Talk:GameCube

Would it be worth mentioning how the SDK has stuff for Nintendo 64 hardware?
 * Given that the page doesn't talk about any actual prototype material, yes. Just a quick mention about it isn't enough though. We need sources and all that, obviously. {EspyoT} 20:20, 4 June 2011 (EDT)
 * Possibly related is that the GameCube instruction manual shows pictures of the memory card and game info screens, both of which reference N64 games and such. -WarioBarker 22:42, 16 May 2012 (EDT)
 * I'm thinking the reason the Gamecube service disk can detect N64 controllers is because Nintendo possibly used N64 controllers when working on the gamecube when it was in development. The Gamecube controller layout would have not been complete when work on the Gamecube started. Just a theory? --Vectrex (talk) 22:37, 27 October 2013 (EDT)

If you search online you will find out the gamecube was planned to have 3d and the hardware for it is still inside the gamecube but is unused. Wiki material? SamuelEarl666 10:53 21 February 2012 (EST)

Yes, Luigi's Mansion was developed with 3D in mind. |Here's the reason why there's nothing interesting to be found on the Wiki about it. The penetration simply never existed for it sadly in 2001 and no other game was developed with such a feature in mind. The Gamecube however did secretly go to market with this. Would be interesting to note but there's no games compatible with it (and Luigi's Mansion is the only one that was ever developed with it in mind or ever used the feature).

Different Internal Firmware Revisions?
I have two Gamecubes (NTSC-U) and one shows a Red colored "NO DISC" and has a serial number of DS10XXXXXXX and my other Gamecube shows a Purple colored "NO DISC" and has a serial number of DS12XXXXXXX. Is this even worth mentioning? They both have the Digital A/V out so they are both DOL-001. Does anybody else know anything about this? - DarkLeach7 02:19 15 July 2012 (PST)