We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
File:Sm64-CollisionOddity CastleGrounds1.png
Jump to navigation
Jump to search
Sm64-CollisionOddity_CastleGrounds1.png (647 × 567 pixels, file size: 406 KB, MIME type: image/png)
A difference in visual and collision geometry in The Castle Grounds.
This image was taken from a(n) Nintendo 64 game resource editor/viewer.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 04:12, 30 June 2018 | 647 × 567 (406 KB) | CounterDiving (talk | contribs) | ||
| 19:33, 9 June 2018 | 1,296 × 567 (418 KB) | Emmzy (talk | contribs) | Made it bigger. | ||
| 19:18, 9 June 2018 | 324 × 142 (48 KB) | Emmzy (talk | contribs) | A difference in visual and collision geometry in The Castle Grounds. |
You cannot overwrite this file.
File usage
The following 8 pages use this file:
