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Banjo-Pilot
| Banjo-Pilot |
|---|
|
Developer:
Rare
|
The then-final time that Banjo and Kazooie have appeared on a Nintendo console, until their welcomed return in Super Smash Bros. Ultimate, 14½ years later.
We shed tears for both.
Contents
Sub-Pages
| Prototype Info |
| Prerelease Info |
Diddy Kong Pilot Leftovers
Three music tracks were left unused when Diddy Kong Pilot became Banjo-Pilot, likely because the team didn't know where the tracks would go.
Early Title Theme
Early Menu Theme
Cranky Kong Theme
Error Messages
As with Banjo-Kazooie: Grunty's Revenge, there is dev text for all sorts of sound engine errors. The text begins at 2F04 and ends at 39BB in the U.S. version.
AUDIO ERROR, freq of sample unusually high. (>3 times normal)
AUDIO ERROR, pitch frequency too low
AUDIO ERROR, pitch frequency too high
AUDIO ERROR, adsr_acts table exceeded
AUDIO ERROR, midi_command table exceeded
AUDIO ERROR, midi delta time too big
AUDIO ERROR, midi delta time of 4 bytes unsupported
AUDIO ERROR, too many notes on channel 0.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 1.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 3.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 4.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 5.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 6.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 7.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 8.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 9.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 10.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 11.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 12.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 13.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 14.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 15.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, not enough space to put audio RAM code
AUDIO ERROR, more than 16 tracks in song
AUDIO ERROR, tune num > max tunes available
AUDIO ERROR, MIDI note on command before MIDI prog chng command
AUDIO ERROR, requested playback freq exceeds max freq
AUDIO ERROR, incorrect note mapping for rhythm_set
AUDIO ERROR, incorrect note mapping for keysplit
AUDIO ERROR, invalid fx number
AUDIO ERROR, invalid tune number
Unused Text
REVERSE CONTROLS
Unused option text.
NOT USED 1 NOT USED 2 NOT USED 3 NOT USED 4
More unused text.
Oddities
Expresso the Ostrich
Even though Diddy Kong Pilot went through an extensive rework to become Banjo-Pilot, Expresso the Ostrich (one of the Animal Buddies from Donkey Kong Country) still appears in Jiggy's Dunes. This was likely an oversight, as all the Donkey Kong characters that Rare created during the 1990s, including Expresso, are property of Nintendo.
| The Banjo-Kazooie series | |
|---|---|
| Nintendo 64 | Banjo-Kazooie • Banjo-Tooie |
| Game Boy Advance | Grunty's Revenge (Prototypes) • Banjo-Pilot (Prototypes) |
| Xbox 360 | Nuts & Bolts |
| Related Games | |
| Windows, Mac OS X, Linux, Nintendo Switch | Yooka-Laylee (Prototype) |
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Microsoft > Games developed by Xbox Game Studios > Games developed by Rare
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by THQ
Games > Games by release date > Games released in 2005
Games > Games by series > Banjo-Kazooie series