File:ALTTP Osr-st.png
Original file (2,304 × 2,304 pixels, file size: 155 KB, MIME type: image/png)
Summary
Credit to the Delda group for assembling this extremely early prototype overworld from the OSR-ST folder. "Work in progress" signs exist to point out to developers where some assets have yet to be added. Even at this early stage, facets of the final map are noticeable, such as a lake in the lower right corner, Hyrule Castle situated in the center with a river running past it creating a moat, and the upper left corner of the map being more heavily forested. It is uncertain if the cave systems were planned to lead anywhere at this point but several caves in the top left are unreachable unless cave systems were to connect to them from the bottom left of the map.
It seems likely this overworld was abandoned when the graphical style was later changed to move closer to what we know as the final art style of the game, but facets of its design persist into the final map.
arimoto\delda\soto\hmori5.cgx.bak
arimoto\delda\soto\hyrl.col.bak
scr files from arimoto\osr-st\
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 13:13, 11 February 2023 | 2,304 × 2,304 (155 KB) | Robossnik (talk | contribs) | lossless compress | |
01:17, 10 September 2020 | 2,304 × 2,304 (483 KB) | BlackTelomeres (talk | contribs) | Credit to the Delda group for assembling this extremely early prototype overworld from the OSR-ST folder. "Work in progress" signs exist to point out to developers where some assets have yet to be added. Even at this early stage, facets of the final map are noticeable, such as a lake in the lower right corner, Hyrule Castle situated in the center with a river running past it creating a moat, and the upper left corner of the map being more heavily forested. It is uncertain if the cave systems... |
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