Dragon Warrior IV (NES)

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Dragon Warrior IV

Also known as: Dragon Quest IV (Japan)
Developer: Enix
Publisher: Enix
Platform: NES
Released in JP: February 11, 1990
Released in US: October 1992


EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.


Dragon Warrior IV was phenomenally popular in Japan as Dragon Quest IV, but it wasn't released in the west until late in the NES' lifespan, when most non-Japanese gamers were already occupied with 16-bit platforms. Nevertheless, this classic RPG featured an innovative (for its time) chapter-based story system, and it continued the series' tradition of solid gameplay, eye-catching monster designs, and a memorable soundtrack. It was later remade for the PlayStation in Japan only, and that version was later ported to the DS and released internationally.

Contents

Unused Enemies

Hmmm...
To do:
Find out more about the enemies' stats and actions during battle.


There are nine unused enemies hidden away in the game's code. Only through hacking can they be fought. All but one of them were intended to be fought on the ocean aboard your party's ship.

Batoidei

Sounds Japanese, but it's really the name for the biological order of stingrays.

A palette swap of Guzzle Ray and Raygarth.

Giant Octopod

Insert your own off-color tentacle reference here.

A palette swap of Elefrover and Tentagor.

Infsnip

Goes great with pasta in a cream sauce.

A palette swap of Armor Scorpion and Metal Scorpion.

Necrodon

This dinosaur is literally extinct.

A palette swap of Pteranodon and Chillanodon.

Rabid Roover

So I herd u liek... eh, never mind.

A palette swap of Poison Lizard and Baby Salamand.

Sealion

No relation to the Final Fantasy IX boss.

A palette swap of Great Ohrus and Sealthrope.

Seaworm

I think I had one of these once after eating some bad sushi.

A palette swap of Giant Worm and Sand Master.

Troubadour

This guy got screwed over in so many ways.

A palette swap of Roric, but without a weapon. Of the unused enemies in this game, he is the only one who was not intended to be fought on the open sea. Instead, judging from his total lack of action during battle, he was probably inserted by the programmers to test battle scripts during pre-production. He is also notable for being one of the few human opponents in the Dragon Quest/Warrior series, despite never being used in a final product.

Zapangler

What happens when an angler fish mates with an electric eel.

A palette swap of Bangler and Piranian.