Advance Wars: Days of Ruin/English Translation Differences/Miscellaneous
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This is a sub-page of Advance Wars: Days of Ruin/English Translation Differences.
Single DS Play
|Dive into action and destroy your foes in two different modes!||This mode is for single players, or for play using one DS console. Choose from two ways to play:|
|Restore hope to a dying world as you lead your ragtag army through a postapocalyptic wasteland.||Enjoy the unfolding story as you do battle. Recommended for first time players to learn the game's rules and controls.|
|Start a new game in Campaign mode.||Start new game in Story mode.|
|[Trial Maps: [#]/S Ranks: [#]]||[Trials: [#]/S-Ranks: [#]]|
|Choose your settings and wage war on one of over 100 maps.||Select from over 100 maps to do battle on, adjusting your game settings freely.|
|Deer Harbor||Deer Harbour||Chessboard||Chess Board||Striped Map||Stripe Map|
|Saber Range||Sabre Range||Cut-Grass Isle||Cut Grass Isle||Deep Defense||Deep Defence|
|Hat Harbor||Hat Harbour||Antipode Map||Antipod Map||Clown Island||Clown's Island|
|Rotor Battle||Rotar Battle||Sheer Port||Shear Port||(Select a map.)||(Select map.)|
|Battle it out with two to four players using multiple Nintendo DS systems, or trade your own custom maps.||This mode is for 2-4 players using multiple DS consoles. Choose from two options:|
|[Battle] Take on your friends! Up to four players can battle locally.||[Battle] Take on your friends in battle. 2-4 players can join the game.|
|[Trade Maps] Exchange maps with other players.||[Trade Maps] Exchange your maps with other players.|
|Battle over Nintendo Wi-Fi Connection! You can also edit your friend roster and adjust Nintendo Wi-Fi Connection settings here.||Play using Nintendo Wi-Fi Connection. Edit your Friend Roster and adjust Nintendo Wi-Fi Connection settings here.|
|Battle people around the world over Nintendo Wi-Fi Connection, or trade and upload custom maps. [Battle/Map Center]||Play with people around the world using Nintendo Wi-Fi Connection. There are two options: [Battle/Map Centre]|
|Connect with players on your friend roster using Nintendo Wi-Fi Connection. [Battle/Trade Maps]||Connect with players on your Friend Roster using Nintendo Wi-Fi Connection. Select from: [Battle/Trade Maps]|
|Add or remove players on your friend roster.||Add players to your Friend Roster or remove them from it here.|
|Adjust your Nintendo Wi-Fi Connection settings.||Adjust Nintendo Wi-Fi Connection settings.|
|Design your own maps or change your CO color schemes in these two modes:||Design your own maps and adjust the colour schemes of the Commanders. Choose from two options:|
|[Design Map] Design your own custom battle maps.||[Design Map] Design your own original battle maps.|
|[CO Colors] Change your CO color schemes. You can choose from four different color options.||[CO Colours] Change the Commanders' colour schemes. Choose from four different colour schemes.|
|View battle records and medals, listen to music, or reset game data in these modes:||Records of your battles are stored here. Choose from three options:|
|[History] View detailed records of your battle history. You can earn a wide range of medals for various combat actions.||[History] View detailed records of your battle history. Depending on how you fight, you can be awarded a range of different medals.|
|[Music Player] Listen to your favorite music from the game.||[Music Player] Listen to your favourite background music from the game.|
|[Reset All] Restore the entire game to its original settings. Friend codes on your friend roster will not be lost, but this will reset everything else!||[Reset All] Restore entire game to its original settings. The Friend Codes from your Friend Roster will not be lost.|
|[BGM] Adjust the volume of background music. Move the bar right to increase volume. Move the bar left to decrease volume.||[BGM] Adjust the volume of background music. Move bar right to increase volume. Move bar left to decrease volume.|
|[SFX] Adjust the volume of sound effects. Move the bar right to increase volume. Move the bar left to decrease volume.||[SFX] Adjust the volume of sound effects. Move bar right to increase volume. Move bar left to decrease volume.|
|[Btl Ani] Choose your battle animation options.
Normal: All battle animations shown.
Yours: Animations shown only when your forces are attacking.
Off: Battle animations not shown.
|[Btl. Ani.] Switch between battle animation options. |
Normal: Full Battle animation displayed
Only You: Displayed only when your forces are attacking
Off: Battle animation is not displayed
|[Map Ani] Choose your map animation options.
Normal: Full map animations shown.
Fast: Animation moves sped up.
Off: No map animations shown.
|[Map Ani.] Switch between map animation options. |
Normal: Full map animation displayed
Fast: Animation when moving speeds up
Off: Doesn't display map animation
|[Grid] Choose your grid display.
On: Battlefield grid displayed.
Off: Battlefield grid not displayed.
|[Grid] Select grid display. |
On: Grid is displayed on battlefield
Off: Grid is not displayed
|The microphone is being adjusted. Please wait a moment...||The microphone is being adjusted. Please wait for a moment...|
|Please speak into the microphone.||Please speak in the direction of the microphone.|
|Unable to detect voice.||Microphone unable to detect voice.|
|You are speaking at an OK volume.||You are speaking at a suitable volume.|
|Wasteland||This impairs mobility for all but infantry and mech units.||Infantry and Bazooka units aside, mobility is impaired on rough terrain.|
|Wood||Woods provide hiding places for ground units in Fog of War.||In Fog of War conditions, the woods provide ground unit hiding places.|
|Ruins||Ruins provide hiding places for ground units during Fog of War.||In Fog of War conditions, the ruins provide ground unit hiding places.|
|Road||Well-surfaced roads provide optimum mobility, but little cover.||Well-surfaced roads provide optimum mobility but little cover.|
|Mountain||In Fog of War, these add 3 to the vision of infantry and mech units.||Clear view. In Fog of War, Infantry and Bazooka units' vision +3.|
|Plain||Plains are easily traveled but offer little defense.||Ground units move easily on this terrain.|
|Sea||Naval and air forces have good mobility on calm seas.||Calm sea. Naval and air forces have good mobility.|
|HQ||Capture the HQ to end a battle. Ground units can resupply here too.||Battle ends when an army's HQ is captured. Ground units can resupply.|
|Factory||Once captured, this can be used to produce and resupply ground units.||Once captured, can be used for production and resupplying of ground units.|
|City||A populated city. Once captured, ground units can resupply here.||Populated city. Once captured ground units can resupply.|
|Infantry||The cheapest unit. They can capture bases. +3 to vision when on mountains.||Cheapest unit. Can capture bases. Vision +3 when on mountains.|
|Mech/Bazooka||High attack power. They can capture bases. +3 to vision when on mountains.||Attack power high. Can capture bases. Vision +3 when on mountains.|
|Bike/Motorbike||An infantry unit with high mobility. They can capture bases.||Infantry unit. High mobility. Able to capture bases.|
|Recon||Good movement and vision. They are strong against infantry.||Reconnaissance unit. High mobility. Good range of vision.|
|Flare||Flares fire bright rockets that reveal a 13-square area in Fog of War.||In Fog of War, can fire flare rocket. Illuminates 2 square area where it lands.|
|Anti-Air||A specialized anti-air unit that can also attack ground forces.||Specialised anti-air unit. Can also attack ground forces.|
|Tank||High movement and a low production cost make these units quite useful.||Light Tank unit. Good mobility makes it useful on battlefield.|
|Medium Tank/Heavy Tank||A strong tank with better attack and defense than standard tanks.||Reinforced Tank. Attack and defence capabilities superior to standard tank.|
|War Tank/Mega Tank||The strongest tank in terms of both attack and defense.||Most powerful Tank. Boasts superiative attack and defence capabilities.|
|Artillery/Mech Gun||An indirect attacker. This unit can move or attack during a turn, but not both.||Indirect attack unit. Attack cannot be launched after the unit has moved.|
|Anti-Tank||An indirect attacker that can counter-attack when under direct fire.||Indirect attack unit. When under direct enemy attack, it can counter-attack.|
|Rockets||A powerful indirect attacker with a wide range.||Indirect attack unit. Powerful with a wide attack range.|
|Missiles||An indirect attacker that can only strike airborne targets.||Indirect attack unit. Only capable of striking air targets.|
|Rig/Mob. Wrkshp.||Carries 1 infantry or mech unit. Can also supply units and build temp airports/ports.||Carries X1 Infantry or Bazooka, supplies units and builds Airports and Ports.|