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File:Gex3N64-title.png
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Gex3N64-title.png (320 × 237 pixels, file size: 72 KB, MIME type: image/png)
This image is a screenshot of a(n) Nintendo 64 title screen.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 01:17, 18 December 2021 | 320 × 237 (72 KB) | Tikal. (talk | contribs) | Reverted to version as of 21:39, 21 May 2017 (UTC) | |
01:32, 22 May 2020 | 640 × 480 (363 KB) | ReyVGM (talk | contribs) | The N64 hardware, unlike any other hardware, had a post-processing visual interface after the signal left the framebuffer and and on top of adding the trademarked N64 filters, it also scaled all games to 640x480 before sending the signal to the TV. Yes, games had different native resolutions when leaving the framebuffer, but the post-processing visual interface converted that to 640x480 by default. So the correct N64 behavior and final resolution is 640x480. | ||
21:39, 21 May 2017 | 320 × 237 (72 KB) | Ferrox (talk | contribs) | {{titlescreen|Nintendo 64}} |
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