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Age of Empires II: The Age of Kings (PlayStation 2)

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Title Screen

Age of Empires II: The Age of Kings

Developers: Ensemble Studios, Konami Computer Entertainment Tokyo‎
Publisher: Konami
Platform: PlayStation 2
Released in JP: February 14, 2002
Released in EU: November 2, 2001


DevTextIcon.png This game has hidden development-related text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

You wouldn't think Konami would make a port of a popular PC game, published by Microsoft no less, to the PlayStation 2. But that's exactly what they did with Age of Empires II: The Age of Kings. And to think this port was released right before the Xbox hit store shelves...

Development Text

AGE2_PS2.ELF contains several pieces of debug text, some unique to this version:

Tori(bird) ha Sonzai shitewa ikenai!!
TORI(bird) ha sonzai shicha dame!

BLT Type=%-4d %-20s gID=%-4d Cat=%d uID=%-3d
 inProg=%d bldAtt=%-2d skip=%d #blds=%d
 cap=%d bldFrom=%d permSkip=%d skipCy=%d.
Type=%-4d %-20s gID=%-4d Cat=%d uID=%-3d
 inProg=%d bldAtt=%-2d skip=%d #blds=%d
 cap=%d bldFrom=%d permSkip=%d skipCy=%d
fps=%lu, rend=%lu, view=%lu, map=%lu, scr=%lu,
 upd=%lu, snd=%lu, misc=%lu, oth=%lu, tot=%lu
Plr Rdy: P1=%d P2=%d P3=%d P4=%d P5=%d P6=%d P7=%d
TX Ping
TX Debug Ping
Received debug ping from %s (#%d)
ps2_DataTrans: Read ok : %ld
ps2_DataTrans: restart : %ld

ps2_DataTrans: Waiting : count=%d : %ld

PS2_TRANS_READ: %x %x %x

PS2_TRANS_REENTRY: %x %x %x
PS2_TRANS_MEM: %x %x %x
PS2_TRANS_FONT_bp: %x %x %x %x %x %x %x

PS2_TRANS_FONT4: %x %x %x %x %x %x %x
PS2_TRANS_FONT8: %x %x %x %x %x %x %x

PS2_TRANS_CLUT: %x %x %x
PS2_TRANS_FUNC: %x %x %x
PS2_TRANS_WAIT: %x %x %x

PS2_TRANS_CONCAT: %x %x %x

PS2_TRANS_STORE: %x %x

PS2_TRANS_RESTORE: %x %x

PS2_TRANS suspended %x %x %x %x %x %x : %ld
VER 5.7
World: after_map_gen (rand=%d)
World: after_player_random_start (rand=%d)
World: after_player_update (rand=%d)

VER 9.3

Leftover Text

The error messages from the original game, including stuff that only applies to Windows, remain intact inside SLES_502.82 and AGE2_PS2.ELF.