Proto:Blaster Master

The US prototype of Blaster Master shows the process of localization for the American release.

Stage Select


In the other releases, the only way to access the level select is by Game Genie. In this version, simply press Start at the title screen. The level select is fully functional.

Intro Music
The prototype's intro music is quieter, featuring different instruments and no drums.

DPCM
The prototype uses a DPCM for its music, whereas the final doesn't.

Lives
In all other versions, dying and starting a stage will bring up a screen to show how many lives are left. For some reason, this does not happen in the prototype.

Intro
More of the cave can be seen in the prototype. There is also more detail at this point like stalagmites, stalactites, and an indent in the cave wall.