Proto:Unreal Tournament/Version 222/Domination Levels

Missing levels
DOM-Condemned and DOM-Lament do not appear in this prototype.

Daemonhead Enforcers
In v222, there are two Enforcers on the opposite side of the small room the Daemonhead control point is; one resting on each pillar. These Enforcers were removed in the final game.

Banner
V222's DOM-Cryptic has a Nali banner from Unreal on a pillar between the Star and Daemonhead control points. It was probably removed because it is moving like there's air in the room, even though there isn't any obvious points where the air could reach it.

Daemonhead teleporter
The teleporter and the brushwork surrounding it in the room next to the Daemonhead control point is absent in v222. The Armor in the room is in the center of the room and has two Medkits in front of it.

Rocket Launcher and Shieldbelt reversal
The Rocket Launcher and Shieldbelt have swapped locations in v222.

Gargoyle control point
In v222, the Gargoyle control point is in front of the room that the Daemonhead teleporter leads to. The final game moves the point to the left of the room, near the slope on the left side.

Misplaced Health Vial
The v222 version of the room the Daemonhead teleporter leads to has a misplaced Health Vial. The Heath Vial is clipping through the wall; most likely because the author originally put a Bandage from Unreal in the map, then swapped it for a Health Vial without re-aligning it. This is fixed in the final version.

Bridge control point
The Bridge control points lacks the hall that connects it with the room with the sludge.

Upper part of bottom area floor
The floor on ring-like shape surrounding the center of the bottom floor is different between the two versions. The v222 version of the level uses a wood texture, while the final version uses a concrete-like texture.

Sniper Rifle ammo
The Sniper Rifle ammo on the bottom of the level floats slightly above the ground in v222. This was fixed in the final game.

Center bottom ramp
The ramp in the center of the bottom area has a Thigh Pad to the right of it in v222. It was moved to near the room with the Sniper and Shock Rifles in the final game.

Redeemer
There is no Redeemer in v222's DOM-Gearbolt.

Flak Cannon
A box of Ripper ammo is to the right of the Flak Cannon in v222, but was removed in the final game.

Minigun ammo
The two boxes of Minigun ammo are very close to the room containing the Ramp control point. The final game moves them to the middle of the tight hallway connecting the Ramp control point room with the sludge room.

Health Vials
The three health vials on the second floor of the sludge room are partially clipping through the wall in v222.

Control point names
The control points have different names in v222.

Shock Rifle ammo and Pulse Gun
In v222, extra Enforcers are where the Shock Rifle ammo and Pulse Gun would be at in the final game.

Pulse Rifle ammo
Because the Pulse Rifle isn't in the v222 version of this level, there is no Pulse Gun ammo near the Gamma control point.