Notes:Mario's Picross

Loose information about the Super Game Boy SOUND function loaded during startup. While this doesn't explain much, it is enough to invite a small amount of curiosity. It is unknown why this was programmed since Super Game Boy sounds are not used anywhere. Maybe this was an early idea for a song or a Nintendo jingle was intended to play here? Probably not going to finish.


 * ld a,41 - start of routine; loads command SOUND 41
 * ld DD0E - Command set RAM index; set this to load command
 * ld b,0B - load variable for use
 * ld hl,DD13 - hold command setting into RAM; set variable to play SOUND


 * DD0F-DD1D controls SOUND command setting