LEGO Star Wars: The Video Game (PC)

LEGO Star Wars: The Video Game is the LEGO game that started it all. It received a sequel (LEGO Star Wars II: The Original Trilogy), and a compilation was made (LEGO Star Wars: The Complete Saga). Continued popularity led to another sequel (LEGO Star Wars III: The Clone Wars).

Unused Characters
Found in the lego_data/chars folder are unused character folders for a few characters that ended up getting moved to The Complete Saga. Although some folders are there so the game can render cutscenes (babyskywalker), some folders and characters end up not being used at all. While their data is there, the triggers for them to be playable are removed. However, one can access these by renaming them to a character with a similar skeleton or weapon.


 * Boga - Boga, probably would be used either for a scrapped level where you chase grievous with Boga in Episode III or in a cutscene. The model looks like it was ditched early in development as it is low res and lacks any real detail, making it just a group of bricks.
 * BossNass - Boss Nass, probably would be used for the end cutscene in Episode 1, Chapter 2.
 * Gasgano - Gasgano, probably used for Mos Espa Podrace.
 * RepTeer - Representative Teers, probably would be used for Episode I, Chapter 2.
 * Sebulba - Sebulba, probably used for Mos Espa Podrace.
 * ZamWesell - Zam Wesell was most likely planned to be in this game, but removed later in development than boga was. She would later become available as a playable character in The Complete Saga. In this game, however, she is by far the only character with almost everything left over, albeit with a very glitchy walk cycle.
 * ZamsSpeeder - Zam Wesell's Starspeeder was also planned to be in this game as well, with evidence from unused cutscenes showing that the level where the player chases Zam Wessell around Coruscant was planned to be in this game as well, but again was removed.

Unused Graphics
Inside the lego_data/stuff folder is a bmp, in fact two, just duplicates, of the white font used in game. However, there are unused graphics from the PS2 version in this font. The only remnants of the PS2 font, however, are the Square, Circle, Triangle, and X buttons.