Undake 30: Same Game Mario Version

Same Game Mario features Mario-themed elements spawned from Hudson's Same Game. See if you can spot Mario nodding.

Text
Present at SameGame

Present at ksamegamepasswordd This likely references the password received after a game has ended. Perhaps characters were written down by players who then sent them to Nintendo as part of a contest?

Build Date
Present at : 1995/11/21 11:00 SameGame mario

Sound Driver Info
Present at : SFX SOUND DRIVER Version 1.17b Copyright(c) 1993-95 Hudson Soft Program : LU.Iwabuchi Driver : Kazumi-TYPE

Tawayuki Iwabuchi is the music composer, while Kazumi is anyone's guess. Maybe Kazumi Totaka created the sound effects? Who knows.

Statistics



 * Total Score
 * Number of Plays
 * Number of Undos
 * Number of Resets
 * Number of Selects
 * High Score
 * Remaining Frames

Additional records such as how many undos the player has made are kept track of and are well-hidden. Use the ROM address or Game Genie code  to replace the Ranking Screen with the hidden Statistics Screen.

Test Field


An empty playfield likely used for testing purposes will replace a game of Undake via ROM address or Game Genie code.

Unused Song 1
Can be accessed via ROM address or Game Genie code  and it will replace the default in-game music.

Unused Song 2
Can be accessed via ROM address or Game Genie code  and it will replace the default in-game music.

Unused Song 3
Can be accessed via ROM address or Game Genie code  and it will replace the default in-game music.

Unused Jingle
Can be accessed via ROM address or Game Genie code  and it will play as soon as a game starts.

Unused Sound 1
A Frog can be heard via ROM address or Game Genie code  and it will play as soon as a game starts. Ribbit!

Unused Sound 2
The sound of a general-stock cartoon bouncing sound can be heard via ROM address or Game Genie code  and it will play as soon as a game starts.

Unused Sound 3
A bike bell can be heard via ROM address or Game Genie code  and it will play as soon as a game starts.

Unused Sound 4
A game start-marker can be heard via ROM address (with "??" being anywhere from ) or Game Genie code  (with "??" being ) and it will play as soon as a game starts.

Uncontrollable Sound Test
Av9gAQy1CPg Start the game with ROM address or Game Genie code  to play all of the used sounds.

BS-X Version
All of the unused content from the Super Famicom version is present in the BS-X release, with some small changes indicating that it is an earlier build.

Build Date
Present at. 1995/08/29/14:0018

Sound Driver Info
Present at, the Super Famicom version is 1.17b. The text also suggests that development started in 1993. SFX SOUND DRIVER Version 1.12a Copyright(c) 1993,94 Hudson Soft Program : LU.Iwabuchi Driver : Kazumi-TYPE

Other Differences

 * The ability to view statistics from the title screen by pressing select was removed.
 * An option to return to the BS-X BIOS was added after a game has ended.