Please be aware that the server hosting our IRC channel was hijacked.
Old links now point to the incorrect server; please update your links and clients to point to irc.badnik.zone.
The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

Daikaijuu Monogatari

From The Cutting Room Floor
Jump to: navigation, search
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Title Screen

Daikaijuu Monogatari

Developer: Birthday
Publisher: Hudson Soft
Platform: SNES
Released in JP: December 22, 1994


DebugIcon.png This game has debugging material.


One of the better Dragon Quest clones from the era.

Debug menu options

Hmmm...
To do:
There are a couple of other things (sound test, etc) that I probably would have found already if this game's code weren't so unnecessarily convoluted

While the pause menu normally consists of 8 items, there are 3 other hidden menu items that lead to various debug tools. Use any of the following Pro Action Replay codes at the pause menu, then press A (deactivate the code after reaching the respective screen):

  • 7E07E808 - Debug status screen
  • 7E07E809 - Debug flag check
  • 7E07E80A - Stat editor

Debug status screen

Dkm-status.png

Shows some information about the current area. "Party-XY" is the player's coordinates on the current map. "People" shows the number of NPCs in the area.

Debug flag check

Dkm-flags.png

Shows the values of various flags and variables. The four choices in red ("naka", "ishi", "miya", and "free") choose from four pages of 256 flags each.

Stat editor

Dkm-stats.png

Lets you edit the stats of any character in the party using the L and R buttons.

Each stat can be individually incremented or decremented, but changing the character's level will also automatically increase or decrease all stats accordingly.

(Source: Original TCRF research)