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Dream Team Basketball
| Dream Team Basketball |
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Developer:
Anvil Incorporated
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| This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves. |
Dream Team Basketball was developed by Anvil Incorporated and meant to be published by U.S. Gold. A build from June 18, 1996 was released by Hidden Palace, as part of Project Deluge. The most likely reason for the cancellation was U.S. Gold's acquisition and subsequent closure by Eidos Interactive in April of 1996, who then decided to not continue the project. The game is at a fairly early state, with slow paced gameplay, sluggish load times, minimal audio in the form of a few sound effects and unfinished AI.
This prototype is documented on Hidden Palace.
Unused Sounds
As mentioned above the game has very minimal audio, only using a few sound effects during gameplay. Four short clips for an announcer are still in the files though.
001.VAG
001_V.VAG
COMMENT6
COMMENT7
Unused Text
Placeholder text and error strings are present throughout the executable.
0x830
D'OH!, really bad overflow error in anim_decode
0x930
Other Team 12 Other Team 11 Other Team 10 Other Team 9 Other Team 8 Other Team 7 Other Team 6 Ass wipe #5 Loser #4 Tom A #3 Dweeb 2 Geek #1 Unknown DT 2 Unknown DT 1
0xCD0
got a gnarley player_with_ball == -1 got too many strings
0x1624
menu nesting too deep!
0x20CC
Oh freddled gruntbuggly Oh freddled gruntbuggly 2 error, too many tasks MAX events reached!
