Super Mario Galaxy 2
From The Cutting Room Floor
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{{Bob | {{Bob | ||
| bobscreen= | | bobscreen= | ||
| - | | screenwidth= | + | | screenwidth= 320px |
| - | | title= | + | | title= Super Mario Galaxy 2 |
| - | | developer= | + | | aka= Super Mario Wii 2: Galaxy Adventure Together (Korea) |
| - | | publisher= | + | | developer= Nintendo |
| + | | publisher= Nintendo | ||
| system= Wii | | system= Wii | ||
| - | | usa= | + | | usa= {{date|2010|May|23}} |
| - | | japan= | + | | japan= {{date|2010|May|27}} |
| europe= {{date|2010|June|11}} | | europe= {{date|2010|June|11}} | ||
| - | | aus= | + | | aus= {{date|2010|June|30}} |
| - | | abilities= y | + | | korea = {{date|2011|January|20|nocat=true}} |
| - | | graphics= y | + | | taiwan = {{date|2010|December|4}}<br> |
| - | | areas= y | + | '''Released in HK''': {{date|2010|December|4}} |
| + | | abilities= y | ||
| + | | graphics= y | ||
| + | | areas= y | ||
}} | }} | ||
By popular demand, Mario was sent back into space for the first time to save the Princess and collect the Power Stars. Nintendo was a lot more organized and had a clear goal this time, so there is a lot less unused content. | By popular demand, Mario was sent back into space for the first time to save the Princess and collect the Power Stars. Nintendo was a lot more organized and had a clear goal this time, so there is a lot less unused content. | ||
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==Leftover Sky== | ==Leftover Sky== | ||
The sky model from Melty Molten Galaxy, ''VRSandwichSun'', is one of the few models brought over from the first game that didn't end up getting used. | The sky model from Melty Molten Galaxy, ''VRSandwichSun'', is one of the few models brought over from the first game that didn't end up getting used. | ||
| + | ==Red Koopa Troopas== | ||
| + | The code to make Koopa Troopas appear with red shells still exists in the game, but their shells no longer home in on enemies. Interestingly, the large Koopa Troopas can also be colored red, though their behavior does not change. | ||
| + | |||
==Yoshi's E3 Animations== | ==Yoshi's E3 Animations== | ||
Yoshi has a couple of animations with E3 in the name. Unlike most of the E3 content, these were not removed in later production. | Yoshi has a couple of animations with E3 in the name. Unlike most of the E3 content, these were not removed in later production. | ||
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A seemingly unused level track by the name of "SMG2_galaxy08_strm" exists in the stream directory. It only uses synthesized instruments and was probably cut before reaching the orchestra stage. Two unidentified "world map" tracks are also present. | A seemingly unused level track by the name of "SMG2_galaxy08_strm" exists in the stream directory. It only uses synthesized instruments and was probably cut before reaching the orchestra stage. Two unidentified "world map" tracks are also present. | ||
{{todo|Figure out if they are really unused or not. See youtube for uploaded versions.}} | {{todo|Figure out if they are really unused or not. See youtube for uploaded versions.}} | ||
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{{Mario series}} | {{Mario series}} | ||
Revision as of 16:27, 17 June 2012
| Super Mario Galaxy 2 |
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Also known as: Super Mario Wii 2: Galaxy Adventure Together (Korea)
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By popular demand, Mario was sent back into space for the first time to save the Princess and collect the Power Stars. Nintendo was a lot more organized and had a clear goal this time, so there is a lot less unused content.
Contents |
More Please
The internal name for SMG2 is, amusingly, "Super Mario Galaxy More".
Flying and Ice Mario
Through Ocarina codes, it's possible to transform Mario into Flying Mario and Ice Mario from the first Galaxy. It's not just a leftover, either; the music has even been updated. This video shows both forms in use in various locations. The updated Ice Flower music is used at Starshine Beach Galaxy, and the updated Flying Mario music is used at Yoshi Star Galaxy. However, neither of the powerup models remain in the game.
While Flying Mario is complete on the disc, none of the files for Ice Mario (outside of the theme) remain; they must be patched in. This suggests that Ice Mario was cut significantly earlier than Flying Mario. It is worth mentioning that the ice platforms are still used in the game, created by falling ice crystals in Shiverburn Galaxy.
Level Design Changes
The bonus room full of steps, featured in Puzzle Plank Galaxy's purple coin run and other galaxies, is named IslandFleetCoinRoomPlanetZone, despite never appearing in Sky Station Galaxy.
The topmost section of Upside-Dizzy Galaxy's first room is called SwitchGravityBombHeiPlanet. Bob-omb (BombHei) is not used anywhere in the level.
Unused Zones
There are only two unused zones in the game, and both are minor variations of used zones. EarthenPipeRoomEZone is a version of the flat bonus room with three item blocks. StaffUnbabaHomePlanetZone is a copy of the final zone in Melty Monster Galaxy, but with only the planets.
Leftover Sky
The sky model from Melty Molten Galaxy, VRSandwichSun, is one of the few models brought over from the first game that didn't end up getting used.
Red Koopa Troopas
The code to make Koopa Troopas appear with red shells still exists in the game, but their shells no longer home in on enemies. Interestingly, the large Koopa Troopas can also be colored red, though their behavior does not change.
Yoshi's E3 Animations
Yoshi has a couple of animations with E3 in the name. Unlike most of the E3 content, these were not removed in later production.
King Lakitu Animation
An unused animation file shows King Lakitu being hit so hard that his glasses fly off, causing him to search his face for them. Oddly, his fingers and face are not animated at all. There is no animation for him putting them back on.
Magic Balloon Fruit
This texture is bundled with the Blimp Fruit's model but never used. The Power Balloon in Super Mario World is marked with a P as well and grants Mario the same temporary power. The other fruits lack any similar textures.
Super Mario World Colors
Textures for models such as the block snake and berry models reveal that they originally looked closer to their SMW counterparts, with the block snake being brown and the berries being red. The game uses its shaders to display them as purple and pink/gold, respectively.
King Whomp's Face
King Whomp puts on this goofy face when he is defeated. However, because he's face down, it is impossible to see it.
Return of the Mushroom
Despite not being used in the first SMG, the Kinoko model returns to not be used in this game either.
Unused Streams
A seemingly unused level track by the name of "SMG2_galaxy08_strm" exists in the stream directory. It only uses synthesized instruments and was probably cut before reaching the orchestra stage. Two unidentified "world map" tracks are also present.
| To do: Figure out if they are really unused or not. See youtube for uploaded versions. |
Cleanup > Needs more images
Cleanup > To do
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by release date > Games released in 2010
Games > Games by series > Super Mario Bros. series
Games > Wii games