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2999 Nen no Game Kids

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Title Screen

2999 Nen no Game Kids

Developer: Sony Computer Entertainment
Publisher: Sony Computer Entertainment
Platform: PlayStation
Released in JP: December 23, 1998


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


2999 Nen no Game Kids is basically an interactive manga with animated backgrounds and voice acting.

Debug Display

2999 Nen no Game Kids Debug Disp.png2999 Nen no Game Kids Debug Disp 2.png

Use the following code to display the debug text.

D0035F68 03A4
8006E800 0001
D002F460 0074
80099FD8 0001
(Source: Original TCRF research)

Development Text

Present in 2999/GAME.EXE.

Address Text Translation
0x00003198 メモリハンドラ用メモリの割り当てに失敗しました。 Failed to allocate memory for memory handler.
0x000031cc 固定メモリが利用されています。ローカルロックメモリを Fixed memory is being used. Local lock memory [sic]
0x00003204 割り当てられません。 Can't allocate.
0x0000321c ローカルロックメモリが利用されています。継承メモリを Local lock memory is being used. Inherited memory [sic]
0x00003254 割り当てられません。 Can't allocate.
0x0000326c 固定メモリが利用されています。継承メモリを Fixed memory is used. Inherited memory [sic]
0x00003664 3Dの利用が許可されていない Disallow use 3D
0x000036b4 空きスレッドがありません Empty thread doesn't exist
0x000036f8 [%d,%s] [%d,%s]
0x00003704 未定義のジャンプコード Undefined jump code
0x0000371c ->LASTIDX ->LASTIDX
0x00003728 指定ページが存在しない - %s Doesn't exist page - %s
0x00003748 secnum= %d secnum= %d
0x00003754 boxnum= %d boxnum= %d
0x00003760 coffset= %d coffset= %d
0x00003770 パイプラインのワークエリアが確保できない Can't allocate for pipeline work area
0x0000379c BG :%s BG :%s
0x000037a8 PAGE:%s PAGE:%s
0x000037b4 サウンドヘッダが大きすぎる Sound header is too big
0x000037d0 bufid= %d bufid= %d
0x000037dc dpos= %d dpos= %d
0x000037e8 size= %d size= %d
0x000037f4 hsize= %d hsize= %d
0x00003800 pt->ps= %d pt->ps= %d
0x0000380c ID = %c%c%c%c ID = %c%c%c%c
0x0000381c サウンド設定完了 Sound configuration completed
0x00003830 BGMが大きすぎる BGM is too big
0x00003914 ★コマデータ再読み込み★ ★Reload scene data★
0x0000396c 未定義のジャンプコード Undefined jump code
0x000039b4 スレッド終了 Finished thread
0x00003a30 アンロックの予約ができない Can't reserve to unlock
0x00003a4c 解放の予約ができない Can't reserve to free
0x00003a64 けっこうヤバめのメモリ不足 Not enough memory
0x00003a94 cpu wipe init cpu wipe init
0x00003aa4 ワイプのセットアップ時に、メモリが確保できません During wipe setup, memory can't be guaranteed
0x00003ad8 CHANGEIN %3d/%3d CHANGEIN %3d/%3d
0x00003aec SLIDEIN %3d/%3d SLIDEIN %3d/%3d
0x00003b00 SLIDEOUT %3d/%3d SLIDEOUT %3d/%3d
0x00003b14 OBJECT ID=%d OBJECT ID=%d
0x00003b24 V[%5d,%5d,%5d] V[%5d,%5d,%5d]
0x00003b38 R[%5d,%5d,%5d] R[%5d,%5d,%5d]
0x00003b4c SeOff Return Num = %d SeOff Return Num = %d
0x00003cc0 --- Register --- Start %d, End %d, mode %d --- Register --- Start %d, End %d, mode %d
0x00003cf0 [v%03d] [v%03d]
0x00003d10 Register v%d - v%d, (%d) Register v%d - v%d, (%d)
0x00003d2c [v%03d] [v%03d]
0x00003d38 SEQID = %d SEQID = %d
0x00003d44 (BgmOn)サウンド処理の初期化が行われていません! (BgmOn) Doesn't initialize sound process!
0x00003d78 SEQID = %d SEQID = %d
0x00003d84 (BgmFout)サウンド処理の初期化が行われていません! (BgmFout) Doesn't initialize sound process!
0x00003db8 ムービー再生時にメモリが足りない Not enough memory to play movie
0x00003ddc 他のスクリーンジョブから、もしくは最初のワイプ From another screen job or the first wipe
0x00003e0c pagewipe color pagewipe color
0x00003e1c PageWipe Dissovle PageWipe Dissovle