1943: The Battle of Midway (Arcade)
|1943: The Battle of Midway|
1943: The Battle of Midway is the true story of two American fighter pilots who destroyed the entire Japanese naval fleet with lasers while collecting cows.
|This power-down item—the unfortunately named "WOP"—is in several other Capcom games. There are graphics for it in the object graphics ROM of 1943, but it never appears in the game.|
|An unused projectile that could be fired in many directions.|
|An older version of the Mobichan bonus item that walks across the screen. This was ripped from Side Arms Hyper Dyne, and its design and palette were never updated.|
|An alternate animation of Mobichan spinning around like a fool.|
Mobichan's bowing animation has three frames in the ROM, but the game only uses two in the ending.
There are a few debugging functions left in the game. All functions require that the Test Mode dip switch be turned on after the copyright screen appears.
Set the Slot A / Slot B credit settings to the appropriate values to start on a different stage.
|1 / 2 Credits||1 / 1 Credit||Stage 2|
|1 / 3 Credits||1 / 1 Credit||Stage 3|
|1 / 4 Credits||1 / 1 Credit||Stage 4|
|1 / 5 Credits||1 / 1 Credit||Stage 5|
|2 / 1 Credit||1 / 1 Credit||Stage 6|
|3 / 1 Credit||1 / 1 Credit||Stage 7|
|4 / 1 Credit||1 / 1 Credit||Stage 8|
|1 / 1 Credit||1 / 2 Credits||Stage 9|
|1 / 2 Credits||1 / 2 Credits||Stage 10|
|1 / 3 Credits||1 / 2 Credits||Stage 11|
|1 / 4 Credits||1 / 2 Credits||Stage 12|
|1 / 5 Credits||1 / 2 Credits||Stage 13|
|2 / 1 Credit||1 / 2 Credits||Stage 14|
|3 / 1 Credit||1 / 2 Credits||Stage 15|
|4 / 1 Credit||1 / 2 Credits||Stage 16|
If dip switch A3 (the display dip switch) is set, players will be invulnerable to enemies and enemy projectiles.
Track 2C is a short celebratory track. It sounds similar to the track played after failing to get at least 70% of the ships destroyed, so it might have been used after successfully completing those sections.
Starting at 0x02AD1 in memory is a snippet of text that might have been displayed at the start of each ship section.
SHOOT DOWN ATTACK AND SINK A SHIP
All of the default high scores in the Japanese game are ten times larger than their North American / European counterparts.
The European version swaps the palettes of the © and 1987 CAPCOM.
|The 19xx series|
|Arcade||1942 • 1943: The Battle of Midway • 1943 Kai • 1941: Counter Attack|
|NES||1943: The Battle of Midway (Prototype)|
|SuperGrafx||1941: Counter Attack|
|Game Boy Color||1942|