We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Falling Block!

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Falling Block!

Publisher: Hartung
Platform: Hartung Game Master


DevTextIcon.png This game has hidden development-related text.


The story of a rapidly descending concrete masonry unit.

Unused Text

BGMELODY
BGMELO_I
BGMPTR
BGMTBL
BGM_END
BGM_QUIT
BGNO_SOU
BGREPEAT
BGSETMX
BLINKFLG
BLINKROW
BLK_AND
BLK_OR
BLK_SAVE
BLK_SA_E
BLK_WRIT
BLK_WR_E
BLK_XOR
BLNKR0
BLNKR1
BLNKR2
BLNKR3
BLNKR4
BRICKBAS
BRICKCNT
BRICKTBL
BRICK_L
BRICK_U
BRKORIEN
B_KEY
CALC_ADS
CA_ADS4
CCW
CHKFUL10!
CHKFUL11!
A0BFE05E
:10999D00A0A7A8A8A8A4A0A0BFE0A02F212224289A
:1099AD0020203FE02424212120202020FFFF4040C3
:1099BD00404040C0404040407F4040404040FF005C
:1099CD00000000000000000000000000000000008A
:1099DD0000000000000000FF404040C040404040FB
:1099ED007F40404040C0404040FFFF00000000006D
:1099FD00FF00000000000000000000FF000000005C
:109A0D000000000000000000000000000000000049

A bunch of text strings from the compilation process exist in the ROM, starting at 0x1B00, including what appears to be a list of the game's music, sound effects and graphics. Similar text appears in Continental Galaxy 2020 and Space Castle.