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Continental Galaxy 2020

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Title Screen

Continental Galaxy 2020

Publisher: Hartung
Platform: Hartung Game Master


DevTextIcon.png This game has hidden development-related text.


Unused Text

:109FF100534F8BB8B13428A06A00A56908483D18B1
:10A00100091CA10A1D08AC1A40E79E69E07079009D
:10A0110040706901400070690140609A70790140A7
:0FA0210069EE70790040B80102040810204080F9
:00000001FF  0706901403D53F9A1743A
:109ED100440152EAB8B1B340E79E2D7079014000C8
:109EE1000053F7A1A3B8B0B26904744C0469024DE0
:109EF100C2740C03741CB8707C0040707D0040A2D9
:109F0100A0B864020669EE70790040B86402026A82
:109F1100BB707A004000006B00707B00406B3C69B5
:109F21000070790140000053F852745A08E364024A
:109F31000400006ABB707A004000006B00707B0077
:109F4100406BN
FBADX_END
019FB9DX_NEG
000001DY
019FDEDY_END
019FDDDY_NEG
004000EXRAM
000000FALSE
008001GAME
0000AAID
00FF2DINTE01
00FF2AINTT01
019F36LCD2PAGE
004001LCD_DATA
019F12LCD_PAGE
004000LCD_REG
008000MARKER
000007MAX
000024MXP
019E5CM_END
019E57M_QUIT
019F7FNEXTL
000027NO_S
019E63NO_SOUND
019E78NO_TAB
000000PLOT
000004PLOTX
000003

A bunch of text strings from the compilation process exist in the ROM, starting at 0x2080.

Most of the strings appear to be assembler labels, where the first 6 characters are a 24-bit memory address and the remaining characters are variable names and code/data labels. The lines prefixed with : look like a 24-bit address followed by 16 bytes of hexadecimal data, and may have been used to quickly insert hardcoded data into certain locations.

Similar text appears in Falling Block! and Space Castle.