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File:Npc mii a Animation.gif
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Npc_mii_a_Animation.gif (316 × 440 pixels, file size: 333 KB, MIME type: image/gif, looped, 13 frames, 0.5 s)
This image is a render of a model from a(n) Wii game.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 15:39, 7 May 2023 | 316 × 440 (333 KB) | RandomWizKid (talk | contribs) | Made transparent | |
15:56, 23 March 2021 | 316 × 440 (504 KB) | B squo (talk | contribs) | Turns out the reason why the animation made the model stretched in the old GIF was because it was displayed with a model editor that doesn't support loading CHR0 v3 correctly. By loading the model in a game that supports MDL0 v8, CHR0 v3 and TEX0 v1 (like Wii Play (US, rev 0)) we can actually display the model and animation correctly, and that is exactly what I did with this GIF, I replaced (and yes, only replacing, no further editing was made) one of the models and animations from that game... | ||
03:44, 25 February 2017 | 117 × 379 (123 KB) | Pasta937 (talk | contribs) | Notice that it stretches very far. | ||
17:25, 13 August 2014 | 634 × 422 (73 KB) | NewSuperMoiWii (talk | contribs) |
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File usage
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