Metroid Prime 2: Echoes/Unused Text

A very large amount of unused text, mostly UI-related, is present on the disc. Some of it hints at scrapped gameplay elements.

Weapon systems have been infected with the Rezbit Virus. Should recover momentarily.

This refers to the secondary Rezbit virus attack, which only affected weapons.

MusicSelectionOmegaPirate MusicSelectionPrime2 MusicSelectionRidley

The original multiplayer music selections. No idea what Prime2 was; probably the main game theme, which is an available theme in the final. The Omega Pirate music and the Ridley music aren't even in the final game.

MainMenuGamersSummit Gamer's Summit Demo

A couple lines of text in FrontEnd.pak date back to the 2004 Gamer's Summit demo.

Extras

With the other main menu text. The Extras tab in Prime 1 contained the Fusion Suit and NES Metroid, but Prime 2's menu doesn't have an Extras tab. Evidently it did at one point, until whatever was behind it was cut.

Galactic Federation troopers investigating Space Pirate activity are missing. Contact with the troopers was lost 8 days ago. Locate troopers and render assistance if necessary. Uploading last known coordinates of troopers. Dasha System

Very, very rough early take of the intro text.

Control Scheme Controller Display HUD Lag Helmet Opacity Hint System Mono Music Volume No Options Options Quit Game Quit Game Node Restore Defaults Reverse Y Axis Rumble Screen Brightness Screen Offset X Screen Offset Y Screen Stretch SfxVolume Sound SoundMode Stereo Surround Visor Opacity Visors Yes

Text for an early version of the options menu.

AmmoStationComplete BootText Boss0 BossBigBlogg BossBigSplinter BossBigSplinterDark BossBombGuardian BossBoostBallGuardian BossCliffsideBoss BossDarkSamus BossGrappleGuardian BossMissileTrooper BossPowerBombGuardian BossSandBoss BossSpaceJumpGuardian BossSpiderBallGuardian BossSwampBossStage1 BossSwampBossStage2 BossTempleBossStage1 BossTempleBossStage2 BossTempleBossStage3 BothAmmoDepleted CliffsideKey3 Coins Continue DarkAmmoDepleted Deaths DownloadedLogBookMsgLeftPart DownloadedLogBookMsgRightPart DownloadingMessage EnemyLockedOnWarning EnergyLow FirstPowerBombPickup Frags FrozenPlayerFirstPerson FrozenPlayerMorphBall GameResultDraw GameResultTie GameResultWin GearLostText HullHealth IngAttachedWarning InstructionMove InstructionRotate InstructionSwitchMap InstructionSwitchMapLight InstructionZoom InstructionsAButton InstructionsBack InstructionsLeft InstructionsLeftMap InstructionsMid InstructionsNext InstructionsRightUniverse InstructionsRightWorld InstructionsXButton ItemsPercentage LightAmmoDepleted LogBookScreenInstructionPanelLabel LogbookLineSpacing LogbookZoomInstructions MapLegendAnnihilatorBeamOFF MapLegendAnnihilatorBeamON MapLegendDarkBeamOFF MapLegendDarkBeamON MapLegendLightBeamOFF MapLegendLightBeamON MapLegendMissileOFF MapLegendMissileON MapLegendPowerBombOFF MapLegendPowerBombON MapLegendSeekerMissileOFF MapLegendSeekerMissileON MapLegendSuperMissileOFF MapLegendSuperMissileON MapLegendText MapLegendTextRight MapLegendTextRightALT MapScreenTitle MapScreenTitleDark MessageContinue MusicChoice MusicSelection0 MusicSelection1 MusicSelection2 MusicSelection3 MusicSelection4 MusicSelection5 MusicSelection6 MusicSelectionTitle No PlayerName1 PlayerName2 PlayerName3 PlayerName4 PlayerResultName PlayerWin1 PlayerWin2 PlayerWin3 PlayerWin4 QuitGame QuitMPConfirmation Quit ResultsPressA RezbitSuitSoftwareVirus RezbitWeaponVirus SandlandKey3 ScanOutOfRangeMessage ScansPercentage Score SwamplandKey3 Teleport Destination TempleKeyFoundIcon TempleKeyNotFoundIcon ThreatDamage ThreatProximity Yes

A large amount of very early UI text. Mostly placeholders. However, there are a couple interesting things- for instance, that Rezbits originally had two virus attacks, one affecting the suit as a whole (the one in the final) and one only affecting weapons.