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Dance Dance Revolution 2ndReMIX Append Club Version Vol.1

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Title Screen

Dance Dance Revolution 2ndReMIX Append Club Version Vol.1

Developer: Konami Computer Entertainment Tokyo
Publisher: Konami
Platform: PlayStation
Released in JP: November 25, 1999

AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.

The first of two Append releases for Dance Dance Revolution 2ndReMIX. It mostly includes songs from beatmania IIDX.

"Give it to me, give it to me..."

Unused Songs

Complete graphical and stepchart data for three unused songs can be found within READ_DT.BIN. Note that all three of them later appeared in the next Append release, and that all the graphics are normally compressed under Bemani-LZ.

been so long

Banner Background CD
Offset: 0xF1CD4 Offset: 0x4628F8 Offset: 0x39F13B
Ddr2ndAPPEND1-beensolongBN.png Ddr2ndAPPEND1-beensolongBG.png Ddr2ndAPPEND1-beensolongCD.png

Steps - 0x461BC0
Matches the Append Club Version Vol.2 data.

The rhyme brokers

Banner Background CD
Offset 1: 0xE79EB
Offset 2: 0xE7F4A
Offset: 0x76FA10 Offset: 0x3A6D9F
Ddr2ndAPPEND1-rhymebrokersBN.png Ddr2ndAPPEND1-rhymebrokersBG.png Ddr2ndAPPEND1-rhymebrokersCD.png

Steps - 0x76EE18
Uses a slightly different sync, which matches the arcade data.

Early Final
Beat BPM Value
0 90.909 90.909
8 91.001 90.970


Banner Background CD
Offset: 0xEAF50 Offset: 0x7A7AF4 Offset: 0x3973FB
Ddr2ndAPPEND1-youmakemeBN.png Ddr2ndAPPEND1-youmakemeBG.png Ddr2ndAPPEND1-youmakemeCD.png

Steps - 0x76EE18
Matches the Append Club Version Vol.2 data.

Unused Graphics

Background Animations

Found in some songs' data areas within READ_DT.BIN are textures that are either unused or that have unused palette configurations.
Note that this does not considerate the main 2ndReMIX release, as well as the next append release.

  • Internal label: 1MDAN_16
  • Song
YOU MAKE ME [unused song]

This texture has the strange distinction of being "double unused"; the song in which it is called cannot be played in this game by normal means, and the way this graphic is coded to appear makes it so that it is completely obscured by another one.
DDR2ndPS-1mdan 16.png

  • Internal label: ANMAR_16
  • Song (does not call the texture)

An unused animation of a ripple.
DDR2nd-anmar 16.png

  • Internal label: HAMON_25
  • Song (does not call the texture)

Meant to be used as a multicolored overlay on top of other graphics.
DDR2nd-hamon 25.png

  • Internal label: SHOW_MM
  • Songs
Be in my paradise
The theme from "Flo-jack"
The rhyme brokers [unused song]
YOU MAKE ME [unused song]

While the texture itself is not necessarily unused, four of its palette configurations are never actually seen. The first one is coded to appear in The rhyme brokers, though the song cannot be played in this game by normal means.
DDR2ndAPPEND1-show mm 1V.pngDDR2ndAPPEND1-show mm 2H.pngDDR2nd-show mm 4H.pngDDR2nd-show mm 8H.png


Placeholder banner and CD graphics. The text on them translate to "Stay tuned!" and "Intense production", respectively.
Within READ_DT.BIN, they can be located at offsets 0xFC70F and 0x43F693.

Ddr2ndAPPEND1-placehBN.png Ddr2ndAPPEND1-placehCD.png

(Source: tikal.)

Edit Mode

Two unused graphics for the guide screen in Edit Mode, leftovers from Dance Dance Revolution 2ndReMIX.


(Source: tikal.)

Unused Music

Four tracks, most of them being leftovers from Dance Dance Revolution 2ndReMIX, can be found in XA.STR.

Audio Notes
The Select Mode screen's background music from 2ndReMIX.
The Endless Mode screen's background music from 2ndReMIX.
The Name Entry screen's background music from 2ndReMIX.
The opening music from beatmania IIDX. Never seems to play anywhere during this game.
(Source: tikal.)

When Booted Without Disc Changing

Since this disc is an Append Disc, booting it up will cause the following screens to appear:

Ddr2ndAPPEND1-error1.png Ddr2ndAPPEND1-error2.png