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GameShark (Nintendo 64)
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The GameShark is one of the many cheat devices released on the Nintendo 64. The later "Pro" versions include a parallel port for firmware updates and advanced code creation, which many v3.3 units disabled to reduce costs. It also works as a pass-through NTSC region adapter by fitting all consoles or games.
Rip these resources.
Some of the resources from the PlayStation version, like button icons, are still present in the Nintendo 64 version.
Present at the beginning of the ROM.
|GameShark Pro V2.0|| |
10:05 Apr 6 98
|GameShark Pro V3.3|| |
09:54 Mar 27
|Action Replay Pro 64 V3.0|| |
15:50 Mar 24 99
|Action Replay Pro 64 V3.3|| |
16:08 Apr 18
Present at 0x177AC in the GameShark Pro V2.0 is some development-related text.
Wow hit 1 Patch = running patch = BLAST CORPS sdsdf RLE01 Index Register (0) = Random Register (1) = EntryLo0 (2) = EntryLo1 (3) = Context (4) = Page (5) = Wired (6) = BadVAddr (8) = Count (9) = EntryHi (10) = Compare (11) = SR (12) = Cause (13) = EPC (14) = PRId (15) = Config (16) = LLAddr (17) = WatchLo (18) = WatchHi (19) = XContext (20) = ECC (26) = CacheErr (27) = TagLo (28) = TagHi (29) = ErrorEPC (30) =
Present at 0x1A1D0 in the GameShark Pro V2.0 is some text related to the card reader found on the back of earlier GameSharks. Since Datel never released any of the cards, both the text and the card reader go unused.
EXECUTE CARD? Unknown Card Found No Smart Card Found Cheat Card Found Executable Card Found Comms Card Found
Later versions of the GameShark added support for newer games and more preloaded cheats. Pro versions added a much more detailed menu.