mountain 1 (Winter) [mp_3001] ,■■■Mountain 2 map/mp_3001a/mp_3001a.arg,Mountain 2 (Spring) map/mp_3001b/mp_3001b.arg,Mountain 2 (Summer) map/mp_3001c/mp_3001c.arg,Mountain 2 (Autumn) map/mp_3001d/mp_3001d.arg,Mountain 2 (Winter) [mp_3002] ,■■■Mountain 3 map/mp_3002a/mp_3002a.arg,Mountain 3 (Spring) map/mp_3002b/mp_3002b.arg,Mountain 3 (Summer) map/mp_3002c/mp_3002c.arg,Mountain 3 (Autumn) map/mp_3002d/mp_3002d.arg,Mountain 3 (Winter) , [mp_3003] ,■■■Mountain 4 map/mp_3003c/mp_3003c.arg,Mountain 4 Yupina herb area (Autumn) map/mp_3003d/mp_3003d.arg,Mountain 4 Yupina herb area (Winter) [mp_3xxx] ,■■■Mountain Temple map/mp_3100/mp_3100.arg,Temple and Entrance map/mp_3010/mp_3010.arg,Temple and Front half map/mp_3011/mp_3011.arg,Temple and Rear half map/mp_3099/mp_3099.arg,Temple and Boss ,, , , , , , , [mp_4000] ,■■■Lava 1 map/mp_4000a/mp_4000a.arg,Lava 1 (Spring) map/mp_4000b/mp_4000b.arg,Lava 1 (Summer) map/mp_4000c/mp_4000c.arg,Lava 1 (Autumn) map/mp_4000d/mp_4000d.arg,Lava 1 (Winter) [mp_4001] ,■■■Lava 2 map/mp_4001a/mp_4001a.arg,Lava 2 (Spring) map/mp_4001b/mp_4001b.arg,Lava 2 (Summer) map/mp_4001c/mp_4001c.arg,Lava 2 (Autumn) map/mp_4001d/mp_4001d.arg,Lava 2 (Winter) [mp_4002] ,■■■Lava 3 map/mp_4002a/mp_4002a.arg,Lava 3 (Spring) map/mp_4002b/mp_4002b.arg,Lava 3 (Summer) map/mp_4002c/mp_4002c.arg,Lava 3 (Autumn) map/mp_4002d/mp_4002d.arg,Lava 3 (Winter) , [mp_4xxx] ,■■■Lava Temple map/mp_4100/mp_4100.arg,Temple and Entrance map/mp_4010/mp_4010.arg,Temple and Front half map/mp_4011/mp_4011.arg,Temple and Rear half map/mp_4099/mp_4099.arg,Temple and Boss ,, , , , , , , , , , [mp_5xxx] ,■■■Central Tower map/mp_5100/mp_5100.arg,Tower and Entrance map/mp_5000/mp_5000.arg,Tower 1 map/mp_5001/mp_5001.arg,Tower 2 map/mp_5098/mp_5098.arg,Tower and Elevator map/mp_5101/mp_5101.arg,Tower and Pre-boss map/mp_5099/mp_5099.arg,Tower and Boss map/mp_5300/mp_5300.arg,Tower and Outer wall map/mp_5200/mp_5200.arg,Tower and Summit ,, , , , , , [mp_6xxx] ,■■■Underground City map/mp_6000/mp_6000.arg,Underground City 1 map/mp_6001/mp_6001.arg,Underground City 2 map/mp_6002/mp_6002.arg,Underground City 3 map/mp_6003/mp_6003.arg,Underground City 4 map/mp_6300/mp_6300.arg,Underground City and Bull boss map/mp_6301/mp_6301.arg,Underground City and Lion boss map/mp_6302/mp_6302.arg,Underground City and Ram boss map/mp_6303/mp_6303.arg,Underground City and Goat boss ,, , , , , , [mp_7xxx] ,■■■Last dungeon map/mp_7100/mp_7100.arg,Last dungeon and Entrance map/mp_7010/mp_7010.arg,Last dungeon Front half 1 map/mp_7011/mp_7011.arg,Last dungeon Front half 2 map/mp_7098/mp_7098.arg,Temple map/mp_7099/mp_7099.arg,Temple and Cigna War map/mp_7020/mp_7020.arg,Last dungeon Rear half 2 map/mp_7021/mp_7021.arg,Last dungeon Rear half 2 map/mp_7200/mp_7200.arg,Constellation Jewel and Entrance map/mp_7099c/mp_7099c.arg,Constellation Jewel map/mp_7099a/mp_7099a.arg,Zexto War map/mp_7099b/mp_7099b.arg,Real Zexto War ,, , , [mp_8xxx] ,■■■Secret map/mp_8098/mp_8098.arg,Virgo boss map/mp_8099/mp_8099.arg,Real Virgo boss map/mp_8100/mp_8100.arg,Noi-World front map/mp_8100b/mp_8100b.arg,Noi-World rear ,, , , , , , , , , ,

Debug Rooms Translation
[mp_xxx] ,■■■Test map/tes_astro/tes_astro.arg,Astrolabe Test map/mp_9999/mp_9999.arg,Q Room map/tes_0000/tes_0000.arg,Action check map/tes_6001/tes_6001.arg,White Room [mp_xxx] ,■■■Test map/tes_9001/tes_9001.arg,Character Exhibition Room 1 map/tes_9001b/tes_9001b.arg,Character Exhibition Room 2 map/tes_9001c/tes_9001c.arg,Character Exhibition Room 3 map/tes_9001d/tes_9001d.arg,Character Exhibition Room 4 ,, , , , , [mp_xxx] ,■■■Test map/tes_9002/tes_9002.arg,Forest(Spring) Monster Exhibition Room map/tes_9003/tes_9003.arg,Forest(Summer) Monster Exhibition Room map/tes_9004/tes_9004.arg,Forest(Fall) Monster Exhibition Room map/tes_9005/tes_9005.arg,Forest(Winter) Monster Exhibition Room [mp_xxx] ,■■■Test map/tes_9006/tes_9006.arg,Cave(Spring) Monster Exhibition Room map/tes_9007/tes_9007.arg,Cave(Summer) Monster Exhibition Room map/tes_9008/tes_9008.arg,Cave(Fall) Monster Exhibition Room map/tes_9009/tes_9009.arg,Cave(Winter) Monster Exhibition Room [mp_xxx] ,■■■Test map/tes_9010/tes_9010.arg,Mountain(Spring)] Monster Exhibition Room map/tes_9011/tes_9011.arg,Mountain(Summer)] Monster Exhibition Room map/tes_9012/tes_9012.arg,Mountain(Fall)] Monster Exhibition Room map/tes_9013/tes_9013.arg,Mountain(Winter)] Monster Exhibition Room , [mp_xxx] ,■■■Test map/tes_9014/tes_9014.arg,Rock(Spring)] Monster Exhibition Room map/tes_9015/tes_9015.arg,Rock(Summer)] Monster Exhibition Room map/tes_9016/tes_9016.arg,Rock(Fall)] Monster Exhibition Room map/tes_9017/tes_9017.arg,Rock(Winter)] Monster Exhibition Room [mp_xxx] ,■■■Test map/tes_9018/tes_9018.arg,Central Tower Monster Exhibition Room [mp_xxx] ,■■■Test map/tes_9019/tes_9019.arg,Last dungeon Monster Exhibition Room map/tes_9020/tes_9020.arg,Reserve 1 Monster Exhibition Room map/tes_9021/tes_9021.arg,Reserve 2 Monster Exhibition Room map/tes_9030/tes_9030.arg,Monster (CPU)load test map/tes_9031/tes_9031.arg,Event Test Area ,, ,