If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Advanced Dungeons & Dragons: Eye of the Beholder III - Assault on Myth Drannor (DOS)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Advanced Dungeons & Dragons: Eye of the Beholder III - Assault on Myth Drannor

Developer: Strategic Simulations
Publisher: Strategic Simulations
Platform: DOS
Released in US: 1992


ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
MusicIcon.png This game has unused music.


PrereleaseIcon.png This game has a prerelease article

Eye of the Beholder III - Assault on Myth Drannor has been considered by many to be the worst of the Eye of the Beholder series. The game used a new engine titled AESOP, which runs very sluggish and freezes often, sound effects can no longer be played on an AdLib card, and the story makes no sense. Probably the worst of all the complaints about this game is the resting system: while the previous two games allowed you to rest until enemies came to you, this time around you can't rest unless the entire area is clear of enemies.

Also, when running on an emulator such as DOSBox, the emulator must be sped up in order for the game to run properly.

The game Dungeon Hack used an improved version of the AESOP engine.

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Songs

Hmmm...
To do:
Rip the songs.

There are two unused songs, the XMIs of which can be extracted from the game's RES files.

  • The first song is used in the PC-98 version for the Character Generation screen, which is silent in the DOS version.
  • The second song sounds as if it were to be used for one of the many in-game cutscenes.
(Source: VGMRips)