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Bully (PlayStation 2)/Unused Mission Content
This is a sub-page of Bully (PlayStation 2).
| To do: There's much more to cover:
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Note: Unless specified, either by the article or the coordinates' name, the peds/vehicles in the pictures are only for reference.
Chapter 1
Welcome to Bullworth
The bullies that spawn in Welcome to Bullworth were meant to play a slightly larger role by appearing in a cutscene and surrounding the player.
Said cutscene will also spawn Miss Danvers behind them and makes her go inside the school.
1_01.DAT contains:
- Spawn points and paths meant for the unused cutscene above.
- A spawn point for Miss Danvers.
- A spawn point for Russell.
- A spawn point for a prefect.
- A spawn point for a bully.
- A spawn point for the janitor.
- A spawn point for an orderly (for some reason).
- A spawn point for Dr. Crabblesnitch near the Principal's office entrance.
- Two spawn point coordinates for Dr. Crabblesnitch at his desk, with minor differences.
- A spawn point for Jimmy after the cutscene with Dr. Crabblesnitch.
1_02.DAT contains:
- Two spawn points for bullies outside of the school.
- Two more spawn points for the bullies in front of the dorm, separated from the other three.
- A third spawn point for Jimmy (or potentially for a bully) meant for a cutscene.
This Is Your School
1_02B.DAT contains:
- A spawn point for Jimmy in his room on the removed second floor of the Boys' Dorm.
- A spawn point for a bully in front of Russell.
- Two more spawn points for Gary meant for the mission's outro.
Get To Class
1_02C.DAT contains:
- A spawn point for the Chemistry Class blip. The game uses a different one.
The Setup
1_03.DAT contains:
- A path for Davis inside the school to escape outside.
Slingshot
1_04.DAT contains:
- A spawn point for Gary at the start of the mission.
- A spawn point for Gary in front of the field's bleachers.
- A spawn point for Gary in the parking lot.
Save Algie
1_05.DAT contains:
- Three spawn points for greasers.
- A spawn point for a jock.
1_05b.DAT contains:
- A spawn point for a blip in the first floor's bathroom.
Defend Bucky
1_07.DAT contains:
- A spawn point for Algie and Gary in the dorm.
- Spawn points for three bullies.
- A spawn point for Peanut.
That Bitch
1_08.DAT contains:
- Two spawn points for jocks.
- Several debug-related spawn points.
- Spawn points related to the scrapped objective of retrieving chocolate from the cafeteria for Fatty.
The Candidate
1_09.DAT contains:
- Four Spawn points for Jimmy and three nerds meant for a scrapped outro cutscene.
- A spawn point for a nerd, possibly for a scrapped conversation.
The Big Prank
1_11x2.DAT contains:
- Debug-related spawn points for Jimmy and Gary.
Help Gary
1_10.DAT contains:
- A spawn point for Jimmy, possibly when finishing the mission.
Russell In the Hole
1_B.DAT contains:
- A spawn point for Jimmy, when finishing the mission.
- Two more spawn points for preps.
- Two more spawn points for greasers.
- One more spawn point for a bully.
- One more spawn point for a nerd.
Character Sheets
2_S04.DAT contains:
- Spawn point coordinates for a fourth nerd while retrieving the sheet from Troy and Davis.
- Spawn points for Trent, Angie, and Seth. All meant for the scrapped fifth sheet.
Chapter 2
Hattrick vs. Galloway
1_S01.DAT contains:
- Several spawn points for more prefects.
- Spawn point for Mr. Galloway.
Last Minute Shopping
There is leftover code in the mission's script made to test the ending cinematic.
There are also a total of four cutscenes in its code.
All of them are really basic and incomplete, for example:
- They were supposed to activate subtitles that were removed.
- They don't make use of the leftover quotes.
| To do: The third cutscene's code gets stuck half-way through. Figure out what's wrong and record it. |
2_01.DAT contains:
- Spawn points for three greasers in New Coventry.
- Spawn points for three preps in Old Bullworth Vale.
- An old spawn point for Edna's bike.
- Spawn points for police officers and their vehicles in front of the school.
Carnival Date
2_G2.DAT contains:
- Debug-related spawn points for Jimmy and Pinky.
- A spawn point for Dorsey.
- Spawn points for Jimmy and Pinky.
The Eggs
2_03.DAT contains:
- Spawn points for Jimmy and the preps in the Boxing Club, meant for a scrapped intro cutscene.
- Spawn points for Gord and Chad at Tad's house while waiting for Jimmy.
Race the Vale
2_04.DAT contains:
- Spawn point for Pete in the dorm.
Beach Rumble
2_07_BeachA.DAT contains:
- A spawn point for the trophy thief at the start of the mission.
- A spawn point for Bryce on the lighthouse pier.
Tad's House
2_05.DAT contains:
- Spawn point for Jimmy in front of the basketball court.
- Debug-related spawn point for Jimmy in Bullworth Town.
Dishonorable Fight
2_B.DAT contains:
- Spawn points for more preps to fight while getting to Derby.
- A spawn point for a Beam Cola.
- Spawn points for preps inside the bar.
Weed Killer
2_08.DAT contains:
- Some spawn points meant for preps after killing the plant.
Panty Raid
2_S06.DAT contains:
- Two spawn points for prefects.
- A spawn point for a bike, near the Come Hither store.
2_S06B.DAT contains:
- A spawn point for Jimmy entering the Girls' Dorm.
- Two spawn points for girls.
Melody's role of finding Jimmy and pressing the fire alarm belonged to Beatrice, in fact, Melody is still internally referred to as Beatrice. Beatrice can still be seen in the second trailer of the game.
Chapter 3
Bait
This mission has a total of 3 .DAT files: 3_02.DAT, 3_02_BMX.DAT and 3_02_new.DAT, but only "3_02" is actually used. The other two are outdated, and contain coordinates for the BMX Park before it was redesigned.
3_02.DAT contains:
- A spawn point for another prep and his respective bike to be with Gord.
- Spawn points for two more preps and their respective bikes in the BMX Park.
3_02_BMX.DAT contains:
- Spawn points for Johnny, Vance and Lefty with their respective bikes inside the BMX Park.
3_02_new.DAT contains:
- Several spawn points for Jimmy, preps, greasers, and their respective bikes when getting inside the BMX Park.
- Camera positions for the intro.
- Paths for preps and greasers meant to be used when fighting.
The Rumble
3_06New.DAT contains:
- Several spawn point coordinates meant for a scrapped intro involving the preps and the greasers.
- Oddly enough, there are additional coordinates, separated from the others, that would spawn 5 more preps and 4 more greasers along with the other 6, for a total of 11 preps and 10 greasers.
- In the final game, both the Greasers and the Preppies cliques only have 9 members each.
- The camera positions for said intro.
Glass House
2_S02.DAT contains:
- A spawn point for Mr. Hattrick.
Cook's Crush/Cook's Date
2_S05.DAT contains:
- A path for the teachers to escape from the staff room to outside the school.
- Two debug-related spawn points for Jimmy, with the second having the wrong Y coordinate.
- A spawn point for a dog in front of the Easy Drugs store.
- A spawn point for the Mascot coming out of the restaurant and a path for it to follow.
Chapter 4
Discretion Assured
4_G4.DAT contains:
- A spawn point for Jimmy and Mandy spawning inside the gym.
- Two spawn points for jocks on the side of the gym building.
- A spawn point for the ped group near the movie theater poster.
- Another spawn point for Jimmy spawning inside the gym.
- A path for Mandy leaving the gym.
Chapter 5
Making a Mark
5_09.DAT contains:
- A spawn point for Jimmy spawning inside the dorm.
- Two spawn points for bikes at the school entrance.
- A spawn point for Clint and his bike in Blue Skies.
- A spawn point for Jimmy and two for his bike during the cutscene with Clint.
- A spawn point for Clint's bike thief Lefty, a path for him that goes towards the bike, and a fleeing path that goes to New Coventry.
- Two spawn points for greasers in New Coventry, right where Lefty's fleeing path ends.
- A spawn point for a Pitbull in an unreachable area in Blue Skies and a path for it to use in unknown circumstances.
- For some reason, the mission's ID in its spawn point is 5_06 (Busting In Part I) instead of 5_09.
- Two spawn points for deleted food items to distract the Pitbull with.
- Four spawn points for townies to defeat after obtaining paint.
- A spawn point for Earnest in Bullworth Town and a path for him to approach Jimmy.
- A bunch of spawn points for police officers and their vehicles.
Busting In Part II
5_07.DAT contains:
- Four coordinates for 2 police officers and their 2 respective vehicles, but only the first and third ones are used for a vehicle and an officer, respectively.
- The second unused officer is spawned further from his vehicle, for some reason.
- Coordinates for 3 more townies to defeat on your way to the Chemical Plant.
- 5_07_Cover08_02 doesn't have a facing direction specified, so the townie will face the wall unless manually rotated.
- An early spawn point for Omar near the entrance to the Chem-o lot and a path for him that goes all the way to the top of the building, suggesting you may have chased him there, rather than meeting him already on the top.
Cheating Time
This mission has 2 .DAT files: 3_S03.DAT and 3_S03T.DAT. The latter is unused and contains various testing coordinates, more in line with the unused quotes.
3_S03.DAT contains:
- A spawn point for Jimmy and Mr. Galloway spawning near the bench.
- Two debug-related spawn points for Jimmy.
3_S03T.DAT contains:
- A spawn point for Jimmy and Mr. Galloway spawning near the bench.
- A spawn point for Mr. Hattrick spawning in the parking lot.
- A spawn point for Mr. Hattrick spawning near the mission's blip.
- Several spawn points of early meet-ups.
End Credits
Chapt5Trans.DAT contains:
- Coordinates for a scripted camera movement focused on the cheering crowd.
- Coordinates for 14 peds spawned further back from the final crowd.
- Coordinates for Constantinos. He is never spawned, so they are left unused.