We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:Half-life Crossfire Blue Room 0.png
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Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,366 × 768 pixels.
Original file (1,366 × 768 pixels, file size: 806 KB, MIME type: image/png)
Half-life (Windows).
Screenshot from the HLDM map "Crossfire", taken in the Longjump Room and using gl_wireframe 1. An outline of the func_wall (blocking entry to the Blue Room) is visible in the far corner.
This image is a screenshot of a(n) Windows game.
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 22:52, 18 February 2018 | 1,366 × 768 (806 KB) | Hornpipe2 (talk | contribs) | Half-life (Windows). Screenshot from the HLDM map "Crossfire", taken in the Longjump Room and using gl_wireframe 1. An outline of the func_wall (blocking entry to the Blue Room) is visible in the far corner. {{screenshot|Windows}} {{screenshot|Windo... |
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