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Courier Crisis

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Title Screen

Courier Crisis

Developer: New Level Software
Publishers: GT Interactive (US), BMG Interactive Entertainment (EU/JP)
Platforms: PlayStation, Sega Saturn
Released in JP: February 19, 1998 (PS1), March 26, 1998 (Saturn)
Released in US: November 30, 1997 (PS1), 1997 (Saturn)
Released in EU: November 1997 (PS1), 1998 (Saturn)


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


Courier Crisis is a mix of Road Rash and Paperboy set to a punk soundtrack, not unlike a certain Sega arcade game.

PlayStation

Some Hidden Mode

Courier Crisis Test Mode.png

Use the following code to display "TEST MODE".

800A1920 0001

Courier Crisis Contest Mode.png

Use the following code to display "CONTEST MODE". The game's website includes a (now dead) contest tab that might be related to this feature.

800A1230 0002

Courier Crisis E3 Mode.png

Use the following code to display "E3 MODE".

800A1230 0003
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: What can these mode do?

Unused Loading Graphic

A set of loading graphics with the text ERROR over them.

CourierCrisisLoading.png

Unused Text

Both versions of the game have bits of unused text within their executables.

Sega Saturn

0x21464:

debug.out

0x4331C:

Test Anim

0x44FA8:

Nov 10 1997
11:16:15

0x4AD30:

TEST MODE
E3 MODE
CONTEST MODE
RECORD

0x5404C:

Heap and stack collision

PlayStation

0xB60:

60 fps, Yee Ha!
30 fps, killer!
20 fps, Great!
15 fps, In There BABY!
fps 12.0
fps system 10.0
System fps 8.0
System fps 7.0
System fps 6.0
System fps 5.0

0xES8:

TEST MODE
CONTEST MODE
Sep 19 1997
16:00:05

0x914DC:

PS-X Control TAP Driver  Ver 3.0

0x9175C:

Beta 
E3 MODE
RECORD
DEMO