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Destruction Derby 64

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Title Screen

Destruction Derby 64

Developer: Looking Glass Studios
Publisher: Psygnosis
Platform: Nintendo 64
Released in US: September 30, 1999
Released in EU: October 12, 1999


DevTextIcon.png This game has hidden development-related text.


Build Info

A couple bits of build info can be found at 0x7F510 and 0xB1844 in the ROM.

237.12.23 PARTNER_TOOLS NDEBUG _FINALROM N64 F3DEX_GBI

Fri Jul 31 22:37:18 1998 [GMT]
PARTNER_TOOLS NDEBUG _FINALROM N64 


(Source: Ferrox)

Development Text

Present at 0xBC40C in the ROM.

Opening for reading
Your filesystem seems to be corrupt, please check it
Seeking to end
Get file size
Empty file
The zipfile seems to be corrupt, please check it
Reading ECD (end of central directory)
Cannot span disks
The format of this zipfile is not supported, please recompress it
Seeking to central directory
Reading central directory
Seeking to header
Reading header
Seeking to compressed data
Reading compressed data
Wrong uncompressed size in store compression
Version too new
OS not supported
Inflating compressed data
Compression method unsupported
%08x
symtab
strtab
data
rel
data
Program Stop:Assertion Failure!
-------------------------------
File: %s
Line: %ld
PRESS START TO CONTINUE
DB_BreakPoint() : DEBUG PAUSE - PRESS START TO CONTINUE!
Continuing
>
<
%d Min
%d Max
%d
%f
<MENU>
EX
merge/fontmerge.c
Video Setup
EVEN
ODD
NON
NOISE
BAYER
MAGICSQ
DISABLE
Frame Setup
Interlace
Dither
FIFO Shift
Frame Rendering System is BUSY!
-------------------------------
RCP Wait NumFrames : %d
RCP Pending Tasks  : %d
System is waiting for rendering
task to complete on the RCP
CMD=%03ld%% PIPE=%03ld%% TMEM=%03ld%%
BUSY: %s %s %s %s
TMEM
----
PIPE
 CMD
 DMA
CMD=%ld%% PIPE=%ld%% TMEM=%ld%%.CPU=%d%%
FPS=%d Frames=%d
Triangles=%ld
LoadTiles=%ld
Dyn=%ld
Fix=%ld