Toy Story (SNES)

To Infinity and Beyond!

Unused Music
You've Got a Friend in Me made it into the SNES version and was somehow never actually used. Another unused song paved its way into the Genesis version, and was also extended and used as the theme for the "Roller Bob" level in the PC version.

You've Got a Friend in Me


Can be accessed via ROM address or the Game Genie code, and will replace the Menu music.

Unused Song


Can be accessed via ROM address or the Game Genie code, and will replace the Menu music.

Debugging Features
Star Command's unlimited health and level select! Setting any non-zero value will activate the debug flag. PAR code, ROM address and the Game Genie code  will also enable the debugging features. Alternatively, the flag can be enabled in-game by ducking for eight seconds on the lower dresser drawer where the Army Bucket full of soldiers sits in "That Old Army Game".

Unlimited Health
Once the debugging flag is enabled, your Health Star will spin, signifying that you now have unlimited health.

Level Skip
Pressing Select while paused will allow you to skip to the next stage. Stage Skipping by itself can also be accessed by using the PAR code, ROM address , or the Game Genie code.

Unused Text
Text referring to unused stages found in the Genesis and PC versions.

Daytoyna
DAYTOYNA

DRIVE RC CAR BACK TO ANDY'S HOUSE TO PICK UP BUZZ.

HINT: YOU GET TWO STARS FOR EVERY POWER CELL YOU COLLECT TO KEEP RC ON THE MOVE.

Pre-stage text stored at for the scrapped Daytoyna stage, which was only ever used in the Genesis version and placed after Roller Bob. Left out presumably because the SNES could not fully support the required 3D graphics engine for the stage.

Bonus Stage
WOW! YOU COLLECTED ENOUGH STARS FOR A BONUS GAME!!!

THE BETTER YOU DO, THE MORE HIT POINTS YOU'LL GET!

LETS PLAY SHOOTING STARS!

Stored at is text for the bonus stage which was also left out of this version.