We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Charlie Blast's Territory
Jump to navigation
Jump to search
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Realtime Associates
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Kemco
Games > Games by release date > Games released in 1999
| Charlie Blast's Territory |
|---|
|
Developer:
Realtime Associates
|
CPU Display
A simple debug graph can be enabled with the below code. Since calling the function this way passes invalid data to it, it does not draw correctly.
| Version | GameShark code |
|---|---|
| USA | 81005A68 0000 81005A6A 0000 |
| Europe | 81005A48 0000 81005A4A 0000 |
(Source: Original TCRF research)
Development Text
Present at 0x62E2C in the ROM is text for a debug display.
CPU: RDP:
Present at 0x637C0 and 0x64292 in the ROM are a couple of error messages.
DIVIDE BY ZERO!!! ASSERTION FAULT: %s, %d: "%s"
(Source: Ferrox)
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Realtime Associates
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Kemco
Games > Games by release date > Games released in 1999
