Disney's Aladdin (Game Boy)
The Game Boy version of Disney's Aladdin is a port of the Genesis platformer by NMS Software, which is based off the Disney film of the same name. Annoying Genie.
Pause the game and press A, B, B, A, A, B, B, A to complete the current level.
Unused Super Game Boy Sounds
A very early Super Game Boy-compatible game, and it shows.
An Attack...A sound effect should play somewhere in-game, though it is never used. Game Genie codes DBE-989-A2A + 6CE-999-5DF will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02ECDB.
An Explosion sound effect should play somewhere in-game, though it is never used. Game Genie code B0E-989-A2A will play the unused sound during start-up replacing the first instance of PAL01. Located at 0x02EDB0.
The Aladdin series
|Sega Master System||Aladdin|
|Game Gear||Aladdin (Prototype)|
|Game Boy (Color)||Aladdin (GB, GBC)|
|Windows||Magic Carpet Racing|
|Adobe Flash||Jasmine's Flying High|