File:KAKITORI2 scriptMesTbl dummy.png
KAKITORI2_scriptMesTbl_dummy.png (384 × 256 pixels, file size: 11 KB, MIME type: image/png)
This screenshot shows message 0xA6 from scriptMesTbl.dat (begins at offset 0x2E68 of the file). The screenshot was taken right after reading message 0xA5.
The message was hacked into the game by modifying scriptTbl.dat. To replicate this: In scriptTbl.dat, replace the value at offset 0x50 with A5 00 A6 00, then rebuild the ROM, start the game, and view the kanji drill explanation.
Game: DS Kageyama Method: Tadashii Kanji Kakitori-kun - Kondo wa Kanken Taisaku Dayo!
Emulator used for this screenshot: NO$GBA 2.8d Gaming Version
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 02:20, 16 November 2016 | 384 × 256 (11 KB) | BoringPerson (talk | contribs) | Whoops, forgot to reduce PNG size before uploading | |
01:11, 16 November 2016 | 384 × 256 (22 KB) | BoringPerson (talk | contribs) | This is message {{hex|0xA6}} from scriptMesTbl.dat, as seen right after reading message {{hex|0xA5}}. It was hacked into the game by modifying scriptTbl.dat. To replicate this: In scriptTbl.dat, replace the value at offset {{hex|0x50}} with {{hex|A5 0... |
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File usage
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