Bishi Bashi Champ Online: Shougeki no Zenkoku Taisen!?/Minigames
This is a sub-page of Bishi Bashi Champ Online: Shougeki no Zenkoku Taisen!?.
It goes very deep, the Bishi Bashi unused graphic rabbit hole.
Contents
Unused Sprites
ID 0XX (New Minigames)
game0003 - Biyou ni yoikedo tabesugi chuui!
These sprites wouldn't look out of place in Step Champ, although this minigame was not present in that game.
While colored numbers are only displayed in the 3-2-1 countdown after the mashing time ends, graphics for numbers 0 and 4 to 9 can be found.
An indicator displaying an amount of meters remaining, which is not displayed here.
game0006 - Toretore! Himekuri CALENDAR
While the gray color is briefly displayed when ripping of a page, entirely gray pages are unused. One of them even has an early design for the numbers.
A different year/month/day marker in a more traditional font.
A different "remaining" counter, in a similar fashion to the one unused in game0003.
Yep. It's definitely a screenshot from early in development, even using some of the early designs seen above.
game0007 - Mitsu no shimobe COME HERE!
Different correct/incorrect symbols that wouldn't look too out of place in Great Bishi Bashi Champ.
game0010 - Mezase yonbanda HOME RUN!
Labeled placeholder balls.
A graphic reading "Omake", meaning "Bonus". Likely a placeholder.
game0012 - Biyoon boyoon da!
A heavily miscolored variant of the player character(s).
Simpler number designs, along with a "remaining" counter which is never used.
A placeholder vine design.
An alternate design for the woman character that appears in when the minigame ends.
game0023 - Sanmoji soroete miseyagare!
Uhhhh... there's really not much to say about this one, aside that the image is copyrighted to "Earth Island".
game0025 - Tsukande pop'n tto nagetatosa!
Modifier graphics likely leftovers from Great Bishi Bashi Champ, from which this minigame was modified from.
A placeholder large Pop-kun design.
ID 1XX (from Hyper Bishi Bashi Champ)
game0105 - Oretachi wa BURGER ya de tekipaki tsukuru!
Instruction graphics from Hyper Bishi Bashi Champ.
game0106 - Nobore kono biru konjou da!
Instruction graphics from Hyper Bishi Bashi Champ.
game0108 - Papa no teryouri donna aji?!
Instruction graphics from one of the obscure Windows Bishi Bashi Champ mini releases.
game0119 - Kocchi kara acchi made ikitai no da
Instruction graphics from one of the obscure Windows Bishi Bashi Champ mini releases.
game0120 - Yukeyuke tensai STRIKER
Instruction graphics from Hyper Bishi Bashi Champ.
The game's original title card from Hyper Bishi Bashi Champ.
ID 2XX (from Super/Bishi Bashi Champ and Step Champ)
game0201 - Saikoro ga saikoro de saikoro nano da
Two background images from Super Bishi Bashi Champ, which never appear in this release.
Variants of the background images seen in-game.
A title card from either Bishi Bashi Special or one of the obscure mini releases.
An instruction card, also from Bishi Bashi Special.
Counters. These will be seen a lot in the 2XX entries.
game0202 - SHARPEN hayadashi senshuken
A title card from either Bishi Bashi Special or one of the obscure mini releases.
An instruction card, also from Bishi Bashi Special.
Counters.
game0213 - Usagi-san ga inaba de same JUMP da
A title card from either Bishi Bashi Special or one of the obscure mini releases.
An instruction card, also from Bishi Bashi Special.
Assets from Super Bishi Bashi Champ.
More counters.
game0219 - Hako ga mawatte docchi muki?
A title card from either Bishi Bashi Special or one of the obscure mini releases.
Two instruction cards, one in red and another in white, also from Bishi Bashi Special.
A thug. While it could have been used as the character inside the box, as is in Bishi Bashi Champ: Minigame Senshuken, this never happens here. For the sake of convenience, only the upright sprites are shown here.
A plain variation of the box assets, which normally have a checkerboard pattern in-game.
Interface assets from Bishi Bashi Champ: Minigame Senshuken.
More counters.
game0223 - GIRL ga taiikukan de hanpuku yokotobita
A title card from either Bishi Bashi Special or one of the obscure mini releases.
An instruction card, also from Bishi Bashi Special.
Even more counters.
game0225 - Tonde aite kenkenpaa!
A title card from Step Champ.
An instruction card, also from Step Champ.
The win condition graphic, also from Step Champ.
A background image set from the original Step Champ, which does not appear here.
The giant step that would appear when completing the minigame in Step Champ. Unused here.
game0227 - Kakete nobotte pittanko
A title card from Step Champ.
An instruction card, also from Step Champ.
The win condition graphic, also from Step Champ.
game0233 - Ima da tonzura daidassou
A title card from Step Champ.
An instruction card, also from Step Champ.
The win condition graphic, also from Step Champ.
game0240 - Ore no odori ni tsuitekoi
A title card from Step Champ.
An instruction card, also from Step Champ.
The win condition graphic, also from Step Champ.
ID 3XX (from Great Bishi Bashi Champ)
game0302 - Migi e hidari e mannaka e!
A frog. Such an animal was the controllable character in the minigame's Great Bishi Bashi Champ counterpart.
The original colored platform design from Great Bishi Bashi Champ.
Jewels. Likely a different concept for the platforms in this release.
Assorted decoration elements, leftovers from Great Bishi Bashi Champ.
Octagons. Likely another different concept for the platforms.
game0303 - Unagi nyoronyoro daisakusen!
The background image from Great Bishi Bashi Champ, which never seems to appear here.
In Great Bishi Bashi Champ, these images would appear if a player slot is inactive.
game0307 - Tsukan de poi to nagetatosa!
Instruction and clear condition cards from Great Bishi Bashi Champ.
Modifier graphics, leftovers from Great Bishi Bashi Champ.
game0308 - Kono yubi nanhon? Mirya wakarudaro
Instruction cards from Great Bishi Bashi Champ.
A small "correct" graphic, unused in favor of a larger variant.
game0309 - Deru kugi utaneba narimasenu!
Instruction and clear condition cards from Great Bishi Bashi Champ.
A small "correct" graphic, unused in favor of a larger variant.
game0310 - Ochite wa naru na DASHMAN!
Instruction and clear condition cards from Great Bishi Bashi Champ.
Sprites of the player characters in a bicycle/tricycle, along with a placeholder design in an unicycle. Perhaps a co-op mode was planned, but scrapped.
game0311 - Sakki demashita uchuu PIZZA!
Instruction and clear condition cards from Great Bishi Bashi Champ.
In Great Bishi Bashi Champ, these images would appear if a player slot is inactive.
game0312 - Shunkan yoku miru me wo korase!
Instruction and clear condition cards from Great Bishi Bashi Champ.
The entire name catalog from Great Bishi Bashi Champ.
A small set of "correct/incorrect" designs, left unused in favor of bigger variants.
game0314 - ROCKET to uma de ROCKET uma!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0315 - Oneesan ga BURGER ya de sakusaku tsukuru
Instruction and clear condition cards from Great Bishi Bashi Champ.
A small set of "correct/incorrect" designs, left unused in favor of bigger variants.
game0317 - Taose uchuu no shinryakusha!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0318 - Okutte oite sushi oite!
Instruction and clear condition cards from Great Bishi Bashi Champ.
A small "incorrect" graphic, unused in favor of a larger variant.
game0319 - Dotchi wo muite mo tekidarake!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0320 - Panda ga mawasu sara nanda!
Instruction and clear condition cards from Great Bishi Bashi Champ.
In the original Great Bishi Bashi Champ, the inactive player's tables had the woman from when the minigame is finished with a sign reading "Coming soon". This does not happen in this release, where said tables are not displayed.
A small "incorrect" graphic, unused in favor of a larger variant.
game0321 - Omigoto dodododon to uchiage da!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0322 - Oretachi wa BURGER ya de dondon tsukuru!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0323 - Are kae kore kae yorokonde!
Instruction and clear condition cards from Great Bishi Bashi Champ.
game0324 - Anta ga machi de UFO hakken!
Instruction and clear condition cards from Great Bishi Bashi Champ.
Varied icons from Great Bishi Bashi Champ, some of them being of player characters.
A small set of "correct/incorrect" designs, left unused in favor of bigger variants.
Unused Sheets
Folder | Sheet | Description |
---|---|---|
game0002 | Name: Ataru na! Kiken! Kingyo no fun! Origin: Unique The only unused minigame that does not come from any previous installments in the series, and likely involves not touching a goldfish's droppings. Yep. For some reason, it also includes sprites from the Cola wo aketara buttonda! minigame from Super Bishi Bashi Champ. | |
game0101 | Name: Kogyaru ga RESTAURANT de yatara kuu! Origin: Hyper Bishi Bashi Champ An early variant of Haniwa ga restaurant de yatara kuu, which has the ID 0327. It seems the original plan was to draw more from the original counterpart, but was scrapped; the sheet even uses the haniwa graphics seen in the final variant. | |
game0103 | Name: Konna OVEN attara iine! Origin: Hyper Bishi Bashi Champ A minigame in which the player has to match three tiles in a row to open an oven. Completely unused, although it has an instruction graphic that would have fit in this game. | |
game0104 | Name: Techigai machigai kanchigai! Origin: Hyper Bishi Bashi Champ An odd one out type of minigame which involves girls in many attires. Completely unused, although it has title and instruction graphics that would have fit in this game. | |
game0107 | Name: Kyou wa iregui zekkouchou! Origin: Hyper Bishi Bashi Champ A fishing minigame, in which the player has to press the button that would match the color of a shaking fishing rod. Completely unused. | |
game0109 | Name:HYPER PIE nage senshuken!! Origin: Hyper Bishi Bashi Champ An early variant of a same-titled minigame whose used variant has the ID 0300. Noticeable differences include different coloring in the audience's clothes and of the early/late/disqualified text. | |
game0110 | Name:Saikoro da saikoro de sou iu koto da!! Origin: Hyper Bishi Bashi Champ A different variant of Saikoro da saikoro de saikoro nano da!!, which has the ID 0201 and is more based on the "easier" counterpart from Super Bishi Bashi Champ. | |
game0112 | Name:Dadadada tto DYNAMITE dai bakuhatsu da!! Origin: Hyper Bishi Bashi Champ While a game with a similar premise is used (Omigoto dodododon to uchiage da!, ID 0321), this variant, in which the player explodes a wall, is unused. | |
game0113 | Name:Hai hai PIANO no okeiko yo!! Origin: Hyper Bishi Bashi Champ A minigame in which the player has to move a cursor to tap a highlighted key. Completely unused. | |
game0114 | Name:Moero karateka kikiippatsu!! Origin: Hyper Bishi Bashi Champ A minigame in which the player controls a karateka repelling mafiosos with knives. Completely unused. | |
game0116 | Name:Kowase hakai da DESTROY!! Origin: Hyper Bishi Bashi Champ A minigame in which the player mashes buttons to destroy a building. Completely unused. | |
game0117 | Name:Kirei ni ohana ga sakimashita!! Origin: Hyper Bishi Bashi Champ A minigame in which the player mashes buttons to grow a plant. Completely unused. | |
game0118 | Name:Ossan pakupaku mame CATCH!! Origin: Hyper Bishi Bashi Champ A minigame in the player controls a man who catches colored beans. Completely unused. | |
game0121 | Name:Kocchi kara acchi made ikitai no da!! Origin: Hyper Bishi Bashi Champ An early variant of a same-titled minigame whose used ID is 0119. Differences include the ground and water sprites being slightly shorter. | |
game0207 | Name:Anta ga machi de UFO hakken Origin: Super Bishi Bashi Champ A different variant of a same-titled minigame whose used slot is 0324. The used variant is closer to the variation seen in Great Bishi Bashi Champ instead. | |
game0214 | Name:MACHO ga JUMP de niku wo kuu Origin: Super Bishi Bashi Champ A different variant of a same-titled minigame whose used slot is 0305. The used variant is closer to the variation seen in Great Bishi Bashi Champ instead. | |
game0237 | Name:Ninnin ninpou tatami keshi Origin: Step Champ A minigame in which the player controls a ninja who uses a tatami mat to avoid attacks. Completely unused, although it has title and instruction graphics that would have fit in this game. | |
game0306 | Name:Usagi-san ga inaba de same JUMP da!! Origin: Great Bishi Bashi Champ A different variant of a same-titled minigame whose used slot is 0213. The used variant is closer to the variation seen in Super Bishi Bashi Champ instead. | |
game0313 | Name:Hashitte! Tonde! Korogatte!! Origin: Great Bishi Bashi Champ A minigame in which the player must collect as many food items as possible before reaching the goal. Completely unused. | |
game0316 | Name:Tsubasa yo! Are ga TARGET!! Origin: Great Bishi Bashi Champ A minigame in which the player controls an airplane, collecting as many balloons as possible while avoiding obstacles. Completely unused. |