Proto:The Legend of Zelda/Overworld

Room Changes
Many of the hidden rooms in the overworld were changed for the final version.



Prototype: Money Making Game

Final: Moved to Second Quest, changed to Level 9 entrance

Prototype: Medicine Lady

Final: Moved to Second Quest

Prototype: Shop Type B

Final: No room

Prototype: Medicine Lady

Final: Moved to Second Quest

Prototype: Moblin (30 Rupees)

Final: Money Making Game

Prototype: Shop Type C

Final: None

Prototype: Hint

Final: Shop Type C

In the prototype, this room is not hidden! It has to be opened with a bomb in the final version.

Prototype: Moblin (30 Rupees)

Final: Moved to Second Quest

Prototype: Shop Type B

Final: Moved to Second Quest, changed to Shop Type A

Prototype: Medicine Lady

Final: Money Making Game

Prototype: Potion or Heart

Final: Moved to Second Quest

Prototype: No room

Final: Medicine Lady

Prototype: No room

Final: Moblin (30 Rupees)

Prototype: Old Man (Lose 20 Rupees)

Final: Moblin (30 Rupees)

Prototype: Moblin (30 Rupees)

Final: Potion or Heart

Prototype: Shop Type C

Final: Moved to Second Quest, changed to Moblin (100 Rupees)

Prototype: No room

Final: Old Man (Lose 20 Rupees)

Prototype: Moblin (10 Rupees)

Final: Moblin (100 Rupees)

Prototype: Moblin (100 Rupees)

Final: Moved to Second Quest, changed to Level 7 entrance

Object Changes
Two areas in the Overworld have different enemy setups in the final version.

Five more Peahats were added to this screen in the final version.

A Zola was added to this screen in the final version.