We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:Brain Title.png
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Brain_Title.png (256 × 224 pixels, file size: 4 KB, MIME type: image/png)
Title for Coreland/Sega's "Brain" (1986)
The game runs at 512x240 but would be upscaled in-game a'la Perfect Dark's high-res mode or 640x200 EGA games. i was uncertain how to handle this...
This image is a screenshot of a(n) arcade title screen.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 04:33, 19 September 2014 | 256 × 224 (4 KB) | Rusty (talk | contribs) | no real reason for this to be 512x448... | |
| 18:12, 3 July 2013 | 512 × 448 (9 KB) | Mr. Argent (talk | contribs) | Reverted to version as of 18:02, 3 July 2013 | ||
| 18:07, 3 July 2013 | 512 × 480 (10 KB) | Mr. Argent (talk | contribs) | Now at 512x480. For some reason GIMP thought 200% of 240 was 448... | ||
| 18:02, 3 July 2013 | 512 × 448 (9 KB) | Mr. Argent (talk | contribs) | Title for Coreland/Sega's "Brain" (1986) The game runs at 512x240 but would be upscaled in-game a'la Perfect Dark's high-res mode or 640x200 EGA games. i was uncertain how to handle this... {{titlescreen|arcade}} |
You cannot overwrite this file.
File usage
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