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Battlezone: Rise of the Black Dogs

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Title Screen

Battlezone: Rise of the Black Dogs

Developer: Climax Studios
Publisher: Crave Entertainment
Platform: Nintendo 64
Released in US: March 30, 2000


DevTextIcon.png This game has hidden development-related text.


Battlezone: Rise of the Black Dogs is the much less well received cousin of the original PC version. It does have a new campaign and subtitle, so there's that.

Development Text

Present at 0x1640 and 0xE0240 in the ROM are a few error messages.

Virtual memory exceeded in `new'

allocation failure in NR_ptr_vector()
allocation failure 1 in matrix()
allocation failure 2 in NR_Ptr_Matrix()
allocation failure 1 in NR_Imatrix()
allocation failure 2 in NR_Imatrix()

Present at 0xEEC80 in the ROM is some text related to the collision detection.

Collision.cfg
COLLISION_CONFIG_FILE_REVISION
AVOIDANCE_USING_RANGE_SEARCH
GRID_X_SIZE
GRID_Z_SIZE
COLLISION_LATERAL_REPULSION
COLLISION_FULL_POTENTIAL_FIELD
COLLISION_REAL_COLLISIONS
COLLISION_DIRECT_REPULSION
LATERAL_AVOIDANCE_MULTIPLIER
LATERAL_DANGER_WIDTH
COLLISION_LOOK_AHEAD_TIME
COLLISION_SAFETY_COEFF
COLLISION_CHEAP_2D_COLLIDE
EXTRA_GOAL_ATTRACTION
REPULSIVE_COEFFICIENT
ATTRACTIVE_COEFFICIENT
DEFAULT_REPULSION_CUTOFF
DISTANCE_OF_INFLUENCE
CLIFF_REPULSION_COEFFICIENT
SWITCH_TO_NEXT_POINT_DISTANCE
EXTRA_STUCK_TIME
(Source: Ferrox)