Excitebike 64
Excitebike 64 |
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Developer: Left Field Productions This game has a hidden developer message. This game has a bugs page This game has a Data Crystal page |
Excitebike 64 is well...Excitebike on the Nintendo 64.
To do:
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Contents
Sub-Page
Bugs |
Hidden Text
Present at the end of the ROM is an unused string of text that is repeated many times to pad out the ROM.
Please don't copy this game... that would be rude. Hey! What are you doing looking at this binary when you should be looking after my shed?
Debug Mode
To do: Screenshot of the crash report screen. |
To enable the debug mode, hold L, C-Down, C-Right, and press A while in the main menu to access the cheat menu. Enter IMGOINGNOW as a cheat and the debug mode will be enabled. This will display Player 1's coordinates at the top left of the screen during gameplay. If the game crashes, it will display a crash report screen.
Unused Graphics
A debug font.
Development Text
Present at 0x800CC158 in RAM.
RIGHT DOWN NONE CTR RIGHT UP LEFT file "spl.bin" resource "SPL-CTR" # # track spline resource data # dwords # number of spline nodes endresource endfile
Present at 0x800D6E90 in RAM.
BikeVol RiderCount FogEnd FogStart VisibleThresh LoDetailThresh DitherFilter Hud Vtx Wind Collision ClrScrn Mud Shadows Bales Stand LoArn HiArn Sky Bikes
Present at 0x800D7270 in RAM.
power damping rate gravity pitch landing rmp bst lane chg sldown float turbo traction overheat power normal power turbo power warm turbo warm normal warm off cool turbo cool normal cool off trickster standard tomboy english jim duke of dirt fatboy lightweight weight turbo turn rad air float air turns handling bump freq bump amp depth friction drag 2 drag 0 2000 mph 90 mph 80 mph 70 mph 60 mph 50 mph 40 mph 30 mph 20 mph 10 mph 5 mph 0 mph bikenew.c
Present at 0x800DC272 in RAM.
/SFX.C rce set /softmix.c SFX Warning: no SFX resource set Opened resource set SAM.%s.16 %s.08 SAM-%s.08 Totan64snd.c Free == Total Memory Used == 0x Total Memory Free == 0x in block(s) WARNING - Attempt to free an invalid or corrupt memory block WARNING - Memory overrun detected during free() WARNING - Attempt to free an already free memory block WARNING - Attempt to find the size of an invalid or corrupt memory block WARNING - Memory overrun detected WARNING - Attempt to find the size of an already free memory block Addr 0x Size ?????????? - Corrupt Size 0x - Free - Time Line File dir. FILE.C AN.C %s.B I'm so confused /RESMAN.C BIG NO RESOURCE %s Unaligned malloc: %p too many constructors gid load fDECODER.C r font data FONTCODE.C Can't allocate memory for font data ! Can't load font resource ! Can't shrink memory for font data !
Developer Photo
Enter UGLYMUGS as a cheat and then select View Credits in the options.
Regional Differences
North America/Europe | Japan |
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The North American and European versions of the game use the N Sports logo at the startup. The Japanese version of the game just uses the regular Nintendo 64 logo.
US/EU (N64) | JP (N64) | CN (iQP) |
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The Japanese version of the game has a different logo on the title screen.
US/EU (N64) | JP (N64) | CN (iQP) |
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Since the Japanese version of the game removes Expansion Pak support, the Hi-Res setting in the options was replaced with the cheat menu. In addition to that, the iQue version also has different branding on the title background due to the expiring brand licenses.
The Excite series
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---|---|
Excitebike | |
NES | Excitebike |
Sharp X1 | Excitebike |
Satellaview | Excitebike: Bun Bun Mario Battle |
Nintendo 64 | Excitebike 64 |
Other | |
Wii | Excitebots: Trick Racing |
- Pages missing developer references
- Games developed by Left Field Productions
- Pages missing publisher references
- Games published by Nintendo
- Games published by iQue
- Nintendo 64 games
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- Games released in 2000
- Games released in June
- Games released on June 23
- Games released in April
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- Games with hidden developer messages
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- Pages with a Data Crystal link
- To do
- Excite series
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