If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Daikaijuu Monogatari: Poyon no Dungeon Room

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Daikaijuu Monogatari: Poyon no Dungeon Room

Also known as: Poyon's Dungeon Room
Developer: Birthday
Publisher: Hudson Soft
Platforms: Game Boy, Super Game Boy, Game Boy Color
Released in JP: February 26, 1999


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


Debug Leftovers

Game Genie code 011-50F‑E6A re-enables a couple of debug features:

  • Any time during the game, hold Select, then press B to stop the game. Press B to unhold it back.
  • Hold A + B + Select, then press Start to soft-reset the game.

Similar features are also present in Super B-Daman: Fighting Phoenix.

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: There could be more functionality then just the above (namely the debug menus below).

Debug Text

Two hints of a debug mode can be seen in the ROM at 0x1A928:

TEST MODE SET
DUNGEON NO 00
FLOOR NO
LINK NO

SOUND TEST
SE 00
BGM 00

and at 0xD29C1:

ADVENTURE DEBUG
BG   NO
ITEM NO
ORB  NO
ROOM NO
POYON
MONSTER
VER 24A DEC