Doom RPG

Point and shoot and wait your turn.

Debug Mode
To open the Debug Menu, open the in-game menu and enter 3666 on your number pad.

Cheats
This menu covers, naturally enough, cheaty behavior.


 * Noclip - Walk through walls. In addition, monsters won't attack you. (They will still have AI, though.)
 * Disable AI - Monsters will no longer move or attack.
 * Give All - Gives you every weapon, 10 of every ammo type, 5 of every item, 20 credits, and all keys every time you select it. KFA!
 * Give Ammo - Gives you 10 of every ammo type.
 * God Mode - Disables taking damage.
 * Level Up - Gives you a free level up every time you Select it.
 * Auto Map - Gives you the full auto-map of the current level, sans secrets.

Change Map
This menu lets you jump to the level of your choice.
 * Intro
 * Junction
 * Sector 1
 * Sector 2
 * Sector 3
 * Sector 4
 * Sector 5
 * Sector 6
 * Sector 7
 * Des. Junction
 * Reactor

Credits
Jumps straight to the end of game credits.

Items
Jumps to a test map with lots of every item in the game.

Stats
Check various engine stats.
 * Pos
 * kTotal
 * kUsed
 * kInFree
 * kCurFree
 * kMap
 * kSound
 * kPNG

Developer
Various options for developer types.


 * Vars - Brings up the variables menu.
 * Benchmark - Performs a benchmark of the rendering speed.
 * Store0 - Brings up the first item vendor screen.
 * Store1 - Brings up the second item vendor screen.
 * Store2 - Brings up the third item vendor screen.
 * Store3 - Brings up the fourth item vendor screen.
 * Force Error - Triggers a Java application error.
 * Print Monsters
 * Print Memory

Vars
This menu is in the Developer menu. It handles engine and game variables.


 * r_frames - The number of animation frames displayed when moving.
 * r_speeds - Displays various rendering statistics.
 * r_skipCull
 * r_skipStretch
 * r_skipBSP - The game world is not displayed.
 * r_skipLines
 * r_skipSprites - Sprites are not displayed.
 * r_onlyRender - Weapons are not displayed, and the player can walk through walls.
 * s_debug