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Excitebike 64

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Title Screen

Excitebike 64

Developer: Left Field Productions
Publishers: Nintendo (JP/US/EU/AU), iQue (CN)
Platforms: Nintendo 64, iQue Player
Released in JP: June 23, 2000
Released in US: April 30, 2000
Released in EU: June 8, 2001
Released in AU: 2000
Released in CN: 2005


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


BugsIcon.png This game has a bugs page
DCIcon.png This game has a Data Crystal page

Excitebike 64 is well...Excitebike on the Nintendo 64.

Hmmm...
To do:
  • Document the Demo version of the game. Source
  • The Not For Resale version contains some differences.
  • Wii U Virtual Console version has a LOT of patch files in /content/Patch/UNMXE1.683/. Please figure out what was patched and list it in revisional differences.
  • Compare both the original and Nintendo Switch versions.

Sub-Page

Read about notable bugs and errors in this game.
Bugs

Hidden Text

Present at the end of the ROM is an unused string of text that is repeated many times to pad out the ROM.

Please don't copy this game... that would be rude. Hey!
What are you doing looking at this binary when you should be
looking after my shed?

Debug Mode

Hmmm...
To do:
Screenshot of the crash report screen.

EB64-debugcoords.png

To enable the debug mode, hold L, C-Down, C-Right, and press A while in the main menu to access the cheat menu. Enter IMGOINGNOW as a cheat and the debug mode will be enabled. This will display Player 1's coordinates at the top left of the screen during gameplay. If the game crashes, it will display a crash report screen.

Unused Graphics

EB64-debugfont.png

A debug font.

Development Text

Present at 0x800CC158 in RAM.

RIGHT
DOWN
NONE
CTR
RIGHT
UP
LEFT
file     "spl.bin"
resource "SPL-CTR"
#
# track spline resource data
#
dwords
# number of spline nodes
endresource
endfile

Present at 0x800D6E90 in RAM.

BikeVol
RiderCount
FogEnd
FogStart
VisibleThresh
LoDetailThresh
DitherFilter
Hud
Vtx Wind
Collision
ClrScrn
Mud
Shadows
Bales
Stand
LoArn
HiArn
Sky
Bikes

Present at 0x800D7270 in RAM.

power
damping
rate
gravity
pitch
landing
rmp bst
lane chg
sldown
float
turbo traction
overheat power
normal power
turbo power
warm turbo
warm normal
warm off
cool turbo
cool normal
cool off
trickster
standard
tomboy
english jim  duke of dirt
fatboy
lightweight
weight
turbo
turn rad
air float
air turns
handling
bump freq
bump amp
depth
friction
drag 2
drag 0
2000 mph
90 mph
80 mph
70 mph
60 mph
50 mph
40 mph
30 mph
20 mph
10 mph
5 mph
0 mph
bikenew.c

Present at 0x800DC272 in RAM.

/SFX.C
rce set
/softmix.c
SFX
Warning: no SFX resource set
Opened resource set
SAM.%s.16
%s.08
SAM-%s.08
Totan64snd.c
Free ==
Total Memory Used == 0x
Total Memory Free == 0x
 in 
 block(s)
WARNING - Attempt to free an invalid or corrupt memory block
WARNING - Memory overrun detected during free()
WARNING - Attempt to free an already free memory block
WARNING - Attempt to find the size of an invalid or corrupt memory block
WARNING - Memory overrun detected
WARNING - Attempt to find the size of an already free memory block
 Addr 0x
 Size ?????????? - Corrupt
 Size 0x
 - Free
 - Time 
 Line 
 File 
dir.
FILE.C
AN.C
%s.B
I'm so confused
/RESMAN.C
BIG
NO RESOURCE %s
Unaligned malloc: %p
too many constructors
gid
 load fDECODER.C
r font data FONTCODE.C
Can't allocate memory for font data !
Can't load font resource !
Can't shrink memory for font data !

Developer Photo

EB64-photo.png

Enter UGLYMUGS as a cheat and then select View Credits in the options.

Regional Differences

North America/Europe Japan
EB64-n64u.png EB64-n64j.png

The North American and European versions of the game use the N Sports logo at the startup. The Japanese version of the game just uses the regular Nintendo 64 logo.

US/EU (N64) JP (N64) CN (iQP)
Excitebike 64-title.png EB64-titlej.png Excitebike screenshot tcrf.png

The Japanese version of the game has a different logo on the title screen.

US/EU (N64) JP (N64) CN (iQP)
EB64-optionsu.png EB64-optionsj.png EB64-optionsc.png

Since the Japanese version of the game removes Expansion Pak support, the Hi-Res setting in the options was replaced with the cheat menu. In addition to that, the iQue version also has different branding on the title background due to the expiring brand licenses.