We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Dragon Slayer: Eiyuu Densetsu (SNES)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Dragon Slayer: Eiyuu Densetsu

Also known as: Dragon Slayer: The Legend of Heroes
Developer: Nihon Falcom
Publisher: Epoch
Platform: SNES
Released in JP: February 14, 1992


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


Debug Menu

At the title screen, press and hold Y+L+R to access a debug menu with Sound Test, Monster Sprite Viewer, and Battle Background/Formation Viewer options.

(Source: urawaza.in)

CVS Source Headers

Scattered all throughout the ROM are some CVS headers. They can be found at the hex addresses listed below.

ROM Addresses Header
0x2D1
$Header: gamemain.asm,v 2.24 91/10/11 16:21:11 shino Exp $
0x13A3
$Header: sub.asm,v 2.29 91/10/16 19:12:03 shino Exp $
0x29A5
$Header: nmint.asm,v 2.18 91/10/15 15:00:29 shino Exp $
0x8000
$Header: comini.asm,v 2.9 91/10/16 19:29:35 shino Exp $
0x909B
$Header: comsel.asm,v 2.16 91/10/16 19:29:43 shino Exp $
0xB00F
$Header: comaft.asm,v 2.16 91/10/18 10:31:16 shino Exp $
0x10000
$Header: command.asm,v 2.55 91/10/15 16:42:00 yasu Exp $
0x11F60
$Header: window.asm,v 2.22 91/10/14 17:26:21 yasu Exp $
0x134C0
$Header: item.asm,v 2.10 91/10/14 10:14:03 abe Exp $
0x13CF1
$Header: magic.asm,v 2.33 91/10/17 14:31:58 abe Exp $
0x15C41
$Header: message.asm,v 2.26 91/10/16 19:19:08 yasu Exp $
0x1722C
$Header: gamesel.asm,v 2.0 91/08/06 20:37:49 shino Exp $
0x17546
$Header: sysmain.asm,v 2.28 91/10/18 16:35:15 shino Exp $
0x1F640
$Header: magitm_table.inc,v 2.1 91/10/07 21:28:27 abe Exp $
0xD75A2
$Header: combat.asm,v 2.3 91/10/15 12:38:27 shino Exp $
0xF0B4C
$Header: event3.asm,v 2.10 91/10/15 17:54:37 abe Exp $
0xF4EB0
$Header: title.asm,v 2.31 91/10/15 16:29:37 abe Exp $