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Donkey Kong Country (Game Boy Advance)
| Donkey Kong Country |
|---|
|
Also known as: Super Donkey Kong (JP)
|
The second remake of Donkey Kong Country, this time on the Game Boy Advance. It's more faithful than the Game Boy Color version, but unfortunately suffers from disgustingly brightened graphics, poor audio, and weird physics. It's still considered a decent game though, and there are a few new modes and minigames that previous versions didn't have.
Contents
Unused Graphics
Small numbers from 1 to 6.
| Background | In Game |
|---|---|
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These numbers are actually used in the temple themed levels but are always covered up by a torch.
Error Messages
Quite a lot of error messages relating to the game's sound engine can be found within the ROM. This text can also be found in Rare's other GBA games.
AUDIO ERROR, freq of sample unusually high. (>3 times normal)
AUDIO ERROR, pitch frequency too low
AUDIO ERROR, pitch frequency too high
AUDIO ERROR, adsr_acts table exceeded
AUDIO ERROR, midi_command table exceeded
AUDIO ERROR, midi delta time too big
AUDIO ERROR, midi delta time of 4 bytes unsupported
AUDIO ERROR, too many notes on channel 0.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 1.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 2.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 3.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 4.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 5.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 6.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 7.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 8.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 9.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 10.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 11.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 12.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 13.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 14.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, too many notes on channel 15.increase polyphony RAM
or modify tune (perhaps reduce envelope release times)
AUDIO ERROR, not enough space to put audio RAM code
AUDIO ERROR, more than 16 tracks in song
AUDIO ERROR, tune num > max tunes available
AUDIO ERROR, MIDI note on command before MIDI prog chng command
AUDIO ERROR, requested playback freq exceeds max freq
AUDIO ERROR, incorrect note mapping for rhythm_set
AUDIO ERROR, incorrect note mapping for keysplit
AUDIO ERROR, invalid fx number
AUDIO ERROR, invalid tune number
Debug Text
A significant amount of debug text is found in the game. This can be found starting at ROM offset 9ACD8 in the European version, 99FC0 in the American version, or 9AA34 in the Japanese version.
The text has been formatted for ease of readability.
| To do: Is there a way to view this text in the game? |
Game_menu hero Game_menu normal Pg 19 picture book Pg 18 picture book ANIMAL BONUS CHEAT WARP ROOM PICTURE STATS PAGE SCROLLING LEAVES 2PLY Draw CREDITS BACKDROP 2PLY DK Win 2PLY DK Lose 2PLY Diddy Win 2PLY Diddy Lose CANDYS HIGHSCORE PAGE MAIN MENU BACKDROP DK ATTACK BR SELECTION Candys Hut Wld6 Candys Hut Wld5 Candys Hut Wld4 Candys Hut Wld3 Candys Hut Wld2 Candys Hut Wld1 FUNKYS HIGHSCORE PAGE Pg 17 picture book Pg 16 picture book Pg 15 picture book Pg 14 picture book Pg 13 picture book Pg 12 picture book Pg 11 picture book Pg 10 picture book Pg 9 picture book Pg 8 picture book Pg 7 picture book Pg 6 picture book Pg 5 picture book Pg 4 picture book Pg 3 picture book Pg 2 picture book Pg 1 picture book The Banana Hoard SPELL IT OUT PICTURE GET THE PRIZE PICTURE BASH THE BADDIES PICTURE STOP THE BARREL PICTURE LOOK 4 EXIT PICTURE JUMP 4 NANAS PICTURE WINKY PICTURE RAMBI PICTURE EXPRESSO PICTURE ENGUARDE PICTURE Trevors Test Map SPRITE GRID James Test Map Funkys Hut Candy's World 6 Candy's World 5 Candy's World 4 Candy's World 3 Candy's World 2 Candy's World 1 Warp Bridge Crankys Hut Funky Fishing 6 Funky Fishing 5 Funky Fishing 4 Funky Fishing 3 Funky Fishing 2 Funky Fishing 1 GAME OVER PAGE UNUSED KONG ISLAND MAP CHIMP CAVERNS MAP KREMKROC IND. MAP GORILLA GLACIER MAP VINE VALLEY MAP MONKEY MINES MAP DK'S TREEHOUSE KONGO JUNGLE MAP BR - Oil Drum Alley (single banana secret) DK ATTACK 100 BR -Platform Perils BR - Platform Perils BR - Loopy Lights BR - Misty Mine BR - Manic Mincers BR - Tanked Up Trouble BR - Blackout Basement BR - Mine Cart Madness BR - Elevator Antics BR - Trick Track Trek BR - Oil Drum Alley BR - Rope Bridge Rumble BR - Torchlight Trouble BR - Torchligh Trouble BR - Ice Age Alley BR -Slipslide Ride BR -Snow Barrel Blast BR - Snow Barrel Blast BR - Orangutan Gang BR - Temple Tempest BR - Forest Frenzy BR - Tree Top Town BR - Vulture Culture BR - Millstone Mayhem BR - Stop & Go Station BR - Bouncy Bonanza BR- Winky's Walkway BR- Barrel Cannon Canyon BR - Barrel Cannon Canyon BR - Reptile Rumble BR- Ropey Rampage BR - Jungle Hijinxs 1 BR- Jungle Hijinxs 2 ANIMAL BONUS - Winky ANIMAL BONUS - Enguarde ANIMAL BONUS - Expresso ANIMAL BONUS - Rambi Necky's Revenge Boss Dumb Drum Really Gnawty Rampage Bumble B Rumble Necky's Nuts Very Gnawty Beaver Gangplank Galleon Platfrom Peril Loopy Lights Misty Mine Manic Mincers Tanked Up Trouble Blackout Basement Mine Cart Madness Poison Pond Elevator Antics Trick Track Trek Oil Drum Alley Rope Bridge Rumble Torchlight Trouble Croctopus Chase Ice Age Alley Slipslide Ride Snow Barrel Blast Clam City Orang-Utan Gang Temple Tempest Forest Frenzy Tree Top Town Vulture Culture Millstone Mayhem Stop & Go Station Bouncy Bonanza Mine Cart Carnage Winky's Walkway Barrel Cannon Canyon Coral Capers Reptile Rumble Ropey Rampage Jungle Hijinxs
Music Test
At the file select screen, hold down Select, then press B, A, L, L, A, Down.
Unused Levels
| To do: European/Japanese codes. |
To access these levels, use the following code in the USA version: 03000078 000000??. Replace ?? with one of the below values, then choose any stage.
James Test Map
Value: 67
A small map containing four Mincers that bounce up and down.
"James" is most likely the first name of J. Simmons, listed as a programmer in the credits.
SPRITE GRID
Value: 68
A small empty cave. It was most likely a sprite viewer at one point.
Trevors Test Map
Value: 69
A small map containing three Klaptraps that spit banana bunches when attacked.
Trevor Attwood was the main programmer for this port.
BR SELECTION
Value: 8D
A test map that takes place in a glitched version of Jungle Hijinx. It contains all sorts of objects found throughout the game.
Regional Differences
Title Screen
| North America/Europe | Japan |
|---|---|
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The Japanese version uses a different logo.
Pause Graphic
| North America/Europe | Japan |
|---|---|
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In the Japanese version, the paused graphic was changed from PAUSED to PAUSE and has a scroll behind it.
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Microsoft > Games developed by Xbox Game Studios > Games developed by Rare
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2003
Games > Games by series > Donkey Kong series









